Richard Garriott: Open development and crowdsourcing is a ‘joy’

    
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There’s a lot of debate and discussion these days as to the virtues and usefulness of early access and transparent development, but at least for Richard Garriott and his team, it’s been a “joy” to experience.

Garriott spoke with the Escapist about how both crowd sourcing and open development has benefited Shroud of the Avatar greatly thus far: “Now we know, as soon as we have a half-baked idea going in, just what people think of it. Players can weigh in and help guide the creation we are making for them. [It] also let them know where we might need help. The crowd sourcing of everything from music, to art, to even code has grown out of this foundation.”

[Source: The Escapist]
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