Daybreak teams reassure MMO players, deflect DDoS attacks

More assurances are coming your way from Daybreak Games, this time from reps of each of the studio’s games.

“Absolutely nothing” has changed, according to a Greg “SOELegion” Henninger post on the H1Z1 forums. “We’re properly staffed to move forward with our current development strategy. We’ll continue to be a transparent development team and we’ll continue on our promise and commitment to making this a player-driven game,” he writes before going on to mention a revised male player model and a female avatar “in the works.”

PlanetSide 2 Director of Development Andy Sites told fans that his team is still “fully supporting the game” with updates and the inbound PlayStation 4 launch. “Our top priority will be refining the Live game (bug fixing, optimizing, network performance, etc.) and improving the in-game quality of life,” he wrote. PS2 Creative Director Matt Higby announced his resignation yesterday.

Holly “Windstalker” Longdale has taken over as Executive Producer of EverQuest and EverQuest II. “In a couple of weeks we’ll be releasing rare bosses for the AoM dungeons and more,” she said of EQII. As to classic EQ, she says the team is in a “ramp-up phase” but vows that everyone is “all-in” on “forming the future of EQ. Back-to-back Twitch livestreams are planned for 5 p.m. and 6 p.m. EST on Wednesday.

Daybreak’s Terry Michaels and John Smedley reassured players about the status of Landmark and EverQuest Next last week. EQN Producer Emily “Domino” Taylor echoed those sentiments in her own post to Landmark players.

Multiple Daybreak games and forums are currently offline; notorious e-thugs Lizard Squad have apparently taken credit for DDoS attacks on H1Z1 and the rest of what it referred to as “SOE” [tweet now deleted]. Smed has tweeted in apology for the downtime, saying, “Sorry folks. DDOS. Being worked on,” only to be taunted directly by said e-thugs.

[Source: H1Z1 forums, twitter, PS2 forums, EQ forums, EQII forums, Landmark forums. Thanks to 7BitBrian and Kinya. Bree Royce contributed to this report.]
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vulpisfoxfire
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vulpisfoxfire

breetoplay Zariarn From what I’ve been able to tell, DCUO has been running on a shoestring budget and skeleton crew for ages anyway (part of the reason they’re so money-grubby, really).

Walpurgisnacht
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Walpurgisnacht

jauffins Walpurgisnacht softwarekiller Like I said, I have been following Planetside 2`s development on PS4 since announcement and really wanted to get in.

jauffins
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jauffins

Walpurgisnacht softwarekiller 
Seven different emails?

Zariarn
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Zariarn

breetoplay Zariarn Great update and information.  Thank You.

Remianen
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Remianen

Benjamin Seeberger Who’s going to do something? Who has jurisdiction? The problem (for authorities) is that, in the digital age, someone can be everywhere and nowhere (often at the same time). That wreaks havoc with traditional authoritarian structures that are built to compartmentalize duties (“This is your responsibility and this over here is mine”). That’s partly what makes the so-called “e-thugs” so effective. Ever see a video of the Keystone Kops?

jeremy2020
Guest
jeremy2020

Everything is fine guys. People are layed off all the time. It makes total sense to lay people off from profitable and unprofitable games alike. 

Seriously, if this sales was a total disaster and it was going to ruin the games, they would totally tell us that. Companies never pretend things are all good when they’re a raging dumpster fire with a tire fire on top.

NobleNerd
Guest
NobleNerd

Walpurgisnacht softwarekiller I too am not a huge player of SOE games. I did play EQ2 and was a follower of Vanguard (I know SOE only stepped in towards the end ), but I follow much of their news and development of their games. I agree that they make horrible predictions and then never fulfill them. I need to find a photoshop of Smedley in a Court Jesters outfit and repost it everytime he talks. This company lost my trust many years ago.

NobleNerd
Guest
NobleNerd

Just remember there was a lot of reassurance on the Titanic also………..

Based on my reading up on Columbus Nova and just knowing how much of the investment companies tend to work things are going according to normal protocol. They have and will probably clean house more, cut spending to increase current profit margins, and if all else fails you sell off the company in pieces and move on. So…. very little of all this bandwagon reassurance is comforting, if anything it scares me more because they are working very hard to prevent an all out run (players ditching their time and money for some thing else).

evolv_monbly
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evolv_monbly

greywolfe_joystiq dirtyklingon Nancy Regan put those there.

evolv_monbly
Guest
evolv_monbly

Golden_Girl glad to see your comments again.

Edany (AmberACurtis)
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Edany (AmberACurtis)

Reihen Gylnne Damn… that doesn’t look good at all. I always wondered what happened to Guitar Hero… I loved that damn game so much.

greywolfe_joystiq
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greywolfe_joystiq

um.
i think someone in pr got it wrong.
EVERYTHING has changed.  a whole collection of people got fired and some people walked out the door.  that’s not “nothing has changed” at all, i’m afraid.

greywolfe_joystiq
Guest
greywolfe_joystiq

dirtyklingon 
whenever someone mentions “the war on drugs” i flash back to the eighties and being in arcades when they had those warnings etched into the intro screens and whatnot for the cabinets, then:
“winners don’t use drugs!”

greywolfe_joystiq
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greywolfe_joystiq

MikedotFoster 
i was going to say this exact thing.
thanks for saving me the keystrokes, mike ;)

mmofan
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mmofan

Wonder if there is any chance we might see another complete revamp to EQN.

Benjamin Seeberger
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Benjamin Seeberger

Why isn’t more done about these so-called e-thugs? Are they like notorious international criminals who hide out on multiple continents or 14 year-old punks hacking away when they should be doing homework?

pid
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pid

“commitment to making this a player-driven game”

What does this mean? What is player-driven? Surely not development, far too many opinions to satisfy any of them.

Valcan321
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Valcan321

breetoplay evolv_monbly Damonvile skaz123 Yea I have a problem with the F-Bomb. My sister has told me I must stop using it sense she has her first kid on the way.

Vagrant Zero
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Vagrant Zero

Koolthulu Trick me once, shame on you. Trick me twice shame on me. Trick me a 100 times and I will find where you live and cut you.

That basically sums up PR bullshits these days.

kofteburger
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kofteburger

A Dad Supreme Golden_Girl daybremote

carson63000
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carson63000

softwarekiller I will be absolutely stunned with astonishment if we ever see anything of EQN which even remotely resembles the vision that was originally presented to us.

Reihen
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Reihen

Gylnne Ya, their history is rather telling too …it sounds scary and all too familiar to the current situation (taken directly from the WIKI):
December 2010, Investor Jason Epstein, a Senior Managing Partner of Columbus Nova since 2002, bought Guitar Hero for a rumored 200 million. This sale returned Harmonix to its origins as an independent developer. The resulting sale did not affect present or future support plans for Harmonix’ games allowing Harmonix Music Systems to continue to develop these series. Following the purchase, Harmonix underwent a restructuring in February 2011, laying off about 12-15% of the 240-person staff….

This is where it get’s grim:
…Shortly after this, Activision announced it was shuttering its Guitar Hero division and cancelling planned games for 2011. Harmonix’s Director of Communications, John Drake, in response to this closure affirmed that Harmonix will continue to invest itself in further Rock Band and Dance Central developments for the foreseeable future.

-However….we haven’t seen a new Rock Back title since 2008.

Then rinse and repeat…
September 2013, Columbus Nova purchases Rhapsody. This sale returned Rhapsody to its origins as a fully independent corporation. Following the purchase, president Jon Irwin is laid off alongside 15% of the staff. Jason Epstein and Andrew Intrater of Columbus Nova then become board members.

It’s currently the lowest rated music service with multiple BBB complains due to unauthorized and non-refundable credit charges and horrible customer service practices. 

Then rinse and repeat yet again….

February 2014, the Columbus Nova firm, buys SOE from SONY for an undisclosed amount. This sale returned SOE to its origins as an independent developer but due to the name of the ex-parent company, they are forced to be renamed to Daybreak Studios. The resulting sale did not affect present or future support plans for Daybreaks games allowing Daybreak to continue to develop these series. Following the purchase, Daybreak underwent a restructuring in February 2014, laying off an undisclosed amount of the 500-1000 person staff….

What happens from here is anyone’s guess but I’m not optimistic.

evolv_monbly
Guest
evolv_monbly

Golden_Girl skaz123 i think he meant the hackers.

breetoplay
Guest
breetoplay

A Dad Supreme softwarekiller My first reaction a few days ago when I saw Georgeson admit he was gone was oh crap, they’re scrapping EQN.
On reflection, and seeing the way this is being spun by Daybreak folks and how H1Z1 in particular was handled, I think my gut reaction was wrong. What they’ve done is trim budgets and told everyone to quit pissing around making something amazing and just put out a game that recoups some sunk costs. And while that sounds horrible, that’s the MMO market we live in, and every studio is realizing that now, from Blizzard on down. The seven-year, zillion-dollar MMO is over. H1Z1 is the way things work now. Put it into early access and get on with making money while you finish it.
I am not actually worried about EQ and EQ2. They don’t cost much to maintain or develop. They just rake in easy money from nostalgia junkies. (Not meant as an insult, either; remember, I still play UO. :P) Those solid old games (and H1Z1) are likely making up most of what consistent revenue the studio has while it’s been R&Ding on Next.

breetoplay
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breetoplay

Golden_Girl “This is my reading-press-releases face:” fixed :P

breetoplay
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breetoplay

Zariarn I was poking around on the DCUO forums right as everything went down today; I hadn’t seen any statements, but without being able to verify that because of the DDOS, I didn’t include it. There’s still nothing from the leads in the forums as of this evening, but I saw some claims on reddit that DCUO hadn’t lost anyone (or possibly only one person? I cannot find the link now) and Jens Andersen was still at the helm; the latter appears to be the case. My understanding is that while DCUO’s reception on PC was lukewarm, it was still doing well on console. And it just released DLC this week. Have always had a hunch its business model worked well for its format.
I am not actually certain whether anyone at Daybreak actually works on DP. Its following seems to be heavily European, and SOE’s US updates and announces lag behind the EU’s by quite a bit. I had assumed SOE was merely publishing it for Runewaker here, not developing it, so if they’ve scaled down CS/support, we’re unlikely to hear much about it.

JonBuck
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JonBuck

So, folks, just remember…
https://www.youtube.com/watch?v=etzMjoH0rJw

Zariarn
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Zariarn

Still no word on Dragon’s Prophet and DC Universe.

Gylnne
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Gylnne

Golden_Girl MikedotFoster LOL

Gylnne
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Gylnne

Walpurgisnacht softwarekiller Very good comment, ty

Gylnne
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Gylnne

These folks can try to reassure folks all they want but in the long run we are still looking at an investment firm who bought them. What they want will eventually prevail, good or bad.

pneulemen
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pneulemen

I share that sentiment.

Rebel Engie
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Rebel Engie

evolv_monbly
…. aaaand there he is.

BhimaJenkins
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BhimaJenkins

A Dad Supreme softwarekiller

I think you are correct. Daybreak needs EQN to be a hit to be profitable. If they cancel it, they’ll be in a heap of trouble and the venture co. won’t be able to sell it for more than they paid for it. I hope the main pillars of the game remain (storybricks AI, large, long progressing world events, focus on exploration and destructible environments), but I have a feeling the game will be different than what was first marketed to us.

Walpurgisnacht
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Walpurgisnacht

SallyBowls1 FFXIV was garbage and tarnished the brand. As an outsider, it is easy to see the need for restructuring. I don’t know much about SWTOR but I think it needed restructuring because it flopped and had to F2P? I seriously cannot see why they would have to get rid of Georgeson, the face of EQN. That is like Metal Gear Solid losing Kojima. I don’t think that what has happened to SOE is common at all.

Walpurgisnacht
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Walpurgisnacht

A Dad Supreme MikedotFoster I played the beta and the controls are seriously wonky. It’s like SOE has never played a game on PS4 before. You have to customise them to make them tolerable and even then, they force you to aim/shoot with L2/R2. In Battlefield 4, you can aim/shoot with L1/R1. They should look at that game as an example. The default driving is mindbogglingly bad. There is no tutorial so I just follow the objective arrow and sometimes on my way there, it tells me to go someplace else and when I arrive, no one is there. I am surprised how long it took them to port it to PS4 because it looks like a rush-job to me. As someone who eagerly awaited it until I tried it, I am pretty disappointed. If SOE doesn’t make some changes, I don’t think it will be nearly as popular as it could be.

Walpurgisnacht
Guest
Walpurgisnacht

softwarekiller SOE is no stranger to lying and incompetence.

1.  I remember them promising at the EQN reveal that they would not be like other MMO companies that announce their games and disappear for years (*cough* GW2 *cough*). Ironically, we haven’t heard a peep from EQN in almost 2 years and they pretty much glossed over it in favour of Landmark at SOE Live 2014.

2. “Planetside 2 will release on PS4 in 2014.” They were saying that all year and then it changed to “Planetside 2 beta releasing in 2014” – I know because I was following the news on this game like a hawk. The press kept asking them, is it really coming out in 2014? I mean, everyone was skeptical about it because they weren’t releasing any info. They were actually asked in December and they still claimed that it would be releasing in 2014 and I believed them. A professional company cannot be so incompetent to lie like this, right? Wrong. It came out in 2015.

3. SOE did not release any Planetside 2 beta keys to the public when the beta began. Instead, they gave the first wave of beta keys to their friends and family and had them test for the first day. This is highly unprofessional and they should not have announced a friends/family beta to the public like that. But, this is SOE that we are talking about.

4. When they finally decided to release Planetside 2 beta keys, SOE claimed that the keys were released to the public in order of signup. I signed up with 7 emails the second their beta website went up and got in two weeks into the beta. People who did not sign up at all got in the first day.

5. “H1Z1 will go into early access in 4 weeks” – Smedley, April or May 2014. H1Z1 did not go into early access until January 2015.

I have only been following the development of Planetside 2 on PS4, Everquest Next and H1Z1 up until early access and this is what I have observed. I am sure someone who actually plays SOE games can come up with much more examples of SOE’s lying and incompetence. After losing the directors to half their games and getting bought out by Columbus suits, one can only conclude that EQN is dead.

softwarekiller
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softwarekiller

I have no doubt EQN will release. Granted also, no game is the same from announcement to release. Still this time the short hairs on the back of my neck are still standing up.

Golden_Girl
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Golden_Girl

skaz123 “I think articles need to quit mentioning these ass clowns.”
So do you just want Massively to call them “a recently sold division of Sony”?

A Dad Supreme
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A Dad Supreme

softwarekiller  I think it will definitely launch. It’s extremely hard to believe that even after the reveal long ago (seems like ten years doesn’t it?) and the amount of money spent already that it’d be scrapped. I’m guessing it’s further along than Copernicus was but no one knows for sure.
It might be that CN says “We’ve already spent millions for the company, we don’t have to put more into EQN; that’s money we didn’t spend…SOE did” and shelve it, lay off most of the EQN team or repurpose them to H1Z1/PS2/DCUO since those seem the most poised to make money in the future.
I don’t see anything good for EQ/EQ2 though. Both are highly dated games with minimal audiences.

Golden_Girl
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Golden_Girl

MesaSage That just adds to the hilarity :-p

Golden_Girl
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Golden_Girl

MikedotFoster Coming from a a company that thought that “Daybreak” was a good name, would you really expect anything else? :-p

Golden_Girl
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Golden_Girl

Elikal Ialborcales Half-Life 3 confirmed?

A Dad Supreme
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A Dad Supreme

Golden_Girl  You mean your SOEmote face.

Golden_Girl
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Golden_Girl

This is my reading-SOE-press-realties face:

View post on imgur.com

Esoteric Coyote
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Esoteric Coyote

breetoplay evolv_monbly Damonvile skaz123 But he can’t read yet, so massively comments are safe for now.  Nudge-nudge.

Esoteric Coyote
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Esoteric Coyote

skaz123 I thought they got arrested.  I don’t follow this crap.  Figured they were already getting shivved in prison.

Esoteric Coyote
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Esoteric Coyote

MikedotFoster The roadmap or whatever they just released seems promising.  Will wait for results though.

7BitBrian
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7BitBrian

It’s definitely nice to see all of these reassurances but they can be worrying at the same time. There was a lot in there about re-evaluating how they deliver content, and re-aligning teams to move forward with the new development strategy. From this outside this sounds like a major change in the way they deliver and we consume content. Which can sometimes be good, but can also be beyond disastrous more often than not.

So while I am excited to see Daybreak finally taking how this news appears to their consumers seriously, and addressing it, I am still skeptical and will be watching how development and content releases move forward from here.

Nacho Biz
Guest
Nacho Biz

Damonvile skaz123 More like E-babies. Its the act of man-children whose sense of normal human social behaviors appear to be developmentally stunted. “Decency? Repercussions? What are deze tings?”

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