Leaderboard: Which Daybreak MMO is most vulnerable?

Are you over the Daybreak Game Company layoffs shock yet? Nope, neither am I. But my shock is compounded by dread over the fate of the studio’s games. While Daybreak has reassured players that it’s still got teams working on most of its MMOs (and I myself argued yesterday that most of the games are probably safe), some of the studio’s titles seem more vulnerable than others, especially given last year’s infamous purge. Of course, getting H1Z1, PlanetSide 2, and Landmark players to agree on who’s in the most trouble is a daunting task. Let’s put it to a vote in our shiny new poll: Which Daybreak title’s future seems the most in jeopardy to you?

Which Daybreak MMO seems most vulnerable?

  • DC Universe Online (4%, 47 Votes)
  • Dragon's Prophet (46%, 490 Votes)
  • EverQuest (8%, 81 Votes)
  • EverQuest II (4%, 41 Votes)
  • EverQuest Next (19%, 208 Votes)
  • H1Z1 (5%, 58 Votes)
  • Landmark (8%, 91 Votes)
  • PlanetSide 2 (5%, 58 Votes)

Total Voters: 1,074

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128 Comments on "Leaderboard: Which Daybreak MMO is most vulnerable?"

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LoremIpsum
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LoremIpsum

DCUO seems to be their money maker, so I assume that’ll be left alone. For the others..

Dragon’s Prophet – I’ve played it, hated it. I remember seeing the unveil at an SOE live and commenting on how bad it probably was going to be. As someone said below, though, the game didn’t belong to SOE. It’ll probably be sold back to Runewalker, or picked up by someone else.

EverQuest: Loved it, in 1999-2001. It was what brought my family into video gaming. We spent incredible amounts of time here, but we eventually moved on to bigger and better as most people did. I’m not sure keeping this around just because it was really influential in the gaming industry in the day is a smart move, though. I predict this will sunset.

EQ2: I love this game. I’ve played in since release, off and on. I’m absolutely heartbroken to say that after 10 years, my guild of 200 people came to be a handful logging in day after day. Poor management working with a skeleton crew (talented and passionate, but not enough people) made worse by the layoffs. I predict this will be sunset, too.

EQN: When more details of this game were given two years ago at SOE Live, I polled the guildies that were there on if they thought it’d be good. They all said the same thing: the graphics are super disappointing, but combat is intriguing. Combat came to Landmark (they said that Landmark was a testing bed for Next) and we were all disappointed. I predict this will be dead in the water, or after many years of near radio silence on the game, it will flop shortly after launch.

H1Z1: People seem to like this game, but the market is flooded with zombie titles right now. Despite this, I think this will stay for now.

Landmark: The general discussion forum are filled with players bored to tears, me being one of them. You just can’t get into the game as a new player, or someone who’s not very skilled in “voxelmancy”. This is Minecraft on crack, and it took away what makes Minecraft great: anyone with time and a vision can make anything from simple blocks. Landmark is way too complicated and does not accommodate new players, causing people to leave in droves. Seriously, log onto any server and see how many people you can find. Very few. I predict this will not launch. I hope this will not launch.

PS2: I liked this game a lot, but they’ve just lost their creative director. With some quick staff hires they might keep this going. I predict this game will stay afloat.

7BitBrian
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7BitBrian

EQ2 and DCUO showing the lowest votes.
And you know what this makes sense. they’re the most stable games atm and are pulling in the regular cash for the company.

Ekphrasis
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Ekphrasis

Vulnerable to closure? Not sure.
Vulnerable to significant changes? EQN and Landmark.
With the recent and noteworthy departures from Daybreak combined with the fact that both of these titles aren’t complete and launched, I’m conscious that there could be sweeping changes before we see them.
I’d hazard a guess and say focus will shift to developing EQN primarily with Landmark incorporated into it but with features trimmed down / out. Private Equity will want to see quicker returns. That might mean that aspirational / effort intensive / innovative features get dropped to move the product or the door and generating revenue. Our i could be completely wrong. Time will tell.

cald
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cald

A Dad Supreme Faction 3 I will have to have a look around for an article i read recently.. it basically said EQ2 was still one of the most profitable titles for SOE due to all the micro transactions and stuff that still take place. If I get time to look for the article I will link it.

cald
Guest
cald

Dragons prophet possibly but its not really one of their games they just publish it so I dont think they spend much on it.
I dont think they will drop any of their own games and I think both Landmark and EQN will do just fine.

Sinaptic
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Sinaptic

Golden_Girl Rebel Engie 
You know he really should monetize that. The only thing he hasnt.

Sinaptic
Guest
Sinaptic

The faster smed is out of the industry the better.

mmofan
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mmofan

EQ1 has been such a successful game for them.  Over 15 years and still going.  How about finally giving us a sequel to EQ1?  I guess they don’t like success.

syberghost
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syberghost

Faction 3 Hurbster PlanetSide 2 is currently beta testing on PS4. That’s an important port, because the engine is used in EQN, Landmark, and H1Z1, and will be used in other projects. The first port opens up a lot of doors for the future.

Nucleon
Guest
Nucleon

If I was DBG, I’d cancel Dragon’s Prophet. Next for EQ, in order to not piss off some people that are in your core audience I’d open source the code for EQ but then shut it down within the year. Then I’d switch EQ2 into maintenance mode, moving their personnel into EQN.