Final Fantasy XI halts updates this year with one last storyline

How long should a game last? Final Fantasy XI has had an impressive run, but its glory days are indisputably past. That’s why Square-Enix has announced that the game’s active updates will be ending this year following one final main scenario, releasing during three updates in May, August, and November. The game’s service will continue “indefinitely,” and small updates to improve balance and fix bugs will still occur, but November’s update will feature the conclusion to a main scenario drawing from the game’s full history and will serve as the final large update.

PlayStation 2 and Xbox 360 support for the game will be “concluding” in March 2016, allowing the developers working on the game to enhance the Windows experience of those still playing as well as improve the mobile client. Yes, the game will be getting a mobile version through partnership with Nexon, along with a spin-off mobile game which is currently planned for release only in Japan. It’s the end of an era for Vana’diel, but the game is going out with one last hurrah, and it’s not shutting down, both of which should be cause for celebration.

[Source: FFXI forums. Thanks to Nyttyn and Matt for the tip!]
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EduardoFranco
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EduardoFranco

man…. its so sad they shutted dwon the servers

Frigidchick
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Frigidchick

skyfiredancer Frigidchick Yeah, I hear some former FFXI players talk about that. Most former FFXI players talk about how shitty FFXI was. Others, we tell them to kindly take their butts back to FFXI. 

So, it took a nearly decade to make the game playable for everybody? Too little, too late. I would never go back to that shitty game.

skyfiredancer
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skyfiredancer

Benjamin Seeberger yes, especially since the game has so much freaking content to begin with, if you are an OCD gamer like me, that there is tons of things still left to do, to level, to kill, to quest for.  I’ve been playing since 2007 and I still have a long to do list.  On top of that, I take time out to help new gamers with quests, missions and limit breaks

skyfiredancer
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skyfiredancer

Frigidchick hate to tell ya, but a lot of FFXI players left to play FFXIV and you’ve been playing with them for some time.  I’m sorry you had such a bad experience 9 years ago, but not all FFXI players are jerks.  I have 14 level 99 jobs and I go out of my way to help new players on a regular basis – even gifting gil to help get them started.

Also the game has changed drastically since you played – no one forms partys in all the old camp sites to level grind.  A lot of leveling is done solo with the help of Trusts, NPC fighters that you can summon to fight with you.  Depending on how far you are into the story line you can summon 4 or 5 Trusts…..pretty much create your own party.  The Trusts come in all different jobs and fighting styles, so you can balance your group yourself and take on pretty prowerful mob by yourself.

Please don’t let a bunch of jerks from 9 years ago color your view of FFXI…..because they don’t rep all FFXI players

skyfiredancer
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skyfiredancer

puertoricansf787 with the addition of trust, NPC fighters that you can summon to fight with you, that range in every fighting and job style, you don’t have to wait for a party for everything anymore.  You can solo level very very easily and take on bosses.  There are instances where you do need groups for certain job combos, of couse, but there is a new Yell feature that reaches people a cross Jeuno, Whitegate and both new area East and West Adoulon

puertoricansf787
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puertoricansf787

I loved this game I stop playing about 4 years ago and I miss it so much….I played it since the1st day it came out….I really wish they would make more games like this…it was hard as hell I do have to agree….u could not do anything with out a party but that was the fun part of it…you had to interact with people….I’m playing ffxiv now and it’s cool and everything but my heard will belong to ffxi. I still type /l all the time hahaha

Frigidchick
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Frigidchick

I didn’t have a good experience with the game. It was just awful. The players were elist jerks. Everyone had the social skills of a rabid hippo. I also got stalked. You couldn’t accomplish anything unless you you begged these creeps and jerks to form a party.  When you got the party, no one wanted to do anything until you begged a power leveler to bore themselves to death and help. It took hours to kill one enemy. The game felt like work—only I was paying to work, and be constantly bullied.

No, I left that horrible game 9 years ago, and could care less about it. I can’t believe that game lasted as long…. and with those outdated graphics. I guess when bullies and creeps find a place together they stick with it.

When SE sent me a questionnaire asking me about my experience with FFXI and what would’ve made it better—I let them have it. I’m surprised they gave me a beta key for both FFXIV 1.0 & FFXIV ARR. 

As long as FFXI players don’t think they can migrate over to FFXIV and bring their BS to our domain, I could care less.

noviiescobar
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noviiescobar

Nacho Biz If I could like this comment 1000 times, I would. I was there when people spent hours camping. If you had an Empress hair pin or bounding boots you were the shit. When people praised you for new gear or joining a party you were previously in an earlier day grinding for hours. The deadly Valkurm dunes… man those Gobs had movement +40% I swear lol.
Amaaaaaazing game. Back when it really took a dedicated ls over a year to build a relic and everyone on the server knew who they were and spoke about them even if they didnt know them. Best social experience period. I still have some of my friends from back then. It almost feels like a brotherhood.
I played back in ’06ish. I remember seeing the ps2 with like 10 discs and an expansion pack and knew it’d be huge since multiplayer was such a strange thing at the time. Really sad to see this game go.

AaronTallman
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AaronTallman

Fresh Meat Midgetsnowman Nacho Biz Atmas have been nerfed for a long time now.

AaronTallman
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AaronTallman

AndrewClear Oleg Chebeneev Free to play will kill it. Subscription is definitely the way to go.

moizeus6
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moizeus6

Sufo Nacho Biz  Sufo Nacho Biz Sadly the WoW Kiddies such as MrHappy etc. Ruined the game for us.

Satanixx
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Satanixx

Turbine did the same with AC and made it B2P with no sub.

Wish SE would do the same for FFX1. Would love to give this a try.

Flimflamberge
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Flimflamberge

wjowski
It’s called art direction~!

wjowski
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wjowski

It’s quite humorous how this game manages to have more impressive visuals than MMOs that’re 10 years younger with twice the system requirements.

WindarFenris
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WindarFenris

I can’t help but think this is the way to have a game go… don’t deface it with a weird f2p transition and allow people to make their goodbyes for as long as they wish.  I’d like to see them go b2p for those just in it for the story museum value ect but at this point going f2p would likely cost more revenue than it would create… that or just ruin those fond memories with b2w crazyness or a sudden huge spice in easy street leveling.  You had a great run FFXI.

Benjamin Seeberger
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Benjamin Seeberger

Is FFXI exciting enough to continue with a sub model even when the team has publicly stated they will no longer be updating it? I mean, I know Squeenix is the type of company these days that if people kept paying, they’d be happy to not offer any new content, but do you think the players will actually care to keep paying once the game is officially “finished”?

Skylance
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Skylance

Here’s to the very first mmo I EVER played! Boy, was it hard. But still FF and it was still amazing to get to actually interact with other players in a beautiful virtual world. I will always remember the first time I died. After laying facedown for 10 minutes not knowing what to do and asking for help in general chat a kind and sympathetic White Mage took pity on me. He came along and found me and then cast his resurrection spell….I WAS ALIVE AGAIN! Lol, sounds so naive now but back then it was the realization of my life long dream to play games online with other real people in a meaningful way. So awesome. :)

AngelBlack
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AngelBlack

Someday the dream will end

Cindy_Adorkly
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Cindy_Adorkly

Sufo Nacho Biz I don’t feel like 1.0 was anything like FFXI to be honest. XI was regimented and had clear paths to follow and grind out. XIV 1.0 was really just a shell with a bit of freeform ‘sandboxness’. And that’s why I loved 1.0 it wasn’t like XI at all. A lot of players wanted it to be though. So we now have a little bit of XI influence in XIV.

Cindy_Adorkly
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Cindy_Adorkly

McSleaz Sufo Nacho Biz I think only half of that is true. The execs were under the impression the game was ready….. Someone (the lead) wasn’t being honest with them either.

Fresh Meat
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Fresh Meat

Midgetsnowman Nacho Biz Yet there’s enough people to grind FATEs for atmas apparently.

myrid
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myrid

Yeah. 14 requires separate codes for each version. At least, it wouldn’t let me login to my PC account on my PS3 without buying the game again. Kind of silly IMO.

n3rdbomb3r
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n3rdbomb3r

ex_Nihilo MrPoolaty ^ this, basically. A good FC is worth its weight in gil.
I would somewhat agree with Poolaty, too. Said anti-social sentiment does indeed exist, at least in dungeons, But to aknowledge this, you have to also concede to the fact that we live in a WoW (+ wow clone) dominated market these days. The WoW LFG/LFR matchmaking functionality pretty much set the gold standard for all mmo’s: Go in, get your exp/loots, get out, you’re not there to trade life stories.
in the days before LFG, you were limited to people on your server, forming bonds and friendships, which, from a community standpoint was fantastic, but was was also super inefficient and frustrating from a gaming standpoint. Like say you worked 3rd shift, or played on a low pop server, or could only play in the mornings when nobody was on. LFG gives you convenience, but at the cost of interaction. Personally speaking I kind fo don’t care too much. dungeons are a means to an end for me. get in, get out, move on.
However, I love my FC. That are a fantastic crew of people that make logging in every day more than worthwhile.
  
To be playing solo in a game this big seems counter-intuitive. Fidn a good FC and your social options will open up :3

fastcart
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fastcart

myrid That’s not the case with XIV though, right?  Because I would have sworn that was a thing with one of the games unless it was changed.

Noble_Einherjar
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Noble_Einherjar

I want to remain positive, but for some reason I can’t help but feel some trepidation over this. From what I gathered on forums and such, players got one of the three things they wanted, which was dropping PS2 and 360 support. Like others, I would also have loved to see server merges and a dual subscription plan for FFXI and FFXIV. I have zero interest in anything they’re doing on the mobile front, and it seems like a waste for them to halt development of FFXI right after dropping console support.
I think FFXI could still have some life in it if the devs wanted it to. I mean, it seems like EQ1 is still getting fresh content (though maybe that’s changing with all the Daybreak fiascoes). It all just seems a little strange. Like, they could do so much more with the changes they’re making. A new expansion leveraging the freedom from consoles could be great, but right after freeing FFXI from those constraints, they decide to squeeze Vana’diel into two mobile games instead?

scfs123
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scfs123

Belegorm Lineage 3 i’d think

ChristopherPierce
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ChristopherPierce

jasonisgreat I am still hoping for a Vita version myself. I should also hook up a controller and play it some more on the PC and might well do that. It’s a grindy but fun and fairly deep and tactical game that still is more or less accessible relative to older titles like Asheron’s Call. You just have to accept that there’s no exclamation points over NPC heads and the different controls and menu-dominated U

myrid
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myrid

No, not with FFXI. One code makes an account that works on all versions.

fastcart
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fastcart

jimpjorps Denice J Cook Don’t you have to buy the PC software first though?

fastcart
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fastcart

Belegorm You described my path.  I went from FFXI to EVE because it was gonna take me two years to fully upgrade my relic weapon (back when 75 was cap). I left EVE because it was too carebear unfriendly.  Now, after 3 years, I left SWTOR and just roaming atm.

I tried XIV (both 1.0 and reborn), but it didn’t click with me like XI did.

I want to go back to XI and try to finish the story content (I left in the middle of Treasures of Aht Urhgan).  But, I’m afraid my 75 Sam is long gone by now.

ex_Nihilo
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ex_Nihilo

MrPoolaty In a way I agree with you, but if you care about socialization that much you should just join a free company.

MrPoolaty
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MrPoolaty

And ffxiv has to be the most anti social game I’ve ever played. In 11 it was awesome to run random dungeons and such with people you’d meet and in turn would would turn into a friend. Cross server matchups are shit imo…

MrPoolaty
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MrPoolaty

Geezus reading your post made me want for the good old days of ffxi.
I loved ffxi up until abyssea. That ruined the game as it was imo. It wasn’t the content as I thought the application of it was. They started tossing out items that that you had to garden for 3 weeks to get that instantly you could get with one mob kill. Abyssea turned ffxi into a free cheese line. And the ability to level up your characters with such ease was bullshit! They should have restricted the entry level higher than level 30…

wjowski
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wjowski

Midgetsnowman Sufo Nacho Biz 
Well you did want them to stay true to FFXI.

Dope_Danny
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Dope_Danny

Personally im amazed they didnt put it on the Vita. Its slow burn not quite turn based gameplay would be a nice filler for the monster hunter void in a wierd way. That said its had its day and theres only so many ancient evils and world saving events you can have before its time for the story to end. i love the game but its been a ghost town for years and at least my MNK will still be there should i choose to go back.
Just a shame its not bundled with XIV, then id be going back a lot more often.

Robenix
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Robenix

I remember, many years ago, where I was at somebody’s house for a wedding and I got to run around on a character in Bastok for 10 minutes.

That was my only personal experience with XI, but I’ve heard many stories about my friends’ adventures in Vana’diel, I’ve watched the official live camera feed a couple of times, and I’ve picked up a handful of the game’s soundtracks for myself– up to Wings of the Goddess.

I’m glad that Square Enix is giving the game the respectful end that it deserves.

McSleaz
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McSleaz

Madda “Not as interesting”……the story lines in FFXI were miles beyond anything FFXIV can ever hope to achieve.

McSleaz
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McSleaz

Sufo Nacho Biz To be fair, the devs were FORCED to release 1.0 in that state. it wasn’t close to ready, but the execs wanted to start recouping money early.

McSleaz
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McSleaz

I was expecting that article to announce a sub drop, or sub merger with ffxiv. FFXI was a masterpiece in it’s day, however, it’s not even remotely close to being sub-worthy anymore, especially if there will be no more content. How do you justify a sub for a game in maintenance mode that gets no new content?

AndrewClear
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AndrewClear

Oleg Chebeneev

Yeah, it does have one, so this is really weird.  Sure, they could possibly merge some servers, to increase overall pop for players, but ending all content updates and charging 11.99 a month is a bit absurd.  Also, why end content updates, 360 / PS2 support, and then release a mobile client.  I have no idea what crack they were smoking when they dreamed up the Vanadiel PRoject.

Midgetsnowman
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Midgetsnowman

Sufo Nacho Biz and aaaaaawful gameplay decisions. and  vacuous plothole of a story. and insane grind..

Midgetsnowman
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Midgetsnowman

Nacho Biz the problem is, oldschool MMos simply dont work anymore. The players for them already found their home game, or moved on to start families (or both). There simply isnt enough people who didnt move on to newer MMO designs or other hobbies to truly sustain that gameplay type anymore.

Oleg Chebeneev
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Oleg Chebeneev

Surprising. I thought FF11 has healthy population.

Belegorm
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Belegorm

cursedseishi Belegorm True, it’s unfair to compare based on content, but it’s undeniable that TOOONSSS of people in FFXIV spend months waiting around bored for the next update, with little to do other than leveling additional jobs or crafting.  Because of the super straight vertical nature of the gear progression, there’s no reason to do old content at all and since the current content is kind of 1-2 things everyone is working on the same thing, ends up with the same rewards and looks the same.  Not to mention I really, really dislike the hard content in FFXIV, such as Coil.  The emphasis is less on being great at your job, and more on not totally sucking at it while dodging a ton of red circles and hoping no one else fails to dodge either or they’re oneshot and it’s a wipe.

But I’m partly biased because I like how FFXI took strategy and coordination in hard content but was still slower paced, and people on controllers could be competitive.  Also I hate having a bajillion skill bars and other clutter on the screen, and the overall feeling and pace of the combat.  Also the XI players I know that don’t play XI anymore don’t play any MMO anymore.

Sufo
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Sufo

Nacho Biz FFXIV 1.0 was the closest we will get to a real successor sadly. It felt a ton like FFXI but they botched it up with their map design and terrible optimization. :-/

Nacho Biz
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Nacho Biz

I wish Square Enix would make a real spiritual successor to FFXI. I tried playing FFXIV, but other than some familiar faces and monsters… it was a completely different game for a different generation of gamers. I felt like a stranger who went back to an old neighborhood only to find out that the neighborhood had been bulldozed, and a strip mall with a starbucks was there instead, because thats what everyone likes these days. 
KInda bummed out about this news, the best scenario for me would have been the impossible dream: A  makeover to bring the classic MMORPG to a new generation. Fresh coats of paint (graphic overhaul) and etc.  Maintenance is better than nothing though, and I am glad to see this piece of history will not be lost.
My best MMORPG memories are from FFXI. It was the first MMO I played (before WoW was even on the horizon). It was hard, it was full of loss and tears, and victory and triumph.  A person could have so much invested into leveling their character, that one death could devastate you, and you’d lay there full of hot fury and bitterness over the injustice of it all while  waiting to be resurrected ( which had a 1 hour timer, and  you’d wait it out willingly for the off chance of someone saving you). 
I have nothing but compliments for the game (as it was back in its glory days).  It was a great time and if you never played, you lost that moment of history and there is no way to retrieve it. Even playing the game these days, would be a completely different experience to when it was new, and full to the brim with people (who never played WoW). Try to imagine a genre that had yet to see trolls, elitists, or grizzled veterans. Everyone was new and fresh. Nobody was an armchair expert.  People had genuine awe and respect for higher level players, people were polite. People were wonderfully naive, and social.

I had my best mmo times there, back when the whole genre was a very different landscape. No other game ever really made me feel like I was in another place, the way that game did.  FFXI is the only game I willingly give the highest compliment I can: It was a game with immersion. 
May its sunset days be long.

Khalith
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Khalith

They say it will continue “indefinitely” but I don’t know about that, Square Enix doesn’t have a lot of trust from me tbh and I always tell people to keep their standards low with SE or you’ll just be disappointed.

cursedseishi
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cursedseishi

CrowingOne jasonisgreat 
I’m sorry, but where is it stated that its going free to play? There was nothing mentioned about anything being free to play in the announcement or the thread linked to within it.

cursedseishi
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cursedseishi

Belegorm 
Honestly? I think half the reason the game has a slower pace is simply because of the hold-over from its initial PS2 design. The interface-driven combat and everything was their way of trying to make things workable between PC and PS2. The games shared the same space, server wise, with each other so the limitations of one held the others down as well. It worked decently enough on controller, sure, but I always felt it rather awkward on PC.

And its a little unfair to compare content between a game just a year and a half or so into its life, with a ~13 year juggernaut.

Cindy_Adorkly
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Cindy_Adorkly

RooWoods This is what I was waiting for. I do think there is some sort of discount already if you play both, not sure how significant it is though…. hmmmmmm

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