Crowfall finishes out Kickstarter worth $1,766,204

ArtCraft Entertainment’s “throne war simulator” Crowfall was officially funded this morning, with 16,936 backers pledging a grand total of $1,766,204 — over 2000 backers and $250,000 on the very last day alone. Its original goal was only $800,000.

The guild tournament introduced with a video yesterday was unlocked at $1.6 million; combat pets are in now, too. A new Kickstarter update reads,

So, what happens next? Now we get to work! We have a game to build. We refine the vision. We engage with you on the forums. We discuss our ideas (and mistakes) openly. We find the right solutions, together. And we continue to seek out our kind. Crowfall isn’t a game for everyone. But there are still players out there — brave, lost, and arguably crazy — who will share this vision. Who, like us, will HAVE to see it come to life. We need to find them, and bring them home. We won’t let you down. We’re going to show the world a new kind of online experience. Thank you for making CROWFALL a reality. We’ll see you in the game!

Teasing Crowfall at Christmas last year, ArtCraft introduced the game by telling MMORPG fans the genre was “stale” and that Crowfall would fix that by being “something completely different, completely unique.” Alpha testing for the PvP MMO is planned to begin this summer for a core module release “with partial functionality” by winter 2016.

The funding video is below.

[Source: Kickstarter]
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81 Comments on "Crowfall finishes out Kickstarter worth $1,766,204"

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Akiranon
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Akiranon

I like some of the unique things that they’re doing with this game.  The mix of permanence and resets is interesting. Here’s hoping…

Nanulak
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Nanulak

Now lets see if they can deliver on all the stuff they planned on.

Loyheta
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Loyheta

Looking forward to it. Just don’t mess it up xD KS are faith based so you really can’t screw around.

paragonlostinspace
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paragonlostinspace

PaganRites Oh man, I don’t know if I could have done the Alpha. I think I would have become soo very bitter if I had had that experience. More power to ya PR! You’re a better person than me!

PaganRites
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PaganRites

I was in SWTOR very early on (Alpha). We had so many fights with the Devs. And we loved the Devs. But even when they ‘listened’ to us we knew they weren’t going to implement anything that came from our feedback. It was a giant WTF experience and very disheartening. Still, I’ll always cherish that opportunity. It was an amazing experience.
Funny thing is, as many gripes I have with the final product, I love my SWTOR toons as much or more than any other MMO. The one thing SWTOR did well imo was make a connection to your character.
But yeah, the missed opportunities. /sigh

paragonlostinspace
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paragonlostinspace

Tierless paragonlostinspace LOL! Exactly. Agree across the board. :)

Tierless
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Tierless

paragonlostinspace It goes to show that “business guys” and even Lucas himself never really understood what Star Wars is to the fans. We don’t want to be the hero, we want to LIVE in that universe! It ws even more perplexing for me because SWG tried to go the hero route and it basically killed it. Star Wars fans like having the OPTION to be Luke or Lars or Jabba etc. Then came SWTOR doing the same thing that killed SWG with less of the cool features sigh. /rant off. I aint even mad…ok a little…(starts to flip table, gets half way, sets it back down) see, just a little :D

paragonlostinspace
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paragonlostinspace

Tierless paragonlostinspace

Pretty much sums up how I felt at the time period as well. I ended up taking a semi break not long after that and not really logging into any mmo-rpg. I’ve only recently returned to SWTOR and I am having fun. I’m taking it for what it is and not for what it isn’t or could have been. Though they missed a big opportunity for sure and there will always be that mental sigh off an on in the back of my mind.

Tierless
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Tierless

paragonlostinspace I saw SWTOR from pretty early on, it was so sad to watch the forum folks try to bring up all the issues (basically that the game lacked anough MMORPG) and get told “dont worry we can have all that stuff and more in the first expansion, we need to focus on story right now”. Such a missed op for fans, but I guess it made its money back and still does so from a business POV it was a “success”. From my fan POV it was almost the last straw for me to walk away from the entire genre!

paragonlostinspace
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paragonlostinspace

Jacobin paragonlostinspace   Oh I recognize that point and actually I do see the humor. I’m just not surprised. Some are just very against type of funding of anything. Which in my opinion is wrong, but that’s me.

Jacobin
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Jacobin

Damonvile ok, a pvp mmo that actually has a budget. If you want to include any lobby based multyplayer game as an MMO then yeah there are plenty.

Jacobin
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Jacobin

paragonlostinspace Jacobin My point is that people who dislike KS in general read and post on this site – which is finny because it only exists due to KS.

Llokki
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Llokki

dirtyklingon Llokki True true, you do seem to pop up a lot. Apologies for my comment. The excessive (to me) criticism just grates on my nerves once in a while I suppose.

Llokki
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Llokki

EatCandy Llokki I’m sorry, I don’t recall telling people they weren’t allowed to critique, period. How you came away with that conclusion is beyond me. I was simply remarking on how tiresome it gets reading the same negativity over and over and over again. Honestly it just feels like a lot of the time it’s “hip” to be negative and prophesize doom on games before they’ve even had a chance to prove themselves one way or another. And I really don’t get why to be honest. Personally, if I’m not interested in a game (for whatever reason), I simply won’t bother with it–including commenting on it in forums and such. Why waste my time with something I don’t care about after all?

paragonlostinspace
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paragonlostinspace

Tierless Anyone say Zerg?  :>

paragonlostinspace
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paragonlostinspace

Fascinating read through the posts and those who freak out by those of us who aren’t trolls but just passionate about this hobby posting their observations, criticisms etc. Criticism based on listing what bothers you and why is not trolling people. Seems a few of you think anytime there is criticism that its trolling, that isn’t trolling. And no I don’t think people should remain quiet if there are things that they feel strongly about, whether its aspects that they love or aspects that don’t. In the long run as long as the criticism isn’t personal in nature or just vague “Oh I hate that!” without breaking down what you don’t like about something, then it has merit. 

I also tend to not take to seriously the “OH I LOVE THAT!” comments, I want to see more meat to the conversation. Tell me why you love it etc. That said to end my meandering babble, congrats to Artcraft on a successful Kickstarter. Though not a totally unique mmo in my opinion is does have merit on putting together various ideas in a way that I think will make a good mmo-rpg. I didn’t back this particular Kickstarter ( just bought a new motorcycle..sorry about the drool I start drooling when I think about it) but I do back Kickstarters and currently am backing CU as is my wife.  

 One thing I like about Mark Jacobs (CU) is that he “wants” to hear about criticism, the criticism that talks about what we don’t like and do like. I’ll assume Artcraft will be the same unless proven different like some mmo developers have shown in the past. The good Doctors and most of the rest of their team at Bioware at the time of the release of SWTOR did “not” want criticism and pretty much blew off all critical remarks, that actually was a clear shot across the bow of the ship telling us that there was going to be more problems and bigger issues and in the end there was.

Michael18
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Michael18

I’m not a huge PVPer and this won’t be a game for me, but wow, this finish was impressive.
Grats to the team and gl for what’s ahead!!

paragonlostinspace
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paragonlostinspace

dirtyklingon Llokki That he does Llokki, as do many of us. We’re gamers and we are passionate about our hobby and we aren’t afraid to praise or criticize when and where it merited. You and the others who are flipping out over DK’s criticism shouldn’t be. Good debates and discussions can only improve the hobby. At least from my experience, which goes all the way back to tabletop gaming and the 1970s. I don’t see DK being a troll.

paragonlostinspace
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paragonlostinspace

dirtyklingon Baemir I have no personal issues with Crowfall, I’m happy for them that they made their funding. I’ll agree with you though that over all they aren’t actually bringing much if anything unique to the table.

paragonlostinspace
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paragonlostinspace

dirtyklingon Archebius  Hehe…well played. Consider me amused. :)

paragonlostinspace
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paragonlostinspace

CrowingOne Feydakin breetoplay

paragonlostinspace
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paragonlostinspace

jauffins breetoplay Feydakin Sartinme  No kidding, so many new mmos coming out, and only soo much free time!

paragonlostinspace
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paragonlostinspace

Jacobin A Dad Supreme An mmo-rpg in Alpha, I think its to early to judge what the pvp is going to be or isn’t really. In regards to The Population.

paragonlostinspace
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paragonlostinspace

Jacobin You make it sound like its an “all” thing. Some here do dislike them, some don’t. The wife and I backed CU for example and MassivelyOP and the wife backs a lot of other projects. I don’t see “everyone” here against it or do I see everyone for it. 

Also you mention CU and this site and most posters have been very supportive of Mark Jacobs and company, so I truly do think your perspective is askew.

Leilonii
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Leilonii

Jacobin dirtyklingon A Dad Supreme CrowingOne They’re very big on the looting thing and the “easiest” rulesets will still have full inventory loot, with most rulesets having either full or partial gear loot as well, and all will also have decay rules. They’re very firm on this idea, as well as on the idea of friendly fire.

Radfist
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Radfist

breetoplay Feydakin Sartinme  I don’t think they are trolls, I think they just like the sound of their own voice. Some repeat the same comment over and over and over on the same article. We get it, you don’t like PvP / Kickstarter / Instances / Guinea Pig People / everything… but you don’t have to, and it doesn’t matter to people who do enjoy those things.
The thing I liked about this Kickstarter is that they were very clear about what they were offering and what the game would be, and they seem like realistic goals.  Not some pie in the sky wish list of gaming catchphrases.  If you didn’t back it then that’s great, I hope there is a game out there or coming out soon that tickles your fancy, but if you hate the basic concept of a game, maybe invest your energy in something more productive than saying the same thing over and over?

Leilonii
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Leilonii

A Dad Supreme CrowingOne Jacobin Action combat isn’t really a phase because most new MMO’s are still doing in some way much more so than tab target. I think it’s a natural evolution for MMO”s. PvP MMO’s right now I see it more as a hardcore PVP MMO bubble. Hopefully it gets toned down a bit once developers realize they can reach a much wider audience with fun PvP games that aren’t so harsh. Because I do think there’s a ton of gamers that enjoy PvP in their games along with the PvE, it just needs to be done as well and with as much importance. But these games that we’ve seen lately just go too far in one direction for me.

Diverge
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Diverge

Jacobin A Dad Supreme The combat is too crappy for it to be considered a PVP game (IMO). Just the whole mechanic of switching from cursor to action mode is horrible, and hasn’t improved at all since they launched.  

I had high hopes for it, but have my doubts now.

Tierless
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Tierless

breetoplay I think we are going to start seeing more and more KSs used as month long market tests to gain “big company” backers for various projects. Like so many things human, it started pretty pure, and will continue to dilute until it’s barely recognizable. That said skeptics are gonna skeptisize so it might just be me ;)

Tierless
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Tierless

Leave it to PVPers for a last minute surge :D

Korix
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Korix

Let’s just hope they don’t do the same thing Cryptozoic did with Hex – take all that money and pay themselves with it for years instead of hiring additional people with that stretch money to meet the promised deadline.

TronSheridan
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TronSheridan

breetoplay +1  I’ve been burned on KS, and I have every right to question and criticize any and all KSers I might be interested in.  That being said, I didn’t back it.  I’ll wait many years for release, then judge the quality of it.

mrnastybutler
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mrnastybutler

Congratulations on a successful kickstarter campaign.  I wish you success in  your project.

Damonvile
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Damonvile

I actually lold when i read only those two were making a pvp mmo. Every indi sandbox in the last few years has been pvp focused and all of them have underfunded/tiny ks as thier source of funding.

Llokki
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Llokki

EatCandy Feydakin It is when they do the same. Seriously, I’ve seen the same criticisms come up with every single crowdfund related post on Massively, both old and new. Regardless of whether or not some of them were factual or justified, it gets really tiresome after a point. People just HAVE to have their “I told you so” moment/s (yeah, I know, welcome to the Internet, /eyeroll).

Jacobin
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Jacobin

dirtyklingon Jacobin A Dad Supreme CrowingOne Some form of looting. Even so, as long as the economy is done right getting standard gear would likely be incredibly easy.

Jacobin
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Jacobin

dirtyklingon A Dad Supreme CrowingOne Jacobin CF has not confirmed full looting. And depending on how the economy works full loot is not even that big of a deal.

Nerdles
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Nerdles

Congrats to ArtCraft for a successful KS campaign!

A Dad Supreme
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A Dad Supreme

Jacobin 
Granted, but I don’t consider McDonald’s hamburgers ‘real’ hamburgers.
That still doesn’t make me right and billions of other people who do wrong, so…

jauffins
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jauffins

breetoplay 
This comment will be referenced, the next time somebody accuses MOP for being “biased.”
/thread

Jacobin
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Jacobin

A Dad Supreme Jacobin The only one I would consider an MMO is Repopulation which I bought on steam, but the amount of PvP I have seen in that game so far is zero.

Archebius
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Archebius

dirtyklingon Archebius CrowingOne Llokki I both played and enjoyed WvW in GW2. While it is definitely the same general idea, I think they vary in several key areas.

A Dad Supreme
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A Dad Supreme

CrowingOne A Dad Supreme Jacobin  FFXIV is so freaking jammed right now, the spammers are back in full force. They are pushing a crapload of boxes now I bet, and this is three months before their next expansion.
PvE will have a comeback but I think it’s when companies figure out do that, and only that… then they might have a chance.

jauffins
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jauffins

breetoplay Feydakin Sartinme 
Bree was actually the one who I noticed mention this initially on, I want to say Twitter? Which caused this game to catch my eye to begin with – this was before their their KS started, and I had previously skipped over articles about it because the name wasn’t something that was familiar to me.
It looks really cool, but I reallllly need to wait for Camelot Unchained. I’m being pulled in so many directions!

MesaSage
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MesaSage

*Anxiously anticipates post-KS funding updates.*

A Dad Supreme
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A Dad Supreme

CrowingOne A Dad Supreme Jacobin 
Yeah, we went through the “action combat” phase, then the MOBA phase, now it looks as if it’s the PvP phase.
Even though I’m not into it that much, I welcome it because it puts more choices for players… until the market becomes saturated with them and then it’s passé all over again.
After that phase comes/goes and people get tired of shooting each other in da’ face, I think games like FFXIV will have a resurgence of all/mostly PvE again, just like clothing styles get recycled after two decades and popular again.

Feydakin
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Feydakin

EatCandy Feydakin It’s hardly “at the drop of a hat”… it’s was an offhand comment that clearly people agree with to some degree, and it’s easy to see why because the proof is literally on every article on every gaming site that has even a vague attachment to crowd funding, and even some that don’t.

jauffins
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jauffins

dirtyklingon Jacobin 
I threw $60 into the ring for the Toe Jam & Earl remark, which has barely made it’s funding goal. Why? Because TJ&E is freakin’ awesome. Also, because it’s a neat idea. If the game never sees the light of day, at least I’ve encouraged some old school game devs to try something different. I’m skeptical of companies that only ask for $500k-$2m, but then I remember third party funding is a thing that exists and is utilized.

A Dad Supreme
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A Dad Supreme

Jacobin “but I don’t see anyone else expect for CU making a pvp focused MMO. ”
=========
Camelot Unchained
H1Z1
The Repopulation
Star Citizen
Elite: Dangerous
Warhammer 40K: Eternal Crusade

That’s six right there off the top of my head. Why do people keep insisting Crowfall is some special unique snowflake because it’s PvP?

Feydakin
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Feydakin

CrowingOne Feydakin breetoplay Sartinme Hey the trolls was only a side comment I made that I KNOW many people were already thinking. If people latched onto that part of my comment then it clearly is relevant. Although I do agree, I’d rather not focus on trolls… but rather the game and it’s development, since it’s been successfully funded.

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