Anarchy Online overhauls its world and professions

Anarchy Online is deploying patch 18.7.0 to the live servers on Tuesday, but if you play the game, you’ll probably want to look at the patch notes now. Seriously, there’s a lot of stuff going on there, starting with an overhaul to the new player experience. All new players will now start at Arete Landing with a set of guiding quests, credit rewards, experience bonuses at early levels, and several other buffs to ensure that no one feels hopeless when starting fresh.

This update also brings huge, sweeping changes to profession nanos and perks, a general nano overhaul, and several mechanical changes like a complete reworking of the game’s existing parry mechanics. Developers have further overhauled buggy or inconvenient areas of the world and cleaned up issues like floating landscape objects. Players of this classic sci-fi MMO will want to pore over the patch notes because there’s a lot to internalize before the update.

[Source: Official site. Thanks to ogged451, zewm, and David for the tip!]
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HordeQ
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HordeQ

mizomei Craw Lord Zorvan Tamanous Or, it’s a free game with a subscription mode. It really depends how you look at it. 200 of the 220 levels are free and more than half the actual content is freely available. PVP and Notum Wars are both free and decently active through most of the free levels. Obviously, there’s an advantage for subscriptions…just like any other free to play game that has an available subscription.

mizomei
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mizomei

Craw Lord Zorvan Tamanous

Anarchy Online is NOT a free, game, it is a subscription based game with a free to play mode.

HordeQ
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HordeQ

mysecretid Darthbawl You people would have shot yourselves in the head by now if you grew up with 80s graphical games.

HordeQ
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HordeQ

Oleg Chebeneev These changes are even older than the new engine announcement.

pyroromancer
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pyroromancer

This was my first mmorpg. It had a good run, you dont find mmorpg’s this deep and detailed anymore. Every item whether its raid or complete trash have a nice story behind it. Phenomenal original sound track, the game really did it right.

Time is what caused this game’s downfall. People grow up, graduate, run out of money, find other games, get married, have kids or begin their life long career sometime between when this game was released and the duration of its healthy existence. When the friends you make in the game leave the game for any of the above reasons more players leave in that light as well.

This was the game that opened the door to “instances” as well. A classic game that has remained true to the immersion and complexity that originally made the mmorpg genre exclusive to a select few. Today the genre is butchered from where it first began.

mysecretid
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mysecretid

Lord Zorvan 
I never said that the current improvements were the level of improvement I was waiting for …

mysecretid
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mysecretid

Ironwu dellis78741 
I agree, Wu. The great strength of Anarchy Online has always been its unique nature. It’s not like WoW, and it’s not really like any of the games which have followed it. 
AO is its own flavor, and that’s rare.

mysecretid
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mysecretid

Darthbawl 
I played it for a long time near launch (it was my first real MMORPG) and I loved it, but yeah, until the graphics improve, I find it impossible to play now.

mysecretid
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mysecretid

Koshelkin 
Yeah, I think I will. I’m not expecting perfection — or current state-of-the-art graphics — just something less eyeball-abusive than what they have now.
I’ve waited this long, I can wait longer.
The great strength of Anarchy Online, at least in my opinion, is that there has never been another MMORPG quite like it. I look forward to returning to it one day.
Cheers,

CastagereShaikura
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CastagereShaikura

If they ever make an AO2 i want them to stay true to AO1 roots and not make some cookie cutter wow gameplay clone with massive pvp and raiding. In fact i don’t have a problem with the old gameplay style of AO1. I hope they never change that part of the game. All i want is the game world,characters and gear to look better. The last thing i want is that crappy combat The Secret World has.

TehAcidBaron
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TehAcidBaron

dellis78741

reactivated and downloading now even if it’s just for the sake of nostalgia.

TehAcidBaron
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TehAcidBaron

ZenDadaist TehAcidBaron

Figured as much, i guess i can level one of my many other alts, i’m glad i still kept things like a globe, ai pillows even got that dragon chest i think. 

I don’t know i’ll check out how many people are still around from my organisation, when i last logged in i couldn’t find it on the coasts. 

Not that interested in the whole PvP thing since it needs different skills and setups, out of interest what side are you on, OT or Clan?

ZenDadaist
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ZenDadaist

TehAcidBaron ZenDadaist If you left before iPande then lots of bits have changed. Outdoor cities were done away with (*sadface*) and it’s all instanced, so yes your old org city would be gone. It’s possible there are a couple of people from your old org that are still around and may have rebuilt a city though. There are orgs out there recruiting though, especially since the population spike at the New Year and with the incoming 18.7 patch.

 Engi soloing is, um, situational :p It takes a lot of very careful pet wrangling making use of blind auras, /pet follow, sitting down for healdelta while you personally tank for a while etc. But it’s not really the end of the world if you can’t solo Razor or Xark. Pretty much anything up to mid inferno can be solo’d by blasting as much DD into it as fast as possible before it’s had the chance to chew through your ACs and your Cocoon when you invariably strip agg off the chickenbot. Or at least that’s how I do it. For the really unpleasent stuff I have an Advy I use instead. Power creep has done much to help and if you did the Dust Brigade nano quest line and have the APF nanos then you’re in good stead for your pet buffs.

OFAB gear from victory points, from Battlestations and the various other Daily missions and even from LE alien missions. There’s a few useful bits for engi especially if you PvP (e.g. special edition hat). LE research is always helpful for stats too and XP/SK is pretty easy to acquire these days so catching up on Research won’t be hard. Dailies (RK solo, RK elite, SL elite, DOJA chip hand in, Alien mish, VPs mish) give huge XP and tokens. iPande drops Pande DOJAs which are great to turn in for research.

TehAcidBaron
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TehAcidBaron

ZenDadaist TehAcidBaron

Hmm might check it out over the week-end, my old corp is all but dead i think don’t even think the city is still maintained sadly.
How well can engineers solo these days, still not that well i assume seeing not much has changed. 

Good to know pande got instanced though, that should really make life farming things a whole lot easier. i do remember OFAB, no idea what my research level is at though.

ZenDadaist
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ZenDadaist

TehAcidBaron ZenDadaist Can’t go wrong with pistols generally. aMEP + something depending on your setup. iDBP for crit or Peh’Wer for +dmg. It’s worth maxing Mech Engi for those because mech engi is factored into your attack rating with aMEP/iDBP so that’s a kind of crossover with the tradeskills. For PvP you can always swap Peh’Wer to Tro’Aler if you have multiranged gear, but Tro’Aler has been nerfed with 18.7 so probably not worth it. Onehander is still an option for comedy value. If you have an old REC3 setup somewhere you can dust that off again.

Team blockers have been slightly nerfed but personal blockers were slightly buffed. Engis will still always be wanted in PvP teams.

Instanced Pande is done mostly off the raidbots now, by individual orgs and groups and even LFT groups. The raidbots are still around and do run them too ofc, but you’re not limited to !points collection for it. iPande can be done with small groups which means much less competition for loot drops, so getting your symbs won’t be that long. Some of them are also pretty cheap on the GMI. As a pistol user the full Xan Alpha Control set will work well becasue the alphas have pistol, burst and fling in. You’d need AS imp or an EOE in eye though if you want to use AS in PvP.

Honestly, finding an active org to join will sort out the ‘wtf do I do now’ issue. There’s Dailies to give VPs for OFAB, chain city raids for bots to make Combined armour, hit up some Dreadloch bosses and Albatraum for HUDs and Utils. The new(ish) Gauntlet will give upgraders for NCU bits and a pretty decent back and shoulder(s).

And as engis got very minimal changes with 18.7, you won’t be far off most other profs who have a LOT of changes to grapple with right now.

If I wasn’t at work I’d be online trying to get a raid going right now :p It’d be utterly hilarious with people trying to find their nanos, trying to figure out wtf this does and that does, and generally flailing at stuff which used to be tab+q /afk.

TehAcidBaron
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TehAcidBaron

ZenDadaist TehAcidBaron

Oh i know they can be top and i could be if i sacrificed my tradeskills (although i have no idea what the main weapon line of choice is these day). 
As for PvP, i was one of the main ‘blockers” since i acquired the team blockers rather fast on tarasque and tower battles. 

I would like to come back but i have no idea what to do anymore if i did really and fear that once i do know the time i need to re-farm my control symbs back from raidbots in pande i would give up.

ZenDadaist
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ZenDadaist

TehAcidBaron ZenDadaist I beg to differ :p People like engis in team because they can put out top-tier DD if they put some effort into it. In PvP the blockers, auras and warps are always in high demand. Reflect auras, blinds and even snares are often in demand depending on what you’re doing. I have no trouble getting good spots in teams on my engi.

An engi has to make choices. Tradeskills, Teamability & top tier DD, PvP effectiveness: pick two (two and a half if you invest an enormous amount of tiem and resourcves).

TehAcidBaron
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TehAcidBaron

ZenDadaist TehAcidBaron

That’s a shame, i turned my engineer into mostly a tradeskiller, Although i still ran double pistols but honestly i would have no clue how to play it or what to work for nowadays or if engineers are even wanted in high end group content.

ZenDadaist
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ZenDadaist

TehAcidBaron Estranged Ironwu dellis78741 Now that is what AO Item Assistant (AOIA) is for ;)

ZenDadaist
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ZenDadaist

ihatevnecks TehAcidBaron Eh? The profession overhaul has been on the table for years, as has a new player startup. Since 2008 or something.

ZenDadaist
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ZenDadaist

TehAcidBaron They dropped that planned change some time ago. They were going to switch out most engi nanos to require tradeskills to cast instead of nanoskills. It would require a total rewrite of engis and any items an engi could equip from the ground up.
As an engi main myself I’m rather glad it didn’t go through because screw getting my 300EOE on a second bloody time :p

They have reduced the nanoskill requirements for most of the top end stuff, though they left them (intentionally it seems) for 1 or 2 of the pet buffs, so you still need your nanoskills to be high. It makes lowering the skills on the rest pointless because these non-altered buffs are so insanely important you’d have to be a total ebay to not want to cast them.

MystikkTales
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MystikkTales

ChristopherPierce Lord Zorvan mysecretid SandboxQuint Yeah, it’s not going to be Skyrim. Or even Everquest. When I played it on Beta it seemed more stable, IMO. I just want more low end content and maybe a few more story oriented quests. Profession revamp should also make it easier for people to jump in. I play this game because I enjoy how Funcom treats combat like it’s a puzzle. You buff into your buffs and then buff into combat. That’s not even considering the prep work you need to do to optimize your character before they go out into the world. Overall a good game with a cyberpunk feel to it. If they can maintain that, I’ll be happy.

ogged451
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ogged451

Craw
Almost none of AO’s gameplay caters to todays ADHD crowd and AO on speed wouldn’t be a proper sequel anyway.

ChristopherPierce
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ChristopherPierce

Lord Zorvan mysecretid SandboxQuint Thanks for the screenshots. About what I expected… I just want sharper images and less pixelation and better performance. How does it run?

Craw
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Craw

Lord Zorvan Craw Tamanous It might, it is a free game and although it has not aged well, it is still a good enough game. I know what the new graphics look like, I’ve been in the beta.

All in all though, what this game really needs is a sequel.  The pacing of the action is too slow for today’s games.

Lord Zorvan
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Lord Zorvan

Craw Tamanous You seriously thing this is going to “draw new blood in”? LOL 

AO Beta 2014

Lord Zorvan
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Lord Zorvan

mysecretid SandboxQuint Graphics improve. ROFL Here’s your glorious beta graphics. Pathetic in every way. THIS is why they’re afraid to release it: http://imgur.com/a/smynW#0

mysecretid
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mysecretid

SandboxQuint 
Yeah. When the graphics improve, I’ll go back. My eyeballs can no longer handle the game in its current visual state.

MikeMinier
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MikeMinier

SandboxQuint I got real excited when I read the title too…. Someday.

SandboxQuint
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SandboxQuint

This is not the graphics overhaul you’re looking for…

TehAcidBaron
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TehAcidBaron

Craw TehAcidBaron Ironwu

I would support a kickstarter project with the setting and the skill system. How much people dislike the multi layer advancements with nano’s, implants, points system, perks and so on i like it. All it needs is a more flexible system that allows you to reset things at a price if you go wrong and stimulates experimenting more.
Hell, i had a doctor in my organisation that actually is generally a healing profession but he rebuild to do competitive damage, how many games allow you to do that? None today.

How about building low level character that actually were twinks not just the “pure” nonsense of stacking a single attribute no building a character that could solo an entire dungeon, more fun during playing and with alts then just at max level.

Craw
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Craw

TehAcidBaron Craw Ironwu I think it still has a lot of what made it great — I do not think there is any game out there than can match AO’s character depth and complexity.  Implants, gear, tools, skills and a ton of nanos to complement it all..

Take all of that and change the world interaction — faster paced, I’d even go as far as a 3rd person shootery overhaul… but that might deviate too far from its roots.

Imagine an AO cover shooter, with fixers, soldiers and other ranged characters providing cover and support as a giant Atrox Enforcer leaps over the barriers, smashing into the enemy’s cover and hurling them into the air while a dragon transformed adventurer rains fire over them…  Meanwhile, a tiny agent is scurrying around, setting up an ambushes to waylay reinforcements…  And then, the engineer slayer droids, towering over the battlefield, start pouring in…

TehAcidBaron
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TehAcidBaron

Craw Ironwu

That’s what the profession changes where for honestly for a tab targeting mmo, AO really was great. I really wished they made a sequal to it, so few good sci-fi mmo’s out there that mesh some fantasy with sci-fi.

Oleg Chebeneev
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Oleg Chebeneev

Starting experience definetly asked for improvement. But what about revamped engine? It was how long? 6 years already?

TehAcidBaron
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TehAcidBaron

ihatevnecks TehAcidBaron

Actual progress on the patches they mentioned, don’t shoot me i was once one of you the bitter player still waiting on updates from funcom for AO :)

TehAcidBaron
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TehAcidBaron

Craw TehAcidBaron

I know but there was mention of that about the class overhaul patch.

TehAcidBaron
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TehAcidBaron

Estranged TehAcidBaron

it is rather horrible i think i merged most of them all into one now though.

Craw
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Craw

TehAcidBaron Not that I can recall — where the tradeskills came in play was in using the tuning devices for your bots (to make them more aggresive, defensive, etc)  nanoskills only mattered for the creation of the shells and any nano spell you’d run.

Koshelkin
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Koshelkin

ChristopherPierce No… wait for the graphics update. The reworked New Player Experience is part of the preparation for it.

Craw
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Craw

Ironwu I am not sure there gameplay will change with the new engine, it will just look prettier.

Craw
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Craw

Tamanous It would make sense to do some tidying up, the new engine will draw new blood in, might help to have a nice front lawn ready for the guests. :)

dellis78741
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dellis78741

On a slightly related note, I started yesterday a patch sequence beginning with an original 2001 install CD (version 12.0) onto an old XP system.  It may take another day or so but it is slowly patching up with no crashes.  Since 14.2, though, it’s been doing just one patch at a time, then needs to rerun which includes getting a mapfile and checksumming all the patches (it downloaded all patches from 14.2 to 18.6 series automatically at the start but checksums every one each go-round), taking about 10 minutes per cycle..  Currently at 15.4 and waiting for the stage where the patcher updates itself enough to do multiple patches in one go.

ihatevnecks
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ihatevnecks

TehAcidBaron Is what finally happening? It’s not the big graphics haul they’ve talked about for the last half decade, just some newer stuff that wasn’t even a concept until the new director took over.

TehAcidBaron
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TehAcidBaron

For those who have been following it, since i used to be an engineer as main. Wasn’t it so that your tradeskills would play a bigger role in your combat and nano casting skills? Or was that changed during testing? 

I remember something like that vaguely.

ChristopherPierce
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ChristopherPierce

Hmmm… not the graphics update that I’ve been waiting on forever, but this might actually tempt me to try it out.

TehAcidBaron
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TehAcidBaron

Estranged TehAcidBaron Ironwu dellis78741

It also has a decent story and lore behind it, with unique classes and systems if you really look into it. The quick travel system “grid” the “fixer only grid”. open dungeons.

I do have one problem when i reactive it though, on which of the 3 accounts did i leave my AI pillows :(

Darthbawl
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Darthbawl

Dang, I think Half-Life 3 will be confirmed & done by the time the graphics update comes out.  I gave the game a try a few years ago and just couldn’t stomach the graphics.

ogged451
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ogged451

I’m really looking forward to this patch. It’ll mix up the meta game pretty good and I’m hopeful it’ll breath some new life into the title.
Sure, the missing graphics update remains a sore subject but frankly, since Michizure took over, AO finally gets something done.
Which after years of stagnation, is nice to see.

ZenDadaist
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ZenDadaist

Estranged No engine and it will be both awesome and horrendous, depending on what you play and how you like to play it :P

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