Global Chat: Are WoW Tokens worth it?

The debut of World of Warcraft Tokens into the game’s economy has caused quite a stir, particularly after the prices plunged during the first few days. Alt:ernative Chat discussed the economics 101 aspect of the event but ultimately posed a few soul-searching questions for buyers.

“Was it worth it?” she asks. “All that time it took to ‘make’ that money in game, is this a fair exchange for the real world money you’ve currently freed up? What if Blizzard turned around tomorrow and vastly restricted your ability to make gold in the future? Most importantly of all, do you now feel a greater obligation to play the game because you had to work for it in a different fashion than simply stumping up US/AU Dollars?”

To that all I can say is: Time is money, friends! In this week’s blogosphere safari, we look at the backstory of SWTOR’s Revan, ponder the merits of joining a multi-game guild, and read an analysis of Guild Wars 2’s elite skills.

Inventory Full: Take me to the movies

Not all fantasy is the same, and yet we tend to lump it all together. Bhagpuss makes a good point by using Allods Online as an illustration how that MMO has skewed away from Tokien fantasy to doing something rather unique. In fact, he’s downright giddy over the fact that the title uses movies as a plot point instead of yet another Elf war.

“As the years roll by and the genre stretches and spreads, even the very terms lose their meaning,” he writes. “We’re all science-fantasists now. It happened to the Discworld; why should we escape? So, I guess I should never have been surprised to come across a questline in Allods based around the dawn of Cinema. And yet I was. Astonished.”

Spawn of the Dread Master: Revan: Analysing SWTOR’s take on the expanded universe legend

Having played a fair bit of both Knights of the Old Republic and Star Wars: The Old Republic, I thought I was in-the-know about the character of Revan. However, this illuminating and detailed post showed me how ignorant I was. If you like having a backstory of a major in-game character laid out clearly, then this article delivers a terrific read.

Tough Love Critic: Unforgettable to ignorable: Elite skills in Guild Wars 2

Are elite skills in Guild Wars 2 a pale imitation of what they were in the first game? TLC seems to think so as he recounts the history of these skills and gives his opinion on each and every one.

Ultimately, he says that the coming expansion would be a great time for the studio to revamp underperforming and lackluster elites: “The wide range of usefulness in the very few elite skills present in the game needs to be addressed. Every elite should have a use that isn’t trumped by the others in every case. With the expansion and the meta upset it will create on the way, this is an ideal time to bring all elites to the level of awesome.”

Murf Versus: All the Shard’s a stage, and all its players actually humans

Nostalgia posts? Give me a hundred of them and I will be a happy camper. I love, love reading players’ favorite memories and experiences of yesteryear, especially if they discuss their first steps in an MMO. Murf has an excellent post about how Ultima Online was a key influence in his burgeoning career as an MMO player.

Ultima Online was by no means a perfect game, but it was a perfect game for the moment and the perfect MMORPG to introduce me to a broader, more social kind of online gaming,” Murf writes. “Looking back, I cherish the game and my memories of it absolutely. It was a different world in which I lived many lives — that’s saying something for a teenager who hadn’t left the South yet.”

The Errant Penman: Is joining a multi-game guild shooting yourself in the foot?

I’ve always throught that multi-MMO guilds are not only incredibly useful to nomadic players who want to stay rooted in a community but necessary in this era of thousands of games. However, this post plays the devil’s advocate by asserting that multi-game guilds could be detrimental to certain types of players.

“If players truly want to find the one game that they can dedicate years to again, then maybe they shouldn’t choose the multi-game gaming community that opens a new chapter every six months. This is planning for failure and runs contrary to the player’s long-term goals,” Isarii argues.

TweakLOTRO: Plugin roll call

I don’t usually think of Lord of the Rings Online when my mind wanders to mods and plugins, but such things exist, and Tomeoric is all over that scene. He wrote up a terrific post explaining what plugins are and which ones he felt were the most essential to enhancing the play experience.

Introducing his list, Tomeoric states, “This really can’t be answered with a list of random plugin names without any explanation at all. There are some that I run all the time, and some for special occasions or scenarios — each could potential be documented in their own lengthy post. However, what we’re going to try to do here is just give a broad overview of my active and favorite plugins, and their main function(s).”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.
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43 Comments on "Global Chat: Are WoW Tokens worth it?"

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Midgetsnowman
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Midgetsnowman

coinsidering I’ve never had 10k gold, let along 30k giold, theyre just another toy for people who are not me.

Giggitybits
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Giggitybits

Its funny used up one of my 10 day trials for the new expansion thinking I could get enough gold to play without having to resub. Well that lasted about 1/2 hour. I am so numbingly bored of this game I couldn’t care less shut it off and went and played Smite. I guess my time with World of Warcraft has ended.

SallyBowls1
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SallyBowls1

Update from someone who has been following RMT, mostly EVE, for quite a while.

http://nosygamer.blogspot.com/2015/04/the-wow-token-two-weeks-later.html

SallyBowls1
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SallyBowls1

Estranged SallyBowls1 Sorenthaz But as the market drops, WoW drops the price every 30 or 60 minutes.  So all we are talking about is that if put in a sell at 22000, then it may sell soon for 22220 or 21780 or 22000.  But the market is stable so it should balance out.  When you list for 22000, you always get 22000. Most of the time, Wow collect 22000 but sometimes 1 or 2% more or less. and the mores and lesses should be about equal since the market is stable.

SallyBowls1
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SallyBowls1

wild_abyss SallyBowls1 Estranged I have just done nax 25 & FL 25 so far. 

It is a very common topic.
https://www.google.com/search?q=wow+solo+raids+gold

25H Cata seems to be the consensus say FL25H, DS25H before spine,

scfs123
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scfs123

i make about 100k+ gold a month with 10 minutes of AH using a day.
Needless to say me n my girl are never paying $$ on WoW again. Its beautiful.

BigMikeyOcho
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BigMikeyOcho

WoW knew exactly what they were doing with the tokens. It wasn’t for those with lots of money to get free time, it was mainly to get that lost revenue from gold selling. To the person with a ton of gold, a couple free months, awesome. But all WoW players already pay a monthly subscription and most don’t even blink when that money is taken out of their account. They don’t need free months. However, the time those players do spend in game is a good chunk farming gold, and the token allows them to free up that gaming time for other pursuits. In that light, of course there are more gold buyers than time buyers.

Detton
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Detton

Love the WoW tokens; if the price stays this low, and money this easy to make, I will be able to free up a not-inconsiderable amount of money.  And I enjoy the game, still, so it’s not ‘wasting’ time at all for me.

I’m also part of a multi-game guild, so I can comment on that too! (Yay?) — I love it.  I like having a community no matter what game I go to, and a chat / voice channel I can join for anything, and always be welcome, even if i’m “new” to that game.

I’m sure there are downsides, but not for me and how I play :)

MissingLynx
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MissingLynx

Pandalulz My guess is it is being spent largely on gold sink mounts (like the super expensive Yak), BoE mounts and pets, and various cosmetic items that can be obtained rarely through gold. At least on my server, I have noticed the going prices for those things has skyrocketed. 

I think to an extent as well, real monied players are also using it to keep up with raiding and such. Enchant prices have balloned as well. But I think it is mostly the former than the latter. Hence why I remain convinced that after initial demand is met token prices will go up.

MissingLynx
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MissingLynx

My feeling on the WoW tokens are basically that, while it is currently a rather trivial amount of gold (for me) the game hasn’t changed enough for me to want to be subbed to it, even with the token. I did buy one earlier this week, and already made back around half the gold in short order, but the game almost instantly bored me beyond that.

I do also suspect prices to go up in the not too distant future (next month or so). It feels like 20-25k price point won’t stick around once initial demand evens out. Depending on where prices level out, I am not sure if I will really bother to stick around. The time aspect of it doesn’t bother me, as this is how I would normally spend my time playing WoW anyway, but I do think that in short order they will institute even more types of gold restrictions on players to keep the influx of tokens coming.

JudgeDavid101
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JudgeDavid101

My perception of WoW and its new token system is rapidly shifting my perspective into a negative frame of thought. I’m expecting more and more restrictive ways to earn gold as time goes by, I’ve already seen a few hints on how they might nerf gold farming in instances later on with ‘timewalking’ and how garrisons are becoming the major way to make gold, i.e. buy the expac mo’ rl money for Blizz. Blizz is now a gold seller, it feels like a principle has been abandoned. And game time has become an auction, eroding previous standards. I understand Blizz is a company it needs to make profit, sure, but I have a shifting perspective, very rapidly of where WoW is going as well, it can’t be helped..

Liandreth
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Liandreth

wild_abyss MikeMinier I play on Stormrage for Alliance. I think it’s the biggest alliance server. Also, yep, Area 52 is the biggest horde server. I have seperate servers for my characters too.

EO_Lonegun
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EO_Lonegun

Being a multi-game MMO can help with retention for any MMO because there is a variety of players involved with different games. So the gamers like myself who swap MMOs on a regular basis always have guild mates to group up with. For example I recently spent an evening playing APB Reloaded because some folks in the guild wanted to try it out.

DPandaren
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DPandaren

If I took my gold and bought WoW tokens, I’d be resting at a year-year and half of free sub time. Though, I made all that gold from Wrath during the early AH rush for the new mats and gaming that system hard. Got lazy and didn’t feel like having more money for that much work again for Cataclysm. It’s really just there to combat gold farmers then anything though. Giving people a legit way to receive gold for cash in WoW, rather then super shady websites.

wild_abyss
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wild_abyss

SallyBowls1 Estranged If you solo “a couple” of old raids a week, which some people enjoy and don’t consider a grind at all, you can pay for a token.

Not being facetious here, but what raids are you soloing and how do you get your gold? I do this for fun and transmog, vendor anything that would get me under 50g in auction, AH transmog greens, cloth and mats, and any pets that drop. Yet I am one of the perma-broke in WoW. I have dreams of someday crafting the JC panther mounts but it’s a gold sink at 20k an Orb of Mystery that I don’t think I will ever do it.

wild_abyss
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wild_abyss

MikeMinier Oh, wow, I did the same thing on Uldum, minus the gold buying. I still have an 85 and a couple 70s over there but since restarting on Proudmoore I don’t have the will to go back and look at their “50g~” funds. Might server transfer.

Hey, so Proudmoore is a huge destination server Alliance side, what would a Horde equivalent be? Area 52, maybe? Until Blizzard gives us more character slots, I need separate Horde/Alliance realms.

xenothaulus
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xenothaulus

“What if Blizzard turned around tomorrow and vastly restricted your ability to make gold in the future?”
They already did that this expansion when they eviscerated professions and gated crafting mats. (Which of course was specifically because they were planning on wowtokens.)

I am glad I had already made my millions in the previous expansions. As long as prices hold where they are, I will never have to pay for my subscription again.

wild_abyss
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wild_abyss

Wow, looks like the token has gone up to nearly 40k in Europe. Indicative of the price difference or do EU players have more gold than NA? I’m interested to see where the EU-side token “settles.”

SlappyZappy
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SlappyZappy

Polyanna “That said, Blizzard deliberately chose to launch at the start of a month, which is, by definition, going to be the slowest period in terms of demand for sub time. The last three to five days of April will be the first real test of how well cash supply can keep up with gold demand, when the first big wave of expiring subs hits and a lot more people are deciding whether to re-up for cash or gold.”

That would require working off the assumption that there was a large percentage of people that had their subs expire at month end, which seems unlikely.  Sub end days within a month are somewhat random, depending on what day they were started.  Only people that deliberately started their sub on the 1st of a month would find their sub running out at the end of a month…

Polyanna
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Polyanna

None of the comments I have seen about the token suggest that making 20k takes an especially long time for anyone with at least one level capped character and a garrison in WoW. It’s also right around the price that most people were saying they would find “reasonable” in speculation threads before the token came out. The fact that the token continues to hover in a pretty steady range between 20-25k also suggests that purchases and uses are moving at a good pace, and in fairly close balance. If a ton of them were being bought and going unsold, the price would have bottomed out by now. And if people were rushing to get them who couldn’t, it would have spiked instead of drifting downward. All indications so far show that it is working exactly as intended, and being put to good use by a significant number of players.

That said, Blizzard deliberately chose to launch at the start of a month, which is, by definition, going to be the slowest period in terms of demand for sub time. The last three to five days of April will be the first real test of how well cash supply can keep up with gold demand, when the first big wave of expiring subs hits and people have to decide whether to re-up for cash or gold.

Loyheta
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Loyheta

Interesting Revan read. I personally don’t like the changes they’ve made to the story (like shoe-horning and retrofitting the story to accommodate the emperor). Some of the spoilers I was unaware of and thoroughly displeased about. Also I don’t like LucasArt’s blanket lightside policy when it comes to games about choice. It is so boring. I also really wish they did a lot more about the Revanites. I did a lot of work getting as much revanite gear over to my consular.

Hurbster
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Hurbster

I used to love hunting specific mobs in GW just to steal their elites. Sadly my time with that franchise was done after one too many nerfs to my ranger due to PvP.

Craywulf
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Craywulf

So I read the GW2 article about Elite Skills. while I agree that they are a disappointment and largely ignored when creating a build. I don’t agree with the suggested fixes as they tend to be biased by profession popularity. I think there’s an easier way to get ES (Elite Skills) more involved. First there needs to be a dramatic reduction of cooldown time. Most ES cooldowns are about 180 seconds, I would cut that down to half, and I would knock down the damage, boons and conditions by 25% but here’s where I would separate the ES from ordinary skills. I would increase the cooldown as well as the damage, boons and conditions each time it’s used in combat. In other words the ES gets stronger the more you use it but the cooldown gets longer. Once it reaches it’s maximum cooldown it gradually return back to original short cooldown out of combat much like health replenishes out of combat.

This would dramatically give the ES more useage as well as create a tactical options for the player. It rewards the player by using the ES as often as they can, but it also prevents spamming with increased cooldowns.

Gibbins
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Gibbins

If the token had come during Vanilla when money was really hard to come by then I am sure it would be a success, but now if they make gold harder to obtain again it will be seen as a cynical cash grab.

AdeptusEnginus
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AdeptusEnginus

Kelathos Honestly though, why would they? Remember that tokens are bought; you aren’t giving blizzard gold for game time, you’re giving another player gold for game time that they gave blizzard money for; and more money than a subscription costs at that.
Seems like Blizz wouldn’t particularly care how easy it is for people to get tokens for gold on the exchange, so long as there are still people buying tokens as a result. If anything, they probably want it that way, because the ease of acquisition makes the demand continual, which means that there’s always a reason for people who want gold to buy more tokens. They’re making money either way, and they’re making more money off of tokens than they would from you simply paying your sub anyway.

Actintous
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Actintous

Tokens are a really smart thing for Blizzard. WoW is effectively free-to play now for me and lots of other people.

Subscriptions are a real barrier for people wanting to play MMOs. Tokens are a very elegant way for Blizz to remove that barrier. So when the next expansions comes out same time as the WoW movie early next year and a lot of NEW people come into the game who maybe haven’t played MMO’s ia $15/mo sub won’t be there to stop them.

Indeed, I could see Blizz doing some surprising deals early next year to bring new players in.

And really it is hard not to make gold in the game at the moment. 

Ironically,  not having to pay a wow sub anymore and the  now buy-to-play ESO going 25% off to beta testers means I have been wandering around Tamriel again…

Ceder
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Ceder

Sorenthaz  Due to gold being so easy to make in game and that gold seller prices were already advertising half the prices(that I anecdotally have seen) of the current token rates right when it launched, if its done anything, its given them actually yet another market to entice people to buy their gold(ie get gold to buy tokens for sub time for even cheaper than getting a sub.

Granted gsellers are risky but evidently people are still buying from em.

Ceder
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Ceder

I would argue there are more people who want gold than who need sub time.  That premise will continue to drive the value on the gold side of the token down because even gold hoarders are capped at buying 3 years worth of sub time in tokens from the AH.  The more folks get their sub time saturated the less demand there will be for them, and thus the gold price will continue to drop due to others still buying the tokens hoping for gold.

Gold though at the moment in game is insanely easy to make and with so many options with which to do it: AHing, garrison gold follower missions with treasure hunter perk(10 garrions doing 500g each is 5k a day), Running old raids and vendoring(and selling mogs/mats on the AH), raid, arena, and challenge mode selling, and the list goes on and on.

If they made gold harder to obtain though, they’d have to do so so dramatically that it would actually being counter productive as a good percentage of players would opt to stop playing for feeling things that were already expensive would be unreasonably unobtainable.  So I doubt bliz would take that route.  To me this is a semi free to play model really without directly coming out and saying it officially.

SallyBowls1
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SallyBowls1

Estranged SallyBowls1 But “easy” is relative due to the price fluctuations.   Say they put in a quest that every week you could click on your outhouse and get 25,000g.  It would make it easier to get 25k ofc.  But it might not make it at all easier to get a token as their price would inflate quite a bit.  Or if everything in the game gave 10% of the gold it does now, once gold stocks were used up, it would take about as much time to earn a token as now 2500g would be worth $20 not 25k.

i.e., I don’t have to outrun the bear, I just have to outrun you.

SallyBowls1
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SallyBowls1

MikeMinier Yep. The other use case is the opposite. If you had left the gold on your old server and decided you were never returning instead of leaving your Smaug stack unused on the old server, you could buy tokens with the gold still locked on the old server.

SallyBowls1
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SallyBowls1

Estranged Depends on the person – ofc a lot of people exaggerate about their skills in MMO and in bed, but in the discussions pre-launch there were people talking about having spend 1.5M on TCG mount and others were saying they earn 200k per week.

If you spend 30 seconds per alt and get 100g, then a couple of hours a month would get you a token.

If you solo “a couple” of old raids a week, which some people enjoy and don’t consider a grind at all, you can pay for a token.

OTOH, $15 is not a lot of money and people who care about $15 don’t play sub games.

SallyBowls1
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SallyBowls1

Pandalulz IDK but the price drop meant a lot of people were spending $20 to buy a token to sell for gold.  Anecdotal evidence had a podcaster saying they had never had more than 15k in WoW ever and sold two just to have some gold. someone else wanted a yak… It seems like individual wants.

SallyBowls1
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SallyBowls1

Sorenthaz I don’t see how it is in any way a gold sink.  Buying or selling a token does not change the amount of gold in the game not is there an AH fee.  There might be some tiny change due to the pricing but it should balance itself out.

MikeMinier
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MikeMinier

For me, the WoW Token system is great.  I started WoW in January 2005(I jumped on the EQ2 bandwagon first, Collector’s Edition and all…).  Through my entiore WoW career I played on one server, Terenas.  It has such a low population that it had to be merged with Hydraxis.  However, even with the merge it is a ghost town.  So finally last December, I transferred my bear tank and shammy healer(my two main raiders) over to Proudmoore for better raiding opportunities. 

The problem is, when I transferred I kind of had a “Screw Terenas, I’m done here” attitude.  Thus I drained all my gold and anything of value and left for Proudmoore.  Later, I realized I still cared for the characters I left behind, but I hate being broke.  I had no 100s left on that server to really generate gold, so I resorted to 3rd party gold buying.  

The WoW Token system serves two purposes for me.  On Terenas, I spent $40 and bought two to sell for gold, making my shifty gold buying no longer necessary.  On Proudmoore I have 4 fully functioning garrisons, 3 of which are decked out specifically for gold making pretty much.  So far I have been able to make enough gold for 3 WoW Tokens, so my WoW sub is paid up for awhile.  This more than makes up for the $40 I spent on tokens for Terenas.  So yeah, I love the system.

ManastuUtakata
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ManastuUtakata

It will be worth it when my Goblin army notes it’s in “Cha-ching!” range. It ‘s got to move a couple of 0’s or so to the left in gold pressed derivatives before it gets to that though. Until then I think my wallet is fairly safe. <3

PurpleCopper
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PurpleCopper

Time is money and money is time!

So don’t waste your time!

Pandalulz
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Pandalulz

“What if Blizzard turned around tomorrow and vastly restricted your ability to make gold in the future?”

And this is sort of the weird question about Tokens to me.  What do people spend gold on these days, since they made it super easy to get?  Plex in EVE made sense because of item destruction and the constant need to shift ISK around.  CREDD in Wildstar is a bit dubious but they put gold sinks EVERYWHERE in the game, so at least it was designed around the idea of constantly needing Plat.  But WoW, I got the RMT aspect in Vanilla when everything was super expensive and money was really hard to come by, but then the economy inflated and all the gold sinks got vastly reduced, so what do people need to sell Tokens for?  I need to know (not a scam to rig the auction house.)  Really it’s just curiosity.  Lol!  :P

Robert80
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Robert80

Of course… multi-game guilds do not always move on after a mere 6 months.  In fact, while a fair number do this, a fair number tend to be involved with a game for at least several years.  Not every guild will fit every player, and there is just as much risk of a smaller guild disbanding within a few months.
The truth is, that before joining any guild, a player should make their own choice.  What you want right now, and in the future, should be part of that consideration.

Eliandal
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Eliandal

I’m quite happy with the token.  It’s allowing me to shift 20$ in my entertainment budget to other things (Last month, this month and next, it’s going to mean some new rides in ESO :D)

  As for multi-gaming guilds – I suppose that might be the case if it were a smaller guild.  I’ve been in one of the biggest for over 4 years now, and I love it.  We have chapters for pretty much every game that’s still even slightly popular, and they’re all fairly active.  What I like about it, is that it allows us to connect even before a game is released.  There are quite a few long-term, long time players in there!

Rheem Octuris
Guest
Rheem Octuris

Eventually it will balance itself out to where there are enough people both buying and selling them. Its an eventuality. Granted it might be a small market or a huge market, but it will be a market none-the-less.

Karl_Hungus
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Karl_Hungus

WoW tokens arent worth it because the subscription itself isnt worth it. Every time I try to return to the game, it lasts for about four days before I’m overwhelmingly bored and socially disengaged from the lack of meaningful interactions with other players. If this token existed back when the game was actually good and worth playing, I’d be all over it.

Kelathos
Guest
Kelathos

Combine the current gold rewards from Garrisons with the 20-25k price of the WoW token, and I’ll never have to pay a sub fee again.
I expect the token price to rise, or the Garrison gold rewards to be lowered.

Sorenthaz
Guest
Sorenthaz

The WoW tokens are pretty much a very lucrative gold sink that also serve as a way to combat gold sellers. If I were to be making ~30k+ gold a month in WoW or w/e, I’d totally buy tokens as long as I had enough gold on the side to buy other vanity things that I might want.  It gives value to the buyer and the seller, and Blizzard of course benefits from it as well.   

Even for those who save up their gold and are fine with paying a sub fee, there could always be a situation where they suddenly want to spend that sub fee elsewhere, so instead they buy a WoW token to keep playing WoW.

It’s pretty much a win-win for everyone involved.  Though if Blizzard nerfs gold gains then that would be pretty problematic.

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