League of Legends tests automated punishments for bad player behavior

    
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Getting on top of bad player behavior in League of Legends may be an impossible job — for mere people, that is. But what if you could create an automated system that could be the judge, jury, and executioner of naughty acts?

That’s exactly what’s being tested right now on the North American servers. The new system will receive player reports of bad behavior, attempt to verify the offense, and deliver an appropriate punishment (temporary or permanent bans) within minutes of the submission.

“When negative behavior occurs, we know that the faster a player receives feedback, the better their chances of reforming,” Riot Games reasoned. The studio said that it will have a team to monitor the first few thousand cases and has plans to expand the system to include positive rewards in the future as well as follow-up notifications to those affected.

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