Daybreak shifts dev focus from Landmark to EverQuest Next

Daybreak senior producer Terry Michaels has posted a new letter on the Landmark website. He says that the dev team has been shifting its focus and resources to EverQuest Next, though he has no dates to share because what the team plans to do will take “an unknown amount of iteration, tweaking, and sometimes drastic direction changes.”

Michaels also says that Landmark itself “will continue to be essential in the development of EverQuest Next.” Finally, he’s got a new screenshot to share, which you’ll find at the link below

Source: Producer’s letter; thanks Kinya and Lorgarn!
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126 Comments on "Daybreak shifts dev focus from Landmark to EverQuest Next"

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syberghost
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syberghost

VilleUusitalo perhaps, but that account isn’t owned by and has nothing to do with Daybreak Games. LandmarkGame, OTOH, had a ton of viewers during the Workshop Show.

VilleUusitalo
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VilleUusitalo

Breaking news: Landmark had 0 viewers in Twitch earlier today^_^

syberghost
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syberghost

Walpurgisnacht syberghost toomanywowclones http://lmgtfy.com/?q=define%3Asupermajority&l=1

NanfoodleSmith
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NanfoodleSmith

Walpurgisnacht NanfoodleSmith syberghost toomanywowclones Not offended but its right on H1Z1 page on steam. One of the top games on steam. I dont have to refute anything, their steam page is there for all to see and on steam, 68% positive reviews is huge. By the developers words the game is not even ready for release and people are eating it up. I dont care if its tix tax toe or H1Z1, you say something I know is not true, I will call you on it. I find it funny people love hating on DGC right now but even in the face of that they keep pulling out all the stops and getting the real fans excited. H1Z1 is a busy game. Progression servers for EQ1 are so full they needed to open a second. They did so well that now EQ2 is getting a progression server. Keep calling their doom, its good for their business lol

Walpurgisnacht
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Walpurgisnacht

NanfoodleSmith Walpurgisnacht syberghost toomanywowclones Why are you offended? Do you work for Daybreak or something? syberghost said that H1Z1 has a 68% and I said that is bad for a Steam game. Nothing in your post has refuted that.

Nanulak
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Nanulak

About time.

NanfoodleSmith
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NanfoodleSmith

melissamcdon syberghost Dynamic water and other item like that are needed for EQN, so they will be updated first in Landmark. Anything needed to make EQN will be added to Landmark. Even things like combat and gear and gear skills will be updated in Landmark as thats the foundation needed to make EQN and test it. Landmark has tones of room to grow but for now its in one direction. Anything to make EQN first.

melissamcdon
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melissamcdon

NanfoodleSmith melissamcdon Without further development to add in the missing pieces what do you think will happen to Landmark?  It’s already a ghost town.

melissamcdon
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melissamcdon

syberghost I can’t read this as anything but them quitting early on Landmark.   Before dynamic water, before AI and dungeon-master capabilities, before SOEmote, before a lot of things they talked about.   Maybe I don’t listen to the things you “point out to me” because you are a jerk about it?

NanfoodleSmith
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NanfoodleSmith

Walpurgisnacht syberghost toomanywowclones Bad for steam game huh? Funny how H1Z1 still is one of their top selling games in its category. If you gonna hate on a game company, pick something that cant be refuted by easy to find facts.

NoYou
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NoYou

<iframe width=”560″ height=”315″ src=”https://www.youtube.com/embed/qvPugcb7QGE” frameborder=”0″ allowfullscreen></iframe>

Walpurgisnacht
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Walpurgisnacht

NanfoodleSmith syberghost Right. That is exactly why people are mad at Daybreak. /s

Walpurgisnacht
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Walpurgisnacht

syberghost toomanywowclones That is actually really bad for a game on Steam.

dwhisper
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dwhisper

Not shocking in the slightest (in fact, pretty sure I made a comment that this was coming when the first layoffs happened). They’re going to get existing properties to steady state, and basically just keep skimming off Landmark and the like. I have no faith at all that EQN will ever be more than vaporware.

syberghost
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syberghost

melissamcdon they have said over, and over, and over that the Landmark and EQN team is the same team, and that once Landmark’s basic systems are all in, development would shift. Not only have they said it over and over, but I have pointed this out directly to you on Massively before.

At this point if you’re not hearing it’s because you don’t want to.

NanfoodleSmith
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NanfoodleSmith

melissamcdon Where does it talk of one game making it and one failing? Did you even read it? It breaks down to one small fact. Any updates going into Landmark will be things needed to build EQN. All other Landmark content will be on hold. So SciFi props will have to wait. Things like that. Landmark will still be updated and keep being developed but for now only in the direction that helps build EQN.

melissamcdon
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melissamcdon

Denice J Cook And honestly?  if it’s “really” EQ this time, I will pay the money.   But that means elves, halflings, kerrans, dark elves, etc., that means Qeynos and Freeport, that means magic and more magic.   It means Orc Hill and Mistmoore…

melissamcdon
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melissamcdon

It’s unfortunate that a game so highly anticipated by the industry (seriously, isn’t it?  I can’t be dreaming this) sits in the hands of a company who seems to have a lack of resources, talent, and management to make it actually happen.
Or maybe this is the natural progression of the development platform from Landmark to Next, and it was always meant to be this way, and it has been this way, and we just didn’t understand that this was the logical progression from their point of view, that one would fall as the other would rise.   As I read these few words, this kind of says to me, “Well folks, hope you liked what we did with Landmark.  We created a construct for you to build in, a few monsters to kill, and some PvP capability.  All that other stuff, well, we will letcha know.   Later guys!”

melissamcdon
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melissamcdon

Zer0K syberghost niwaar Elikal Ialborcales Anatidae Let us all remember that Vanguard had, in fact, the ugliest avatars this side of hell.   Donkey-butt ugly avatars.   That, alone, caused me to lose interest in the first session.

Denice J Cook
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Denice J Cook

In other words, Daybreak has milked the closed beta cash cow to the point where everybody left, so it’s time for paid alphas to launch for EQNext.

Got it.

melissamcdon
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melissamcdon

BryanCo Noneed2015 Tendrin you mean Saurian Aviators.   (chest thrust out with pride)

NanfoodleSmith
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NanfoodleSmith

Step one in keeping their word, 2015 would be the year of EQN. Now lets see what they can do =-) Cool thing is Landmark updates will focus on what will be going into EQN, so we should be able to track the progress as well.

NanfoodleSmith
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NanfoodleSmith

syberghost This. MMOers are fickle and no matter whats done, they will bitch.

NanfoodleSmith
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NanfoodleSmith

Tandor Shadewalker Dystopiq No this is new. They did promise 2015 would be the year of EQN and this is the start of keeping that promise.

Serrenity
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Serrenity

syberghost toomanywowclones I think people use words without understanding what they actually mean. Or just don’t care because the only thing MMO gamers like more than MMOs is talking about how terrible MMO games are and how everyone hates everything.

Tandor Shadewalker
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Tandor Shadewalker

I’m all for “drastic direction changes” if that involves a more traditional art style with a return to proper EQ gameplay rather than just digging holes in the ground. Sadly, however, I doubt very much that it involves anything of the sort.

Tandor Shadewalker
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Tandor Shadewalker

Dystopiq I’m glad I’m not the only one to have had a severe case of deja vu when I read the weekly round-up just now, having missed this specific piece at the time.

Tendrin
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Tendrin

BryanCo Noneed2015 Tendrin 

I don’t think ‘casual friendly’ is a problem. I /do/ think that they’re likely to drop a lot of the things that are less predictable, such as allowing players to have such an impact on the game world.

syberghost
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syberghost

toomanywowclones 68% of the Steam reviews of H1Z1 are positive. This must be some usage of “vast majority” with which I’m not familiar.

toomanywowclones
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toomanywowclones

i never was impressed with landmark or the game’s art style. not really looking forward to EQNext. H1Z1 sucks too IMO.

pepinocantador
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pepinocantador

“because what the team plans to do will take “an unknown amount of iteration, tweaking, and sometimes drastic direction changes.”
Basically, what people have been saying about Landmark news not really being all that substantive with regards to EQN has been correct all along. Landmark shows you how some basic game systems might work, which on the whole isn’t even 10% of an actual MMO.

Now we’ll start (slowly) getting something about EQN with some meat on it.

Noneed2015
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Noneed2015

BryanCo Noneed2015 Tendrin Haha! Yeah, THAT is probably more likely to happen!

BryanCo
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BryanCo

Noneed2015 Tendrin  And maybe Elvis will have a meeting with JFK onboard a flying saucer run by dinosaurs.

syberghost
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syberghost

Zer0K I don’t follow. Omeed was totally in support of the technical direction of EQN and Landmark; he resigned over differences regarding how the game should be marketed; if I understand correctly, the Sony people didn’t believe that continuing to leverage the Landmark community to build EQN and build support for it was the right way to proceed, and he did.

Now those Sony people are gone, and the primary marketing of the game has been community-direct stuff through the Landmark community. Exactly what Omeed wanted to happen, if I’m understanding his position.

In any event, the fact that a guy in MARKETING left means exactly what in terms of the company’s commitment to development? Omeed wasn’t making technical or artistic decisions.

SexyKingJesus
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SexyKingJesus

syberghost Nobody got time for that

BryanCo
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BryanCo

niwaar Elikal Ialborcales Anatidae  “PS2 is STILL not out on PS4.”
PS2 on PS4?  /headsplodes

Noneed2015
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Noneed2015

Tendrin Maybe “casual” is flushed down the toilet after the success with the new Everquest progression servers.

One can only hope!

Elikal Ialborcales
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Elikal Ialborcales

syberghost I think you make it yourself a bit too easy. Sure, what you write sounds funny, but it has a plethora of fallacies. Like, lumping everyone together. Also, I am sure not even you know so well what everyone here requested. Then, just because people ask for change, not ALL change is good.

So much illogic.

Zer0K
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Zer0K

syberghost niwaar Elikal Ialborcales Anatidae
Would have loved if SOE put the time and resources into Vanguard to make it a true successor to EQ, but instead Smed went with what, Free Realms?  Or something like that?  Both titles closed down in any case.  Will the trend continue….

Tendrin
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Tendrin

‘Drastic Direction Changes’.

Welp, there goes pretty much all the things people were interested in, probably.

Zer0K
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Zer0K

When I saw Omeed Dariani on the recent NCSOFT videos for Blade & Soul, it only helped drive the point home about the commitment Daybreak has for EQNext.

syberghost
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syberghost

Somebody should do a post history comparison and see how many of those folks below bellowing about “broken promises” were previously demanding development shift from Landmark to EQN as has been long promised.

Daybreak keeps another promise; internet responds negatively. In other words, business as usual.

syberghost
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syberghost

MatthewWard no.

They have more employees working on AI internally than Storybricks had, and the work Storybricks did for them was a work for hire that Daybreak owns and can and will continue to use and further develop.

syberghost
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syberghost

niwaar Elikal Ialborcales Anatidae keep milking that “PS2 isn’t out” meme while you still can, it launches in a couple weeks.

BabaGraPL
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BabaGraPL

I think the hype for EQ Next already is gone…

WandaClamshuckr
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WandaClamshuckr

94 comments so far, and I think only one person here has any faith in the Daybreak team to make EQN a success.  These sentiments echo what I read time and time again across the internet:  the community has simply lost faith.  It’s not simply a matter of disagreement on the game design choices, it seems to also fall on the perception of failed leadership, the haphazard execution of production, and inconsistent, perplexing communications and PR.

In short, it’s a hot mess.

Loyheta
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Loyheta

Excellent. I had to go back to my original pledge to figure out if I pledged EQN or landmark xD Started to forget about it completely.

niwaar
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niwaar

Elikal Ialborcales Anatidae They HAD massive internal problems. The company got sold off as a result of Sony’s financial failures and the fact that SOE just plain was not profitable. Remove the internal infastructure and backing of Sony’s other gaming divisions and Daybreak has become an even bigger disaster. PS2 is STILL not out on PS4 after its continued promises for real testing failed to materialize month after month. The focus seems to be on more throw away, “easy to produce” and “non flashy” graphically/art games such has H1Z1 that they can bilk the F2P people’s money from them.

niwaar
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niwaar

So… “We sold you this game. Some of you spent a LOT of money thinking we were going to really work on it and push it from alpha to beta to release in a timely manner. Well… fooled you! We will update the game, but we are stealing the dev team for another product. We have your money and we no longer care.”

Elikal Ialborcales
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Elikal Ialborcales

Anatidae That is indeed my impression as well. Landmark didn’t really achieve so much in those 2 years. So if we do not assume that SOE/Daybreak is totally dumb, or lies into our face, we must assume massive internal problems of some sort. Probably heavy disagreement about the direction of the game, groups within not working in synch and already several paradigm changes.
That would also explain the mysterius layoffs. There was a continous clash of ideas, one side lost and was laid off.

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