World of Warcraft: Fury of Hellfire is now live

OK kids, summer vacation is over; it’s time to get back to work in World of Warcraft! Patch 6.2: Fury of Hellfire went live today, adding a substantial update with plenty to keep adventurers occupied over the next few weeks.

The highlights of the patch include the Invasion of Tanaan Jungle zone, shipyards for Garrisons, naval missions, the Hellfire Citadel raid, the mythic difficulty level for dungeons, special “timewalking” versions of older dungeons, the new adventure guide, weekly bonus events, and the legendary ring quest line.

The patch notes and Massively OP’s survival guide are there to help you gain your footing for this plus-sized update. Good luck!

Source: Patch notes
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28 Comments on "World of Warcraft: Fury of Hellfire is now live"

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Techbot Alpha
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Techbot Alpha

Why bother? At first when I came back to WoW it felt a bit fresher and a bit more fun; garrison was a nice distraction for someone who couldn’t log in regularly due to work and RL, there was still progress made and that felt like something and, hey, I could FINALLY get that sweet Paladin armour from the character creation screen.
And then I realised that all the old flaws I hated were still there. You still suffer from clown-suit while leveling. You still get no pick in your build or powers. Professions are still utterly, utterly pointless and a ballache to grind until you hit Draenor and your garrison can help level it for you. Once you’ve exhausted the story content (which wasn’t that bad, for the most part) you then get left with daily grinds and all that repeated BS.

And, if that wasn’t enough, there’s still a bunch of WORSE crap that keeps coming up. Blizzard apparently forgot what everyone else in the world EVER remembers, namely that flying is cool, and continues its war against its own creation. Giving in to players demanding the common sense of not removing content that has been in there since expansion 1? Better put a massive rep grind in the way! Giving players cool things to work towards? Better nerf drop rates and rewards to make it twice as grindy! (looking at YOU, salvage yard changes….) 

Finally, there’s all the mechanical and technical glitches and tomfoolery that there really is no excuse for in a game with Blizzards budget; enemies able to attack you and walk through SOLID. ****ING. WALLS. While player characters get stuck on a small boulder and are blocked by invisible walls. Trying to attack a Rare mob that is sat on a tall pillar with absolutely no possible way up there, and being treated to ‘Evade’ spammed about ten times, until the mob glitches down to the floor in a split second and starts attacking you.
I know that older games can’t produce miracles and shouldn’t really be expected to have as much mechanical finesse as some newer titles do. But for arguably still the biggest and best known MMO around, with what I’d expect is a lot of budget weight to throw around, WoW really has NO damn excuse for such repeated mediocrity. 
I really miss City of Heroes…. *sigh*

Techbot Alpha
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Techbot Alpha

Why bother? At first when I came back to WoW it felt a bit fresher and a bit more fun; garrison was a nice distraction for someone who couldn’t log in regularly due to work and RL, there was still progress made and that felt like something and, hey, I could FINALLY get that sweet Paladin armour from the character creation screen.
And then I realised that all the old flaws I hated were still there. You still suffer from clown-suit while leveling. You still get no pick in your build or powers. Professions are still utterly, utterly pointless and a ballache to grind until you hit Draenor and your garrison can help level it for you. Once you’ve exhausted the story content (which wasn’t that bad, for the most part) you then get left with daily grinds and all that repeated BS.

And, if that wasn’t enough, there’s still a bunch of WORSE crap that keeps coming up. Blizzard apparently forgot what everyone else in the world EVER remembers, namely that flying is cool, and continues its war against its own creation. Giving in to players demanding the common sense of not removing content that has been in there since expansion 1? Better put a massive rep grind in the way! Giving players cool things to work towards? Better nerf drop rates and rewards to make it twice as grindy! (looking at YOU, salvage yard changes….) 

Finally, there’s all the mechanical and technical glitches and tomfoolery that there really is no excuse for in a game with Blizzards budget; enemies able to attack you and walk through SOLID. ****ING. WALLS. While player characters get stuck on a small boulder and are blocked by invisible walls. Trying to attack a Rare mob that is sat on a tall pillar with absolutely no possible way up there, and being treated to ‘Evade’ spammed about ten times, until the mob glitches down to the floor in a split second and starts attacking you.
I know that older games can’t produce miracles and shouldn’t really be expected to have as much mechanical finesse as some newer titles do. But for arguably still the biggest and best known MMO around, with what I’d expect is a lot of budget weight to throw around, WoW really has NO damn excuse for such repeated mediocrity. 
I really miss City of Heroes…. *sigh*

JudgeDavid101
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JudgeDavid101

Hellbound Heart I’ve been looking more and more at FFXIV, definitely on the to do list.

JudgeDavid101
Guest
JudgeDavid101

Not the worst patch. The Tanaan zone is by far the best part, great graphics and some definite bad guys to slaughter because they have the word ‘fel’ in their title so they must be bad. The shipyard missions would barely qualify as a Facebook game, a bad Facebook game. I doubt I’ll be doing many Facebook shipyard missions other than what the storyline demands I have to do to unlock things and then never touch again. Not even with a cattle prod.

chriskovo
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chriskovo

Honestly don’t really care just soured on Blizzard in General.  The requirements for flying are ridiculous.  I wont grind 3 rep faction and find 100 useless treasures that should never have been in the game for a basic feature of the game.  Its like the devs are pissed that we don’t like the treasures and bad rep grinds in this expansion and are punishing the player base  cause we don’t like their vision.  Wow has com0leatly fallen apart for me, just may not go back at all.  Its killing itself with bad decisions.

RyanMahaffey
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RyanMahaffey

Telos_ Gottphoenix Bannex19 In WoD, no, not even close, in MoP, Wotlk, BC, and even Cata…sure.

Loopstah
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Loopstah

Hellbound Heart As much as i enjoy FFXIV, this post has no place in this comment section.. All you’re doing now is trolling.

Dope_Danny
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Dope_Danny

Telos_ Dope_Danny Their problem seems to stem from “good ole boys club” syndrome. They have people in lead development roles that have been there for a long time that the audience treats like celebrities or rock stars when their current comments are often “i dont know how to fix this problem”.

Traditionally if you have a team member who is out of ideas and doesnt know how to fix problems they get replaced. But Blizzard is notorious for the boys club at the top remaining static and just churning through a legion of lower level team members they replace and no new blood ever reaches lead development roles on existing ips.

WoW needs new blood in charge but they will never let that happen because of their strange ethos of keeping the people on top on top even when they admit they have run out of ideas.

Madda
Guest
Madda

Zuji Madda No problem!

All this exciting and refresh content in 6.2 has Maddazzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz…

DennisSmith2
Guest
DennisSmith2

Ashran is a train wreck