Massively OP Podcast: Episode 20

In today’s action-packed episode, we go over Heavensward impressions, the reveal of Devilian, the new World of Warcraft patch, Anarchy Online’s visual makeover, and TWO other things! Two!

Join us on the podcast as we talk about what we’ve been playing in MMOs, the top news stories from the past week, and topics that listeners have submitted!

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4 Comments on "Massively OP Podcast: Episode 20"

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agemyth
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agemyth

Moondancerbb The ARR story is exceptionally bland and full of tired storytelling tropes. The fact that the game requires players to go through the story to unlock content is even worse.

Reihen
Guest
Reihen

Another great podcast, it’s just not the same without Bree though, sorry Justin and Elliot.

Justin, I think that this was your best intro yet, I will gladly take some Omnivore Pop-Corn!
Heavensword sounds like it’s just a well polished product with more of the same mmo elements we are familiar with. It seems like something players would be quick to quick cling to while everything else in the market continues to flail with lackluster updates and expansions. It really doesn’t do anything particularly new, it’s just the only new title in a long while that is well polished and offers a hacker free experience with no p2w elements.
Korean aRPG? Trion? Scary! After ArcheAge, I haven’t got a single ounce of trust left in me to try another ‘get rich quick’ Trion scheme. That being said, Grim Dawn from Crate Entertainment, creator of Titan’s Quest, is a stellar aRPG. Check it out if you haven’t already.

World of Warcraft continues to disappoint with every patch and expansion. Their audience grows long and tired and just feels like Blizzard has already put a life-support dev team working on the title’s eventual road to F2P. None of the content releases are appealing, refreshing or even mildly enjoyable at this point. It’s lost what made it special, the luster is gone. I agree with you guys, Blizzard just needs to accept it, scrap the recent content and do it over again. It’s so poorly implemented and Blizzard could have done so much better with the resources they have on hand. Blizzard should do an ArenaNet-like event where the whole zone get’s trashed by a large world event and the players have to rally together to save the zone like an AQ40 type event. Upon completion, Blizzard could replace that boring content with [insert content that doesn’t suck].

Moondancerbb
Guest
Moondancerbb

i find it surprising that people are into the story i think i got to about level 20 and found the story really dragging and was skipping it to get back to playing the game with my friends.

BalsBigBrother
Guest
BalsBigBrother

Eliot_Lefebvre You would be doing Ark a disservice by just dismissing it as DayZ with dinos. While it certainly has that option and a lot of servers do go that route it not the only option. 
It is one of the few survival games that offer a pve co-operative focused effort and in that mode I am having a lot of fun.  Though the server Jef set up for Massively is technically set to PvPvE I have seen no incident of any player killing and its been a great co-operative effort so far. Should a group come in and upset the status quo there is always to option to switch it to pure pve but that hasn’t been required so far.
Granted it may not suit everyone and I only took a risk on it because of the Massively server but its more than paid for itself in entertainment already. There is still a long way to go as far as development / game improvements so it can hopefully only get better as time goes by :-)

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