Tamriel Infinium: Why I believe Elder Scrolls Online’s Veteran Ranks are here to stay

I am forever on the fence about gated content. One day I’ll find myself championing the idea that veteran, loyal players should have access to content that is meant for them and only them. The next day, I’ll remember that preventing players from being able to play with their friends is wrong, too. It’s wrong because when you design an MMORPG, it is meant to be played with your friends, and when your friends are stuck behind a gate, that is no fun for them and no fun for you either.

On ESO Live last week, ZeniMax Lead Combat Designer Eric Wrobel announced that with the introduction on the Imperial City, the Veteran Rank level cap for Elder Scrolls Online will increase to 16 from 14, gating its content from even more players. On top of that, the Imperial City is primarily a PvP zone, much as Cyrodiil is now but compressed into a tighter zone. And anyone PvPing at VR 1 who runs into someone a couple of VR levels above them will simply run the other way.

Unfortunately for those who were hoping that Veteran Ranks were disappearing with the introduction of the Champion System, they’re here to stay and may never never leave.

(To be clear, ZOS mentioned in ESO Live that removing VR is a long term goal, but even one of ESO‘s strongest supporters, Deltia, doesn’t believe VR is actually going away. And neither do I.)

TI-header-vr-01

Veteran Rank CliffsNotes

Because there are many new players coming into ESO with the introduction of Tamriel Unlimited, I’d like to give you the CliffsNotes version of ESO endgame.

When you hit the standard level cap, which is currently level 50 and will likely never change (though at this point, I’d not be surprised by anything), you begin gaining experience points for Veteran Ranks. These points are gained pretty much the same way experience points were gained at levels 1 to 50, except it takes a lot more time to actually gain a level.

When you’ve finished the main storyline for your faction, you will be directed to run the story for each of other the factions, which makes little sense from a story perspective despite the writers’ trying to shoehorn a reason in there for you to do it. There are five zones in each faction area. This equates to about one Veteran Rank per zone. Each zone is about 10 to 12 hours of content, and it is the exact same content that the other factions are doing except more difficult. As in many MMOs, this is the best way to gain XP because it will take two to three times as long to gain it though PvP.

TI-header-vr-03At the end of running through the other factional content, you will be approximately VR10. If you’ve watched the streams that MJ and I have done of Elder Scrolls Online, then you know it is extremely difficult to play ESO with a group of people because much of the content, especially the beginning leveling content, is phased. Even if you are grouped with another player, you cannot enter the same phase if one person has completed that quest and the other has not. So up to VR10, you are mostly playing solo.

But that’s OK because once I hit VR10, I can go to Lower Craglorn and level up with my friends… sort of. Sure, there is a lot of group content in Craglorn, but it’s still gated to VR. Although technically there is only one level between VR1 and VR2, the percentage of increase is approximately equal to 10 regular levels. So VR10 content at the beginning of Craglorn still offers no incentive for VR12s to complete, unless they are just being good friends. Lower Craglorn grants VR levels 11 and 12, and Upper Craglorn gives players VR levels 13 and 14, approximately. It’s linear progression at its finest.

Easing the burden

In Update 7, ZeniMax hopes to make the VR leveling a bit easier and more accessible for newer players. However, some still question whether it’ll be enough. I’ll give you the details, and you can then decide for yourself.

The amount of XP needed to level a Veteran Rank is decreasing by 15%. It takes around 1 million XP to gain one VR, so this would effectively make it 850 thousand points per Veteran Rank, which is still a lot of points to gain. That said, the drop is significant.

The Veteran Rank quests will grant 50% more XP. At current VR XP gains, that would mean that it will take you only about two-thirds the amount of time to complete the other faction’s zones. Then the increase in Craglorn XP to 20% will help just a bit more.

Experience points in public dungeons are doubling as well. Maybe that will help level people up and encourage more grouping, although I’m not sure how much because solo XP is simpler to gain.

I don’t want to say that it will now take half the time to gain Veteran Rank, but it appears to be significantly reduced.

TI-header-vr-02

Champion system: the system to end Veteran Ranks

Long-time followers of ESO know about the Champion System, which released with the last major update. As developers have explained on multiple occasions, this system is designed to replace the VR system. The Champion System grants any player with a Veteran Rank Champion Points for anything that would normally give you XP. This includes killing random mobs, questing, and even crafting.

Although the Champion System appears to be horizontal progression, there are clearly some vertical leanings like the increase in crit damage and defensive stats. On top of that, within each constellation there are some abilities that feed off others. This would be perfectly fine if it weren’t for the existing purely vertical progression system, the Veteran Ranks.

Don’t worry about it

There are many people who are frustrated by the current endgame systems in ESO, and I totally get that. And I admit that if I were a hardcore endgame-centric player, I would be upset by these issues too. And chances are, I would not be playing this game at all. However, I’m having fun playing for a few hours a week just leveling up my character as I see fit. I absorb the stories that I am playing through and if there is a point that frustrates me as I’m playing, I move on to something else. Although ESO is admittedly another combat simulator, there are many things to do. The crafting system is fun, PvP is interesting, and my favorite is pickpocketing.

I think it’s a huge mistake on ZeniMax’s part to add more Veteran Ranks to the endgame, further separating those who just joined the game and those who have been playing for a long time. But with ZeniMax producing content at an alarmingly slow rate, it could literally be years before we see a change in VR. Hopefully, I’m wrong.

Let me know your thoughts in the comments below. One of my friends suggested that ZeniMax just nix the VR system altogether and just raise the level cap to 70 or so. That way it doesn’t look as if ZeniMax is trying to hide a grind within another grind. Is there a good solution to this issue? How would you fix the VR vertical progression system for ESO?

Traverse the troubled land of Tamriel in the Elder Scrolls Online. Larry Everett will be your guide here in Tamriel Infinium every other week as you explore together the land created by ZeniMax and Bethesda. If you have any burning questions, send them his way via email or via Twitter.
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

101 Comments on "Tamriel Infinium: Why I believe Elder Scrolls Online’s Veteran Ranks are here to stay"

Subscribe to:
Sort by:   newest | oldest | most liked
Biscuit Eater
Guest
Biscuit Eater

I like the veteran system. It gives you status. I don’t want to go back to being a measly lv. 50 character again. Just blending in with the background. Reaching the next veteran rank is an accomplishment. View it as such, and maybe you will be more willing to grind. I’m only veteran 7 right now, but I look forward to becoming vet 16. However, what’s the point in looking forward to it when it will just be ripped away from me in the future? Sure I get to keep my champion points (I hope) but I don’t want to loose the time and effort I put into ranking up. People are saying that higher level ranks don’t want to carry a lower rank player. Sure, some don’t. I have met higher ranks that are fine with it. I also have no problem finding players near my rank to group with. Lots of people play. Not all are maxed out. If people don’t want to play with you because you are lower rank, grind like they did. Find people of your own rank. As far as new players being so far away from endgame content…..isn’t that the point? You expect to start a game you have never played and instantly be granted endgame content? That’s asinine.
I DO however understand not wanting to level and rank alts. I can agree with this 100 %. So I have an idea that let’s everyone win. Say you get your first character up to vet 3. You then create a new character. You should be able to immediately level and rank that character up to the level of your highest character (vet 3 for the purpose of this argument) if you then achieve vet 16 with this character, you can go back to you’re original vet 3 character and instantly rank him/her up to 16. In other words, you should be able to, at any time, raise any character you have, to the level of your highest character. No paying money for it either. This would cut out the grind on alts altogether, and not take away from people who are proud of their veteran rank character. Thoughts?

NomadMorlock
Guest
NomadMorlock

Shaddoe

How about this?

Elder Scrolls Online’s veteran ranks are going bye bye

Feel free to man up and post a retraction.  Or just hide under a rock and pretend it never happened.

TweakTweakXD
Guest
TweakTweakXD

Its not the hardcore players that are bothered but the casual players. Casual players will grind up to 50 and when they realize they are pretty much locked out of group content because to their low veteran rank they are going to quit. Why would a casual player play a game they’re not enjoying a couple hours a weeks in hopes to be able to participate in endgame in a year or two? 

Casual players are the ones that want to pug dungeons when they got time and the veteran ranks keep them from doing so. Casual players don’t live for one game. They will play it for a bit and move on if the content isn’t enjoyable.

hvd
Guest
hvd

if the can lower champion points and cap them like they are in the next up date you can remove vr ranks.they mite be afraid of player out lash if they do.they will have to remove vr gear as well.so removing vr gear and ranks mite cause a huge out lash with their long time player base.i still wont lvl any more in eso i dont feel like grinding vr ranks.

deganderson
Guest
deganderson

Barachiel I couldn’t agree more.
NomadMorlock “In the future” comes from a company that lied about many things like “subs are here to stay” and “of course we don’t use the pc release as a paid beta”. For now it is doubtful at best that the removal ever comes, I trust Larry more than the PR department of a company known to spread lies.

unfazeable_NA_AD
Guest
unfazeable_NA_AD

ESO is not meant for part time gamer- whiners.  YES its quite discouraging to watch your rank meter stay still after doing several quests or dungeons, but thats ok because i have something to look forward to.  I say to myself.  Cant wait to get to VR[x] so i can craft [x] item or make [x] set.  Instead of wasting your time complaining on forums you should utilize the time to go do quests.

Loyheta
Guest
Loyheta

I hate the VR and I hope they get rid of them. Champion system is great. The game needs more horizontal expansion and features.

Gavaevodata
Guest
Gavaevodata

NomadMorlock Gavaevodata They are? Talk about a clickbait article.

wanderv15
Guest
wanderv15

Worst decision ever! Those madly grindy v-ranks are only thing to keep me out of the game. I just gave up on gold Cadwell getting rank 7 even i had 2 more months of subscription. Very boring, very slow, very pointless. And now this after all these promises… ZOS what are you thinking of?

It seems i’ll stay in Lotro, at least Turbine starts to fulfill its promises.

Shaddoe
Guest
Shaddoe

Sorata Shaddoe Oh, I get that, but we are talking about endgame, not leveling content. All they’ve done is perpetuate the issue of VR had in the first place. If they intended to ACTUALLY get rid of it, they wouldn’t perpetuate the problem by adding more levels.
On top of that, there are other reasons to jump into the Imperial City beyond VR. The zone is PvP, so that in and of itself is reason to repeat content — without a VR increase.

Sorata
Guest
Sorata

Shaddoe Because, if they didn’t plan this, the new dungeons and so one are not desireable to do serveral times, because the people today have all the gear which is best in slot already. A other reason which I am guessing is: When they change the VR system, they want to have different levels of content. If the bring everything for VR14, they have to change it after the VRremove again. And that is not wanted I guess.

I would like to discuss this after 17.07. with you, even if I know we wont;) But after they explained what they do to the gear, we will see the whole building. After this you can shout again;)

Technohic
Guest
Technohic

If I am being honest with myself, the honest truth comes down to I just like the large scale PvP in the game.  I don’t want to feel like I have to constantly chase veteran ranks or champion points, either one.  Given the choice I prefer the veteran ranks to be honest; because they plateau while we wait for new content, which usually seems to be an ample amount of time.

Truth be told though; that large scale PvP does not work so great anyway so I am not sure why I even bother to still worry about it any more.

Shaddoe
Guest
Shaddoe

That didn’t address why ZOS had to increase the VR level.
As for everything else you said, I addressed that in the featured comment and in an edit to the opinion based article.

Sorata
Guest
Sorata

Shaddoe NomadMorlock Kaloth Sorata 
The Reason is, they now they had no content for the players for more than a half of a year. That was because of the massive change of the game with 1.6 and the console release. If they changed the runing system again, new content would be out in december or later. They can’t just change the name of the VR to level and everything would be fine. For a real system change the have to cut the conection from charakterlevel and gearlevel. I don’t even no a good way to do that, so I completely understand, that is nothing they will achieve in 1 month…
It is completely fine to have your “own” opinion even if it means you “bash” ESO like the most of the people do. But please if you refer to informations you got, don’t let the informations away, that don’t suits you, especially if they are anounced so close and connected. That is no good style everywhere.

I always looked on this side as a information source with a little of your feelings in the text. But this is mostly feeling and missing at least 50% of important informations. Now I know, I understood the system of this side wrong. If you didn’t wanted to inform in the first place, I am sorry about my rage.

DaemonHardrod
Guest
DaemonHardrod

NomadMorlock DaemonHardrod I’ll believe it when I see it. But looking at ZOS’ track record for doing what they say they are going to do and when, I remain skeptical. The marketing execs are driving the car now, and have been for some time. Without passing a judgment on it, it is business as usual. I don’t like it, though, as an Elder Scrolls fan.

Shaddoe
Guest
Shaddoe

DaemonHardrod I didn’t know he did this on the ESO forums, too, until you posted it. Thank you!

Shaddoe
Guest
Shaddoe

I added clarification at the beginning of the post so that it is perfectly clear that I don’t believe that ZOS is telling the truth regarding getting rid of VR. I welcome those who disagree with me, and I love debate (http://massivelyop.com/vidcast/). The title still stands because I believe to change it would be disingenuous.
To be clear as well, this is not a report on what was said during the ESO Live stream. I encourage you to go listen to that (http://www.twitch.tv/zenimaxonlinestudios/v/6855053) and form your own opinion. This is my opinion, as Tamriel Infinium has always been. Thank you for reading, and I hope you continue welcome my opinion, as I welcome yours.

NomadMorlock
Guest
NomadMorlock

Shaddoe NomadMorlock Hurbster

Your title to this article is clearly a lie, and contrary to what the game publisher has told the public.  

If you want to express doubt about their intentions, then fine.  Don’t write the article as if this information has been expressed by the publisher as it is simply untrue.  

No way around this.  If you are going to state your opinion that they are misleading people by their statements, then say so and do so clearly.

This crosses a line and if you can’t see this then our entire community is worse for it.

Shaddoe
Guest
Shaddoe

NomadMorlock Kaloth Sorata I’ll give them that it’s tied to previously released content, but there is zero reason that they have to increase the VR level to add new gear unless VR is going to be around awhile. (In other words, ZOS has no real plan to get rid of it.)

Shaddoe
Guest
Shaddoe

NomadMorlock Shaddoe Hurbster I don’t believe my statement to be a lie, and on top of that, ZOS said they were getting rid of the VR system with the Champion system, yet it’s still here. Not only that they are ADDING TO the VR system. If that’s not an indication that it’s here to stay, then I don’t know what is.

NomadMorlock
Guest
NomadMorlock

Kaloth Sorata Currently the Veteran System is intimately tied to the gear itemization of the game.  Meaning that each weapon or piece of armor has an appropriate Veteran Level in order to equip.

The long term goal is to redo all itemization in the game so it is no longer connected with the Veteran System but will still maintained a tiered gear structure such as WoW or SWTOR’s gear score or gear item level.

The choice in the short term is (1) to hold content which is ready to be released for months while this is worked on, or (2) increase the Veteran Level by two and release new content and gear now, and then work on the game re-itemization.

NomadMorlock
Guest
NomadMorlock

Shaddoe Hurbster Doesn’t change the fact that this is reported as a news story and the title is an outright lie.

You should at least be clear that they state removal is still a long term goal, and then you can clearly state your OPINION is this is not true.

Very poor form.

Robert80
Guest
Robert80

Shaddoe Robert80 NomadMorlock  Ok, I meant Imperial City. 
The IGN video says nothing about the imperial city except that the throne is empty.  No mention of it as a zone.  Nothing.
The Quakecon stuff is more convincing.  It does have some relevance just because of the time that the video is released.  However, the team doesn’t seem to actually state a timeline for when they intend to release the Imperial City, or what priority order for the content they are showing might be.
The VR ranks I agree were supposed to be a shorter term goal initially.  I wasn’t questioning that at all.  I just couldn’t remember anything with an actual ‘Hey, this is a short term goal, or planned to be out before X date’ with the imperial city.  Truth be told, all we have there is the date of Quakecon as a note that… yeah, it has been about a year.  Probably didn’t need to show that off last year guys!  Then again, just because they showed it off doesn’t mean it will happen immediately (although I do think they should have waited on things that were lower priority like this.)

Shaddoe
Guest
Shaddoe

Hurbster To be perfectly honest, I didn’t mention it in this opinion piece because I believe the statement to be highly misleading or an outright lie.

Kaloth
Guest
Kaloth

Sorata If they’re actually going to replace it, why add more levels at this point? I get the feeling they’re just running everyone around until everyone stops caring, and then they’ll announce VR levels are here to stay.

Shaddoe
Guest
Shaddoe

Sorata First, this is an opinion piece so by definition it is biased, and this is my opinion, it is not intended to be a report.
Second, I did not say it was impossible to level with your friends, I said it was difficult.
Third, I have reported positively on ESO many times including why you should play (http://massivelyop.com/2015/03/17/tamriel-infinium-five-reasons-to-return-to-elder-scrolls-online/, which I think still holds), and how ESO sucked me in with werewolves (http://massivelyop.com/2015/04/07/tamriel-infinium-elder-scrolls-online-sucked-me-in-with-werewolves/). Despite my issue with the VR/CP system, I still play the game and am still enjoying it — like I said in this article.

Shaddoe
Guest
Shaddoe

Robert80 Shaddoe NomadMorlock Which ones are you you looking for?
The console release? http://www.ign.com/articles/2013/12/11/the-elder-scrolls-online-pc-xbox-one-and-ps4-release-dates-announced (June 2014)
The Imperial City? Stated during QuakeCon 2014 to be coming out in the near future (not by just Dulfy but the devs, too.) https://www.youtube.com/watch?v=69ABAiQ87qA
Veteran Ranks? It was said first that by Paul Sage in Sep 13 that VR was going away on a podcast that doesn’t exist any more, but the ES Wiki quotes it. http://elderscrolls.wikia.com/wiki/Veteran_Levels here it is on Reddit: https://www.reddit.com/r/elderscrollsonline/comments/2aesl8/champion_system_to_replace_veteran_ranks/ Here’s another mention of it. http://www.theouthousers.com/index.php/news/130114-elder-scrolls-online-masters-the-art-of-keeping-vet-players-from-getting-ahead-of-new-players.html

Robert80
Guest
Robert80

Shaddoe NomadMorlock Got a reference for that as a short term goal?  I recall them mentioning it as something they intended to eventually do, but I don’t recall them saying ‘Hey, super soon!  Short term goal here!’
That said, yes, you should indeed mention that the VR system is going to be around a while.  You probably could have, however, mentioned that the developers did state they still want to remove it eventually (at the least to avoid being called on it like this.)

Robert80
Guest
Robert80

SoMuchMass NomadMorlock  Yeah, they could do a better job of spreading information around outside those videos they do, agreed wholeheartedly!

Barachiel
Guest
Barachiel

Shaddoe NomadMorlock Agreed.  And all too often “long term goals” wind up being discarded or pushed back so much, the devs hope to just quietly let it die in anonymity.  That’s not going to happen this time.  VR needs to GO.  I’m sorry you doubled-down on it working by itemizing the entire game around it, but seriously, this was your biggest problem to long term player retention.  No amount of shiny new content is going to matter as soon as the newer players realize the only way they’ll see it is to grind out VR.

Shaddoe
Guest
Shaddoe

NomadMorlock ZOS’s first short-term goal was the Imperial City, which was introduced and talked about when the game first launched well over a year and a half ago. You know what short term goal at that time? A console release. You know what else was a short term goal? Getting rid of Veteran Ranks. One to two years is a short-term goal, how much longer is a long-term goal?
As much as I like the game and the people making it, the real people who are being misleading are the developers. As a player and as an adviser to other people interested in playing this game, I feel that I have to give them realistic expectations. And saying anything less than VR is here to stay would be misleading, regardless of the developer’s intentions.
Tamriel Infinium is an editorial column, not a news post.

SoMuchMass
Guest
SoMuchMass

NomadMorlock They need to do a better job at communicating what you said, in something outside of that ESO live video.

Sorata
Guest
Sorata

Guys seriously… if you don’t like the game it is nice. But don’t spreat rumors. 

How come, that I leveled my VR14 the intire way with friends, and you state, it is not possible? 
Why did they, at the moment they anounced VR16, say, that they are going to replace the VR later and you don’t even mention this?
I get more and more the feeling, this side will allways report about ESO in a bad way.
I am very disapointed in you.

Go ahead Massivley OP. Or shall I call you: massively BIASED from now on?

Hurbster
Guest
Hurbster

Love the game, hate the Veteran Rank system and Cadwells bloody silver and effing gold. Feels so wrong to play other faction content on my main.

nameistake12
Guest
nameistake12

NomadMorlock Clickbait refers to any sort of underhanded, style over substance tactic used by webpages to garner more page visits, often on social media websites. This can be accomplished a number of different ways, from posting emotionally pleasing but intellectually vacuous material, presenting an incomplete news article or video with a possibly deceptive title…

Barachiel
Guest
Barachiel

NomadMorlock Barachiel My problem is, I want to experience the other factions while leveling different classes. I dont’ want to have repeat the entire game 4 times just to get access to endgame.  As long as the VR gate is in place, I refuse to have anything to do with it.  

Congratulations ZOS, you’ve made The Old Republic look well-designed and customer friendly.

NomadMorlock
Guest
NomadMorlock

Barachiel NomadMorlock I don’t doubt it will be months away, but what’s really needed (and being asked for by the community) is new content.  I would rather have new content to enjoy and new foes to fight and gear to find while they work on the solution.

nameistake12
Guest
nameistake12

NomadMorlock Valkyriez It wouldn’t be good clickbait if it wasn’t…

Barachiel
Guest
Barachiel

NomadMorlock Okay, this makes me a little more cautiously optimistic.  Though honestly, “long term goal” could still be months or even years from now.  Look how long it took Cryptic to unify Sector Space in Star Trek Online.  

I’ll still drop the game after I’m done leveling to 50, but I’ll keep it on my SSD for when that heady day comes.

NomadMorlock
Guest
NomadMorlock

Deepfred Actually the mistake was trusting the accuracy of information in the article.  You will now be able to level from 50 to VR16 in 25% to 33% less time than than a player previously could to acheive VR14.  In addition you can look forward to the VR levels being completely removed down the road after full re-itemization of the existing game.

Sorry you’re getting your information from an inaccurate source.

NomadMorlock
Guest
NomadMorlock

whiskysour Congratulations!  You can now level from 50 to VR16 in 25% to 33% less time than than a player previously could to acheive VR14.  In addition you can look forward to the VR levels being completely removed down the road after full re-itemization of the existing game.

Sorry you’re getting your information from an inaccurate source.

whiskysour
Guest
whiskysour

and with that news I can finally delete this this off my computer. I was a day 1 player but quit when I got to max after seeing how the VR stuff worked. Kept it on since I thought they would get rid of it but to be honest but thats a poor choice

Deepfred
Guest
Deepfred

“Sounds like they’re trying to pad out the game by giving it artificial length.” 

Exactly, and that’s always been the problem with this (otherwise very decent) game. So glad I stopped playing years ago, at one point last year I almost considered reupping on the promise they were changing veteran ranks and how you could level them. So glad I didn’t make that mistake.

NomadMorlock
Guest
NomadMorlock

Gavaevodata Then it’s a good thing they are being removed!

NomadMorlock
Guest
NomadMorlock

I would personally like to see a retraction and re-naming of the article as it is intentionally misleading and not accurate.

NomadMorlock
Guest
NomadMorlock

DaemonHardrod His reaction was way over dramatized and only represents the concerns of a vocal minority of the 1%’ers.  In the same ESO live episode they clearly mention they are capable of implementing a champion point catch up system which completely addresses Deltias concerns.

NomadMorlock
Guest
NomadMorlock

Valkyriez Thank you.  Stating VR Ranks are here to stay is intentionally misleading!

Valkyriez
Guest
Valkyriez

Larry is actually incorrect. The same stream said that VR ranks will be gone, just not in the next patch.

NomadMorlock
Guest
NomadMorlock

Irresponsible article!  Sensationalist title.  I would have expected better.

What Larry has not shared with you:

In ESO live where this was revealed, it was made clear that removing Veteran Levels completely is still a long term goal.  

Currently the Veteran System is intimately tied to the gear itemization of the game.  Meaning that each weapon or piece of armor has an appropriate Veteran Level in order to equip.

The long term goal is to redo all itemization in the game so it is no longer connected with the Veteran System but will still maintained a tiered gear structure such as WoW or SWTOR’s gear score or gear item level.

The choice in the short term is (1) to hold content which is ready to be released for months while this is worked on, or (2) increase the Veteran Level by two and release new content and gear now, and then work on the game re-itemization.

I for one applaud the release of new content NOW as this is what players at End Game have been asking for.  The removal of Veteran Levels will come when the full re-itemization of all gear is complete down the road.  Until that time the reduction in XP needed and given by many sources has been adjusted so a player at level 50 today will reach the new level cap of VR16 in 25% to 33% less time which is a move in the right direction.

DaemonHardrod
Guest
DaemonHardrod

Deltia runs one of the major blogs on this game. He started a thread on the topic in the official forums, FYI.

http://forums.elderscrollsonline.com/en/discussion/190619/the-day-eso-dies/p1

ZOS Adding More Veteran Ranks (and my opinions)

wpDiscuz