The Daily Grind: What’s most important to you in a space sim?
I am still waiting for my dream space sim to dock at my port, and I’m not sure if it ever will. It’s a giant genre with the potential for incredible variety, and in watching, say, Star Citizen’s development, I’ve noticed how players want so many different features and experiences from it. Whether or not the studio will be able to sate half of those desires, I have no idea, but I can say that there’s a voracious hunger for a lot more than two or three elements.
What’s most important to you in a space sim? Do you yearn to go exploring the unknown? Do you want to engage in a space opera with an exciting cast of alien characters? Do you want to make your fortune from trading, killing pirates, or developing new technology? For me, the aesthetic is just as crucial as any of the rest of it; I’m not going to play a game if the ships and art style is too sterile for my tastes.