Camelot Unchained launches community modding effort

    
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Something something rightfully forgotten film revival, etc.

The team behind Camelot Unchained wants the game to have a solid, modifiable interface. That’s a commendable goal, but it’s also something that’s hard to do without a modding community. So as explained in a recent development update, the staff is forming exactly that with the Mod Squad, an initiative dedicated to bridging the gap between developers and backers to make the game as open, moddable, and flexible as possible. Also to fighting crime on prime-time television, maybe.

There are also plans in place to start opening the game’s servers on a more regular basis to alpha testers with Friday Night Fights. Twice a month, the servers open up, and alpha, IT, and beta 1 backers will be able to log in and try out the game in all its glory. It’s not a full test, but it’s a gander at what the game is doing; you can read all of the details in the official update.

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