SWTOR vows all companions will return in the KOTFE expansion

BioWare took to a much-anticipated livestream last night to assuage fears concerning the fate of companions in Star Wars: The Old Republic when Knights of the Fallen Empire comes out later this year.

The bottom line is that all companions will be available for play in the expansion and affection preserved, although only some of the companions (including a few new ones) are slated to be part of the tale. “When Fallen Empire launches, all of your existing companions remain accessible to you outside of the story chapters,” BioWare posted. “In the KotFE story there is a specific cast of characters that is a part of that ongoing storyline.”

Companions will no longer get stats from gear but will level up alongside players (gear can be used for cosmetics, however). Players will also get to select a role for companions, allowing any ally to heal, tank, or DPS.

BioWare restated that player decisions can and will impact companions. In the past, the studio hinted that it’s possible for a player to drive off or even kill a companion come the expansion.

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68 Comments on "SWTOR vows all companions will return in the KOTFE expansion"

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BryanCo
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BryanCo

DaEvilGenius “she’s annoying (even though I married her lol)!”
That’s cause you’re together at home and at work.  You need time apart in a relationship.

BryanCo
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BryanCo

fastcart BryanCo Damonvile  Exactly.  Mama always said Smugglers and Wookies go together like peas and carrots.

BryanCo
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BryanCo

alexjwillis  I see Mako get a lot of hate, but I don’t see it myself.  I find her both useful and likeable.

BryanCo
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BryanCo

Deadborder  Why do people hate Vette?  I love her snarkiness.  “Alright! Back to sith business. Grr.”

SteinarB
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SteinarB

DaEvilGenius BryanCo Damonvile  My Sith warrior was a little bit scared of Vette.  She was a freakin’ murder machine with those pistols of hers.  She did a lot more damage than the big,bad forceusing juggernaut.

DanielReasor
Guest
DanielReasor

Disregard!  I managed to get a hold of someone late this evening. What I imagine happened is that I was just asking during raids or RP, when the chat is flying up at a mile a minute pace.

Authurious
Guest
Authurious

Pesko I really wish they would add in a bundle of silly objects for him to use as weapons. Feather dusters, spanners, plungers, rolling pins etc. I know he finally uses guns but they could at least add a melee weapon option too.

Authurious
Guest
Authurious

JonBuck Jesus droid needs to learn that I’m the tank!

DanielReasor
Guest
DanielReasor

I know Larry might still be AFK, but hopefully someone else who’s in the Nefarious Intent guild can answer a question for me.

Is “Massivelyop” not the right channel to go to in order to ask for an invite?  I’ve been asking for three nights in a row now, and I’m not even getting a verbal acknowledgement that they see me from anyone.  I assume someone would have at least responded by now, if they saw me asking in chat.

Pesko
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Pesko

It got pretty easy with the 192 legacy companion gear from the Yavin 4 weekly. I never got more than that for companions since 3.0.

Estranged
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Estranged

They have to save us from ourselves, somewhat. Some would kill everyone.

Estranged
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Estranged

Just think they are lettingg us play that game outside of story. Would be jnteresting to know if crafting star boosts still exist.

Estranged
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Estranged

Sadface

Estranged
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Estranged

I wonder if the presence stat still matters?

Deadborder
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Deadborder

Do I get to kill Vette or not?

This is one of my big “will I or won’t I buy the expansion or not” questions. I’d like a clean “yes or no” on the companion killing issue, not hints, not hints or suggestions.

(And, for what it’s worth, Skadge is #2 on the “Companions to kill” list)

JonBuck
Guest
JonBuck

What I want, for Solo mode flashpoints, is bringing along all your main companions instead of having the Jesus Droid. Having all of Havoc Squad with my Trooper(s) would be appropriate.

JonBuck
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JonBuck

DaEvilGenius I think they’re supposed to smooth over the 1-60 path and make it faster overall. I’m not sure if that means it’ll be just as fast as the 12x boost or a little slower.

JonBuck
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JonBuck

Hurbster I wonder if they’ll restore the main storyline option to kill him.

Hurbster
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Hurbster

Good stuff, wonder how this is going to affect crafting ?

Hurbster
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Hurbster

And my Sith Juggie is now doing the ‘goodbye forever Quinn dance’

fastcart
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fastcart

BryanCo Damonvile Wookie healing!!

Cujo H
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Cujo H

I really dislike having to get Gear for my companions.  So I’m thrilled to know that that is going away.

alexjwillis
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alexjwillis

I think the only character I won’t change for roles is Mako as healer for my BH. Alongside Garrus, easily one of the best MMO companions ever.

Remianen
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Remianen

Theodrax I don’t think Quinn was a fan favorite but I’d almost be willing to bet money he’s going to be one. Just like the catman for Troopers.

Remianen
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Remianen

DaEvilGenius Truth! With a few new companions, I can’t figure out why they don’t let us vape the ones we hate.

alexjwillis
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alexjwillis

DaEvilGenius alexjwillis Greaterdivinity Larry posted some info on joining the guild in this post. 

The Stream Team: Giving away the SWTOR Zakuul Knight armor set

paragonlostinspace
Guest
paragonlostinspace

Interesting, so I won’t have to waste commendations on gearing up my companions anymore. Sweet.

DaEvilGenius
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DaEvilGenius

Hope they continue the Epic Story Boost now that companions can fill any role. One reason I hated using my Sith Warrior was bc of Quin.

DaEvilGenius
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DaEvilGenius

alexjwillis Greaterdivinity Im on Ebon Hawk!!! Will definitely look you guys up.

DaEvilGenius
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DaEvilGenius

BryanCo Damonvile Sith Warrior with a healing Vette. Awesome!

DaEvilGenius
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DaEvilGenius

Pesko Pesko has won the thread.

alexjwillis
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alexjwillis

Greaterdivinity Do it! And join the MassivelyOP Empire guild on Ebon Hawk — Nefarious Intent!

alexjwillis
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alexjwillis

Pesko Haha…”My chassis wouldn’t handle the stress!” “Too bad, tin man! You complained about your previous boss’s lack of bathing, so I’m giving you something to REALLY complain about!”

DigitalQ
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DigitalQ

Pesko  Yes!! Thank you for this! =)

JonBuck
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JonBuck

Apollymi Wratts Skadge is going to be flying home without a spaceship.

JonBuck
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JonBuck

Greaterdivinity This also pleases me. It would have helped if companion gear rewards from earlier missions wasn’t a matter of choice. “do I want a new helmet for Corso or Risha?” IMO, the rewards for those missions should have been every piece of companion gear to keep them useful. This change, though, is also quite acceptable. Especially since some Classes didn’t even get a healing companion until very late in their storylines. Or in the case of the Agent, they don’t even get a second companion until the end of Act 1.

Pesko
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Pesko

Ashara Davros Must Die

TraylorAlan
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TraylorAlan

Oh nice! Finally, you can just bring the companion, not the role! That is the BEST change.

Pesko
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Pesko

Get in there and tank, ship droid! I don’t care if you think your chassis can take it or not!

Craw
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Craw

Janio2 Craw Wratts ItsatrapLOL don’t you get those murderous hands on Corso — or any of the smuggler companions for that matter!  Don’t make Guss bring out his lightsaber!

Janio2
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Janio2

Craw Wratts ItsatrapLOL Corso

Janio2
Guest
Janio2

Oh ,darn 
Thrown away so much gear of my companions 

But now companions can be all 3 rolls ;)

BryanCo
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BryanCo

Damonvile  It’ll definitely be nice for my warrior to have a healer who isn’t Quinn.  Or my smuggler to have one who isn’t Gus the Tuna.  Or…..

Craw
Guest
Craw

Wratts ItsatrapLOL Quinn, Skadge, Krellis, Aric…

Apollymi
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Apollymi

Wratts Vette, Mako and Temple are all getting the boot out a nearby airlock.

Dnote
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Dnote

Ayran I think where possible they will include them in future stories, reintroducing them over a longer period of time, rather than given them a token effort at the start.

But there are probably some companions they won’t bring back for one reason or another (like voice actor issues or character is too complicated or tied too closely to a specific class).

Damonvile
Guest
Damonvile

Companions taking on any role is a big plus for me. I always ended up needing the one i hated the most and the ones like liked filled a role i never needed. Also gearing for cosmetic reasons only is a great change.
I havent played in a while but ill probably end up coming back for the new stories. Thw gamea definitely going in directions i like.

Greaterdivinity
Guest
Greaterdivinity

Companions will no longer get stats from gear but will level up alongside players (gear can be used for cosmetics, however). Players will also get to select a role for companions, allowing any ally to heal, tank, or DPS.

This is all very pleasing to me. Hate to say it but I’m getting pretty hyped for the expansion, will definitely sub for it when it’s out.

sray155
Guest
sray155

Cindy_Adorkly The companions thing is still a bit fuzzy, but I think it’s a “avoiding spoilers” thing. There’s many story missions in SWTOR that require you to be using one companion in particular, and that’s probably going be a big thing in the expansion. It’s likely that the story missions in the expansion will require you to be using certain companions for those particular missions, but out in the world combat missions (or basically any of the endgame/non-story content) will likely allow you to use any companion you want.

sray155
Guest
sray155

camelotcrusade Theodrax Rustybladez Honestly, I wouldn’t be surprised if it is a stealth nerf; but it’s also equally possible that it could be boosting all companions to the same overpowered level as Treek. In my opinion, neither one is particularly desirable.

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