Massively OP Podcast Episode 28: PAX Primal

This week the news has been dominated by the last great convention of the summer, PAX Prime, and Justin and Bree have their hands full with the flood of new information. What are the biggest takeaways from this year’s show? Find out in this episode!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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30 Comments on "Massively OP Podcast Episode 28: PAX Primal"

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breetoplay
Guest
breetoplay

Lateris I think it’s this: http://www.amazon.com/Logitech-ClearChat-Comfort-Headset-Black/dp/B000UXZQ42
Not exactly high-end, but it doesn’t give me a crushing headache, it has noise cancelling, and it’s got the handheld mute button. Months back when my old set died, I tried a few really high-end ones and I just couldn’t get the sound quality for podcasting specifically that I wanted out of them, at least not in my house (maybe in a sound booth they are great!). Back to the cheapies!

Lateris
Guest
Lateris

Sorry for my late post, I have been busy with work. I really do enjoy the podcast. I also enjoy the discussions on ESO. I am OK with less hype for the PC market for ESO. Maybe a Dev would do an interview with M-O-P? 

I also gave Trove a try and I really enjoyed it.  thank you for taking the time to make the podcast. Bri, what headset and mic are you using? Later dudes=

Needmoreloot
Guest
Needmoreloot

I was so ticking off an imaginary checkbox marked “SWG reference” and burst into laughter at Justin’s comment… touché squire

amkosh
Guest
amkosh

I think breetoplay is wrong, that this is not a different model than GW2 has used.  NCSoft probably hasn’t gotten much revenue from sales of GW2 for awhile.  So from their perspective, they have been giving the base game away for months now.  So by making it free, they gain some marketing ability and lower a barrier.  I know you said 10$ isn’t much of a barrier, but it still is one.  

If I were them, I’d hire more streamers and generate buzz and get excitement out for GW2.  

One last point I would make is respect to success or failure.  GW2 had a wildly successful launch.  Its ongoing operations is more questionable.  Without knowing what NC’s goals are/were its hard to say, but if I did call GW2’s ongoing operations a success it would be an equivocal one.  Tho it couldn’t be that bad, they didn’t close the thing.

Enikuo
Guest
Enikuo

breetoplay Enikuo I get you on the endgame rewards and that’s very true for me too. Legendaries, as well as a lot of other cool rewards, are basically off the table for me. That’s probably why I play so many different MMOs – I don’t usually like playing the way that ends up being most rewarded by the game.

bossrprouse
Guest
bossrprouse

“It’s kind of blown up all over the everywhere” – Bree (9:11)

Love this quote, caught me off guard.

breetoplay
Guest
breetoplay

Nunky paragonlostinspace breetoplay I think you’ve summed it up very well. I wish I’d said this. The problem isn’t raids, and it wasn’t dungeons; it’s the slow-drip instancing of the game, which stands in direct opposition to the open-world philosophy. I don’t even dislike instancing as a rule, but this game was built to be the opposite.

breetoplay
Guest
breetoplay

Enikuo No, you’re not a hater. When people who routinely bash GW2 show up in our threads crowing about how GW2 sucks and they knew it all along because it was forced to go F2P and all that nonsense, yeah, we know what that’s really about, and it’s NOT about debating the finer points of business models as you just did. :D
We’ll see on the gear. It’s possible that it isn’t bothering me in practice as much as it is in principle because it’s just shifting endgame rewards from hardcore grinders and farmers to hardcore extroverts and raiders, so it’s not even going to affect me, and the philosophy there was already kinda crap. Crap to crap, you know?

paragonlostinspace
Guest
paragonlostinspace

I love the music being different every episode, so play on with that Justin. :) As to the timing of the Podcast, I think it works very well with its current set up. If I was to offer anything as a tweak, it would be to just release it Monday evening on MassivelyOP when you sent it out to to those of us who backed the Patreon system. I don’t usually tend to listen to it via the email link and wait for it’s release on MassivelyOP so I can comment on things as I listen. :)

Enikuo
Guest
Enikuo

I think it’s really unfair to label everyone that thinks GW2 is F2P as a “hater.” The first thing I did was tell a friend about it – “Guild Wars 2 is F2P now, you can play with your husband without needing to buy an account.” It’s just shorthand for free to access + cash shop. 
I think it’s more on the F2P side because free players, as far as I can tell, can still spend a lot of money in the cash shop – even with the restrictions on quaggan backpack and gliders. Their cash shop has always felt like a F2P cash shop (I know, because I bought plenty of stuff out of it). And, I always thought it was silly to tout B2P as being so much better because the barrier to entry was often only $10. So, I think it’s silly to cling B2P, but that’s an “agree to disagree” type situation. It doesn’t make me a hater.
You guys also seemed to have missed the implication that legendary gear is raid-only – the whole “raiders get all the coolest toys” paradigm. I think that’s going to turn out not to be true, given Gaile’s comments. But, if not, it’s not just more content, it is making the best rewards exclusive to raiders.