Massively OP Podcast Episode 28: PAX Primal

This week the news has been dominated by the last great convention of the summer, PAX Prime, and Justin and Bree have their hands full with the flood of new information. What are the biggest takeaways from this year's show? Find out in this episode!

It's the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you'd like to send in your own letter to the show, use the "Tips" button in the top-right corner of the site to do so.

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30 Comments on "Massively OP Podcast Episode 28: PAX Primal"

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breetoplay
Guest
breetoplay

Lateris I think it's this: http://www.amazon.com/Logitech-ClearChat-Comfort-Headset-Black/dp/B000UXZQ42
Not exactly high-end, but it doesn't give me a crushing headache, it has noise cancelling, and it's got the handheld mute button. Months back when my old set died, I tried a few really high-end ones and I just couldn't get the sound quality for podcasting specifically that I wanted out of them, at least not in my house (maybe in a sound booth they are great!). Back to the cheapies!

Lateris
Guest
Lateris

Sorry for my late post, I have been busy with work. I really do enjoy the podcast. I also enjoy the discussions on ESO. I am OK with less hype for the PC market for ESO. Maybe a Dev would do an interview with M-O-P? 

I also gave Trove a try and I really enjoyed it.  thank you for taking the time to make the podcast. Bri, what headset and mic are you using? Later dudes=

Needmoreloot
Guest
Needmoreloot

I was so ticking off an imaginary checkbox marked "SWG reference" and burst into laughter at Justin's comment... touché squire

amkosh
Guest
amkosh

I think breetoplay is wrong, that this is not a different model than GW2 has used.  NCSoft probably hasn't gotten much revenue from sales of GW2 for awhile.  So from their perspective, they have been giving the base game away for months now.  So by making it free, they gain some marketing ability and lower a barrier.  I know you said 10$ isn't much of a barrier, but it still is one.  

If I were them, I'd hire more streamers and generate buzz and get excitement out for GW2.  

One last point I would make is respect to success or failure.  GW2 had a wildly successful launch.  Its ongoing operations is more questionable.  Without knowing what NC's goals are/were its hard to say, but if I did call GW2's ongoing operations a success it would be an equivocal one.  Tho it couldn't be that bad, they didn't close the thing.

Enikuo
Guest
Enikuo

breetoplay Enikuo I get you on the endgame rewards and that's very true for me too. Legendaries, as well as a lot of other cool rewards, are basically off the table for me. That's probably why I play so many different MMOs - I don't usually like playing the way that ends up being most rewarded by the game.

bossrprouse
Guest
bossrprouse

"It's kind of blown up all over the everywhere" - Bree (9:11)

Love this quote, caught me off guard.

breetoplay
Guest
breetoplay

Nunky paragonlostinspace breetoplay I think you've summed it up very well. I wish I'd said this. The problem isn't raids, and it wasn't dungeons; it's the slow-drip instancing of the game, which stands in direct opposition to the open-world philosophy. I don't even dislike instancing as a rule, but this game was built to be the opposite.

breetoplay
Guest
breetoplay

Enikuo No, you're not a hater. When people who routinely bash GW2 show up in our threads crowing about how GW2 sucks and they knew it all along because it was forced to go F2P and all that nonsense, yeah, we know what that's really about, and it's NOT about debating the finer points of business models as you just did. :D
We'll see on the gear. It's possible that it isn't bothering me in practice as much as it is in principle because it's just shifting endgame rewards from hardcore grinders and farmers to hardcore extroverts and raiders, so it's not even going to affect me, and the philosophy there was already kinda crap. Crap to crap, you know?

paragonlostinspace
Guest
paragonlostinspace

I love the music being different every episode, so play on with that Justin. :) As to the timing of the Podcast, I think it works very well with its current set up. If I was to offer anything as a tweak, it would be to just release it Monday evening on MassivelyOP when you sent it out to to those of us who backed the Patreon system. I don't usually tend to listen to it via the email link and wait for it's release on MassivelyOP so I can comment on things as I listen. :)

Enikuo
Guest
Enikuo

I think it's really unfair to label everyone that thinks GW2 is F2P as a "hater." The first thing I did was tell a friend about it - "Guild Wars 2 is F2P now, you can play with your husband without needing to buy an account." It's just shorthand for free to access + cash shop. 
I think it's more on the F2P side because free players, as far as I can tell, can still spend a lot of money in the cash shop - even with the restrictions on quaggan backpack and gliders. Their cash shop has always felt like a F2P cash shop (I know, because I bought plenty of stuff out of it). And, I always thought it was silly to tout B2P as being so much better because the barrier to entry was often only $10. So, I think it's silly to cling B2P, but that's an "agree to disagree" type situation. It doesn't make me a hater.
You guys also seemed to have missed the implication that legendary gear is raid-only - the whole "raiders get all the coolest toys" paradigm. I think that's going to turn out not to be true, given Gaile's comments. But, if not, it's not just more content, it is making the best rewards exclusive to raiders.

paragonlostinspace
Guest
paragonlostinspace

Nunky breetoplay  Yeah the game world has always been lacking in my opinion. I enjoy the mechanics and how the graphics work but some things really are quite lame. Like the character story, which is a biggie to me and always irks me as I play. I actually ignore it as much as I can when leveling and wait for a day when I'm in the mood to deal with the corny crap.

paragonlostinspace
Guest
paragonlostinspace

I don't consider an mmo-rpg a failure if it is F2P/B2P, I am critical of the idea that there is "much" difference between F2P and B2P. Its really a very small difference and in the end the main points are the same that there is no subscription and that most of the ongoing cash is made from the cash shop.

I think most know though that I do absolutely consider that the F2P/B2P are both bad business models for the mmo-rpg genre. Bad for game developers and bad for players. Both models affect game design negatively and I and others have beat this horse into a fine mush over the past five or more years. So I'm not going to bother to break it all once again. I don't think that GW2 "nudging" the puck over the fine hairline difference between F2P/B2P is a sign that the mmo-rpg is a failure, its obviously not a failure.

Kanbe
Guest
Kanbe

For the podcast, I'm fine with things as they are. I really enjoy having a new piece of mmo music each time and I have no issue with the day of the week (though honestly that one will never really make a difference to me at all). But please do keep it where Pateron subscribers dont get a few days of exclusive access to the podcast. This is news and the older the news gets, the less interested people are. And i'm saying this as someone who does get early access.
GW2 is on my backburner and will be for quite some time I think. HoT is putting me off of the game more than making me want to come back and a lot of my arguments Bree and Justin summed up nicely.
One thing thing that does worry me though about HoT that wasn't brought up, and maybe because theres nothing concrete yet, is that from whay I've read it seems they're trying to slowly creep back towards the trinity with the new elite specilizations. If they do creep back to the trinity and start developing the game in thay direction it will obsolete most of the classes we currently use as they weren't designed for a trinity set up.

breetoplay
Guest
breetoplay

TBPlayer2112 Thank you, I must have missed him mention it -- I even said at the time while we were listening like where is the LS?!

Flimflamberge
Guest
Flimflamberge

TomTurtle ZeniMax isn't really that separate. ZeniMax Media was founded as an umbrella corporation for Bethesda so that they could branch out into other media. So far it's mostly just ended up buying up other game studios.
They founded ZeniMax Online Studios just because Bethesda wanted ESO to happen but didn't want to do it in-house. So they didn't license the IP or anything; they're just a different arm of the same entity that owns Elder Scrolls.

Flimflamberge
Guest
Flimflamberge

Nunky "in search of a gameworld" ;)

Flimflamberge
Guest
Flimflamberge

Also, I always appreciate the different bits of MMO music used as the show theme. :)

Flimflamberge
Guest
Flimflamberge

I'm comfortable calling GW2 F2P now. Sure, HoT will require purchase (until the second expansion comes out?) but there are plenty of F2P games with paid content expansions. Sure, most of them have optional subs, but they're still under the F2P umbrella and I've never seen anyone suggest they're partly B2P.

Superbrak
Guest
Superbrak

I wanted to stand up and cheer at 18:00. Everything I feel about GW2 and their PAX announcements summed up in a nice two minute "rant." Thanks for that Bree :)

fastcart
Guest
fastcart

Syppi BalsBigBrother I'll forgive you...  This time!  (:

Syppi
Guest
Syppi

BalsBigBrother fastcart I will fix that, sorry!

raincoat
Guest
raincoat

I'm one of those who love the different musical themes every week. It introduced me to some nice tracks and I think you've been doing a good job with the selection. Keep at it!

TomTurtle
Guest
TomTurtle

Maple candy is tooth decayingly good. I'm also reminded of maple milk, which I want so badly right now.
I knew about GW2's raids for a fair while now but once the news officially hit, well, I got to say it surprised me how off putting the discussion about them became. It's been so long since I played an MMO that had raids and being suddenly smacked in the face with the arguments over it all reminded me of what I had been able to avoid for so long.
I know GW1 had its own form of raiding dungeons, but I was never part of that culture. I joined way too late and way too noobishly for that. I would not be sad if raids in GW2 flopped in the long run.
I have not followed ESO all that much so it was enlightening to hear that its release cadence was so sluggish. It makes me wonder if any of that is due to less than stellar performance. Honestly, Bree's explanation of the focus on consoles is logical enough, but part of me hopes this is also sending a message to Bethesda to stick to their mainly single player franchises. And that's even with Zenimax developing it, which is separate but was still given the IP by Bethesda.

TBPlayer2112
Guest
TBPlayer2112

Great show as usual guys! Bree, Colin did mention Living World along with everything else when talking about how they'll be picking up their release cadence. Anet uploaded the briefing yesterday-https://www.youtube.com/watch?v=NPMZkfwCANk. 
The part you mentioned begins at @ the 16:20 mark.

Superbrak
Guest
Superbrak

Enikuo "You cant have less people. It'd just be a pile of body parts."
I'm watching Attack on Titan right now and my wife cant understand why I find all the maiming so funny...

Enikuo
Guest
Enikuo

Time for another valuable grammar lesson, like there being no such thing as "so unique," it's just unique. I think they actually stick with me because they're so off the cuff and funny.

hostagecat
Guest
hostagecat

Let the Bree rants begin!!!!!!!!!!!!!!!!!!!!! Yes!!!!

fastcart
Guest
fastcart

BalsBigBrother Thanks!

BalsBigBrother
Guest
BalsBigBrother

fastcart Yup it appears that the  link is to episode 27 for the direct download instead of 28.
If you paste the link into your address bar and change the end so that it reads:  traffic.libsyn.com/massivelyop/mop_ep_28.mp3 
you
will be able to right click the control panel that appears and be able
to download the podcast if you use the "save audio as ..." option

fastcart
Guest
fastcart

Sorry if this is the wrong place for this, but the file is mop_ep_27.mp3 instead of 28.

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