Destiny 2 would have come out this month; instead, we get update 2.0

Here’s an interesting peek into an alternate history: Destiny 2 was originally slated to come out in September 2015.

This harkens back to Bungie’s original plan to rollout a Destiny franchise. According to MCV, Destiny’s initial announced launch date was September 2013, with a sequel planned for exactly two years later.

Destiny was developed under the code-name Project Tiger with the aim of churning out sequels every two years through 2019, followed by an add-on content pack in 2020. Instead, Destiny came out in 2014 and is creating large DLC packs including this month’s The Taken King. It’s unknown if Bungie is still planning on a follow-up to the title.

Destiny’s 2.0 patch hits today with the largest update to the game yet including a Crucible preview event that’s running for the week.

Source: VG247MCV
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37 Comments on "Destiny 2 would have come out this month; instead, we get update 2.0"

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1nfamousTaylor
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1nfamousTaylor

DPandaren  I thought I was the only one thinking “Damn…I am supposed to just run Prison of Elders over and over and over?”

DPandaren
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DPandaren

Got to level 33 and there’s nothing to do besides bounties and hit the dungeons hard.

Goronmon
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Goronmon

Estranged Jack Pipsam DestinyPlayer Not their problem you rushed through the content.
What content? A bunch of lazy, cookie cutter missions with samey waves of aliens pasted into random points along the way? Bosses that are nothing more than regular enemies made bigger but with extended health bars? PvP that barely matches what was available in Halo 1, let alone the later entries? Where are the custom game types? Where is the Forge?

Not that I think Destiny is a terrible game. It’s a solid core of a game wrapped with a paper thin layer of content. I paid $60 for what amounts to maybe $30 worth of content, and now they want me to throw down another $40.

Estranged
Guest
Estranged

Loving the changes.  So sleek,  Missions separated from bounties (dailies).  Dailies much less grindy.  SO MUCH INVENTORY SPACE!

Level to the pre release cap on my Titan in no time.  This won’t be a terrible grind.  Also noticed there is a deleted missions kiosk!  

By default it has the older missions that are relevant to piecing the story together in vanilla.  The next two sets of stories, they give you credit for past work in any area.  You finished the dungeon or a story as a weekly or daily, it is checked off the list, seems like…

Just smart, streamlined, user friendly.

DestinyPlayer
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DestinyPlayer

Poosammich Estranged Jack Pipsam DestinyPlayer I dunno. I play for the gameplay and the PvP (you know, like every Halo before 343). If you dislike the game then don’t play. But the entitled, “I want things for free!” attitude is just unbecoming. I paid a lot more for PvP maps in Halo 2-3, and then the focus was 100% on PvP. If you’re playing Destiny as some sort of PvE-focused MMO you’re missing the whole point and the whole history of Bungie.

DestinyPlayer
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DestinyPlayer

wolfyseyes Thanks. I love Destiny in large part because it has immensely solid core gameplay. This is Bungie, and all the extra crap from the later Halos has been pared down to an intuitive-yet-exciting board of skills and class differences.
But at the same time I’m a PvPer… which is what Halo was focused on for so many years. I wasn’t really afraid of a gun like Thorn because my MIDA was superior in every way. I have a feeling MIDA is going to be THE GUN to beat now.
Back on topic, I wish people who simply didn’t jive with a game would leave it at that. There are so many games I just don’t like, but I don’t go around throwing shit because I feel slighted by a game that wasn’t developed with a player like me in mind. Nothing changes that Destiny is a game with great core gameplay and a trademark Bungie level of difficulty-in-understanding. While Destiny’s narrative was never amazing (and there are good reasons for that) they make up for it by having insanely good lore (like always). Destiny feels like “ILoveBees” all the time. I shutter to think of what people like the previous poster would think of a masterpiece like Marathon.
The only other game that I really feel similarly about (in terms of great core gameplay and balance) is TF2, which I still have a blast playing years after it should have shut down if it were any other game.
If Destiny makes any mistake, it is focusing too much effort on long-term PvE gameplay. Bungie does PvP so well, and I still feel strange calling elements of a Bungie shooter “PvE” and “PvP” because those are such foreign ideas to earlier Halo players.
Destiny is a lot deeper than Halo ever was in terms of mystery and obfuscation. It is such a shame most players lack the curiosity and attention span to actually investigate the world.

Estranged
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Estranged

karmamule Agreed.  Also, funny enough, Bungie is mostly a console company anyway.

karmamule
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karmamule

I had lots of fun “testing” ESO on the PC and even if this turned out to be the case I’m having lots of fun “testing” Destiny now. I’d rather be a tester than wait around twiddling my thumbs for a game to release on a new platform.

karmamule
Guest
karmamule

Probably because they can charge full game price for a new game vs typical DLC prices.

karmamule
Guest
karmamule

Wow, a game targeting ambassadors… Now THAT is different! ;-)

dragonwhimsy
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dragonwhimsy

Destiny’s release plan is pretty much intact, just the game was delayed a year, so all of it’s expansions and sequels are delayed a year. The chances of there not being a Destiny 2 next year are rather slim to none.

Everything that has happened over the last year has lined up with the release schedule that was leaked last winter. And according to that schedule Destiny 2 will come out next year.

For those not in the know, Destiny will get 2 DLC’s and 1 expansion or sequel a year until the contract expires, like clockwork. This is common knowledge in the Destiny community.

Poosammich
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Poosammich

Estranged Poosammich Jack Pipsam DestinyPlayer

I just don’t see it…..  Still have hopes for Bungie, but they sunk my Destiny canoe….

Estranged
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Estranged

Poosammich Estranged Jack Pipsam DestinyPlayer I just dont understand, there is a whole new area to explore, plus the dungeons and raids.  Add new sub classes.  Totally revamp of leveling system and inventory.

Poosammich
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Poosammich

Estranged Jack Pipsam DestinyPlayer
My main beef with the whole crapstorm they’ve created, omitting their dev’s foot in mouth fiasco a few months ago.  Is if this DLC is so great, and according to them it is.  Why not give me another season pass so I don’t feel nickel and dimed to death? I mean I can scoop up all 3 DLC, and the original game for $60, but to purchase it solo as a long time player it costs me $40?!  It’s only $20 so maybe I’m a stingy old hat, but I truly feel like they’ve just extended a big eff’ you to all the long time players.  All in I’d be at $140 to purchase the new DLC, and the new kids can scoop it up for $60…  Yes there is a cost to getting stuff first, but that said they assumed I’d pay more than I feel its worth.

To officially reply to Jack, I think you hit the nail on the head.  Anyone who has been playing this game for some time is getting a raid, and a strike or 2 for $40…. Simply not worth the time anymore IMHO.  Not to mention if they follow suit with the way they “integrated” the Prison of Elders you’re going to be zooming passed the same scenery you’ve been playing through for 2 years for much of this “new” story…

Estranged
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Estranged

i_am_very_smart_and Estranged

Estranged
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Estranged

Nope, frogs on the 18th. Is amazing how people just straight up lie online and how everyone takes it as truth.

Estranged
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Estranged

dramatic improvements, read patch notes

Dorkish
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Dorkish

Estranged Dorkish 
from what i heard the raid isn’t shipping with the new DLC it’ll come latter  but agin it’s a non issue since there is still no PC port and Doom will be out before then and no one on the PC side will ever be interested in buying Destiny after that

Estranged
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Estranged

Jack Pipsam DestinyPlayer Not their problem you rushed through the content.  

What controversies?  

Shoulda, woulda, coulda.  Happy I don’t live my life looking at the past or I wouldn’t get a damn thing accomplished.

Estranged
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Estranged

Bannex19 Nah, this isnt like PC folks testing ESO for us on the console.

Estranged
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Estranged

Nordavind That is the console way.

Estranged
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Estranged

Dorkish what mess?  A raid comes on the 18th.

Estranged
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Estranged

i_am_very_smart_and It is not the same thing, but people won’t bother reading the details

PizzaDoh
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PizzaDoh

PurpleCopper Why?

2 years isn’t going to bring about any crazy graphical improvements or anything they couldn’t have put in Taken King.

PurpleCopper
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PurpleCopper

Well shit, I’d have preferred a Destiny 2.

Dorkish
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Dorkish

what a frikin mess and still no PC port oh well no longer even interested in buying this crap guess they are stuck with sticking consul players with cheap over priced DLC’s who know they might actually even give them a real Raid next year for another $80 :)

Jack Pipsam
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Jack Pipsam

karmamule It’s part of Destiny now.
Even if you don’t have Taken King, it will change for all players via update.

wolfyseyes
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wolfyseyes

Be…cause…a new account = invalidated opinion? Especially considering your response quite literally illustrated his or her point.

karmamule
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karmamule

Just curious, is the replacement of the Dinklebot voice part of 2.0 or the Taken King?

Sigbjorn
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Sigbjorn

Bungie I’d probably learning what MMO devs have learned: it’s really difficult to pump out sequels expansions AND regular content updates at the same time.

Nordavind
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Nordavind

Why would they have a plan to make a new game like this every 2 years opposed to expand it? That makes no sense to me.
Anyway, ALL HAIL THE HYBRID GAMER RACE! Dusty old pure-breeds are dying.

Jack Pipsam
Guest
Jack Pipsam

DestinyPlayer Jack Pipsam I am taking it from a user called “DestinyPlayer” with only one post and no picture I assume you made the account just to respond to me.
I am flattered.
Destiny launched with screw-all content. I was able to beat the main story content within a couple days solo.
Raids were fun for a little while once they they launched them later, but that ran dry as they lack the personality to keep going back and find them enjoyable.
The first DLC was horribly overpriced for what it is and felt like it should have been there from the first day (hence why I think it should have launched as it is now with Taken King, as then I think it would have had enough content).
The second DLC was decent enough, but nothing to write home about.
Destiny can be a fun game, but for most of its life it was a grindy slog with lacked any personality or charm from Halo.
The extra content and revamped systems presented as the Taken King package as whole I will stand by as thinking that is how they should have launched that game a year ago.

actionist
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actionist

You know, Destiny is actually quite good. It lacks the humor of the Borderlands franchise, but its a satisfying FPS with a fair amount of RPG.

Belcross
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Belcross

PC release, now please.

DestinyPlayer
Guest
DestinyPlayer

Jack Pipsam This must be the most polished and balanced “beta” ever.
Sure. They should have launched Destiny as it will be, until you find inherent fault in what you told them to do. Then they’re just “beta testing” your dream patch.
There’s nothing that will make Destiny a fun thing for you, so stop telling them what to do when you don’t even provide a lick of originality to your own context.

Bannex19
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Bannex19

Ty console plebs for beta testing this game for your pc overlords

Jack Pipsam
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Jack Pipsam

Heh, well the last year of Destiny has basically been one big beta as far as I am concerned.
Taken King and all its content is how Destiny should have launched IMO.
That said, with the 20 gig patch, I most likely won’t play the game again.

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