ArcheAge patches in Heroes Awaken, reveals server merge compensation

As of the writing of this post, ArcheAge players are twiddling their thumbs during a two-day period of downtime during which several of the game’s servers are being merged and the Heroes Awaken 2.0 update is being installed. There’s understandable curiosity and apprehension over what the game will look like when ArcheAge comes back online tomorrow and a new land rush ensues on affected shards.

Trion Worlds is attempting to put some positive spin on the merges with the details of several different types of compensation packs, including one that will go out to any player who logs in during the next month and others that will be distributed to players who lost land or a castle.

Comments on the compensation package forum thread show widespread confusion and disapproval over the studio’s actions, including not informing players in advance that they would be losing their security (tax certificate) deposits.

One player remarked that the destruction hurt her personally: “I am happy to pay and help support the game I love so much, but this is not right. I cried knowing all our hard work is being demolished. I cried having to empty all my homes I had worked so hard on, cried watching my last sunset with my love in Enla.”

Here’s what else is in the patch:

Hero system – Up to 9 players per faction are elected as Hero by other players. Heroes are able to don a special cloak, have unique VFX, summon allies to their side and bolster the strength of their realm mates in combat. In major cities, Heroes also have their own council building.
Enhanced Guild System – Guilds have undergone significant improvements and will now be able to advance through many tiers of progression, unlocking powerful bonuses and abilities, as well as advance through expeditions, a system of events to complete. Guilds will also be able to declare war on opposition guilds and engage in battle anywhere in the world through the Guild Dominion system, including peaceful areas.
Housing Specializations – Medium and large size houses can now be upgraded to specialize in ArcheAge’s proficiency (crafting) system. Houses will undergo an upgrade to all-new visual models and contain workbenches, special livestock & planting areas, and other bonuses.
Diamond Shore Reborn – Diamond Shores has undergone a huge update with all-new events. Players will be able to help erect their faction’s fortress to gain a foothold in the zone and repel a deadly dwarven invasion. A new housing areas has become available and the revamped zone will be the battleground for many Hero vs Hero battles.
Hero’s Welcome Event – Existing players and returning players will be eligible for amazing rewards through the Hero’s Welcome event including unique titles, rare treasure chests, and the Royal Griffon mount – only the second flying mount that has released in ArcheAge.

Source: Official forums, YouTube, press release. Thanks to Kinya for the tip!
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Zariarn
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Zariarn

ThorDarkthrone Zariarn UO is very unique that its still holding up after all these years.  However, it’s true that the norm is that MMOs do lose popularity overtime and mergers have to happen.  If you look at all the original big MMOs, DAoC, EQ, AC, and even WoW all have had mergers.  It’s a part of life for a MMO.

I don’t have an apathetic tone.  I have a realistic view on things.  I was simply asking a legitimate question to what people think would be the best solution for mergers when housing and land is an issue.

Dr_Sweers
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Dr_Sweers

Qarran Dr_Sweers At least this time Trion shut the servers down rather than allowing those  fortunate enough to log in continue about their business, snatching up all of the land.  3 hour rain delay…hopefully, Trion can get things going tonight.

Qarran
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Qarran

Dr_Sweers  Ah, the Auroria debacle revisited.  Wow… you think they would learn to prepare.  Why were they down for a couple of days then?  

Sad… really sad.

MinionDave
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MinionDave

Dr_Sweers  I think a lot of it is because of people from other servers trying to cash in on the compensation packages but mostly I think Trion just tried to do to much and failed….. again

Dr_Sweers
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Dr_Sweers

I will say, I am slightly surprised by today.  Slightly.  I really didn’t think there were enough interested players on the lower pop servers to cause such a stink.

MinionDave
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MinionDave

LOL oh my it seems Trion have stuffed up again how not suprising this is .

Dr_Sweers
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Dr_Sweers

agreygamer Dr_Sweers yep yep:)  I was able to get in to throw down a few plots prior to servers/forums going down:)

agreygamer
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agreygamer

Dr_Sweers Not at all unexpected, given that this is Try-none!!

Dr_Sweers
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Dr_Sweers

Wellllllpppppp!  A good number of the AA faithful are trying to get into the “(de)evolved servers” since 1PM PST startup.  Can’t get in.  Stuck on a ever repeating cinematic loop with no audio:)  Word has it there are people who were able to get in and have already put down housing/crows.  LOL.  What a joke.  I think this is finally it for me and AA.

MetaDune
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MetaDune

Nah I’m not speaking for the majority just if you look at all the complaining for just open world housing, it tend not to be positive.
I think the best solution is to have both. Aion have both open and instance and that setup has the least complaints I seen in any game housing wise

ThorDarkthrone
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ThorDarkthrone

MetaDune ThorDarkthrone 

Right.. once again you speak for the majority of gamers? Your their voice huh? Some of the most popular games in the world, with tens of millions of players have FFA loots sytems, and open world housing. Minecraft, Terraria, Dark Souls. Just because MMO developers have been slow to make advances in the genre is no reason to shun modern gaming conventions. As for gamers wanting competition… Either you are simply clueless and willfully ignorant of the community in which you claim to be a part of, or like I said earlier, your just simple. And thats ok too.

MetaDune
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MetaDune

ThorDarkthrone MetaDune O well, you can keep complaining about it but the majority of gamers want instance housing since its cheaper and no competition for it and there’s nothing you or I can do anything about besides play an indie game that have it

ThorDarkthrone
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ThorDarkthrone

Zariarn 

Simply not true. Ultima Online has been around for 18 years, Has had the same 15 servers and has never had a server merge or closure, They have open world housing, I’ve had the same house on the same plot of land on the Pacific server for the past 13 years.

Your apathetic tone is exactly why companies consistently treat their customers like dirt, and those same customers will defend the practice… shit, kids reminds me of the way Americans treat our government now that I think about it… creepy.

ThorDarkthrone
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ThorDarkthrone

MetaDune

Speak for yourself. No one wants open housing or FFA loot? I think you live in a weird little bubble. That makes sense considering you want to play in a instanced MMO world. 

But there are millions of gamers out there looking for so much more then the typical garbage MMOs have been giving us for the past ten years. Just because Archage failed miserably at pretty much everything isnt a reason to throw out all the good ideas. So go play all the endless themepark instance MMOs that exist. But dont act like you speak for all of us who have enjoyed MMORPGs for the past 18 years. It makes you look simple.

MetaDune
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MetaDune

Perfect Hero MetaDune Bluetouchpaper That’s fine, just saying that’s how things are going and you’re going to see more instanced housing in games. 

Look at FF14, game is great but the small vocal minority hates the game because of open housing there

Perfect Hero
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Perfect Hero

Zariarn I would have doubled land availability. Then I would look at why some land is more valuable than other land and work on boosting the value of less popular land.

Perfect Hero
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Perfect Hero

MetaDune Perfect Hero Bluetouchpaper Then go play your instanced game that has no meaning. Leave me out of it because I clearly don’t want worthless instanced housing.

MetaDune
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MetaDune

Perfect Hero Bluetouchpaper After this, no one wants open world housing anymore. It’s like the old school death penalty where you die you lose your equipment, no one wants that

Perfect Hero
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Perfect Hero

Bluetouchpaper Instanced housing is such a joke. Id rather lose a house to a merger any day than to have my house locked away in a private instance or for some other guy to walk up and own clone #872 of the same house that I own.

Bluetouchpaper
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Bluetouchpaper

Given server mergers are nearly always inevitable it was incredibly short sighted to have open world housing in the way they did . Had the housing been instanced they would not be upsetting paying customers in the way they are now doing . I feel sorry for people who put so much work into their virtual property only to have it snatched away from them .

MinionDave
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MinionDave

Im sure the Housing Specializations will be a great help to the many many paying customers who are about to loose their houses and land plots let alone the people about to loose their character names and all the progress they have made setting themselves up in game , as for the so called compensation its a joke , pixels worth nothing and they still can’t give their paying customers a proper compensation package .
Archeage is a great game unfortunately Trion is a dishonest company killing the game .

Sunfyre
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Sunfyre

Ceder Sunfyre I guess… I mean it just taught me to do my research on a game instead of rolling the dice with “founder packs” from Korean MMOs that are a few years old.

Sunfyre
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Sunfyre

I didn’t hate the game, I just thought it was boring. I made decent progress in two months just living off of the credits that came with alpha access and the several plots of land I owned. The problem with it was nothing was at stake in the game, therefore, it was extremely hard to stay invested. I felt the combat was clunky therefore I wasn’t interested in PvP. The PvE dungeon that was around when I played was laughably broken so PvE was out. Farming is inferior to the game I was playing on downtime, Harvest Moon. I had a great guild but I thought that there was just nothing to do for myself that is interesting enough so I left. The game being torn apart by hacks was just icing on the cake.

Zariarn
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Zariarn

Ket_Viliano Zariarn Walah loxenfox I guess I’ve yet to see any of those problems.  But it’s also not my primary MMO either.

Ket_Viliano
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Ket_Viliano

Zariarn Walah loxenfox  The game had severe problems, from house haxing, to botting, P2W writ large in the crafting RNG and PvP specific defense stat. The game had potential, but the issues needed to be worked out way in advance of any release.

Hurbster
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Hurbster

SixCentsOfHumor Yes, a thousand times yes !

Ceder
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Ceder

Sunfyre  The best thing to come of all of this is that more and more people are wary of Trion and will certainly make sure to pass that along to others.

Ceder
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Ceder

http://forums.archeagegame.com/showthread.php?226496-Evolution-Compensation-Packages-amp-Hero-s-Welcome-Information&p=1945355&viewfull=1#post1945355 that the destruction hurt her personally: “I am happy to pay and help support the game I love so much, but this is not right. I cried knowing all our hard work is being demolished. I cried having to empty all my homes I had worked so hard on, cried watching my last sunset with my love in Enla.”

They burn em and they still are happy to pay.  That’s the epitome of cool-aid drinking.

DaemonHardrod
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DaemonHardrod

AA forums are always a fun read for 5-10 minutes of wasted time.

MetaDune
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MetaDune

Zariarn Eliandal Damn if you do, damn if you don’t, probably best to just wait it out a few months and avoid a lot of these merges

JimGriffiths
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JimGriffiths

Here is the new trailer for ArcheAge  https://youtu.be/cUl0KcZ_hBU

squidgod2000
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squidgod2000

I know I’ll get flamed for this, but this game would have been better as a pure PvE game. It wouldn’t have been a very good PvE game, but it would have been better.

enamelizer
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enamelizer

Dandurin cursedseishi Spot on. Land ownership quickly became a money loser. Once I started really getting into maximizing my labor use I found that after paying taxes on my farms and spending labor farming, land ownership decreased my profits vs buying raw goods.

That being said, I was very attached to my land as I had spent a lot of time and energy acquiring it. It kept me in the game months longer than I would have stayed if I didn’t have land. Letting it expire was the toughest part of leaving AA.

Necromonger
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Necromonger

loxenfox Same feelings here…..

Dahuta server were many prestige guilds wanted to duke it out on land and sea.

Got my wife aboard as she would love to own a plot and do traderuns / farming.

It started out almost perfectly minus the land rush were our locations were gone before we could reach them, but still we managed to get 3 large farms in a straight line.

The grind began for gearing up and testing our “zerg” tactics whenever we could against Dahuta’s finest guilds.

Many awesome battles we had then the Auroria Patch came and from there on the game just became a cancer :(

Exploits, Cheats, Pay to Win, more exploits and it never stopped, even a few guys in our guild were exploiting like no tomorow and never received a ban, but were kicked out of the guild.

How such a epic mmo turned into a shamefull cashgrab is beyond a waiste….
XLGames and Trion both murdered a mmo that could have been fun to play for years on end if stuff was tested before getting released on a live server with such devestating effects…

The hardest part was knowing my wife and i would lose the precious land we attained, and the disapointment we had when we left the game due to the insane abuse of exploits and pay to win mechanics for the big wales.

If only a competend studio would have taken their time to release this mmo it could have been a mammoth in all the trash mmo’s out there.
Not a single mmo has cought my attention since then :(

Dandurin
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Dandurin

ColdinT
Everyone will still be able to have houses, they might just lose the view they had.

Dandurin
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Dandurin

ColdinT zoward
Ironically, land ownership has very little impact on profits.

Most players use all their labor points and it’s difficult to farm profitably beyond your natural LP regen rate, as the game has a player-driven supplemental labor market.  (ie, if there were a super-profitable way to spend excess labor, people would be charging you more for the excess labor item)

That said, some spots are better than others because of more lucrative larder runs or convenient coastal ship loading.  But the advantages are pretty minor in the big picture.

Dandurin
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Dandurin

cursedseishi
Actually, owning land hasn’t been much of an advantage since the first couple months of the game.

This is because the cost of production is tied to the labor points it consumes (as labor is one thing that most players cap out.)

Therefore it’s often equally if not more profitable to purchase trade pack materials in the Auction House than to grow them yourself.  It’s the transportation of the trade packs that actually produce the profit (and even then you have to be selective about which runs you do).

jmerriex
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jmerriex

Zariarn Personally, I would have limited the land ownership on the destination servers to 2 plots per account and 1 additional plot for Guild Leaders. Told players IN ADVANCE that those who do not uproot plots over that limit will have their plots limited randomly (though we’d probably just use the oldest two). The same rules would apply to those joining the server. Then, after the merge, I’d disable dropping plots in Diamond Shores for about a week, just in case some people have issues transferring. Of course, announcing this well in advance as well as announcing when you can claim land there. Finally, remove the restrictions and allow land rush to begin.
Now, that may be a lot more technical than possible. I have no idea how their land dbs are set up. And the above may not be even remotely possible.  
An alternative that would have been just as good (and something I know they can do) would be notifying all players that all plots in 50+ zones would be removed (on the destination servers). Refund each player the security deposit of each plot removed and give them the same compensation package, just like you would if they had merged over. Then let the land rush begin.
Not giving a the tax back sucks. Telling half the player base that they’re basically SOL, sucks. The only right move they did here was opening a new server per region. I bet they’ll see many players who are SOL from the land join that server instead. It will probably be VERY profitable for them. I know I left back in October of last year after the whole Land Rush debacle and am coming back for the new server – all while contemplating how I’m going to be spending $200+ this weekend on the game. I have at least 3 friends who are in the same boat.

Zariarn
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Zariarn

Server merges are inevitable in any MMO(unless it has a mega server.)  Eventually all MMOs grow stale and players move on.  They dwindle down the servers so that they don’t appear empty.  I remember going through this with my beloved Dark Age of Camelot.  LOTRO and Everquest 2 are experiencing the same fate.  I believe personally, LOTRO will benefit a lot from their mergers.
With that in mind, what do you suggest is the best solution for land and housing in a server merge?  What would you have done if you were in TRION/XL’s shoes in dealing with the merger?   How would you have settle the housing land issue?
No, I’m not trolling, lol.

JimGriffiths
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JimGriffiths

The biggest problem I see will be the Hero System.

Zariarn
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Zariarn

Walah loxenfox 
You said…
“I’m also not sure if the things people complained about actually
affected their fun, or if they were so worried about what some were
doing in the game that it created some imaginary game halting experience
in their minds.”
I couldn’t have said it better myself.  I’ve always felt this way.  I’m almost certain that 95% of the ArcheAge hate is bandwagon generated.  Sure there’s some problems but nothing as game breaking or any different than many other MMOs.
Server merges…..yah.  That does suck.  You either complain that there’s not any players, or complain that the servers got merged.  LOTRO and Everquest 2 are about to experience the same problem.  Dang if they do, Dang if they don’t

Zariarn
Guest
Zariarn

Eliandal This is spot on.  I agree.  I don’t feel sympathy due to all the “make new servers” chanting that was filling the forums.  People didn’t listen when we and TRION warned them of adding to many servers.  Yes, even TRION mentioned the problems of adding to many.  Too bad they caved or else we wouldn’t be in this boat.
Nevertheless, I like my new server already.  After talking in the chat channels and meeting new people, it appears to me that the in-game community doesn’t mirror their forums.  Hopefully the trolls will be the first to go on all servers.

Oskiee
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Oskiee

Qarran We’ll see, but the game wont be “dead” until at least 6 months from now. give a chance for Trion to figure out no one is logging in anymore, and those new servers to have to be merged.

Qarran
Guest
Qarran

I feel like I’m watching an episode of ER where the docs and nurses lose their patients because they can’t figure out how to place I.V.s.  

I’m calling it.  Time of death: 9/10/15 2:42 pm.  Roll the credits.

Damonvile
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Damonvile

As someone that doesn’t play and never has I feel I should be outraged at all this because that is what you do when you’re on the internet.

Armsbend
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Armsbend

It is hard to pick one favorite part of this article.

Eliandal
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Eliandal

I’m having trouble feeling sympathy because of the merge!  A vocal subset of players argued against new servers, pointing out that this would eventually happen.  We were loudly criticized on the boards for our views, and Trion, or XL, or both, caved to the people demanding more servers.  This is the result.  Could it have been handled better?  I don’t know – there hasn’t been a game quite like ArcheAge before.  Is the compensation adequate?  Again, I don’t know.  My server (one of the originals) isn’t merging, and I refuse to get drawn into the screaming that goes on on the forums.

  I know Celestrata is trying – however pretty much EVERYTHING they do has XL’s hands in it (and please, I know there will be comments – just don’t…I’ve been involved in gaming online for 27 years now…it’s not bragging when I say I know people) right down to yes, the compensation packages.

  The rest…?  We’ll see what happens when the servers come up :D

Walah
Guest
Walah

loxenfox 
Trion always has a trying first year with their games.
That being said, I’m also not sure if the things people complained about actually affected their fun, or if they were so worried about what some were doing in the game that it created some imaginary game halting experience in their minds. 
I never dabbled in the cash shop much, and the early botters and such didn’t really affect what I was trying to do enough to stop my fun…but that’s just my experience. The good definitely outweighed the bad from my experience. The customization, inviting world, action, etc…wasn’t changed from any of that.  The homes have to go though, it’s a server merge.

loxenfox
Guest
loxenfox

When Archeage first came out I snagged some beautiful spots. I put houses down, I worked hard to make those little patches of land my home. The spot was in a great zone, right near a hub, but on a strip without crowding. It was perfect in every way.

The game though… worst community ever. The scams were huge. The cheating off the charts. The “whales”, the p2win, the blatant manipulation of gamers via the cash shop (from RNG boxes with stupid low win ratios to those thunderstruck trees), so many e-thugs and ruffians. Horrible experiences left and right.

But I stuck with it for 2 months I think… because I loved my house. I couldn’t lose that spot. I was so utterly manipulated right in the feels. It was my home, and leaving meant it was going to disappear. I left the game with a very heavy heart, but I still left. The horrible things outweighed the good and I was not happy to be there.

Fast forward to today where they are wiping everything. If I had stuck it out this long, I would have been so… irreconcilably pissed off.  But that is the MMO industry in a nutshell. Zero accountability. The players suffer, and a little more of your time on this green earth is lost forever.  I am very sorry for your losses. To everyone who’s home is disappearing: This should not happen.

cursedseishi
Guest
cursedseishi

“Lost your house? Here’s a title and some tokens to splurge in our cash shop with, have fun!”
… I don’t think that exactly makes up for losing something in a game that is decidedly designed around owning said thing to have a major advantage within it. The game needs a MAJOR amount of transparency when handling these sorts of things. If it affects the player base in such a massive way, Trion owes it to them at the very least to be trasparent.

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