The Daily Grind: Are MMOTCGs really MMOs?

    
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[AL:HEX]We’re coming down to the last few Kickstarter-submitted Daily Grind questions, and I admit I’ve been sitting on this particular one a while because MMOTCGs aren’t my personal passion. Donor Chocmaw posed this question:

Have you checked out HEX TCG and what do you think about it?

HEX was originally pitched as the first true MMOTCG as opposed to an online TCG. In fact, I remember getting its first embargoed press release a month or so before Hearthstone was announced and took over the entire world as only Blizzard can do. Unlike Hearthstone, which doesn’t even properly have chat, let alone MMORPG content, HEX’s design plan called for character customization, co-op PvE raiding, an auction house, and guilds and guild banks.

HEX’s MMO bits are for the most part still in development, and the game has pushed out card packs and stress test weekends in spite of a lingering lawsuit. Still, it makes me wonder about the MMOTCG genre and the way online TCGs strive for the label. Have you played HEX? Do you think that, as pitched, it deserves the MMO or MMOTCG title? Are there any MMOTCGs that truly do? Are we just being snobs about cards? And are they really MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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