Massively OP Podcast Episode 32: WildStumble

WildStar’s free-to-play launch began this past week, and Justin and Bree are in the thick of this wild and woolly mess. On today’s show, they talk about what could’ve been done differently, the upcoming demise of an MMO that nobody played, and a controversial SWTOR feature that’s coming with the expansion.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

37 Comments on "Massively OP Podcast Episode 32: WildStumble"

  Subscribe  
newest oldest most liked
Subscribe to:
breetoplay
Guest
breetoplay

Serrenity Because I know you will appreciate it:


<3

Space_Ghostal
Guest
Space_Ghostal

What guild are you playing in Justin? Winch faction are you and the massively peeps on? I am looking for a established Exile guild.

flatline4400
Guest
flatline4400

Level scaling completely defeats the point of levels, and removes a big part of immersion.  Having your ass handed to you by mobs you have no business trying to tackle is part of being in an actual game world.  Similarly, what’s the point of levelling up if the challenge factor never changes?  Where’s the sense of progression and power when you can’t go back and just squash old enemies that used to squash you, or when you could stroll through a lowbie dungeon that used to kick your ass and teach all those monsters who the real boss is?
You lose all of that.  Not to mention that it’s just a huge crutch for artifically prolonging the time people will spend playing your content.  Also, good content scales not just in terms of hit points and such, but mob abilities, tactics, placement, etc.  You can’t just throw in a few equations and hope it works, at least, not well.
I detest level scaling.  I feel no sense of progression dealing with systems like that.  I was not a fan of it in GW2, but at least it was there from the get go, and you knew what you were getting when you bought the box.  A big change like this in a now established game like SWTOR should be optional at the VERY least.

Needmoreloot
Guest
Needmoreloot

There’s plenty of reason to dislike “level sync” as a concept let alone experiencing it. Rubber banding would 100% be a nail in the coffin if I still played. Before we push me into the outlier bag I will admit recent temptation [after watching so much MJ & Larry] to go back & if the dongle still worked without calling on a phone to sort it out I probably would have by now.

Level sync is once again a failure of their content design, and more a way to penalise the acquisition of wealth. With housing (a huge money sink) requiring millions of credits to deck out your swag pads its understandable rofalstomps are needed, likewise soloable content is tough enough to crawl through, grinding for more XP (yeah I’m bad at mmo’s) let alone gold sinks. GW2 rubber banding really put me off exploring zones I’ve never visited, and pushed me to stay in my corner then push to level 80 in as linear fashion as possible.

As ever great MOPOD and glad the UO is still working out for ya bree, hopefully some games for you in the release future! o/

plynky12
Guest
plynky12

Don’t quite get the “farming money” argument for all the crying. Surely a single level 60 daily gets you much more money than farming low level shit for hours on end. Endgame dailies give out stupid amounts of money compared with piddling about on low level planets.

I think it’s just that people really, really don’t like change.

plynky12
Guest
plynky12

Apple Cider? Bleuuugh. Where I come from cider is booze. :)

Siphaed
Guest
Siphaed

Zulika_Mi_Nam 
Developers treat housing like it’s a niche thing that isn’t all too important to players; and they couldn’t be more wrong.   What was one comment from the developers of Wildstar about their game “we’d see tons of players getting to level 14 and just stopping there because they’ve unlocked their housing plot”. Ya, it was that big of a deal.       So to ask those who enjoy that kind of feature to “subsidize everyone else’s free ride”, as Bree put it, is incredibly callous and cheap at best.  

I would have gotten into Ark, but after trying it for the free weekend I found that the optimization is just not there and had to do very low settings (exact opposite of other games I have maxed out with effect and graphics mods on too).   Plus add the weight that GW2’s HoT is coming soon -with holiday events too- and there’s just no time to sink heavily into Ark.   On the positive side,  HoT’s Guild Halls are package included and don’t cost $500 each ;p.

Siphaed
Guest
Siphaed

breetoplay Siphaed 
No, thank you for casting said question to host a limelight on the things.
And yes, you can call me “Sif” (just not “Sip”).   The real pronunciation of my pseudonym is “Syfe-aid”.

Enikuo
Guest
Enikuo

BKone Enikuo As in, he quickly and seemingly unconsciously corrected to avoid the sexual inuendo, like auto-correct. Better?
Sorry, I just typed up a quick comment after enjoying the show and didn’t run it by my comment editor first.

Serrenity
Guest
Serrenity

Re: launch ‘woes’ 

Just a moment of perspective (a la Louis C.K.) 

You are playing a game, with virtually no delay with thousands of people all across the world simultaneously.  You are interacting with them in this space that simultaneously exists, and doesn’t exists (and if you think about the metaphysical implications of it for too long, your head starts to hurt), on a machine that has a technical prowess completely and utterly unfathomed 30 years ago.  The machines enabling all of this are handling millions of interactions, in a specific order, correcting for latency, communicating to a central machine, communicating out to other players and back to the initiating player, all without any noticeable lag. .  

The modern MMO is a mindboggling wonder of technological achievement.  

inb4 I get slammed for … reasons