Asta kicks off its first beta test in the West

Will Asta be a success here after its poor fate in its native land? It’s too early to say, but you can start making that decision for yourself. The game’s first beta starts today, running until Tuesday, November 10th. And it’s open, too; all players with an active Webzen account can sign up and download the game to start playing and seeing what the game’s all about.

If you’d rather have some idea of what the game’s about before you start playing, the game is based heavily on Eastern mythology and the battle between two factions, the Asu and the Ora. Players have access to talent trees for the game’s five classes, along with the Divine Spirit system to further specialize character attributes and abilities. Check out a trailer for the game and some artwork just below, and if you want to see what the deal is, jump into the test.

Source: Webzen press release
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34 Comments on "Asta kicks off its first beta test in the West"

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Silverlock
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Silverlock

I can’t try it because my Webzen account is locked for some reason. I can reset the password but they wont let me in and they wont say why not.

ClassicCrime
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ClassicCrime

Played it for a while today. I don’t think it’ll be hugely successful here, but it’s definitely polished. It handles wonderfully.

Translation really needs some work though. Hopefully they’ll get that fixed before launch or that alone will kill it imo

CloakingDonkey
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CloakingDonkey

Quest based single player leveling?

Bazgrim
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Bazgrim

All these years and massively still doesn’t post links to anything other than their own articles.

MetaDune
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MetaDune

Sorry forgot where I was posting at.

Xijit
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Xijit

Hounddog74 Perfect Hero 
So long as the cash shop isn’t too bad, it should stick around for a while … it takes a major stinker like Archlord 2 for Webzen to close down a game that isn’t 10 years old.

I mean, it will tank majorly with the US audience, but EU and BR will keep it alive.

now that I think about it, I am just going to make my characters on the EU server when it hits open beta. I cut my MMO teeth on the Codemasters games (back when they were trying to do MMOs) so I am more comfortable with the international player base even if the US server doesn’t turn into a ghost town.

Xijit
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Xijit

MetaDune 
Hush, speak not logic.

Hounddog74
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Hounddog74

Perfect Hero

It’s good to know that all you need to do is watch a couple of compressed videos to have this game all figured out, congratulations!

The game actually looks great graphically, btw, both in terms of art style and fidelity, so I dunno what potato you were watching these videos on but you couldn’t be more wrong. As for what it brings to the genre, how exactly do you know? Please link to me the video that shows all the features of this game, because I’ve been looking for one and all I can find are dubbed videos from Korea that I don’t understand. And in this video it clearly shows mounts that look like they do in every other MMO, clearly not floating above the ground. https://www.youtube.com/watch?v=WvzhrHlHsyU

I honestly hate defending what will actually probably turn out to be a failed game that isn’t that good, but it annoys me when people criticize and berate things when they have no knowledge of them whatsoever. I’ve actually been playing the game to get my impressions and outside of localization issues, and the usual beta stuff like names being way too large, etc, it’s actually been pretty decent to play, and at 4k resolution it’s nothing short of beautiful to look at and runs great to boot.

MetaDune
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MetaDune

How many western mmo does subs? Not many. Anyways the publisher in KR is moving to mobile so dropping all its pc games

DugFromTheEarth
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DugFromTheEarth

nuallo DugFromTheEarth Wait… you are comparing an expansion for ANY game (and specifically WoW) to the mass amounts of mmo clones produced in the asian game market?

Last I checked, a good majority of expansions for western mmos, try to spice up the game by adding all sorts of new and unique elements to the game. (sometimes good, sometimes bad.) Most recent examples of this are the Swtor expansion and the Guild Wars 2 expansion. Both make some serious core element changes to the game, and change things up quite a bit from what players were used to. 

Then you have games like Asta, which is in every aspect like every other asian mmo you have ever played all rolled into one. There is ZERO learning curve because its all been done before. These mmo companies have this mmo template that seems to be shared by most stuidos. One that they just slap on different graphics and then shove it out the door. Every so often you get one that tries to expand beyond this (such as archage) but the fact that the core of the game is still that “typical asian mmo template” usually ends up being the “Arm tied behind its back”

Asta is such a generic asian mmo that its a horrible bore to play, especially if you have put any amount of time into any past asian mmo.