Massively OP Podcast Episode 38: BlizzCon strikes back

What did you expect? Of course we’re going to be talking about BlizzCon on today’s show. While there were no major surprises, there’s certainly enough to chew on, especially in regard to Overwatch and World of Warcraft. Bree and Justin (but mostly Bree) have a lot to say about the convention and its reveals.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

23 Comments on "Massively OP Podcast Episode 38: BlizzCon strikes back"

  Subscribe  
newest oldest most liked
Subscribe to:
TadSaine
Guest
TadSaine

to add to my previous comment:  maybe you could add a section where you ask viewers to vote on which MMO they would like you to play.  i think that could be fun, and a great way to involve the audience.

TadSaine
Guest
TadSaine

this is one of my favorite podcasts.  i really love the show.  i do wish your ‘Adventures in MMOs’ segment featured a wider variety of games though.  seems like you guys play a lot of Marvel Heroes, Guild Wars 2, and Wildstar, but not much else.  i mean, as an MMO player i understand game addiction and all that, but i think for the sake of the podcast a bit more diversity would be nice.  

thank you for the great work you do.  …and nothing beats a good Bree rant, so keep ’em coming.  :)

rottenrotny
Guest
rottenrotny

Whole lot of Blizzard hate. Good to see unbiased reporting!

Zzzzzz.

ChristerLindqvist
Guest
ChristerLindqvist

As the others below i also  was abit supprised that Bree said the trailer for the movie looked bad. I mean its WETA workshop that did the armor and ILM that did the CGI. These are two of the biggest studios in the industry. They know their stuff. 

Take a look at the trailer again on youtube in 1080p and you see a big big difference compare to what we saw on that livestream. 
Am kinda chocked. after hearing their reactions. I talked to a handful of ppl i know that never even touched WoW but like fantasy and they really liked what they saw to varying degrees. 

To each is own ofc. But..yeah….it really dident look that bad. Nor that cheesy in comparison to like a lot of crap we get these days.

So while the movie might not be for you guys. And you might not like it. Sure :)
But saying it “looks” like crap is kinda unfair.(if you mean visually)

On the WoW classes. I can understand why they are changing the specs up a bit. Cause to counter what Bree said, no, they really havent felt different enough in a long way. Esp hunters. Marksman and Survival was kinda similar with the difference of one or two shots.
Compare that to now: One with pet as both are fighting in melee. Another spec is without any pet. And the third is all about the pet.
So yeah. big difference there.

PS: The “moses” kid is non other then Thrall, son of Durotan! ;)

shayneary
Guest
shayneary

It doesn’t sound like you guys are the target audience for the Warcraft movie :P

Zukkitude
Guest
Zukkitude

I think you are being completely ridiculous saying the trailer looked poor…. The CGI isn’t that bad.. Look at the Marvel films. The origin movies are always shit and in hindsight still look shit, yet people lap it up!
I actually think that the story in the Warcraft movie will be so much stronger that that of the Marvel / DC origin films.
I know that only time will tell but Bree is so jumping on the I hate blizzard bandwagon, this wasn’t rational journalism, it was two people bashing something because… Then referencing everything to Guild Wars… Sad times.

breetoplay
Guest
breetoplay

Esoteric Coyote breetoplay I suppose it doesn’t, just that it’s why D3 was basically shoved into a corner at BlizzCon. :( Next to Blizzard’s other games, it just doesn’t have the ongoing money-making abilities.
Wtb Diablo Online.

KenAddeh
Guest
KenAddeh

Dope_Danny Flimflamberge Animation Grad here – And yes, from my perspective, it does feel like its a humans minimal-CG vs Orcs maximum CG.
It’s pretty obvious that Orcs were the priority, as expected, since they are a big element of film. I also agree that the Humans+CGI elements looked below-current-standard VFX work. I can only hope this is still work-in progress. I know from friends that work in VFX and have worked with marvel films, they do throw some stuff in trailers that they eventually rework over and over again to get the desired look.
Unfortunately – the trailer wasn’t too gripping in general for me.

Dope_Danny
Guest
Dope_Danny

Flimflamberge Dope_Danny I don’t think its a case of “VFX FOREVER, CGI IS GARBAGE!” really, but this is Orcs vs Humans. With half the cast going to be CGI its no question “make the orcs look good” was top priority, i mean thats obvious right?

But sometimes on a production time and priorities can snowball and some stuff takes precedent. So i can understand the rest looking not so hot with reasonable cause.

But that doesnt stop some sections looking like Dragonball Evolution y’know?

Esoteric Coyote
Guest
Esoteric Coyote

breetoplay Esoteric Coyote Botting was, and probably still is, a huge problem in D3, so I don’t really think the RMAH was a good idea.  On paper it sounds awesome, in practice less so.  I loved the idea of being able to sell stuff for real money, but playing it back then, all I did was spend all my gold just trying to get cheap upgrades because I only got a few drops that were ever good.  If they brought back a system like that, I’d want an option to opt out and stick with the better rewards we got after the death of RMAH.  It actually feels rewarding to play.
I’m not even sure if game like D3 needed to have monetization.  DLC and Expansion packs worked fine for it’s predecessors and other games, why not D3?