Massively OP Podcast Episode 42: Starstruck

As the podcast crew prepares to wrap up the year, there's still an avalanche of news with which to deal! On today's episode, Bree and Justin talk about Star Citizen's milestones, Devilian's launch, the debate around multiboxing, and more.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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14 Comments on "Massively OP Podcast Episode 42: Starstruck"

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Vexia
Guest
Vexia

Hang in there, Bree! This time of year can be rough, but I think Massively OP is doing a great job. I'm really digging the Best of 2015 awards, and I can't wait to see all the fun categories.
You might also be proud to know that you've got me interested in checking out some OARPGs after listening to this episode. I guess I'll be re-downloading Glyph after all. :P

rottenrotny
Guest
rottenrotny

Just now listened to the 2nd half of the podcast and thanks for address my question. ((:

Enikuo
Guest
Enikuo

Oh, I have another question - you said that while things like the Star Citizen drama generates a lot of comments, it does not generate a lot of hits. So, what does generate a lot of hits? Particular games? Game announcements in general? I'm just curious.

Enikuo
Guest
Enikuo

Question - What was the Titan Quest nerf patch? Did they make the game easier? Or, make the classes less powerful? 
I used to focus on one game at a time, because I couldn't afford more than one game at a time on consoles and later because I just wasn't aware of that many games. Now I have a paralyzing amount of choices. But, MMO developers don't really cater to or consider my play style, so I roam between titles and enjoy the bits I like. I do kind of envy those players that have "the game" and get that really deep experience. I just don't know how much variety I'd be willing to trade for more depth if my dream MMO ever fell out of the sky...which is where it would have to come from, because no one is actually developing it.

Mosely
Guest
Mosely

Hey guys, I had a small critique with the shows as of late. I always look forward to hearing your opinions on the MMO news of the week but it seems lately that you two sort of gloss over topics with very little discussion or back and forth. On most of the topics in this week's show which I thought were important to talk about like Star Citizen and Landmark, Justin would bring up the topic and Bree would make a brief comment and then without really any discussion or back and forth at all Justin would just pause and say "Okay, on to the next topic". I personally think the show would be much more interesting if you guys could flesh out the topics a little more other than a brief statement as if you're reading just the headlines.

dantetifosi
Guest
dantetifosi

I had 4 accounts running in SWG at the same time.  Great times!  You could mess around with the ingame files that allowed you to run multiple instances on on PC, so all ya did was just tab over,lol.

Syppi
Guest
Syppi

Quincha I'm making good progress on it! The roof is by far the trickiest part, although it's also going to be tough doing the lettering.

Superbrak
Guest
Superbrak

Re: Monogaming vs. Multigaming

I have the opposite feeling that Bree described.I was a total monogamer until my main game (CoH) shut down. After that I don't have it in me to invest in any one title like I did there. So I've used Massively to check out lots of games out there. Now I've got several MMOs that I take for a spin when I feel like.

Still miss my main squeeze, but a guy's gotta play the field.

Zulika_Mi_Nam
Guest
Zulika_Mi_Nam

TIL - Justin sounds much better speaking into the part of the mic with the working bits & Bree was a multi-boxing meat exploiter !

paragonlostinspace
Guest
paragonlostinspace

Bree, you and Justin touched upon Multi-boxing or as we used to call it multi accounting back in the 1990s. Always one of those iffy pursuits as you both talked about in the podcast. I've always been against it in regards to playing mmorpgs or multi-player online rpgs as we used to call em back in the day. I felt that somehow violated the immersion and spirit of playing a multi-player online rpg. 

We used to have some pretty intense debates and arguments about the concept back then. I even lost a few online friends due to arguments over it. For the record they walked away, I didn't. I would have still considered them friends but they just couldn't handle my vocal criticism of the practice when I was asked. 

  Here's the thing, back then if you could actually pull off making it look like all the characters you were playing were active and interacting with others I for one was impressed and gave kudos when I saw it. That said, a majority were not of the caliber of the few who actually did make that attempt. Most are what you see today in a battleground, all on a robo looking script with triggers to each character to do X, W and Z depending on what your main character is doing. 

 It's disrupting for those who want to be in an immersive, living, breathing rpg based game world. Sure, you pay/paid for those secondary accounts and I recognise that, but you still have a responsibility to not be disruptive to the "other" paying customers and most were/are indeed disruptive. Numerous times I saw and experienced it myself. It was that disruption that made me decide that it was a bad thing for the genre over all back then.

 Since Blizzard, Trion or whichever game developer you throw out there doesn't really enforce their TOS policies on concepts of not being disruptive in an mmoRPG and recognise the RPG part of their being an mmoRPG, I no longer care one way or another about multiboxing or whatever you want to call it these days. Have at I say, you can't break the immersion anymore than the idiots trolling chat about real world politics, religion or bigoted attacks on others. I do my own thing and try not to get sucked into the morass. 

 Also now that pretty much mats are a joke and everything worth anything is BoP or something you have to spend some sort of tokens on that you earn from other means, I also don't even see the need/reason for multiboxing for that aspect these days. So that's why I pretty just enjoy watching a well done multi-boxing player who's running the varied scripts required to do it. Some shaman can be quite impressive as are Balance druids roaming in a pack of five in a battleground. Basically the days of having a care about it are long gone. :)

paragonlostinspace
Guest
paragonlostinspace

Grifter  When I listened to it last night I thought I woke my wife up I laughed so loud at that section.

Grifter
Guest
Grifter

Ha Ha  .. Justin Got Milked :)

Omedon
Guest
Omedon

I have to agree that, of all the "satellite" MMO options that could take a bit more of the limelight, I'd be down with more OARPGs.
Lost Ark next please!

agemyth
Guest
agemyth

Welcome back to Azeroth, Justin. The dragons missed you.

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