Flameseeker Chronicles: Guild Wars 2 predictions for 2016

2015 is coming to a close, and I’ve eaten my own bodyweight (and then some!) in festive treats, so it’s the perfect time to put my wishes for Guild Wars 2 in 2016 out there while I’m looking forward to the year ahead. With Heart of Thorns so freshly installed on our machines and an action-packed 2015, one prediction I can be sure will come true is that the coming year will see more reactive development, a very busy team at ArenaNet, and more content to fill out and continue on from the seeds sown in October, even if that content is divisive!

In this edition of Flameseeker Chronicles, I’ll make some predictions about what lies ahead for GW2 in 2016, most of which will be fairly standard speculation with the odd potential spoiler clearly marked throughout. I’d recommend skipping the hidden spoiler text entirely if you’re not through with the HoT and raiding storylines yet!

OK, so I’m cheating a wee bit here because we already know that most things on my list are definitely coming in some form or another, but the details for most are very light so far and my mind is in overdrive as I try to fill the gaps that have been left by ArenaNet’s very tightly sealed lips. I’ll outline what we know so far for each section before trying to piece it all together more specifically. We will have another state-of-play update from the man himself, Game Director Colin Johanson, next month, so we’ll know some of the answers soon enough!

gw2 wvw

WvW overhaul in Q1

What we know is coming

We have already been made aware that a significant WvW overhaul is coming in 2016 and that it will be preceded by a smaller update to the system that will hopefully be the first of many regular improvements to WvW. The update removes the automatic timed nature of upgrading to increase player activity, reduces the catapult cost by 10 supply to encourage strong offense, points per kill will be turned on, and the ability to revive comrades from defeated during combat is no more.

What I predict will come

I’m imagining more indirect supporting roles coming to WvW, much like we’ve seen in Stronghold. If ArenaNet manages to pull that off successfully, the backlash from moving PvP towards pro eSports might well be diminished since more casual PvPers, myself included, will feel more included. The dolyak based upgrading — and specifically players’ ability to prevent that from happening — is only the tip of the iceberg in terms of the potential WvW has for these supportive roles that allow players to get involved without being frontline ready. WvW will shift to a more GvG scenario, which would be a most welcome development that would really pave the way for formal guild alliances. I predict that the revamp will be with us in February-March.

gw2 raids

Raiding developments throughout the year

What we know is coming

We know that what we’ve seen so far is only the first raid wing of supposedly many and that the next wing will be with us fairly soon, perhaps as early as February? Back in the pre-HoT hype, the ArenaNet raid team thought that six raid wings per year could be feasible, so to hack that pace the next one would need to be ready fairly sharpish in the new year. I think that date could perhaps be problematic when we consider the WvW overhaul that I’m placing around the same time, so we’ll see!

What I predict will come

I want to see more mastery incorporation, and perhaps even some new masteries that are specific to raids. Reveal spoiler

I don’t want to spoil anything if you haven’t managed to follow along with the raid storyline, but I can say that I hope to see further development down the old road the team is treading in the story so far with the White Mantle coming back into the lore.
I’m hoping that there’ll be perhaps nine new bosses this year, which seems like enough to keep me occupied without making all of my gaming time about raiding. Gaps of about a quarter would suit between new releases to give us all time to digest them, so I predict that six wings won’t happen this year.

gw2 living world

No new expansion, but we will have Season 3!

What we know is coming

Okay, after the crazy train that was the HoT launch, I’m sure it’s safe to assume that 2016 will not see ArenaNet take on round two! We most definitely won’t have a new expansion to play with this year, and we already have been led to believe that much of 2016’s development will take the form of regular, smaller updates that are reactive and corrective in nature. I think this is the perfect way to go after a major content release, and I wrote about why back in my launch diary.

What I predict will come

I can see Season 3 of the Living Story coming our way just after a little more raid development happens, so perhaps around June in time for the summer holidays. “What’ll happen in the new Season?”, I hear you cry? Reveal spoiler

Well, I can’t answer that for sure, but after the HoT story, I imagine that we’ll need a new draconic threat and some answers after such an aprupt ending.
I know that I’ve been left with plenty of questions that need answering, so I’m presuming you’ve been too. I consider the expansion to be a story springboard that denotes a change of pace and ample opportunity for creative storytelling, so I hope 2016 doesn’t let me down. I would love to see a new zone gradually unveil itself throughout the latter half of the year with some of that story.

gw2 pvp

E-sports, e-sports, and more e-sports!

What we know is coming

Do I even need to go through this segment? We know that more competitive PvP is on the horizon, and despite a rocky start in terms of balance and not without its fair share of drama, Colin Johanson has dubbed the pro league experiment a relative success with over 400,000 unique viewers over the league week. In his own words:

Are we LoL? Hell no we’re not. But PvP has been steadily growing for the last two years and it keeps growing faster and faster. Rather than knock it, let’s all get behind it and root for it.

What I predict will come

You know what? To hell with it: I can totally get on board with something that doesn’t personally appeal to me as a player if it’s good for the game in general. If the pro league keeps eyes on GW2 then the team should capitalise on it with all the marketing and hype that can be thrown at it. I’m hoping that we’ll see more positivity surrounding the game’s foray into eSports in 2016, and I equally hope that a wide range of players are fulfilled by this push. I would love to see more events and bigger prizes that could perhaps attract professional multi-game competitive teams.

Over to you!

You’ve heard my opinions for quite long enough, fair reader: Now it’s over to you to see in 2016 with your own predictions. Be as general or specific as you like, but do let me know your thoughts. How did you think I’ve done with my ideas? I kept it deliberately quite light, but if you have any questions or would like clarification, just ask.

Tina Lauro has been playing Guild Wars 2 since it launched and now pens the long-running Flameseeker Chronicles column, which runs every other Wednesday and covers everything from GW2 guides and news to opinion pieces and dev diary breakdowns. If there’s a GW2 topic you’d love to see covered, drop a comment Tina’s way or mail her at tina@massivelyop.com.
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62 Comments on "Flameseeker Chronicles: Guild Wars 2 predictions for 2016"

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BringDaAmblamps
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BringDaAmblamps

squidgod2000 Great post.  I thought I was the only one feeling this way.  Needless to say, I barely play these days because of this.  GW2 turned out to be an absolute grind/farmfest to the max (this wouldn’t be as bad if there was actual substance to the game-to which there is very little to none).

adygeorge007
Guest
adygeorge007

Maybe they will make the damn pets playable? I left cause pets were running circles in PvP, heard it isn’t much better. Hope they fix the damn thing and let the pets hit and use spells when moving, just like players can.

BritoBruno
Guest
BritoBruno

By the way, there’s this tournament in gw2, playermade, which is a 1v1 with random traits.
I’m sure it’ll get to a point where’s more successful than GW2 ESL.

BritoBruno
Guest
BritoBruno

Oleg Chebeneev TheZebes WoW Arenas are purely pillar-humping, but denying that wow made a crapload of internet celebrities, like Swifty, Athene and Bajhera, is denying facts.
WoW pvp is a mess, but so is GW2 pvp. I don’t know what you guys are going on about here.

BritoBruno
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BritoBruno

Craywulf Dystopiq That’s from SAB release.

BritoBruno
Guest
BritoBruno

Bannex19 3 years of sword swinging.

BritoBruno
Guest
BritoBruno

Craywulf Quincha It’s not doom and gloom but it sure made GW2 look a lot more mediocre than it should be.

RiccardoTavano
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RiccardoTavano

Kalamari Do not know about guild missions, but surely more fractals would be pretty welcome :D But i still wonder how they will add them to the new “fixed map” fractals…mmmhh…substitute some ? or will they add them after rising the cap to 150 ? :s who knows.

Kenny A
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Kenny A

Kalamari Azerothian I think you really underestimate how fast people can devour content. In the past, didn’t they say that they weren’t expecting people to get to end-game so fast? (the endgame back then being the legendaries) which made them push out Ascended sooner than expected.

Kenny A
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Kenny A

Bannex19 …While stating: “I think we’re in a great place with GW2”

Oleg Chebeneev
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Oleg Chebeneev

TheZebes Oleg Chebeneev  Pretty sure you was destroyed in WoW arenas, got mad and went to more simple games where you can press 2 buttons and feel yourself a pro. I met such people before

confectionally
Guest
confectionally

I predict that the next story update will be as deeply unsatisfying as this last one was.  After raising so many questions in the LS lead up to HoT and then failing to answer 99% of them, I just don’t trust Arenanet’s writing team at all anymore.

Craywulf
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Craywulf

Quincha Lol you’re still talking about Colin! Youre reaching so far its comical. Dude I don’t see it falling apart at all. I see the same posters posting the same rhetoric, but the season didn’t stop, nothing has changed the show is still going on. There might’ve been some issues with some players and ESL but I don’t see ArenaNet stopping. So whatever you’re seeing, its not as soon and gloom as you want to paint it, especially in regards to your reading of Colin’s comments. You obviously have it in for him and your bias is ruining any credibility to this discussion. Seriously read your own post as if you had no knowledge of who Colin is. You come off really bad….almost as bad as the way you attack Colin.

Reign it in pal.

I am going let you have the last word of this debate, try not to waste it on another misreading of Colin’s comments.

Craywulf
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Craywulf

Quincha Once again you’re reading too much into it. Far too personal to lashing out to a game developer who’s job is to market the game. If he wants to say lets all sing Hakuna Matata to market a casual PvP game then let him. You’re not doing any favors by ignoring the obvious. This isn’t CS or LoL I am willing to bet Colin knows that. Do you know that? Do you realistically expect Colin to just say “We are going tweak the game until all the casual PvPrs run to the hills because a select few posters on massively routinely enjoy trashing the game” or how about my personal favorite rhetoric “We are quitting e-sports because a select few posters on massively routinely enjoy trashing the game.”

Let go, move on, step back and get a new perspective. How many other ways can I say it to convince you that you need to change your expectations for this game. It’s a casual game.

Craywulf
Guest
Craywulf

Quincha you are reading into things that aren’t there. I am not sure how you expect a game that has many formats to deal with besides SPvP to constantly tweaking things. I’d argue such a thing would alienate the majority of their casual players. So the tweaks would have to come along with other updates to rest of the game. 
Let’s be clear here, GW2 is a casual game, its never going be solely a SPvP game that LoL or CS is. But here’s the thing, it can very well make money, possibly more money than LoL at e-sports. It’s truly about marketing at this point. GW2 is a very well recognized game, it will be even more recognized for having raids. It’s a game that’s trying to do everything for the widest audience, not the niche hardcore of CS or LoL.
So if you really want a serious PvP game, you shouldn’t be wasting your breath complaining about the lack of tweaks, because they are not going drop everything just to turn a casual game into a niche. That would be just plain stupid.

Craywulf
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Craywulf

Quincha Who say’s Colin doesn’t like to be told anything? Where are you reading into that from that quote? Furthermore your analysis of Colin’s so-called half-assed attempt. What constitutes a full attempt? I get the feeling you seem to think making e-sports is a simple feat without any marketing. Well e-sports isn’t what it is without a blitz of marketing. Frankly that’s all e-sports is…just sponsors. It’s no better format than any other PvP event you might experience on any given weekend with your buddies. E-sports is just a marketing ploy. So whatever you think is half-assed…you’re not paying attention. CS.Go, LoL, the players who are in e-sports…they are just sponsor whores for the game. I’ve had great competitive CS matches with friends and it could’ve easily been showcased as awesome entertainment for streaming. 

So yes Colin is asking you to help market the game by quit bitching. If you got nothing nice to say then don’t bother. Nobody is paying you to talk shit about GW2 PvP are they? You’re not an anti-sponsor whore are you? Then quit your bitching.

Grimmtooth
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Grimmtooth

I think your predictions are fairly accurate but I think they will fall behind your time line.
The 2nd raid wing in will be released in March with the 3rd coming in the fall. 

I predict that they’re will be a major change or overhaul to a system within the game by this summer. It is something that no one is talking about and will be mostly viewed as at best neutral (like another daily system rehash or boss timers) or be roundly criticized (like the New Player Experience). 
My gut tells me that this change will involve a complete reset of the Trading Company. All Items and buy orders will be mailed back to their owners without the listing fees. The new system will have a different UI and a different fee structure. Gem Store & BLTC will be uncoupled.

TheZebes
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TheZebes

Oleg Chebeneev TheZebes If you think WoW’s mechancis were a strong part of the game and drew thousands to its pvp then you’re a clown. There’s no other way to put it. 

It’s mechanics were designed around PVE. RNG hit checks, crits, procs, PVE designed CC, and in-attention to class balance. Shit that could not be removed except by racials. Racials making a big difference. Gear differences. The ring around the rosies that was their arena design.

I could go on and on. No serious PVPer cared about WoW PvP. Only some suckers thinking they could make money off of the WoW audience.

bryanjturner
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bryanjturner

Yeah I decided to look Vayne up in game and asked him to show me the ropes, turns out he’s one of the good guys; joined his guild and got my sea legs.

BritoBruno
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BritoBruno

Sigh…
I’ll stick with WvW because it’s the area that i have more interest. Maybe a little Spvp.
Anet won’t improve much upon WvW. They still have no clues on what they actually have with it, instead trying to make small tweaks to solve glaring issues like Zerging, instead of tactical militia groups, or the fact that supporting builds for specific jobs like i don’t know, maybe a Healing engineer for dolyaks or whatever.
They’ll always do small tweaks. These tweaks won’t recover my will to play because GW2 was adverted to me as a game where i could pick up a class and play it in the way i wanted. Well, i want a poisoner shortbow/pistol-pistol thief. It sucks. Should at least be decent.
Heh. I don’t really think Anet really ignores WvW. I think they have no idea what to do with it. Make it about guilds, maybe. Give each guild a tower/keep, i don’t know. I really can’t stand zergfests anymore. Maybe if WvW was about GvG, it would be fun as hell, i guess.
Whatever. I can’t find any fun in GW2 anymore. Maybe they’ll change something and i end up logging back.

Craywulf
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Craywulf

Dystopiq isn’t that from the first GW?

Craywulf
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Craywulf

Quincha You’re not making a lick of sense. I have to question whether it is you who’s suffering from schizophrenia. Do you not understand the quote you posted? Let me put it simple terms, Colin is saying to you….quit bitching.

Gnomeland Security
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Gnomeland Security

bryanjturner I thought you quit?  You’re back playing again after your 15 thread nerd rage?

RiccardoTavano
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RiccardoTavano

Quincha RiccardoTavano Damonvile Problem i think is the casual nature that the game had up until now. The two thing simply couldn’t well together…one made you play once in a while and let many people do so, thus cathering a lot of people which play for tiny bits of time every now and then…the other one gave you timed stuff which required some…not even effort. Just time to complete…and casuals didn’t like it. That was the main problem.
While I can accept one time events that change and shape the world, I can’t accept that it was the only stuff coming….plus the bad storytelling and very boring “massive event” nature made it even worse.
LS2 had breaks…just as much as LS1 did, The Bazaar of the Four Winds, SAB, SAB 2+ Tequtl…it’s stuff added, sure…but not part of the LS honestly…while a lot of other stuff was really neglegible and could be considered more a “feature patch”…like fractured,twilight assault, the edge of the mists…especially for the final part took like two months to come. LS2 had  “bad luck” because it was cut midway from halloween and wintersday too.
So it costed more ? yes…but i do not think they delayed stuff for cost, but because it was content much “deeper” than what they did up until now.
I preferred LS2 much more…even if “”””more”””” and faster, LS1 was just a bunch of stuff thrown there with little to no regard to gameplay and storytelling. The world changing subject is cool, but it really was the only thing it had.

Valkyriez
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Valkyriez

Besides a few tweaks here and there on balance and some changes to the league system (solo que only and a restriction on what divisions can group up for team/party que) all I want is the ability to question ranked whilst in the pve world or do hotjoin at least whilst I sit in the que.

Draugris
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Draugris

Please don’t compare real e-sports games like lol or cs:go with GW2. GW2 is maybe e-sports in the heads of the Anet management but the harsh truth is that the scene is so small, you see everytime the same faces during matches. They don’t have sponsors, so the money for the winning team comes out of the Anet marketing budget. That’s no surprise if you at viewer counts. Nobody is interested in GW2 as an e-sport for a lot of reasons. One is the ridiculous balancing Anet is doing. So really GW2 is a lot of things but not e-sports

Superbrak
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Superbrak

Oleg Chebeneev Should’ve been more specific. I meant GW2 E-sports.

Oleg Chebeneev
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Oleg Chebeneev

Superbrak  “E-sports will continue to be the pinnacle of irrelevance”.   E-sport games are the most popular in the world atm

Oleg Chebeneev
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Oleg Chebeneev

TheZebes Oleg Chebeneev “GW1 had a more lively PVP community at its peak”.    This is just laughable. GW1 never was even close in PvP community numbers to WoW. GW2 also. WoW’s mechanics were always strong part of the game and hundreds of thousands people play WoW exclusively for competitive arenas and BGs

bryanjturner
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bryanjturner

Screw that, most of GW2 player base are open world filthy casuals like my self that wouldn’t step foot in a raid unless it was LFR.

bryanjturner
Guest
bryanjturner

Really 6 months to wait for content that the majority of the players play such as LS is horse s”!t, why should they spend more time on raids when it only caters toward a small demographic. The only way I support more raid development is if they make lower difficulty settings for the rest of us.

Superbrak
Guest
Superbrak

E-sports will continue to be the pinnacle of irrelevance it always was. PvP continues to grow in spite of it. GW2 is quietly dropped from ESL after this first year run.
Time between balance patches stretches out longer between each major update. We’ll only get three this year… but small hotfixes will happen for really bad outliers. Raiders and PvPers alternately rage at Anet as changes for one ruin builds for the other each time. 
WvW revamps hit with mediocre results. Shortly thereafter everything WvW related in Guild Halls has its requirements reduced dramatically, allowing smaller guilds still holding on to get back into the game… eventually WvW settles back to a level slightly lower than before HoT. Anet never touches WvW again until the next expansion.
For PvE, LS3 will be a step up in quality over LS2, but at the cost of cadence. It will be a much slower rollout. “Filler events” remain conspicuously absent (I don’t believe SAB is back next year either despite Anet’s best attempts) and raid bosses are added to fill the void. Three raid bosses are added next year. No changes to fractals barring maybe one more reward pass. HoT zone content is nerfed pretty severely as the crowd dies down.
Personal wish… John Smith finds another job and leaves Anet.

Kalamari
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Kalamari

Azerothian yeah “no one will be around”, ofc….
2 new raidwings, another festival, 3-6 more legendaries and very likely SAB on 1st april, will ppl give enough to stick around until june…

Kalamari
Guest
Kalamari

woolydub where did he apologize? he clearly said that release of Hot and the weeks after with the skill changes were the first balance update…

Kalamari
Guest
Kalamari

2nd raid wing end of january/beginning of febr.
new year festival mid/end febr.
wvw rework mid march/april. a few weeks later another wvw season.
SAB back on april 1st
after it, start of LS3
2nd pvp season around march/april
3rd raid wing in aprilpersonal wishlist

3-5 new fractals
5 new guild pve missions.

Kalamari
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Kalamari

Dystopiq are you done now to post this gif under every new GW2 article? -.-

Siphaed
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Siphaed

Dystopiq 
That is such an overused and rather lame meme pic.
Home districts were pushed aside in favor of Guild Halls to have a more group-oriented personalized feature instanced housing thingy. Far better than say WoW’s Garrisons, which has become an anti-social bane against that game.   Also, the Guild Halls cover Guild Features, which added quite a bit of them (including arenas!). 
Build variety is covered by Elite Specs and the many changes that came to base specs when HoT launched as well.  Classes will be balanced heavily every quarter with a few spot patches here and there (just like the last one did). 

UI has gone through several upgrades and changes, so not sure the issue there. Bugs are always being fixed when they can (it’s not a magical “Fix Bug” button that some gamers think it is).   
 What does “MMO 2.0” even mean?

As for the Manifesto, I could care less about it.  A video that is over 4+ years old that has been time and time again taken out of context from one thing or another.   Dragging it out for so long just means that certain people have a real vendetta issued agenda against A.Net and their game.  An obsession that things aren’t fitting within their own personal vision of the world, and that upsets them.     I recall Blizzard talking about WoW before it launched with mentioning player housing and Druid polearms (still have the original manual that mentioned that they can use them by learning it from a trainer).   Houses didn’t come to the game for 10 years -as Garrisons, yuck!- and Druid polearms never surfaced outside the beta test they were originally taken from.   So where’s the continued reference to those quotes/documents and the proceeding outrage?   Fickle gamers are fickle.

RiccardoTavano
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RiccardoTavano

Quincha RiccardoTavano Damonvile Agree on some stuff…and some not…i pretty much like the new LA, you may like or not the concrete seafood, but i still like the mediterranean style of it.
But for sure that they’re trying to move too much stuff foward at the same time…and while they do so…yes, they move  (even if sometimes they make one or two step backs like the WvW matter of the new upgrade system…which will luckily change), but the pace is really really really slow. Maybe they should try to focus on something at once.
The instanced content of LS is neglegible…i mean, there’s and sometimes it’s nice too, but it’s just too small and low effort to be compared to any kind of proper instance.
Let’s see how they roll from now on…i think that it’s pretty early after the expansion to understand where they want to go….or even better, i think they understood it (like dropping dungeons, focusing on fractals etc etc), but we need to see how they will manage that content now. 
Content with LS 2 was still every two weeks even if instanced…and the content itself made leaps foward thanks to a better storytelling and a bit less boring instances :|
For how much i liked LS1…content which can’t stay…isn’t content…it’s a practically a festivity…and most of that content (except 1-2 things) was pure bullshit because everyone had to complete it since it was story related…i still remember how much deluded i was while battling the nightmare tower boss…only thing that saved that LS was really the marionette…one of the most awesome events in gw while not being too hard. And it’s gone…

Bannex19
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Bannex19

My prediction is the lead developer will continue to make terrible long term decisions about the focus of the game and further detach it from the original vision that made it successful.

Azerothian
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Azerothian

Um… if we have to wait until June for the Living Story to start, I’m pretty sure no one will be around to play it. The giant gaping void between Season 2 in January 2015 and HoT in October was only sustainable because of expansion hype, if they go 8 months with no real updates? No way people stick around, ESPECIALLY when WvW is a ghost town and the new PvE zones were boring two weeks after launch.

TheZebes
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TheZebes

digi_owl TheZebes I’ve heard people express this view before. If valid, that sort of points to a lack of vision from a leadership role. It could be a product of a young, collective approach that doesn’t have experience or a directorial voice to guide decisions, so it relies on metrics and human error in interpreting the metrics.

TheZebes
Guest
TheZebes

Oleg Chebeneev TheZebes I seriously doubt half of the WoW audience was interested in PvP. There’s a large difference between being a PVPer and having stepped foot in a battleground for rewards or kill time. You’re literally including afk bots farming pvp currency and xp in one group. 

GW1 had a more lively PVP community at its peak, to be honest. Blizz threw money into ESports (sort of ike ANet), but the draw was not there. There was a lot of attempt to manufacture draw, but real interest never materialized. WoW’s mechanics were not suited for PvP and no changes to the gameplay could ever circumvent that issue. 

People can make movies of themselves playing WoW, but legit interest is an entirely different thing than self-promotion. You can have a lot of streetball And 1 mixtapes, but that doesn’t mean city hoops is near the level of public interest as High School, College or Pro Hoops.

McGuffn
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McGuffn

Line with more hugs McGuffn RiccardoTavano Damonvile No the fractal leaderboard. They held back the legendary fractal backpack because the leaderboards aren’t as cool as possible yet.

digi_owl
Guest
digi_owl

TheZebes Their basic problem is metrics myopia. They seem to stare themselves blind on what the server metrics tell them people are doing, but never seem to stop and ask why they are doing it.

Line with more hugs
Guest
Line with more hugs

McGuffn RiccardoTavano Damonvile
If you want to talk about the PvP leaderboard… that’s nothing new at all.
You can play for fun, or can get raging dorks in ranked arena. It’s not the new rewards that change anything about that. I remember the outbursts ten years ago in GW1.

Oleg Chebeneev
Guest
Oleg Chebeneev

TheZebes Oleg Chebeneev Wasnt all that big? Lmao, at least half of WoW players are interested in PvP. About a million play BG or arenas regularly. And there are many those who dont even play WoW anymore, still watch PvP streams and tournaments. PvP community in WoW was always huge

Xephyr
Guest
Xephyr

I just hope we get some new fractals. The new fractal system is great, but that doesn’t change the fact that fractals are kinda stale at the moment since it’s been quite some time since we got new ones.

TheZebes
Guest
TheZebes

Oleg Chebeneev The WoW community was larger than GW2, but the PvP community wasn’t all that big. It was never a game that could handle PvP, so I’m not sure you can claim the PvP community was bigger. Real PVPers stayed away.

Dystopiq
Guest
Dystopiq

Balanced sPvP. Better WvW. Less esports. New fractals

Oleg Chebeneev
Guest
Oleg Chebeneev

There is no chance for GW2 to become big in esports. WoW didnt achieve much there and PvP community is much bigger in WoW then in GW2.

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