Massively OP Podcast Episode 48: Blade & Soul runner

The big news this week is Blade & Soul’s long-awaited western release, and you can bet that Bree and Justin are going to be talking about jiggle physics, wuxia movement, and awesome character creators on today’s show. Does this mark the beginning of a promising 2016?

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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24 Comments on "Massively OP Podcast Episode 48: Blade & Soul runner"

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Caerulei
Guest
Caerulei

Sodaandcandy I generally presume people are good until proven otherwise.  What as Smed done that makes him evil?

Sinder
Guest
Sinder

I don’t understand why anyone is interested in Hero Song. All we got are some vague platitudes about how deep the systems are without ANY real tangible details.

Mosely
Guest
Mosely

Sodaandcandy If you’re looking for unbiased MMO news then this isn’t the place. Most of the people who write articles here all have their pet favorites and jump in front of the bus for them. It’s still a good read and worth the time to scan the site but just know going in what slant you’re going to get.

Sodaandcandy
Guest
Sodaandcandy

Says someone who was gushing over him in this very podcast. Something about how you got an exclusive interview and knew before everyone else about his new game. Of course you will defend him.

Sodaandcandy
Guest
Sodaandcandy

I disagree about jerks being as common in the early 2000s. The early mmos I played back then were full of friendly gen-exers. It’s the millinials that grew old enough to type that infected the modern day mmo with text cancer. The meaning of the word troll as it exists today was not even in use back then.

Syppi
Guest
Syppi

Cramit When did MJ show up? Sneaky little minx, she.

Cramit
Guest
Cramit

In terms of the chat channel issue, there were certainly trolls/undesirable players even when the gaming community was small.  With the inclusion of the masses, it just made the problem even worse.  A lot of players these days love the anonymity of the internet as us older folks that were around at the beginning did.

IMO, I disagree with MJ, in that I think tools for the community to use to police itself is the best route. There will surely be corruption and issues all the time but in my experience, a community that can police itself is ALWAYS better than a game’s staff doing it.

Cramit
Guest
Cramit

As for Smed’s new game, it seems like it is following the path of the Diablo/Path of exile gameplay, which again to me, isn’t all that interesting.  Sure he is adding some different mechanics that are normally not in these style games but that is the design philosophy of this generation.  Get a basic design and then throw all the different sandbox mechanics you can think of into it so you can say, “It’s something different!” while it is actually the same shit with maybe 1-3 additions to it that the style of game never had.  To find true innovation, you need to look to the indie’s but they have their own issues like little money and constant feature creep cause of trying to do the open development with their communities.

Cramit
Guest
Cramit

I’m sorry you ended up playing Diablo III.  Having the communities that you speak of is a mechanism I hate.  Basically allowing you to be in multiple guilds so that you never feel like you actually have to RUN A GUILD.  Rather you can just join as many “communities” as you want and never feel like the failure you are cause you actually can’t run a guild.  It is instant gratification, hipster generation BullSh*t and the reason that guilds overall really don’t matter anymore cause so few are actually run like a guild rather than just another tag on your character that you can choose what it says.

Gotta make everyone feel like a special snowflake.  However, my interest in playing the same content over and over again just for different color loot ended awhile back and completely regret my purchase of Diablo III, so I really don’t have a dog in the fight but I feel like Diablo III is the combination of every bad mechanic Blizzard ever stole/created, so not too surprising.

I will say I am enjoying Blade N Soul for only the combat but I would agree that the name “Boob & Soul” is completely deserved.  Every game that comes from the east pretty much has sexualized kids and woman all the time.  No big surprise.  The combat is still awesome but the rest of the game is meh.  Hate quest grinders but bearable with the combat.
As for Smed, I can understand some hate.  There are games that he was in charge of that many people have a very strong connection too and if you change it, there will be anger.  I can’t express how upset I am that we STILL don’t have a true sequel to Everquest.  EQ is one game from SOE/DBG that I am highly invested in and I hate not having the mechanics of the original EQ in a newer game with “some” updates to certain mechanics.  There are no real virtual worlds in games anymore, everything is just a couple zones with instant ports all over and boring quests to grind to progress.  Miss the original games of the genre as they were all very different and offered large worlds.  Specifically EQ, AC, UO, DAoC.

breetoplay
Guest
breetoplay

Celestial Omedon Yeah, I used to be bigger on “turn it off,” and now when I am soloing, that’s just not what I want to do… I want that tiny connection to the people around me. Or not around me, in most games.