ArcheAge introduces stat-granting costumes and clothes laundering

After a long night of play in ArcheAge, do you stare at your costume slot and wonder why it can make you look so good but can’t offer you one lousy stat boost? Stupid freeloading costumes. The good news is that you can soon use that slot to provide you with a few points of additional min-maxing glory, as the upcoming costume synthesis system allows players to equip stat-boosting costumes for more power without sacrificing looks.

Players will start out by purchasing a Basic Costume in one of four types, then infuse it with Synthium Stones. The item will level up and improve in rank, gaining a random set of statistics related to the costume’s type (so melee costumes receive random melee-related stats). You can also fuse existing costumes to your Basic Costume, letting you keep your favorite look and look more fashionable in the process. Fashion and function, all wrapped up in one crisp package.

Update: Commenter Tridus has pointed out that Trion has also introduced a laundry system.

From here on out, if you want to keep making use of the statistics on your costume, you’ll need to do your laundry. When your Basic Costume is first worn, the statistics will go into a dormant mode after 30 days. The stats won’t be removed from the costume — you just won’t benefit from them for the time being. In order to unlock the stats once more, you’ll need to acquire a Synthium Soap from the General Merchant for 120g or from the ArcheAge Store. Once your costume is cleaned and dried, the magical power within will reactivate and the 30 day timer will begin once more. Remember: clean clothes DO have class!

Update: Trion has posted an official response to the Synthium Stones controversy (thanks, A Dad Supreme!):

When XL was looking at these rates, they were looking at how many shards/stones would drop from an average server in our region per day, not how many shards/stones an average person could collect per day. There is a desire to have these stones be traded and valued on the Auction House, as they are tradable, after all. The flip side to this is that the stones will also be available for loyalty tokens, allowing players to grab that last stone or two that’s required without needing to put in the time and labor. Finally, the stones drop with a higher chance in Mistsong Summit, so those doing the dungeon will also be able to claim them there too. Long story short, if a player does not want to do the monster kills, there are other options available in the game to fill that gap, and that seems to be by design.

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Drexill
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Drexill

Shamancard While I’m not thrilled with it… I can handle a 10% xp buff when you get 85% xp buffs through in game mechanics.

Drexill
Guest
Drexill

This game just gets worse and worse… so glad I jumped ship before it got too bad, but so sad that I spent on it early. Biggest missed opportunity in the history of MMO gaming.

TerryTeal
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TerryTeal

TrionCelestrata Us PTS players aren’t making these suggestions lightly. the “drop rate” is actually higher on the pts than it is on live due to a lower population. On average there you get one stone per 50 purses. Now today alone I have spent 7k labor on coin purses and gotten ZERO synthium shards. The pts drop rate was rough as it was. But the drop rate on live is beyond what even a Korean player would be willing to put up with.

RobertBailey2
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RobertBailey2

AaronTallman Karl_Hungus Ok now take that BASIC cannon ship out there and compete with the SS VISA that is all mythic.

bayspoon
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bayspoon

Smiggins Layfon Shamancard You dont know what you’re talking about. It’s a soft cap, but like….not many people get far past 55. Like MAYBE a few get to 58.

R3vision
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R3vision

TrionCelestrata Stop. Making. Excuses. 

ohforfs
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ohforfs

I played this game with about 15 people in my guild for the first 6 weeks or so. About the same time we all came to the same conclusion: it was dreadfully flawed. What started out as a love affair ended in the sickest feeling. It felt a bit like we had been duped. I know I had – I spent over £100 in the cash shop (more fool me). But the game is designed to get you to open your wallet.

BritoBruno
Guest
BritoBruno

I have to say something…
If a company known by making a great game ( RIFT ) is famous because of bad cashgrabs and korean imports, it’s a huge redlight on how they manage their games.
I feel sorry for whoever still plays RIFT.

BritoBruno
Guest
BritoBruno

TrionCelestrata breetoplay A Dad Supreme It is easy to use without paying money.
You just have to use other currency. Currency that, that you make working your ass off in a GAME, or you…pay money to make.
Soooooooooo…

Robert80
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Robert80

PawnInTheGame Robert80  Both Gloria Victis and Life is Feudal are avoiding the standard stat model on gear.
LiF is going with a quality system, where in part the better gear requires more skill to wield.  However, higher quality outside the actual item type only affects durability of the item, not any other factor (armor is still the same defense and only gives defense, weapons are the same damage and don’t work at all differently.)  Your character has a stat pool that they may adjust by performing actions in the game, up to a given maximum.
Gloria Victis is going with a 3 tier item system, where each tier is just slightly better.  Otherwise it is very similar. 
GV will be more your standard gankbox, while LiF has both injury and alignment systems to mitigate ganking (basically a real time component for recovery in each case, with one reducing the max health available and the other having harsher death penalties and even some stat penalties in extreme cases.)
Both are going for that medieval sandbox type thing.  I’m not sure about GV, but LiF has plans for watercraft in addition to animal and person powered carts.  Both already have seasons implemented.

PawnInTheGame
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PawnInTheGame

Robert80 PawnInTheGame Which game is that?

Smiggins
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Smiggins

Layfon Shamancard  In a game with no level cap, yes it is.

Veldan
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Veldan

lol, I’ll use a different one next time

andistotle
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andistotle

Cambruin costumes in AA always had stats on them, from realese. Trion disabled them for our region,

Ekphrasis
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Ekphrasis
blackcat7k
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blackcat7k

Everyone take notes. When you don’t pay for something,
the deal is in constant flux. This is why it is ultimately stupid to try to get
something for nothing. I’m surprised that Trion has gone this route so quickly
with Archeage, but it should illustrate the point more than anything else. When you pay for these titles on a continuous basis you have
more of a say in the direction of these games. You don’t have the CM coming on
and trying to placate you with utter nonsense that you can’t verify one way or
the other. You know that when you leave the game over a decision you dislike,
you’ve made your stand. That stand has cost the company revenue. When you pay
sporadically, or when you try to shunt the burden to another player, you ensure
that the big spenders control your enjoyment of the title.
The slogan of “No Tricks, No Traps” has become an utter joke.
This system would actually be an interesting mechanic if it was just something
related to gameplay. However, instead it is looked at through eyes of business savvy
development. Any improvement on gameplay is soured by the outright sleaziness of
the system itself. Having an in game option never changes the sleaziness. It
just means you have another set of hoops to jump through like some trained dog
or you crack open your wallet.
Subscription only doesn’t solve all these problems if the
player just allows the developer to phone it in like does Blizzard month after
month with World of Warcraft.
However, the constant deal changes of cash shop supported titles will come hot
and heavy as the titles try to appeal more and more to that minority that are
actually calling the shots on the game’s direction.
When whaling is the purpose of design, then every upgrade…
Every change made to the game will be made with the caveat: How
can we extract more cash? Instead of: How can we actually make this an
enjoyable experience to make our players come back for more?

Estranged
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Estranged

breetoplay camelotcrusade SallyBowls1 Gave me flashbacks of looking for quarters for laundry back in college, when the money changer was out of order.

LordSolarMacharius
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LordSolarMacharius

ausj3w3l Make sure you have flame-retardant clothing and Halon system ready.

LordSolarMacharius
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LordSolarMacharius

It’s a Friday so I already had beer and popcorn handy before I started reading this thread. Good old Trion, a swing and a miss yet again.

Karl_Hungus
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Karl_Hungus

AaronTallman Karl_Hungus 
Have you guys attempted to kill the Leviathan yet?

AaronTallman
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AaronTallman

TrionCelestrata A Dad Supreme My aquafarms easily produce like 300g for me. The 100g is not much at all.

breetoplay
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breetoplay

TrionCelestrata Thanks for addressing all of this Sera and I’m sorry you are the one stuck being the messenger.

AaronTallman
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AaronTallman

Karl_Hungus My friends and I have been playing for a little over a week and have a battleship. not a clipper, a bigger ship with cannons. It’s really not as crazy as you make it sound.

breetoplay
Guest
breetoplay

camelotcrusade SallyBowls1 Thank you for saying what I would’ve! Decay is great when implemented as a “starting rule” for the game, when the entire game is balanced around it from the start.
It’s not something you throw in after you realize your balance is out of whack.
If you need gold sinks, you find ways to put them in that makes people feel like a winner, not a loser, in the exchange. You definitely don’t literally make it about doing laundry. :P

mmonerd
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mmonerd

After a long break finally Arcgeage Drama.

Karl_Hungus
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Karl_Hungus

You know a system is bad when it gets far more attention that the actual game itself. Recently when I watched the video of that guild who exploited a fight in ArcheAge, I was reminded that this game has naval freaking combat and for a moment I wanted to jump back into it, until I remembered all the needless, needless, needless crap that comes along with it. Did I say needless? It’s fucking needless! If you were to cut all this cancerous garbage out of the game, what would you be left with? A game that’s probably a lot of fun! Majority of these sorts of systems in ArcheAge are not necessary. They don’t need to exist. The game would be just fine without them. In fact, it would probably be more fun and folks would probably be more willing to open their wallets. I guess we’ll never know though. Such a shame. What a waste.

squidgod2000
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squidgod2000

madhunde squidgod2000 A Dad Supreme
They’re not limited. What Trion is saying there is that with a drop rate of X% and Y purses being opened per day, Z shards would be added to the world. If the number of purses being opened doubled, the number of shards entering the world would double, but each person would still get roughly the same amount.

squidgod2000
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squidgod2000

TrionCelestrata squidgod2000
But what everyone fails to focus on is that you can also get those same items through in-game means.

If I had a dollar for every time a CM (from any company) has used that exact phrase, I wouldn’t care if stuff was cash shop or not.

View post on imgur.com

Robert80
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Robert80

Estranged  Okay…

Robert80
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Robert80

PawnInTheGame  That’s why I’m so excited for the ideas behind certain other games (I never felt AA was a sandbox focused on those things.)
The flying part… not so much, but the rest of it is certainly something several indie games are bringing.  The best part is that at least one of them is avoiding the whole ‘stats’ thing by focusing on armor and weapons as armor and weapons with both advantages and disadvantages.

Robert80
Guest
Robert80

camelotcrusade SallyBowls1  I’m glad that some games are looking at items decaying (being damaged over time to eventually break) again.  It certainly is not for all games (it would be terrible in something where your loot is special items with huge stats tied to it as per most MMOs) but where it fits it does a wonderful job of making an economy run.
I’ll take a game with less item-stat dependency where you can craft or obtain a solid item without too much, but know that it will eventually break.  I’ll take that over what we have any day!

Robert80
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Robert80

Cambruin  Give credit where it is due.  Good job XLGames.  Trion just didn’t object to the money once again.

ausj3w3l
Guest
ausj3w3l

How I imagine it is like to be a CM for Trion

Layfon
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Layfon

Shamancard BDO’s outfits give 10% xp bous and .5 jump increase. Hardly comparable with “rando melee stat increase” costumes

camelotcrusade
Guest
camelotcrusade

SallyBowls1  Well, yeah, but that’s not the same as giving people things that are a little too good or too useful–and then “balancing” it with auto-nerf or handicap that makes you wish it “just worked like it should” every time you use it.

Shamancard
Guest
Shamancard

If Black Desert costumes have stats, why archeage not? good news for visa kids.

Loopstah
Guest
Loopstah

Perfect Hero And of course, don’t forget the cost of storing the costume back to your inventory. 
In order to store the costume, you will need 7 Carfunkle Jiggamabobs. They usually drop from world mobs at a rate of 0.1% or you can buy them via ArcheAge Marketplace for the low price of $2.99 for each Jiggamabob.

MorpayneRADIO
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MorpayneRADIO

Xijit
Guest
Xijit

TrionCelestrata 
P.s. Thank you for coming over here and facing the dragon head on.
I know that the CM / GM job is a real pain in the ass where you get stuck in the middle of players and managers.
you didn’t have to step off the the official forums and come talk to us; the effort is noted (even if it doesn’t seem like it is appreciated).

Xijit
Guest
Xijit

TrionCelestrata 
Everything you say is -technically- correct, and by itself really not all that expensive … but here is where you are wrong: you are trying to “sell” this argument as if that is the only expense players are facing in this game, while the reality is that there are billion other little expenses that are ongoing and now you want people to pay out more time, money, and effort.

You guys really need to take a step back and reevaluate how much you are asking players to put into the game, then ask yourselves is all this actually fun?

Because at the end of the day, “entertainment” is all that anyone is really after with a video game, and I for one stopped playing when irritation overcame entertainment.

BritoBruno
Guest
BritoBruno

TrionCelestrata I think, as a gamer, everyone appreciates someone from the inside illustrating things, and i’ll thank you for that, Cele.
That being said, you, me, no one can deny that Trion been failing with this game for a while, and with it, they went into a downwards spiral. People who praised the company for Rift, now dismisses it because of Archeage. It’s actually a recorrent joke on Rift class forums that two classes have no dev for it and they don’t get any answers on the direction of the game.
Archeage itself is a game made to be a cashgrab. XL is just using the game to do what it was meant to do. And so are you, the Trion company.
This game was pure dissapointment. From the beginning to the end. I’m sorry you have to work on this sinking ship, and i wish you the best.

SallyBowls1
Guest
SallyBowls1

camelotcrusade  I think a lot of people are like that.  But I have listened to Bree rave about item decay in older sandboxes.  

Almost everything in an MMO is either going to be obsolete (themepark), destroyed/stolen (gankbox), or decay (older games)

Sic transit gloria mundi

Cambruin
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Cambruin

Thus destroying the whole concept of costumes or outfits alltogether. Good job Trion.

A Dad Supreme
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A Dad Supreme

@collagen123 A Dad Supreme Sorenthaz Qarran Tridus
“Actually BDO is P2W also…. ”
====
Wasn’t said or implied, except by your own imagination.
“it’s not P2W in the same way that AAge is” does not mean “It’s not P2W”.

BrotherMaynard
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BrotherMaynard

TrionCelestrata Armsbend And how many of them wanted the mandatory grind or store purchase just to maintain the desired extra stats? Could you provide those numbers too?

I mean games like Tera have quite a strong monetisation drive with their Elin costumes and whatnot, but even they sell their undergarments with no strings attached (bad pun, I know), no monthly maintenance fee to lure their whales into yet another shopping spree. 
And with no tricks and no traps, one might add…

Serrenity
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Serrenity

Perfect Hero Quincha TrionCelestrata Just playing devil’s advocate here – what would your alternate solution be here?  I’m going to make the assumption that Trion needs to increase profits some reason (by looking across the rest of their portfolio).  
Just to say, I don’t think is a good move, but in the grand scheme of “if you’re going to complain, you better provide an alternative” I’m just wondering what the alternatives would be to increase revenue.

Qarran
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Qarran

camelotcrusade  From my point of view it is an unwritten rule in the MMO universe.  Never players something and then take it away.  It plays itself out the same way every time.  In SWTOR most recently it was the companion nerf.  The gave us OP companions and then they took them away.  The outcry could be heard from Alderann.  The slot machine… another example.

It just doesn’t end well.

Sorenthaz
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Sorenthaz

A Dad Supreme Sorenthaz Qarran Tridus Fair enough.  Though for a B2P game it should be better quality than AA by default.

TrionCelestrata
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TrionCelestrata

Quincha TrionCelestrata Perfect Hero Hrm. That’s a cool idea. I’ll definitely jot it down. :)

Perfect Hero
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Perfect Hero

TrionCelestrata Perfect Hero I can just take off my helmet and participate in all forms of content without it, but that just makes me an idiot that causes trouble for the people doing content with me if I’m not running optimal gear.

wpDiscuz