Elite: Dangerous delays full Horizons, Engineers launch ‘to push the quality up’

Financial documents released by Frontier yesterday were scooped up by eagle-eyed Redditors because they frame a revenue shift against a delay in the full and final release of Elite: Dangerous’s Horizons season and the 2.1 Engineers launch.

“Frontier Developments […] announces that following a review of the development of the next stage of Elite Dangerous: Horizons (‘EDH’), the Board of Frontier has determined that this will take place after the end of the current financial year, being 31 May 2016. As previously announced, EDH was initially released in ‘early access’ in December 2015. Coming out of ‘early access’ was originally expected to take place during April 2016, coinciding with the planned launch of EDH’s next expansion, The Engineers. However, this – along with associated revenues – will now take place in the first half of the next financial year. Therefore, second half revenues will be substantially below prior expectations.”

Frontier boss David Braben showed up in person on Reddit to assuage player fears. “What it means is that 2.1 is pushed out by around 6 weeks,” he says. “This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.”

Frontier’s Michael Brooks says that the Engineers patch still has no release date “that we’re talking about just yet.”

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15 Comments on "Elite: Dangerous delays full Horizons, Engineers launch ‘to push the quality up’"

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PhoenixDfire
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PhoenixDfire

Armsman I think they listened to the feedback they were getting about some of the broken missions and lack of ‘content’ pointers and decided to do something about it.

A delay is worth if if it fixes the Bulletin board missions and gives better hints to where some more interesting stuff is.

PhoenixDfire
Guest
PhoenixDfire

scratches16 lapo Styopa Lord God, mining was Horrible when it first started, No Drones to help scoop, no drones to tell you where the best stuff was. Just mine a rack and see what you got.

Present mining is quite a relaxing, zen experience as long as there are no pirates about. Mining in a Hazardous Rez zone and you’d better be wearing your brown pants!

lapo
Guest
lapo

scratches16 lapo Styopa No automated refinery feeding, you had to manually allocate EACH FRAGMENT. No collector drones to automate catching fragments, no prospector drones to increase yields… basically the only ships that could be used for mining were small and agile starter ships and mining profits were abysmal compared to what they are now. Or anything else at the time, for that matter.
You had to be a masochist to mine before all the latest changes.

Armsman
Guest
Armsman

Gee – I thought Frontier NEVER missed a date?? :)

krazy_wabbit
Guest
krazy_wabbit

scratches16 lapo Styopa  I believe we didn’t have drones to snatch up ore when the game release. A lot of chasing chunks around which was time consuming. Now things are faster with our little helper drones.

scratches16
Guest
scratches16

lapo Styopa
Wait, wait, wait… Mining was IMPROVED? To what we have NOW?? Good god, I don’t even want to know how bad it used to be..

Kataq
Guest
Kataq

The 6 weeks extra doesn’t mean much to me when I don’t know when the originally planned launch date was going to be. 
I was expecting launch some time in April, and that is still possible unless 2.1 release is tied to EDH coming out of EA. So then May, which I can live with :)

lapo
Guest
lapo

breetoplay schmidtcapela Cotic_OP I love Elite Dangerous, but I don’t think it can compare to Fallout 4 when it comes to pulling sales from competitors. It is a very niche game.

lapo
Guest
lapo

Styopa Anything that doesn’t include landing on planets got into the base game, at least so far. 
The game is quite different from what it was during mid 2015, combat balance was significantly changed, mining was improved, trading was nerfed by fixing background sim bugs and bounty hunting’s profit and challenge went up a lot after some AI and spawn changes. There are some persistent bugs affecting AI (scan and ram bug and spin in place bug) that haven’t been addressed yet, but it works fine otherwise.

Styopa
Guest
Styopa

So for regular players, how much of the expansions have ‘filtered’ down to the base game?  Sure, certain expansion-specific aspects are limited to people buying the expansions (like planet landings, etc) but I’m curious about how the base game’s evolved over time, like the way WoW basic players still got the benefits of improved models/textures, as well as class revamps, etc.

Deciding if I want to bother reinstalling, if it’s a materially different game for basic owners since, say month 4.

Enaijo
Guest
Enaijo

What is the state of Horizons in XBO?

breetoplay
Guest
breetoplay

schmidtcapela Cotic_OP Tell that to everything that came out against Fallout 4. Ug.

Tongle
Guest
Tongle

While a part of me is disappointed….I guess it’s better then releasing trash.

schmidtcapela
Guest
schmidtcapela

Cotic_OP 
It’s very likely a coincidence. Two products seen as similar launching close together means each will lose some sales to the other, so unless your strategy makes losing sales in order to kill a perceived competitor acceptable it’s better to avoid such date clashes.

Cotic_OP
Guest
Cotic_OP

A shame but I’d rather they took a bit more time at this stage and get things nailed down ensuring better quality. I can’t complain, they’ve done a good job with hitting targets up until now.
Cynics will notice it puts the revised patch ETA quite close to NMS’s release date though. Could be (and probably is) nothing more than coincidence but…

wpDiscuz