WildStar’s Chad Moore: ‘There are still exciting days ahead’

Last Friday’s announcement from Carbine about its layoffs and WildStar’s cancelled China launch was doused in a double-dipping of PR-speak. For those who found that statement cold and lacking comfort, then bask in a new letter from Game Director Chad “Pappy” Moore, who delivers honesty, sympathy, and encouragement over the situation.

“There are still exciting days ahead for WildStar,” Moore promised. “It’s important for everyone to realize that the next few months will be a transitional period for Carbine. We still have a passionate group of core developers here who are focused on improving the game and creating new content, but transitions like this take time, and I’d like to thank all of you for being patient as the team gets settled and our development timelines get solidified. We’ll continue to communicate with you every step of the way.”

Moore commiserated with those who lost their jobs and stressed WildStar’s upcoming events, such as its Steam launch, Destination Arcterra patch, new systems, and additional content. He also thanked the community for its continued support.

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71 Comments on "WildStar’s Chad Moore: ‘There are still exciting days ahead’"

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Radfist
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Radfist

rabidwargamer Serrenity Radfist For people that enjoy what is on offer already, yes?
I’m sure many people would still be playing SWG, CoX and other sunsetted MMOs even if they didn’t get any new content updates.  I mean, I can still log onto GW1 and see players running around.

rabidwargamer
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rabidwargamer

AdeptusEnginus Black Friday was bad. Make no mistakes about it. 

As a player myself, I just think a players took it to heart way too much. At the time, it was like I was sucker punched. The people that got laid off probably felt that way, multiplied by infinity.

But with a few days removed, I still think it’s not great news for Wildstar but there’s definitely a future for it. Maybe not as rosy as Pappy is trying to paint it though.

rabidwargamer
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rabidwargamer

Serrenity Radfist Wildstar can surely survive. With the upcoming expansion, that’s easily 6 months that Carbine can somewhat “cruise” through till the pitchforks come out again. In that time, they’ll have reorganized and might even develop some small nuggets of content. I really don’t think Wildstar is going anywhere anytime soon; as both a negative and a positive.

I put this to you though. Is just surviving a success?

Wandris
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Wandris

CastagereShaikura Wandris icheatandstillhavefun BTW I would argue that it is failing, as well as many MMO’s in general because it is too easy. IF a game does not offer challenge, does not keep people engaged then they are not going to stick with it. Had they not tried to appease two different crowds from the start the outcome of Wildstar may have been much different. They made the worst of both worlds. It was an easy ride to 50, then you got vet dungeons and it was like going from 25% to 100%. If it was difficult from the start everyone would have been pushed to fully learn there classes, learn to gear, learn to work as a team. If it had been typical WoW level difficulty all the way though it probably would had still lost a lot of people but been able to maintain a a stable core of players because of its other qualities. Although that is merely one component of what went wrong, they launched it a few years too late, with a rapidly dying business model. Add in an unwillingness to adapt, and some other bad choices you got a worst case scenario.

Wandris
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Wandris

CastagereShaikura Wandris icheatandstillhavefun Its an action based combat system, horizontal aiming, which is between your typical MMO and a FPS. Most skills are AOE, or directional attacks. Since you can see offensive AOE’s you often have to chose between what to avoid and what to take. There are more of them then your typical MMO. LAS allows for on the fly customization and build diversity. Combat is more intense than tab targeting and getting healed through everything. It is more engaging and that is why it does not suck. Lots of games do “telegraphs” either though graphics or something almost exactly the same as wildstar does, its only that Wildstar has incorporated it thoughout all aspects of the game. For me the 1-50 is to easy because it doesn’t matter very much. You can take a lot of dmg, and kill a lot of mobs quite easily.

BritoBruno
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BritoBruno

Greaterdivinity Someone feature this already. 32 likes.

BritoBruno
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BritoBruno

GamingAl ManastuUtakata Oyjord Please don’t pee in a arc.

BritoBruno
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BritoBruno

Chad, my friend…
I’m all for excitement, but this one seems the wrong kind.

BritoBruno
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BritoBruno

TehAcidBaron How do you fire the ones who bring the money?

BritoBruno
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BritoBruno

icheatandstillhavefun Take your meds already.