Star Citizen’s latest set of player answers involve outrunning the law

    
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Get in and get moving, I hear the law!

So you’re minding your own business in Star Citizen and just committing certain deeds which may – under certain laws – be considered “grotesquely criminal acts.” You just know that the police are going to overlook your protestations of innocence because of all the “evidence” they have. But there’s good news: The game does not feature faster-than-light communication, just faster-than-light travel. So you can outrun the law before wanted messages pass to the new sector, and then perhaps even knock out the satellites so no one can know you’re a criminal. It’s the perfect crime!

Well, until a ship shows up following your trail and notices a bunch of destroyed satellites – that might tip someone off.

The answers go on to clarify that Squadron 42 episodes will take place before the current year of the game’s persistent universe, and players will need to play through both the flight sections and the FPS sections of the campaign to get the full story. The full set of answers in video format lie just below, or you can save yourself a half-hour of your time by just checking out the summary on the Imperial News Network.

Source: YouTube, INN
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