Revival's development has been indefinitely suspended

We're sorry to report this afternoon that indie grimdark sandbox Revival is being put on indefinite hold. Illfonic's Adam "Snipehunter" Maxwell has posted that formal work on the client is coming to a halt and sales of homes in-game will end, though he's also hinted that unpaid work will continue and said "it's not completely dead."

"So, what went wrong? I suppose the mistake, if one is to be called out, came in the thought that we could soldier through on what we have available. It goes something like this: When we first set out to build Revival, we had access to expertise and resources that aren’t available today. Making up for their loss, be it as simple as lacking sufficient animators or as complicated as losing access to certain networking expertise, has been a costly affair, far more costly than we can honestly afford to bear. So, what does that mean? Is Revival completely dead?

Look, we’ve waited nearly 20 years to make Revival, and maybe we can wait a little longer, so no, it’s not completely dead. It’ll be a cold day in Animae’s realm before I give up on Revival and most of us at IllFonic feel the same way, but however we determine to move forward with it, none of us feel comfortable playing some “business as usual” game while we work it out. We’re going to have to figure some new way to make Revival happen, but we’re not going to lie to you while we do and that’s what this is about. So, is Revival dead? I really don’t know, but whatever happens, it won’t be moving ahead the way we’d planned its current form at IllFonic. We have some ideas on how we can move forward, but they aren’t a true plan yet and they aren’t a guarantee."

Founders who've already put money into the game aren't completely screwed.

"You can still access everything you’ve got access to today. Your renovation kits, your properties; all of it. We have no plans to turn them off or shut down access in the foreseeable future. We’re also going to unlock visitation access to all of the properties you don’t currently have access to, including the estates. You won’t “own” them, but you will be able to see every home that you couldn’t before. I know it’s not much, but you made a lot of work possible and you should at least be able to see it, right? Next, you will receive a steam key for Nexuiz, one of IllFonic’s first games and the first game Ombwah and I ever collaborated with IllFonic to make. Finally, you’ll also receive a steam key for Moving Hazard, one of the new projects currently under development here, and presently in Early Access in steam."

Revival was best known for its implementation of radical game mechanics, including slavery and prostitution. Here's a quick look at some of our coverage of the game over the past year:

Source: Official forums. Thanks, Kinya.
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298 Comments on "Revival's development has been indefinitely suspended"

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TukutoThePumpkinGod
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TukutoThePumpkinGod

people who pay for founders packs shouldnt want stuff like refunds anyways, yuu give your money to people to help make a game that hasnt even released yet yuu cant expect that your money will still be their if something bad happens (of which, bad stuff happen all the time), and if the game doesnt make it (though this games development is only dormant now) yuu'll just have to deal with it, its more like and investment rather than yuu buying the game, its your own fault for being arrogant if yuu expect refunds and such.
((i just felt like bringing this up >.>  ))
i was looking forward to this game (among many others that also seem to dip into a cave), people ask for realism, and then they mock them for doing it, one of the more annoying issues.

AnthonyPassmore
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AnthonyPassmore

Lethality

No time to waste, yet you've had time to respond by cursing and speaking derogatorily to every single person who stated that they were glad they dodged this Shitstorm bullet by not investing into this shady-as-hell game.

We get it, you're in bed with this game.  It's okay.  You can come out. You don't have to pretend to hide your bias.

It is funny that after dozens of posts of insulting others for not sharing your opinion on this game, that you decided to call me an ignoramus.  That's actually quite cute.  

You humored me quite a bit, and I am going to stop responding to you, because, much like this game, you'll die off with it and the whole experience will be quite forgettable for those who didn't waste any money on this garbage.  Sadly, you won't have that luxury.  

You keep telling yourself whatever it is you need to tell yourself to make yourself feel like your investment in this game was worth it.  

And I will admit, everyone reading this will know I'm an idiot for responding to your level of stupidity when they all just decided to  ignored you when you spout off your low-level insults, bitching and whining and crying because your game is dying.
except for McSleaz

He knows where it's at.

Lethality
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Lethality

AnthonyPassmore Lethality I'm not responding point-by-point because apparently you have time to waste where I do not. But here are some quick facts to stuff your bra with:

Fact 1: Illfonic doesn't own Revival
Fact 2: The developers continue to work on the game as we speak.
Fact 3: They never said it was funded. 
Fact 4: They have been up front and honest from day 1.
Fact 5: They created thousands of custom high-quality art assets.
Fact 6: You sure use words like "probably" and "likely" a lot.
Fact 7: You're an ignoramus. I'm not trying to insult you, just describing what I see.

Everyone reading this knows your a fool who has no knowledge of the game's plan and continue to make shit up. So, why not save whatever integrity you have left and leave.

AnthonyPassmore
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AnthonyPassmore

Lethality

You might want to seek some psychiatric help.  You're quite delusional with that amount of denial you have.  There is no Revival Game.  There probably won't be, and Illfonic is going to go under.  

Games aren't made with unicorns and wishes.  They require money, time, and skill/talent. 

I remember when i first read about this game and they mentioned the game was fully funded and they were just selling houses.

yet here we are, what about a year later, and the door is closing on them.    If money wasn't a problem, they'd actually hire developers who could make the game. 

But they can't.   Because they can't fund them. Because it appears the whole foundation of this game, rode on 2 - 3 people, and since they left, probably to find gainful employment elsewhere, this game cannot advance.

Any development company that cannot operate/create when one of it's developers leaves, is not to be trusted as a business to begin with.  From a managerial standpoint, employees are meant to be replaceable. 

Here are some inevitable truths or conspiracies  for you if  you wish to think of them that way.  it's a bitter pill to swallow, but given how much you've been mouthing off, I'm sure you've swallowed bigger. 

1.) Illfonic lured you and many others into a false sense of security by stating the game was funded and didn't require crowd funding.  This was to ease you into step 2, so you felt like your investment was secure.

2.) They began selling houses in their yet to be created virtual world using Middleware (UE4).  Unreal Engine is an incredibly easy engine to get started in as far as gaming engines go.  They have whole libraries of assets that you can purchase for your game, as well.  They also have support representatives that can help you accomplish tasks. 

3.) They began selling assets for your house that you purchased; assets that they probably didn't develop themselves, but purchased with money they raised with your investment.

4.) This goes on for months before the door closes on this game, and it goes into indefinite hiatus.  

5.) The fact that you're saying you're having fun pretending to be martha stewart  in a small cot in a non-existent game with no content;  If this helps you sleep at night so be it, it has no ill effects on me how you spend your stupidity.  

6.) you need to work on your insulting skills.  you rely too much no ignoring points, denying truths, name calling and swearing, and it all comes off rather unimaginative and unintelligent.  

So what are you going to do when those servers inevitably close down and you can't spend your solitary, sad existence on dunwich harbor?

The ultimate outcome, as identified in this article only further serves to prove my point, and gives you no legs to stand on.

Lethality
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Lethality

AnthonyPassmore That's your problem - you see it as a scam and it is not. Also if I have to repeat it one more fucking time. It is not a crowded funded project. There was no "campaign". Had they wanted one? Damn right they would have had material to show.

All I know is I'm playing more Revival today 1 year after backing than I am Crowfall after 2 years, and lets not even get into the perpetual delays of CU. Revival fully delivered on their Phase 1. The other games you mentioned are tiny, non-MMOs. Not even close to the scope of Revival. 

Sorry if $40 puts you on the street. Grow up, get a job and put your money where your mouth is. And top being an ignorant twat on topics you don't have a clue about.

AnthonyPassmore
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AnthonyPassmore

Lethality AnthonyPassmore 
Thank you.  For years, I've been looking for the text book definition of what a Fool is.  And now you've so graciously shown me.  
You let illfonic urinate down your back and tell you it's raining, and instead of calling them out on it, you spew vitriol against those who weren't so stupid as to let them.  You've littered this comments section with your absolute nonsense,  and acting like a child against every person who is thankful they didn't get caught up in this crapstorm.  
I haven't whined about a single thing, and even sympathized with this game's sad fate. yet here you are, repeatedly putting people down for being smarter than you.  
For wanting a game developer to put up or shut up.  or in this case, shut down. 
Crowfall & Camelot Unchained.  Do you know what these 2 games have in common?  Before they went asking for money, the provided a proof of Concept.  They're putting their money where their mouth is and both games are shaping up to be fantastic.  

And where is revival?  At this point, I find their name to be quite the oxymoron. don't you? 
All you got was Illfonic's hollow promise of giving you a game with no proof or evidence that they were even capable of accomplishing it.   Anybody can do that.

You repeatedly stated that they're "veteran game developers." What a load of horse crap.    Because games like "Ghetto Golf" are going to be such a blockbuster hit, and their last game they released was utterly forgettable, and they were canned from the Star Citizen Project.

What do you call a developer that doesn't develop?   Unemployed. 

I hope you do, infact put your money behind 1000 failed projects.  Maybe, just maybe, you will stop letting shady businesses take you down dark alleys to rob you, and maybe you'll wisen up a bit. 

Until then, may you believe everything you hear.

Peace out.

McSleaz
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McSleaz

Lethality who you calling snivelling and whiny? Did you read what you posted? Your the snivelly, whiny little bich that's always white knighting this game. Go take a time out child.

Lethality
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Lethality

AnthonyPassmore That's not bullshitting... that's called having a track record. 
And I hate to break it to you, that's the new norm in an era where whiny, sniveling entitled gamers like yourself aren't willing to pay for a game. 
Get it through your thick head - this wasn't crowdfunded. This was an experienced, capable, responsible developer realizing that the resources they had lined up are currently unavailable, so they froze the project. 
But bitches like you come in and fail to appear intelligent by having "dodged a bullet." You don't even have a right to speak in situations like this. 
I will put my money behind 1000 failed efforts before I buy whatever it is you're settling for right now. 
Now pipe down.

AnthonyPassmore
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AnthonyPassmore

Someone sounds like a cruelly jilted lover. That's sad. You're a sad bitter person. Your comment says more about you than it does me with your bold ignorance and needless anger.
I've actually paid very close attention to this game since they began selling houses and fell in love with the concept. But I wasn't willing to part with my money until they could show me some evidence that they had any idea as to what they were doing or could deliver on even the most basic concepts.
However, thereally was No proof of concept. If you can't show proof of competency in your design that you're trying to sell, regardless of what feats you've performed in the past, you don't deserve the money for it.
Just because you got an A+ and a gold star in arithmetic doesn't make you qualified to teach trigonometry. I don't care that they "worked on rift or worked on star citizen." You can only bullsh!t for so long before people take notice. Bullshitting may get you to the top but it won't keep you there.
They couldn't even adequately assume responsibility of their mistake and side stepped blame.
And they were using the unreal 4 engine which is totally free until you publish and they take a cut. So you can't blame epic games for licensing fees.
I am saddened by the loss of this game as i would have loved to see it come to fruition, but all the warnings were months ago.
Overly ambitious individuals who had no idea how to deliver.
Now grow up or get your mommy to get you a bottle for that temper tantrum.

Lethality
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Lethality

AnthonyPassmore They are a team of experienced MMO developers who in fact created the RIFT lore, world and mechanics. What more can someone bring to the table?
And stop with the condescending back-handed jack-assery. If you understood and paid one lick of god damned attention instead of opening your mouth and filling this comment with ignorance, you would know exactly why they started their modular development phase with housing.

AnthonyPassmore
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AnthonyPassmore

Sadly, I saw this coming from a mile away. I really liked the ambitions and ideas behind the game.
But....
Selling houses without proof of concept of the actual game beyond 'Martha Stewart house decorator online' made me very suspicious of this title and I'm glad I decided not to piss money into the wind on this.

anelacistine
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anelacistine

chosenxeno Niche isn't a problem.  Eve Online is very niche game that has been going strong for over 10 years.  There is nothing wrong with not trying to be the next WOW killer, we've seen tons of generic lowest common denominator MMOs come and go.  Thousands of loyal fans who can't get their itch scratched anywhere else can keep a game afloat and profitable just as well as millions who are constantly going game to game to try the next big thing.

The problem isn't what they were trying to do.  The problem is that they couldn't pull it off.

TigsKC
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TigsKC

I have invested financially and otherwise in a number of games in development, but I stayed away from that with this game.  While the ideas were compelling, I never trusted the Illfonic guys.

I feel bad for those who feel duped or disappointed.  But, ultimately, when a game you wanted to play fails, it is certainly a First World Problem.  Dry your tears and place your emotions with those who are suffering through real prrblems.

Madda
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Madda

Definitely didn't see this coming.
Nope. Not at all.

MrEllis
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MrEllis

Malrowe Greaterdivinity MrEllis People speak of it as if it were the best game never made. Spoiler alert: all of them are. Every single game not made could have been anything and people will enshrine it in rose tint and wax on poetic about how awesome it would have been. At this point a large chunk of folks like to kickstart the dream and just imagine with the dev how awesome it would have been after it fails. It's become a meta mmo where you talk about how awesome the game will be with others, pay a fee to speak with "authority" about it then everyone gets to help accept some of the blame when it crashes.
Don't worry, we'll give them endless chances. First adoring fans will defend said dev then once name recognition kicks in witless publishers will prop up that curtain and the Wizard can carry on.

PaganRites
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PaganRites

Jacra I don't believe the Estates ever went on sale.

chosenxeno
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chosenxeno

I knew thisa was never coming. TOO NICHE. I got into a few tiffs over this game but there was never any real footage! I compared it to Patheon. Their team has been putting out footage over and over. Yet this game remained a mystery. Feels good being right.

Vexia
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Vexia

kimowar Backing a crowd funded project is always a risk, but some are riskier than others. Usually there are signs that will indicate whether or not your money is fairly secure in such an investment.
As far as Revival went, there were a lot of promises and some very expensive plots of virtual land, but little or nothing to show for it. If I had been at all interested in the project, I still wouldn't have put my money within a hundred yards of it before they had some actual gameplay to demonstrate at least a few of the more interesting core features they wanted to implement.
Demos and alphas speak louder than blog posts and planned feature lists.

Vexia
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Vexia

Psionicinversion Lethality Do you have any sources for these claims, or are we just supposed to take you at your word?

enamelizer
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enamelizer

Wild_Phil Second Life of course. :)

Wild_Phil
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Wild_Phil

Damn...where else can I fulfill my gaming desires of being a slave or whore (including pissing and defecating on my chest)?!?!

This is sad news for MMO fans!

Perfect Hero
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Perfect Hero

LordOfBread Karl_Hungus ManastuUtakata Greaterdivinity Quincha That's where she belongs. Sadly people would support her even if she had executed those innocent people personally on the lawn of the White house.

ManastuUtakata
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ManastuUtakata

Edit/Erratum: 100 mile *pole...proper.

Jownz
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Jownz

So what happens to the peeps that spent 600$ on a house LOL or the guilds that dropped thousands ? They get to walk around in the homes without the game. LOL

ashfyn
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ashfyn

Another developer's dreams busted.  Didn't we just cover this in a column about ambitions?  Yea, but while we can't look away from train wrecks, remember there have been developers who have taken next to nothing and made it something (Obsidian, Pillars of Eternity) and others who had very little but managed themselves and their community well (Grinding Gear Games, Path of Exile).

My takeaway from this?  Make sure your game's initials are POE.

Psionicinversion
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Psionicinversion

Lethality Psionicinversion illfonic was a cheap developer the simple fact is as what they were told to do was getting more complex they didnt know how to do it. You dont send sean tracy out to manage tasks. 

They were struggling, they kept missing deadlines because they were struggling on how to do it. If they were tasked with getting the 1st and 3rd camera unified we'd be here till 2020... crytek guy 1 line of code.

Fact is they were a budget developer that couldnt do everything asked of them, fair play they could of done what was originally asked but they couldnt do what needed to be done in the end now crytek is going to take the character models way beyond what illfonic could do.

Its like outsourcing your port to Nixxes and iron galaxy. You know Nixxes will be a good job but you can almost guarantee iron galaxies effort will be under whelming. There are different levels of skills a dev can do. Its why some devs games are really good, others average and others plain crap.

Damonvile
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Damonvile

nshelton You mean try and make a game that's different ?

DamnDirtyApe
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DamnDirtyApe

Welp, there go all my dreams of playing a game with features like “taking a shit, pissing, having sex, slavery, serial killing abilities, and more".

Lethality
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Lethality

Psionicinversion You don't have any actual insight to that. The fact is when you outsource, you routinely if not permanently have staff onsite to manage the tasks. 
If you don't believe what Chris Roberts or anyone at CIG says about it, then there's no helping you.
So feel free to draw your own paranoid conclusions.

Lethality
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Lethality

skoryy What gives you the impression Revival is "super hardcore"?

skoryy
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skoryy

The huge vocal demand for super hardcore sandboxes just never quite catches up to the actual financial supply.

Lethality
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Lethality

Emmanuel Carabott Eliot_Lefebvre Greaterdivinity Lethality Again, to be clear, Revival is not a crowdfunded project. The houses for sale are part of the business model of the game. That's how you get a house in Revival - not through in-game means, even after launch. I can't think of a better way to get players' skin in the game, which is the entire point of the evolution of virtual worlds. We're pretty much done with arcade-y, level-driven, shallow efforts.
But. in any case, folks give money to game projects for the wrong reasons. They think they're buying a game, but what  they're really doing is donating money to help a team/studio build the game. The output of that could range to "nonexistent" to "this game sucks" to "best game ever." Point being, you're funding the effort by donating money, not "purchasing" a thing. Important distinction. And with the exception of the first one, those are the same risks you take when you buy a game off the shelf.
Also, https://www.fig.co/about

Emmanuel Carabott
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Emmanuel Carabott

Eliot_Lefebvre Greaterdivinity Lethality

This is a very interesting point and a bit potentially the root of all evil (in this context :) )

Time and time again we heard developers say crowdfunding is awesome because it allows them to implement concepts that no publisher would ever touch. Its understandable, takes millions to create an MMO and like you said systems that didnt have proved difficult to implement in the past are a huge risk for any project. 

Things get a lot worst when a project tries to tackle many of these at once. 

Thats where we come to a conundrum in my view. Crowd funding is risky business, more so then your average MMO development because Developers are left free to pursuit their vision to the fullest with no one holding back the reigns. Ironically that also what us players want. How many times do you see players complain about a new MMO releasing for it doesnt bring anything new to the table. 

I guess we need to decide whats most important to us the players. Risk our money hoping this in turn will give us those games we always wanted but never got cause they have hard to implement / get right systems? or play it safe and be okey with getting games that have tried and tested concepts?

I dont know to be honest.

Thing is no matter how people try to word things at the end of the day with crowd funding people are funding development. Big publishers get a return for the risk, we get a game and thats potentially the issue here. If crowd funding is to work players need to get something tangable in return. Developers cannot expect to get the same millions they'd get from a publisher for free. I just feel that selling a house for $450 is simply predatory. Developers have to do it because how else are they going to get the millions they need? but from a player point of view developers are using our dreams to get us to pay unreasonable prices. 

Ideally crowdfunding should carry profit sharing to offset the risks we take. I understand this may be a problem potentially for legal reasons but failing that then just take donations or something but dont sell items in game for unreasonable prices cause thats ends up killing your game. Like personally I am really skeptic about there being any semblance of balance in star citizen because of this. I have very low hope I will ever get a house in the multiplayer version of Shroud of the avatar etc...  Essentially I spending a lot of money on these games and getting a worst experience for it not to mention a very real risk I could also end up with nothing and thats just wrong in my opinion.

ihatevnecks
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ihatevnecks

Archebius blackparrot89 Don't bother even engaging him on the SC topic, just look at his post history. Pointless effort if ever there was one.

Psionicinversion
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Psionicinversion

Yeah I do Sean Tracy, Steve bender and Travis day had to go out there periodically to help them fix stuff that they simply couldn't do on there own. TD was out there 6 weeks before they gave it to the crytek guys in Frankfurt. They were struggling badly. That's just from whate know they were working on it for like about 2 years before we knew who was making it and they would of had to of been baby sat through that looks like

Malrowe
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Malrowe

Greaterdivinity MrEllis People are just looking for something to capture their imaginations again. Revival was offering a compelling vision of a virtual world and a game that allowed players the freedom to play exactly how they wanted to. I don't think it's any wonder that people who value that kind of thing in their MMOs would be interested in supporting Revival. Speaking for myself, I'm exhausted with the genre's current offerings and Revival has been a much needed source of fresh air and new ideas.

Lethality
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Lethality

Greaterdivinity MrEllis I'm sure you're not implying people do it because they're dumb. 
Knowing that's not the case, there must be other reasons... some really good reasons.

Lethality
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Lethality

Psionicinversion You have absolutely no idea what you're talking about.

ManastuUtakata
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ManastuUtakata

Karl_Hungus ManastuUtakata 
That was a term I did not know about. When looking it up, it was thing I really didn't want know about. But I guess in the context of this game, I could see why they would get off on it. /shudders

ManastuUtakata
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ManastuUtakata

Karl_Hungus ManastuUtakata Greaterdivinity Quincha 
...since you're going there, Cruz could be worse. So ABT may not actually the best idea here.
LordOfBread 
There's a lot of players here from both sides that should be sharing her cell if that where the case, IMO.

nshelton
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nshelton

Start a kickstarter for a hard working man to get a vacation and you get flamed, people do shit like this and get applauded.

talast
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talast

aww I was keeping a vague eye on this game, see if it turned out to be something..guess not.

LordOfBread
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LordOfBread

Karl_Hungus ManastuUtakata Greaterdivinity Quincha

Hounddog74
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Hounddog74

"Hey guys, thanks for the money, here's a free house tour for your troubles!"

And people wonder why I don't drop a dime on this pre-release shit anymore.

pid
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pid

Vr based MMOs?

playerxx
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playerxx

Bad news after bad news for MMMORPG. The heck...

pid
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pid

Black desert makes up for it. Not a disappointment at all. It's the best year since a long time, already.

pid
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pid

You said well. A promise. There were no mmo elements at all, if not on paper. Have you ever logged in and seen other players with which to interact?
No? Well, that's because there never was an mmo in this game. A log in screen is not enough.
I mean, if I put a sticker with mmo written on it on a trashcan is it an mmo?
No? Why? Because there is no implementation. The sole intention to do an mmo is not enough. By looking at the codebase I'm sure you wouldn't be able to say that it was an mmo.
So why call it mmo if it never was one? Because of intentions?
Look at other projects like earthrise or tabula rasa or project gorgon or repopulation. THOSE were actual MMOs! And failed. I'd shear tears for those rather for revival, which was nothing but a non-mmo.

Psionicinversion
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Psionicinversion

Yeah and work sped up 10x after Frankfurt took over

Psionicinversion
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Psionicinversion

If it's the same illfonic I'm thinking of they struggled with simple gameplay mechanics and massively struggled on animation with star citizens FPS module so it's not really a surprise they can't do this. It seems to be way outside the skill set

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