Star Citizen’s Erin Roberts: ‘Persistence is very close’

    
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The latest edition of Star Citizen’s 10 for the Chairman stars not Chris Roberts himself but Global Head of Production and Foundry 42 Studio Director Erin Roberts, who characterizes his relationship with his brother as good one but says that ultimately, “Chris is the CEO”: “Chris is very much out there pushing the direction of the project. He’s basically pushing for the stars. […] My job is really just to make sure as all this stuff is getting moved forward and all the ideas are out there.” In other words, he’s the guy you want answering 10 for the Chairman anyway!

According to the INN’s transcript, the Persistent Universe component of Star Citizen features in several questions. “[R]ight now we’re really focusing on the fundamentals of getting, especially the Persistent Universe, getting the Stanton system in place, getting the core sort of features such as persistence so you basically can earn money, you can trade, you can do mining and so forth,” Roberts explains. “Those are the first things we’re focusing on, also some of the smaller things around that, like what’s it mean if you do a cargo run, how do you have abilities apparent to intercept cargo, how does that work.”

In response to a question about milestones in the near future, he brings it up again, suggesting it’s “close”:

“Of course persistence is very close where you basically will have some shops you’ll be go in a buy clothes and armor and weapons and stuff and things like that. Then we’re going to release Alpha UEC which is basically UEC that you can play within the Persistent Universe which isn’t proper UEC, it’s not the UEC you have now, it’s going to be something we use so we can get it out there and test out the universe and stuff like that.”

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