The Daily Grind: What do you think are Revival’s chances of… revival?

Last week’s news that Revival’s development has been indefinitely suspended was a pretty big downer for MMO players already bummed over EverQuest Next’s cancellation. They were both still in my top handful of games I was watching closely, Revival specifically because it was playing with unique mechanics revolving around taboo topics that are genuinely mature and not just “M for immature.”

But there’s a silver lining: Illfonic’s leads hinted that they weren’t giving up, that work would continue without pay and that they were trying to find some other way to get the game made.

In this climate, though, I have to wonder whether now is even the right time. I’d like to see it happen, to see the game be picked up by another publisher or otherwise crowdfunded, but can it happen? What do you think are Revival’s chances of… revival?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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59 Comments on "The Daily Grind: What do you think are Revival’s chances of… revival?"

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SagaxRee
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SagaxRee

If you at least looked at this game, read some of these blogs, you would realize that Revival was a revolution in itself. Don’t bag it out when you know nothing of its ways, and I for one support Ombwah and Snipehunter fully. I am hoping right now that I am able to still buy property, for I was unable to beforehand and I regret that decision more than you could know. Revival will come back, I assure you, through sheer will and determination, because the housing has been finished and that was one of the biggest obstacles. I advise you to go to the site and to have a read of some of the blogs. The depth will blow your mind.

May your dreams live,

Sagax Ree

McSleaz
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McSleaz

There will be no Revival, This game is in the gutter, just like some of it’s imaginary mechanics.

PaganRites
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PaganRites

Barrages I hope you are wrong, but I’m seeing the same trend.  I do think games like Revival can garner a large enough fan base to see the light of day.  It doesn’t have to take hundreds of millions to create an MMO with engines like Unity becoming very powerful.  Shroud of the Avatar, Camelot Unchained will both be published for under $20 million and I find them both to be good additions to the genre.  I guarantee Revival could be made for under $20 million.  I think that the SWTOR budget MMO days are long gone like you said.  But fans of the old school MMOs will have places to spend their time.  They may not have Skyrim level graphics but core, niche fans will give smaller developers a large enough fanbase to make virtual worlds for.

Lethality
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Lethality

deekay_zero It’s actually alive.

Lethality
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Lethality

Lheiah That’s a pretty ignorant perspective. If you look at the game design as a whole and only focus on one tiny feature, you’re being disingenuous.

Lethality
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Lethality

Armsbend Don’t be ignorant. Participate in an actual discussion, or don’t type.

Lethality
Guest
Lethality

Sigbjorn These guys have that experience. And let’s not forget the failures Jacobs had :)

PaganRites
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PaganRites

Lheiah The ‘porn’ thing wa something totally blown out of proportion by game sites to get hits. The fact that there was some vague sex minigame was mentioned in a blog on the website and everyone went nuts.  However, if you read the Forums, or the copious developer docs on the game, it was never a topic.  Revival ‘alluring’ elements were Live Storytelling, where devs would inhabit NPCs to sway players in certain political games, or unleash Lovecraftian horrors on a town where players would have to defend their homes or see them destroyed (homes they paid for).  It is/was a sandbox game with amazing art direction. The best housing I’ve ever seen.  So much promise for roleplayers sick of theme park MMOs.  I’ve posted this before but i’ll do so again.  This is me walking through my house in Revival.  This alone made the game stand out above it’s competition.

Lethality
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Lethality

Well, the fact is it’s not stopping. It’s just not in production under Illfonic anymore.

The lead designers, Snipehunter and Ombwah own the IP through their company Skyward* and are currently working to get some Revival mythos out there in a consumable form, sooner rather than later. Novels, PnP, etc.

I feel, honestly, that there’s as much if not more reason to be positive on Revival than ever. These guys have been trying to get it made for 10 years and are not stopping now.

PaganRites
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PaganRites

Wratts That’s exactly what they said on the stream on Sunday. They had backing from Illfonic and a house of devs with various strengths that were either laid off when the Star Citizen contract unexpectedly ended, or pulled fulltime onto other Illfonic projects. They can continue development with a small team, but they are going to need to find people to fill the roles you mentioned.  Another prospect discussed is to go the Pantheon route.  Have part time or volunteer programmers get the project to a certain state until they can get funding and go into full production mode.  I think this might be the more realistic avenue for them, and it seems to have worked out for Pantheon from what I’ve seen lately.