The Daily Grind: What do you think are Revival’s chances of… revival?

Last week’s news that Revival’s development has been indefinitely suspended was a pretty big downer for MMO players already bummed over EverQuest Next’s cancellation. They were both still in my top handful of games I was watching closely, Revival specifically because it was playing with unique mechanics revolving around taboo topics that are genuinely mature and not just “M for immature.”

But there’s a silver lining: Illfonic’s leads hinted that they weren’t giving up, that work would continue without pay and that they were trying to find some other way to get the game made.

In this climate, though, I have to wonder whether now is even the right time. I’d like to see it happen, to see the game be picked up by another publisher or otherwise crowdfunded, but can it happen? What do you think are Revival’s chances of… revival?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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59 Comments on "The Daily Grind: What do you think are Revival’s chances of… revival?"

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SagaxRee
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SagaxRee

If you at least looked at this game, read some of these blogs, you would realize that Revival was a revolution in itself. Don’t bag it out when you know nothing of its ways, and I for one support Ombwah and Snipehunter fully. I am hoping right now that I am able to still buy property, for I was unable to beforehand and I regret that decision more than you could know. Revival will come back, I assure you, through sheer will and determination, because the housing has been finished and that was one of the biggest obstacles. I advise you to go to the site and to have a read of some of the blogs. The depth will blow your mind.

May your dreams live,

Sagax Ree

McSleaz
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McSleaz

There will be no Revival, This game is in the gutter, just like some of it’s imaginary mechanics.

PaganRites
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PaganRites

Barrages I hope you are wrong, but I’m seeing the same trend.  I do think games like Revival can garner a large enough fan base to see the light of day.  It doesn’t have to take hundreds of millions to create an MMO with engines like Unity becoming very powerful.  Shroud of the Avatar, Camelot Unchained will both be published for under $20 million and I find them both to be good additions to the genre.  I guarantee Revival could be made for under $20 million.  I think that the SWTOR budget MMO days are long gone like you said.  But fans of the old school MMOs will have places to spend their time.  They may not have Skyrim level graphics but core, niche fans will give smaller developers a large enough fanbase to make virtual worlds for.

Lethality
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Lethality

deekay_zero It’s actually alive.

Lethality
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Lethality

Lheiah That’s a pretty ignorant perspective. If you look at the game design as a whole and only focus on one tiny feature, you’re being disingenuous.

Lethality
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Lethality

Armsbend Don’t be ignorant. Participate in an actual discussion, or don’t type.

Lethality
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Lethality

Sigbjorn These guys have that experience. And let’s not forget the failures Jacobs had :)

PaganRites
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PaganRites

Lheiah The ‘porn’ thing wa something totally blown out of proportion by game sites to get hits. The fact that there was some vague sex minigame was mentioned in a blog on the website and everyone went nuts.  However, if you read the Forums, or the copious developer docs on the game, it was never a topic.  Revival ‘alluring’ elements were Live Storytelling, where devs would inhabit NPCs to sway players in certain political games, or unleash Lovecraftian horrors on a town where players would have to defend their homes or see them destroyed (homes they paid for).  It is/was a sandbox game with amazing art direction. The best housing I’ve ever seen.  So much promise for roleplayers sick of theme park MMOs.  I’ve posted this before but i’ll do so again.  This is me walking through my house in Revival.  This alone made the game stand out above it’s competition.

Lethality
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Lethality

Well, the fact is it’s not stopping. It’s just not in production under Illfonic anymore.

The lead designers, Snipehunter and Ombwah own the IP through their company Skyward* and are currently working to get some Revival mythos out there in a consumable form, sooner rather than later. Novels, PnP, etc.

I feel, honestly, that there’s as much if not more reason to be positive on Revival than ever. These guys have been trying to get it made for 10 years and are not stopping now.

PaganRites
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PaganRites

Wratts That’s exactly what they said on the stream on Sunday. They had backing from Illfonic and a house of devs with various strengths that were either laid off when the Star Citizen contract unexpectedly ended, or pulled fulltime onto other Illfonic projects. They can continue development with a small team, but they are going to need to find people to fill the roles you mentioned.  Another prospect discussed is to go the Pantheon route.  Have part time or volunteer programmers get the project to a certain state until they can get funding and go into full production mode.  I think this might be the more realistic avenue for them, and it seems to have worked out for Pantheon from what I’ve seen lately.

PaganRites
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PaganRites

Saerain Lord Zorvan I’m pretty sure that’s exactly what happened.  A rather large, steady stream of income *POOF*.

PaganRites
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PaganRites

Saerain Armsbend No there was not.  And they do not believe in Kickstarter for MMOs.

PaganRites
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PaganRites

Cotic_OP No you can’t.  the store has been defunct over a week.  Go ahead and try to buy something.

PaganRites
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PaganRites

So the two devs that ended up with the IP and assets from Illfonic (who is the dev house that ceased production) are not crooks.  There is alot of misinformation and misperception about Revival and what went down.  This interview from Sunday is a great listen and answers a ton of questions as well as creates a spark of hope for Revival.  https://www.twitch.tv/theoryforge/v/57036526

Whether you were interested in this game or not, the MMO genre would have benefitted from a game like Revival.  Live storytelling, amazing art direction, best housing I’ve ever seen.  If you are celebrating it’s demise, and you’re a fan of the genre, you shouldn’t be happy about this.

Secondly, this was a risky investment.  I knew it the day I bought in.  Anyone who invested but didn’t realize the inherent risks were fooling themselves.  Any early access investment is a risk.  Any crowd funded project is a risk.  

The Revival community is one of the best I’ve been a part of.  Still is.  The community for the most part has rallied around Snipehunter and Ombwah, the two devs that now have the Revival IP.  Sure there are pissed off people.  But the majority of the community is not blaming the devs on the project.  We’re still very much a community, on a backer only forum, and still supporting the cause with hopes that someday, this game gets made.

Cheers

Great interview from Sunday with the devs, what happened, future plans, etc:  https://www.twitch.tv/theoryforge/v/57036526

PaganRites
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PaganRites

Saerain So on Sunday the two devs who obtained the rights to the IP (Snipehunter and Ombwah) and Revival assets (Revival is pretty much their baby) talked about by Kickstarter is not being considered.  Listen from 34 minutes in.  https://www.twitch.tv/theoryforge/v/57036526   The whole interview is very eye opening.

PaganRites
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PaganRites

Filur The decision to cease development really had nothing to do with Revival’s scope.  The design is essentially done.  The issue is that Illfonic lost a key contract with the Star Citizen folk.  That was a good amount of revenue coming in. (this is my understanding of events)  When that contract ended unexpectedly, finances dried up quickly.  Revival was the pet project that sufferred.  The game was coming along nicely.  Prior to getting the plug pulled, the were very close to having players able to walk out of their homes and interact in the MMO world.  This game would have been done in two years if the resources didn’t disappear.

PaganRites
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PaganRites

matrius Revival IP is now in the hands of the creators, not Illfonic who canned the project.  The creators were a contract company that, when Illfonic ceased development, were let go.  These guys weren’t thieves at all.

matrius
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matrius

These thieves should be punished.

Darkdrakke
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Darkdrakke

Filur Agreed

Darkdrakke
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Darkdrakke

damnit …was so looking forward to this…chances of this game actually being made…near Zero it was a longshot already when it was an in dev project, this game had some big and crazy ideas,it got me excited enough to buy a small apt (40 bucks w a copy of the game) ..i don’t see any publisher willing to take a risk on a new crazy Ip and its a very niche crowd that backed this…man now I’m bummed…

MrEllis
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MrEllis

Converted to a MOBA.

Filur
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Filur

I don’t understand why a loot of indie have to make a big product as the first product. Why not start small and grow from there?, Then you at least learn how to ship a product know if the big product is feasible.

Robert80
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Robert80

Slim, but better if other projects that are pushing ‘risky’ ideas succeed.  AKA if investors see it as something that isn’t a huge risk with little chance of reward due to other successes.

RolanStorm
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RolanStorm

Slim to none.

paragonlostinspace
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paragonlostinspace

Doubtful at best.

Saerain
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Saerain

Lord Zorvan I thought it was fairly clear when they no longer had the money they needed. When they were cut out of Star Citizen. http://massivelyop.com/2016/01/05/revival-looking-to-get-more-fans-investment-into-the-game-in-2016/

Saerain
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Saerain

Armsbend There was a previous round?

Saerain
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Saerain

I think that they could very much turn to crowdfunding with great success. I don’t know why that wasn’t the path to begin with, honestly. Never seen a more fitting candidate in the MMO space.
If they don’t do it, then I don’t see much of a chance. Not with any publishers I’m familiar with.

Greaterdivinity
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Greaterdivinity

Doubtful. They seem very project based, doing small bits of work on games for other companies. I’m surprised they tried to take a whole project on themselves to begin with.
And unless they can find a few new big projects (I see they have a few in the pipeline, but they seem smaller) or an actual investor, I’d say it’s got really long odds.

Valhalla Awaits
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Valhalla Awaits

Are we allowed to use negative numbers in our prediction? No? Ok then, zero.

Damonvile
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Damonvile

Zero.
I don’t wish them ill and never gave them money so i have no reason to be upset. I just don’t see this game ever happening.

SallyBowls1
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SallyBowls1

Revived? my guess is 50-50 – the producers and consumers of niche are pretty impervious to market realities
Revived and successfully completed? my guess is very little chance

Zachdidit
Guest
Zachdidit

captainzor well they already have Warcraft and Starcraft that spawned from the Warhammer Universe ;)

Sigbjorn
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Sigbjorn

So it turns out you need people with experience, like Mark Jacobs, to actually bring a project to completion.

Nordavind
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Nordavind

deekay_zero No, that’s ‘Alive Leonard” ;D This is ‘Dead Jim’:

mrnastybutler
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mrnastybutler

Slim to none, and Slim just left town.

ApathyCurve
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ApathyCurve

I just asked my level 18 cleric.  He says it’s time to move on with life.  Also, drop a silver piece in the cup, you cheap bastards.

Sorenthaz
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Sorenthaz

it’s possible.  Will probably be a year or two before we hear anything on it about possibly getting new effort put into it.

A Dad Supreme
Guest
A Dad Supreme

What do you think are Revival’s chances of… revival?

 “Look, we’ve waited nearly 20 years to make Revival, and maybe we can wait a little longer, so no, it’s not completely dead.”- Adam “Snipehunter” Maxwell
=====
If it took 20 years to get where they are now; a shuttered and shelved project swirling in a sea of doubt with funding that has withered and dried up and no large demand or outcry from the masses for the game to actually be made… not good.
But stranger things have happened. 
Someone actually, well sorta, finished Gods and Heroes after that was shut down unfinished on the shelf for years, got someone to give them some money and actually launched it, even though it  was a horrible game that shut down forever shortly afterwards.

captainzor
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captainzor

I think if Blizzard could slap the name Diablo on it, make the game exist in the Warhammer universe, and then turn it into an FPS moba it would surely cast scroll of resurrection and live again.

Hounddog74
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Hounddog74

It’s dead Jim.

Cotic_OP
Guest
Cotic_OP

No mention of anything on their blog or website, you can still buy houses from the store so I’m guessing they’re clearly intending on reviving it…

Armsbend
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Armsbend

They will do another round of Kickstarter to raise some rent and beer money, release some press and then fold again.

Lord Zorvan
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Lord Zorvan

When “We have all the money we need!” suddenly becomes “We have no money!”.
Sorry, shouldn’t have stated you had all the money you needed, now we know you just blew it on something other than the game. Ripoffs don’t deserve “resurrections”. But as is common with gaming in general, the rules of simple common sense don’t apply and they’ll find more idiots on another Crapstarter to give them more beer money.

Karl_Hungus
Guest
Karl_Hungus
Wratts
Guest
Wratts

TBH, this always seemed more a vanity/aspirational project than a commercial effort.  If I read the announcement right, they’re mostly lacking dedicated animators and netcode people; important skillsets to have but not really that unique in the market.  If someone with the right skills has a deep interest in Revival, it would probably just take one or two people in the right situation to get it started up again.
My guess is it’s a coinflip whether they get the help they need or not

Barrages
Guest
Barrages

I’ll be honest, and it gives me no pleasure at all to say this, but I think MMOs as a lot of us grew to love them (UO/EQ/WOW/DAOC/LOTRO) are on their deathbed. There’s just not a large enough base anymore for most AAA companies to spend the tens or hundreds of millions of dollars that it takes to life cycle games this vast. 

I think the majority of the people that made these games popular have moved into different phases of life that don’t allow them to commit as many resources to gaming as they previously did. It was a generational thing, and companies are moving onto different models to suit the largest part of their base, which isn’t older gamers that still wish to play in massively populated worlds. The trend now seems to be for “online” social games with instanced content. The Division, Destiny, MOBAs, Diablo, that kind of thing. 

Sure, there might be a few anomalies along the way. I mean, EVE is still around, WOW benefits from its reputation and size, Star Citizen is definitely an exception to the rule, but overall, I think the era of the MMO is giving way to other models. It doesn’t make me happy because I truly love large, non-instanced worlds to explore and meet people, but I think the shuttering of EQN and now Revival is finally the canary in the coalmine screaming.

talast
Guest
talast

Crowd funding, open source development, having it as a developer side project dunno.
all these cancels just go to show how hard mmo development is, insatiably complex and huge money sink.

dunno why as a developer, id like to give one a go..challenge likely.

mmonerd
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mmonerd

Somewhere near Zero. Seriously guys move on. Its  a dead fish even before it was born.

Rheem Octuris
Guest
Rheem Octuris

Honestly, slim to none. Most legitimate companies don’t try to resurrect dead games. Better to note why it failed then start from scratch.

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