EVE Evolved: How did World War Bee start and where is it going?
We’ve been covering this ongoing war between EVE‘s largest military coalition (called CFC or The Imperium) and its collective enemies (known as The Allies or the Moneybadger Coalition), and so far it’s had some pretty epic twists and fights. But what actually caused World War Bee, what are the events that led to the Moneybadger Coalition coming together, and how does The Imperium plan to fight this war in the long term? With the wider gaming world peering on as EVE alliances smash huge fleets together in deep space over ideals and past grudges, now is a good opportunity to explore those questions.
In this edition of EVE Evolved, I delve into the events that many in the EVE community believe are responsible for World War Bee and get an update on its progress and The Imperium’s plans.
The past few years in EVE have been marred by political stagnation as just two or three mega-coalitions managed to dominate all of nullsec between them. Territorial alliances were essentially forced to either join a coalition or get stomped into the ground by one, and the coalitions themselves had various peace agreements in place. Unfortunately, politically stable peacetime in a game based on political intrigue and smashing giant fleets together proved to be extremely boring for all involved. It got so bad that people started running fleets where they killed allies and organising fake battles as manufactured content.
We always wondered what would happen when someone finally conquered EVE, and we got our answer — turns out it’s rubbish. Last August saw the release of the Aegis sovereignty overhaul that was designed to break the monopoly that massive groups had on nullsec and let smaller alliances capture and hold space. The Aegis sovereignty system sounded a death knell to monolithic organisations like the nullsec megacoalitions, and The Imperium (then called CFC) was the largest of those megacoalitions. Maintaining dominion over such a vast empire was always going to be difficult with the new game mechanics, so perhaps all-out war was inevitable from that point onward.
While there are a lot of different views in the community on what directly or indirectly led to World War Bee, it’s clear that The Imperium has collected a lot of enemies over the years and those old grudges are all coming out again. The Imperium has fended off several major wars in the past, but the scale of this war is larger than those by far with some estimates putting the Moneybadger forces at 50,000 pilots. The guys over at factionwarfare.com have put together an interesting timeline of events that they believe led up to this war, and the writers at Crossing Zebras have penned several articles on the history of the war so far.
According to both sources, the initial flashpoints for the war were likely The Mittani Media’s failed $100,000 Kickstarter campaign to produce a novel about the 2013 Fountain War, and the oppressive Viceroyalty scheme he announced shortly after the campaign began to fail. The plan for the Viceroyalty scheme was to simply declare regions of space to be under Imperium dominion and then demand tribute from all alliances living there in exchange for various benefits (principally, not being invaded by The Imperium). If that sounds a lot like a protection racket, that’s because it is. The Viceroyalty announcement did not go down well with other alliances, and The Imperium geared up for war against several alliances in low-security space that held valuable moons.
Though most MMORPG gamers have been paying close attention to this war for only the past few days, the fighting in lowsec began last December and raged on throughout January and February. Alphabet over at Crossing Zebras has documented these early days of the war, including details of major battles in Iralaja and Nisuwa and the formation of the Lowsec Voltron coalition. This is where our initial coverage of the war picked up, with EVE gambling website IWantISK hiring Pandemic Legion and opting to personally bankroll an ongoing war against The Imperium, leading to the colossal entity we’re now calling the Moneybadger Coalition.
Today has seen further fighting, with skirmishes ongoing throughout the Fade and Branch regions following Friday’s major attack on Fidelas Constans’ staging system of UQ9-3C. The successful capture of the station there on Friday put it into a freeport mode that allowed anyone to dock there, and the final battle to complete ownership of the station has just finished as I write this article. Players have been moving ships assets from the station throughout the day so that they aren’t trapped inside when the station is captured, and both the station and the system’s Territorial Claim Unit were conquered by Out of Sight alliance with very little opposition.
The recent fights in UQ9-3C and loss of key member Circle of Two have cast some doubt on The Imperium’s ability to field comparable fleet sizes to MBC. In response to overwhelming numbers, The Imperium announced a switch to more guerilla style tactics, using interceptor and bomber fleets to harass enemies while risking very little in terms of ISK.
In a fireside chat on twitch tonight (NSFW due to swearing), The Imperium confirmed that it expects to lose a lot of sovereignty to MBC and plans to then counter-attack and recapture space later. The Imperium believes that the Moneybadger Coalition doesn’t actually want to live in and defend the systems it’s capturing in the long term and that the coalition will eventually give up and split apart. At that time, The Imperium plans to return to power and get systematic revenge on all those involved in the war — to build “a pile of skulls.”
The Imperium’s immediate plans include “draining the fun” out of Moneybadger Coalition’s gameplay in order to dampen their willpower; it aims to continue to base out of the uncapturable lowsec system of Sarenen for the foreseeable future. During the fireside speech, Imperium leader The Mittani also objected to players, the media and CCP Games referring to the war as World War Bee without consulting them on the name first and suggested that CCP itself is hostile to The Imperium. The suggestion was that the war be called The War Of Sovless Aggression and that the Moneybadger Coalition should instead be referred to as Band of Backstabbers. Controlling the narrative of a war is important part of the propaganda metagame in EVE, so it’s understandable that both sides would seek to impose their own branding on this conflict.
Reports indicate that Circle of Two has now joined the Moneybadger Coalition, and The Imperium believes that Circle brought with it confidential information such as the location of supercapital shipyards that are currently building titans and supercarriers.
News of this colossal war have caused many ex players to return to the game both for The Imperium and on the Moneybadger Coalition. The spike in player activity has been a welcome change for EVE, which has seen steady drops in activity over the past few years. Today’s peak concurrent player total even broke the 40,000 barrier for the first time in 11 months, and the war is just starting to heat up. If you’re a returning player or a newbie and you want to get involved in this war, check out EVE player Ned Thomas’ guide on which corporations are recruiting.