Landmark ups prop limit, adds durability, and collapses build UI

    
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While certainly not as hefty as the one that introduced the mega claims, Landmark’s latest patch introduces a slew of combat, building, prop, harvesting, and UI tweaks as well as changes to the Marketplace, economy, and goals. The patch notes are fairly extensive (you can get all the details on the official forums), so here’s sampling of highlights:

  • Decorators will be happy to hear that the prop limit has been increased to 7,000 per building site, and that the large build UI can now be collapsed.
  • Those who want a little less color in their lives may also appreciate the new ability to remove tints from the props.
  • Anyone who dies frequently may be pleased to note that remembering to craft spirit anchors is no longer a thing; instead, the “Revive Now” option now simply costs lumens. (Currently owned spirit anchors can be consumed as lumens.)
  • Everyone will be glad to know that the bug limiting players to only 120 lumens per day has been squashed.
  • One thing players may not be as happy to learn is that durability was just added to all armor, weapons, and harvesting tools, which can all be repaired for lumens at the newly introduced repair station prop.
  • Chaos cavern explorers might be sad that they can no longer bum rush the lost crystal to nab the reward and teleport to the next cavern — the lost crystals have a 10-second interaction effect and animation that will be interrupted by any mob damage.
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