It’s not difficult to find a unifying theme through my main classes in various games. I mainline Enhancement Shaman and Retribution Paladin in World of Warcraft; I strut about with Ninja, Machinist, and Dark Knight in Final Fantasy XIV; and I cut things up with RDM/DNC and RUN/SAM in Final Fantasy XI. My mains in Star Wars: The Old Republic were a Jedi Sentinel and a Sith Assassin; I ran around as a Dervish in Guild Wars and a Thief in Guild Wars 2. I like dual-wielding, I like flexibility, I like sporting utility, and I like classes that don’t adhere to the strictest possible role selection.
We’ve talked a lot, of late, about archetypes that people don’t enjoy playing, but sometimes it’s the little things that make all the difference. It’s about little traits, like having a ranged playstyle, having a pet, or focusing heavily on casting. So today, dear readers, answer us this: What elements tend to endear classes to you? With all else being equal, do you tend to go for the class with a fire theme? The one with multiple weapons wielded? Or the one that everyone says is crazy complicated?