WildStar loses more developers as Donatelli, Behrens depart

Update: We’ve updated below with Carbine’s statement to Massively OP.

WildStar appears to have lost more staff this weekend: Both Mike Donatelli and Chris Behrens told Twitter their time at Carbine has ended.

Donatelli had stepped down from his role as Product Director in February for health reasons; he was replaced by Chad Moore. Behrens was WildStar’s Design Director.

We have reached out to Carbine for clarification on whether these are voluntary departures or layoffs in the wake of last week’s NCsoft financial report, which was ominous for the game.

Source: Donatelli’s Twitter, Behrens’ Twitter, Reddit. Thanks, Greaterdivinity!
Update: Carbine has released the following statement to Massively OP, suggesting that Donatelli and Behrens were part of the March “staff reduction” but that they had stayed on longer by request:

On March 11, Carbine Studios conducted a reorganization and staff reduction. While almost all of the staff cuts were effective immediately, a handful of the people impacted were asked to remain at Carbine for a few additional weeks in order to complete key projects. Today, the Carbine team remains hard at work on a number of upcoming game and content updates for WildStar.

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Project54
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Project54

Greaterdivinity Gurnlei

I still have my preorder key account and sealed retail box sat here, never got round to actually playing and the stuff I heard put me off. I really should play before it goes away.

schmidtcapela
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schmidtcapela

bunglerm00se Kaiser Sosey

AdrienneD
“””The only thing you’re missing”””…

But I would still be missing something. And the reason I would be missing it is because the devs decided that perfectly soloable and class-independent content should be teased but kept away from the player based on a choice made during character creation. That is the issue.
StClair 

“””Even those with unlimited respecs rarely allow one to switch role or class completely (“I think I’ll be a rogue today”).”””
Most online games, including MMOs, don’t allow players to switch role or class freely, true. But some do, and before I could notice it I was being drawn to those games, focusing on them to the detriment of any online game that doesn’t allow that kind of freedom.
It’s why my two games of choice, nowadays, are Trove and Marvel Heroes; both allow me to switch between “classes” freely.

Offline games don’t have the same issue for me because between multiple saves, modding, and outright cheating I can usually tailor the experience to my liking, including being able to explore all game paths on a single (though branching) playthrough.

BTW, the contrast between their earlier offline installments and the current MMO ones is the reason I can’t bring myself to even try ESO or TOR, despite loving about every other Elder Scrolls and Knights of the Old Republic game (I was even playing Morrowind just now). What I like the most in Elder Scrolls games is modding all aspects of the game, and what I enjoy the most in KotOR games is being able to use cheats and multiple saves to explore the full story in all its branching glory; neither of those are even possible on MMOs, so I have absolutely no interest in those franchises when done as MMOs, or even non-massive online games.

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace      

  I often use AnandTech or Guru3D for a lot of my information on hardware. I think you’ll be in an excellent position if you go with the 1080ti when it releases and make sure you have the capacity to SLI a second “if” needed. It’s pretty much what I’ll be doing when I can talk the wife into a new system.

StClair
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StClair

AdrienneD schmidtcapela bunglerm00se Kaiser Sosey The thing to understand about schmidtcapela is that he is, by his own admission, the kind of player who wants to do and see everything… on a single character.  Some offline games allow for polymaths of this sort – I’m thinking of the Elder Scrolls series in particular, where a character can be master of all the guilds at once, and the arena champion, and the hero of the realm, and so on – but most online games (in my experience) demand some degree of specialization and focus and are built around the assumption and expectation that people will make multiple characters.  Even those with unlimited respecs rarely allow one to switch role or class completely (“I think I’ll be a rogue today”).

I totally agree on the raiding thing, though.  But the heart of the Path complaint is “I want to do All The Paths, even if I have to respec before doing the next one.”  And “roll an alt” is not an answer he’ll accept

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace I’m a fan of either though if I had to choose between the two I might go with the Corsair. Though I doubt you’d need more than a 850 watt PSU. The 1080 gpu’s are an improvement on power demands which I’m all for, more energy efficient.

pikalpinist
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pikalpinist

This is NCSoft we are talking about, I guarantee they will shut this game down within 12 months. Nothing against the game at all, just look at NCSoft’s past history. They have done it too many times.

Space_Ghostal
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Space_Ghostal

AdrienneD bunglerm00se Space_Ghostal I agree and I am not trying to be negative. I was really having a good time with the game recently and ready the news. My first reaction was to say OH SH**!!!. It really stems from every game I seem to like goes down the tubes. Man, I wish these type of games did well. Then I would not be so worried. I’ll keep playing Wild Star and I encourage anyone who likes to do the same. This strategy seemed to have worked with SWTOR and it is still around ;)

AdrienneD
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AdrienneD

Goronmon AdrienneD adecoy95 I guess not, but it doesn’t seem too much to expect someone to at least acknowledge that their reasons for not liking the game are no longer actually part of the game when someone points it out to them.

AdrienneD
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AdrienneD

schmidtcapela bunglerm00se Kaiser Sosey It’s not like path content is SUPER isolated. You get to use the buff stations that settlers build regardless. The only thing you’re missing out on by not picking soldier is some extra holdouts and occasionally using a special weapon on the same quest mobs you’re killing anyway. Explorer and scientist probably have the most “unique” content, as explorers can open up a few “secret” caves (that don’t have anything in them except the objective for the explorer) and scientists can unlock special lore bits on the animals and people they scan. But I dunno… I don’t really see how that’s such a big deal? :s It’s not really any different than, say, the story path choices one makes in GW2 and in fact has even less of an impact.

It might be worthwhile to point out that there’s been noise from devs about a possible path change service in the future, though.

I’m sorry you don’t like raiding and can definitely understand that sentiment. Though personally I know a LOT of people who don’t raid (the majority of my guild, actually) and still find plenty of things to keep themselves entertained.

AdrienneD
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AdrienneD

bunglerm00se AdrienneD Space_Ghostal I can understand where the attitude comes from, but I think it does FAR more harm than good to wallow in that. It’ll become a self-fulfilling prophecy, when in reality if all these people who claim to wish the game well and think its good would just play it and share positive experiences, WildStar would get a lot better press and… oh, I don’t know, actually lure in more players!

Goronmon
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Goronmon

AdrienneD adecoy95 I mean, we are talking about opinions on video games here, not scientific hypothesis. I don’t think it’s reasonable to expect people to constantly replay every game they have ever disliked just so that their opinion can be “up to date”.

Space_Ghostal
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Space_Ghostal

schmidtcapela Space_Ghostal bunglerm00se AdrienneD That is why I am worried.

schmidtcapela
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schmidtcapela

Space_Ghostal bunglerm00se AdrienneD
Comparatively, CoH was in a better spot when it was cancelled. Makes it hard to trust WS.

schmidtcapela
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schmidtcapela

bunglerm00se Kaiser Sosey AdrienneD 
As someone that liked most of what the game has but nevertheless couldn’t get into it, for me it was:

– The “Raid or Die” mentality. I spent a year raiding in other games, only to figure that I really dislike it; with a group that is a blast to play with, a group that puts fun before progression, it might be barely bearable for me, but without such a group I could never enjoy raiding, so I decided to never again give raiding a try, and as a consequence never again give a chance to any game that promotes raiding as its main activity.

– The concept of Paths. Or, more specifically, that each character was forever locked into a single path, able to see the content of the other three paths but unable to engage in it without grouping with someone with the right Path. That is the kind of artificial content barrier I really hate, and which makes me wary to play any game by any dev team that thought such barrier a good idea.

Space_Ghostal
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Space_Ghostal

bunglerm00se AdrienneD Space_Ghostal I do not want the game to die or any game for that matter. However, news like this just gives me pause. I really hate to invest time in a game only for it to be shut down. I like to to know that the MMO I play is healthy and has a bright future.

bunglerm00se
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bunglerm00se

AdrienneD Space_Ghostal I do agree that it’s premature to consider the death of Wildstar a done deal, but I also understand where Space_Ghostal is coming from. I’ve been playing MMORPGs for 15 years, and I’ve had several games unceremoniously ripped away. I’ve got scars, man — SCARS!

bunglerm00se
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bunglerm00se

Kaiser Sosey AdrienneD I agree — I think it’s a fantastic game with tons of scrappy charm. I love the setting, the humor, the combat, the visuals, and how there’s always something going on in terms of gameplay. I’m similarly baffled as to why it hasn’t taken off.

thatchefdude
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thatchefdude

paragonlostinspace thatchefdude
Found this pretty good benchmarking vid:

thatchefdude
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thatchefdude

paragonlostinspace thatchefdude Im planning on getting either an EVGA or Corsair Gold 1000 watt PSU

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace Actually I need to correct myself. Yeah if you are wanting to run at the max settings and great frame rates with 1440p than you’re probably on the mark. Especially if you leave room to add a second 1080ti in SLI.  You’re thinking like I was with the this current system I wanted to be able to drop in a second Titan if I needed it. 

Make sure you put in a good power supply to handle the  extra gpu if you need to drop a second gpu in. I went with a 850 watt ps, about the biggest I could fit in the small form factor I went with this current system. The case I went with was the SIlverstone F131 case.

 As to the your other post, personally if I was focusing on gaming I would totally pay the price for the Samsung PRO SSD, I think it’s worth the little bit of extra for it. The EVO is an excellent general purpose SSD and I’d recommend it for anyone for most anything. But if you really wanted the best for gaming, the PRO indeed. 

 Perfect timing btw, was getting ready to shutdown my system, wife’s out of on business for a few and I was gonna head to bed early. Too damn quiet these days with the kids all off the college and the wife traveling often. Anyhow you really seem to have a clue as to what you want and what you expect it to do. :)

thatchefdude
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thatchefdude

paragonlostinspace thatchefdude Is the price diff between the Samsung EVO and PRO really worth the upgrade to PRO???

I can snag a 1 TB EVO for like $320 but the PRO is like $450 or so

thatchefdude
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thatchefdude

paragonlostinspace thatchefdude You think that’s overkill to futureproof for 3 years with 1440p gaming?

I’ve seen benchmarks where people are having trouble running Rise of the Tomb Raider at 1440p on a 980Ti at very high settings, they have trouble keeping solid 60 fps in certain parts of the game…

I have a feeling newer games may even require SLI 1080Ti in a year or two for me to maintain what I am going for….

Kaiser Sosey
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Kaiser Sosey

thatchefdude I’ve thought the same, port it to console and I bet it takes off. I think it would run just fine on consoles

paragonlostinspace
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paragonlostinspace

jeremy2020 paragonlostinspace thatchefdude Schmidt pretty much nailed my response,  so I’ll point at his and say, “what Schmidt said.”

Kaiser Sosey
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Kaiser Sosey

AdrienneD I don’t know why it hasn’t taken off. They have thrown a ton of resources at it, changed a lot of the initial turn offs and polished it too. It’s a fun game to me. I’m glad you like it and I’m wishing it the best. I hope the Steam launch can turn things around.

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace     Good system, probably over kill though hey it’s a hobby and if you can afford it I say go for it. I tend to replace my systems every three to five years myself. You’re pretty much going with what I did three years ago. (the last time I updated)

Gonna agree that you might need to think upwards of 1k more than you’re thinking that you might need. For me I went with a one of the Asus ROG mbs that fit within a smaller case form that I wanted to go with. The case does still have enough room for me to add a second Titan if I wanted to but I’ve not felt the need.

 I love those Samsung 1tb SSDs, they really rock. Both the EVO’s and PRO’s. Damn nice SSDs. I’ve been trying to talk my wife into replacing her aging system and your system breakdown is what I’m looking at for her at this point. Nice to see others coming up with similar systems. :)

Lights_andMusic
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Lights_andMusic

AdrienneD Greaterdivinity thatchefdude Perhaps someone that knows more can chime in here – it seems to me that if FFXIV can run on PS4, surely Wildstar could (in theory)?  I’m not a SME so I really dont know, it just seems to me that if one is possible the other would be less effort

AdrienneD
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AdrienneD

Greaterdivinity AdrienneD thatchefdude Not “moving goalposts” – just engaging in conversation. Not everything is a win-or-die debate, you know.

So long as the console wouldn’t hold back game features, I would be all for it. I was and am just wary given past experiences. Another thought that just occurred to me is the resources that would divert from game updates. If this were a project Carbine wanted to tackle, it should probably happen at least after they get RMT out (and maybe add a couple more dungeons, pretty please, Carbine), so that folk have new content to keep them busy in the meantime.

Greaterdivinity
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Greaterdivinity

AdrienneD Greaterdivinity thatchefdude So we’re moving goalposts from “Consoles can’t run it well/will hold it back.” to “well, in the future it may be held back”?
In terms of UI elements, that’s a design issue, not a hardware one. They need to create a uniform UI that can be completely functional on both keyboard/mouse and gamepad without being prohibitively obnoxious to navigate on either. UI elements are not graphically intensive and are one of the less demanding elements of what needs to be shown on screen.
Being PC only doesn’t mean that the game will get constant graphical upgrades, either. Much less upgrades that would require significantly more hardware power. Sure, eventually the hardware will be a limiting factor to PC, PS3 was for FFXIV and they may not support that console in subsequent expansions. But it’s going to be relatively minor for a while now. MMO’s have historically been far from the most graphically impressive games around, though we’re thankfully getting some fantastic looking ones nowadays.

AdrienneD
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AdrienneD

Greaterdivinity AdrienneD thatchefdude I was under the impression that even with PS4, SE has to restrict itself in UI elements (one of the reasons they gave for their cruddy costume system) because only so many things can be displayed at once.

Even then though, being PC-only the game can advance graphically, but a PS4 will always be stuck with the hardware it has. Even if it didn’t hold it back NOW, would not the possibility exist in the future?

Greaterdivinity
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Greaterdivinity

AdrienneD thatchefdude Greaterdivinity You talking about PS3? Because that’s like 10+ year old hardware, PS4 isn’t what’s holding back FFXIV at all. Unless I’ve missed something and there was/is discussion of specific features that the PS4 held back.

AdrienneD
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AdrienneD

thatchefdude Greaterdivinity Perhaps, but having witnessed how often “console limitations” can hold back game features in FFXIV, I am very reluctant to see that happen in a game I enjoy.

AdrienneD
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AdrienneD

cursedseishi Except WildStar changed all of that a LONG time ago. People need to stop harping on the game for stuff that isn’t true and hasn’t been true for a year or more.

ManastuUtakata
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ManastuUtakata

BritoBruno ManastuUtakata sray155 
Wait till you see a Gnome Hunter with fox combat pet come Legion. That maybe a more true scenario than you are imagining, especially when they walk into Lion’s Pride Inn in Goldshire. o.O

AdrienneD
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AdrienneD

The Happy Troll There’s roughly 100 employees left. MMOs have been successful with far fewer.

AdrienneD
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AdrienneD

Lights_andMusic Y’all clearly have zero interest in seeing this game succeed. Doomsaying like this does the opposite of helping WildStar.

thatchefdude
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thatchefdude

Greaterdivinity AdrienneD Well considering PS4 and XboxOne have 8GB RAM that doesn’t matter, and the fact that WS recommends a lighter and less VRAM GPU means it should do fine on PS4

AdrienneD
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AdrienneD

FlyinDutchman People still play it! Doom-saying doesn’t help grow the population.

But yes, it is the best game. :)

AdrienneD
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AdrienneD

voydd It’s because gamers can be vindictive a-holes and they hate seeing other people enjoy something that they don’t like.

Greaterdivinity
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Greaterdivinity

AdrienneD Given that ESO was already brought up, let’s look at recommended specs for both on PC, knowing that ESO got some graphical downgrades for console but still looks solid.
ESO: 2.3GHz quad-core, 4GB sysRAM, 2GB GPU (GTX560ti)
WS: 2.66GHz quad-core, 8GB sysRAM, 1GB GPU (GTX460)
Not radically different outside of system RAM recommended. You could pretty easily get WS on console with similar quality visual fidelity to ESO. Again, WS isn’t that demanding in terms of hardware power.

AdrienneD
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AdrienneD

WildStar’s been on my radar since 2011, and I’ve played it for well over 2 years now. I get that people have their own likes and dislikes, but I want to put it out there that there ARE people who still very much enjoy this game. I love its personality, the housing, the community (my RPers, my raiders, and yeah, even the forum folk I interact with… for the most part xD), the DUNGEONS good god the dungeons, the raids… The most recent addition, Arcterra, is a really fun way to kick back and relax with some low-pressure but highly varied content that gives – at least to me – good rewards.

There are things I’d like to see improved – several of which are actually being addressed, including altering the faction barrier, loot lockouts in raids, and additional race/class combos. I think it could do for some new dungeons, and adventures need another look to make them actually relevant. But overall, this is the best MMO on the market in my opinion.

AdrienneD
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AdrienneD

BryanCole Considering how frequently “console limitations” are brought up in FFXIV as a reason they can’t do something… I’d rather WildStar didn’t go to console.

adecoy95
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adecoy95

AdrienneD adecoy95 kay

AdrienneD
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AdrienneD

adecoy95 AdrienneD You haven’t moved on if you’re still ranting about it. If you have criticisms about the game, critique it from an informed perspective – not one that is two years outdated.

adecoy95
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adecoy95

AdrienneD adecoy95 so sorry i offended you by preordering a game i thought catered to my playstyle with interesting mechanics and group pve but ended up being nothing i wanted or could tolerate. i dont give free passes for what a game is 2 years later, i have moved on havent even played the free to play.

AdrienneD
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AdrienneD

Greaterdivinity paragonlostinspace Incorrect. WildStar may look cartoony, but its textures are very detailed and high resolution, the lighting is dynamic and powerful, and there’s a heck of a lot of particle effects – not to mention the detail in ground terrain and the openness of the world. It’s why people get all upset when they try it and then their computers don’t run it as well as expected – because they saw “cartoony art style” and equated that to WoW graphics.

AdrienneD
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AdrienneD

Space_Ghostal Gamers never cease to amaze me. “I really love this game! Oh look, a news post says I shouldn’t. Okay I guess I will stop enjoying it now.”

AdrienneD
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AdrienneD

adecoy95 Ah, gamers, people who continue to cling to (actually false) impressions of a game and ignore (or are willfully ignorant of) all of the changes that have come after nearly two years.

adecoy95
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adecoy95

schmidtcapela adecoy95 exactly, it makes no sense to me. if your going to make a group focused game, then do it, dont try and do both, it sucks, just like wildstar lol

schmidtcapela
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schmidtcapela

adecoy95

Plus, after you get to max level, solo content sharply drop in effectiveness, forcing everyone into grouping.

Thus displeasing both the group-oriented players that had to get through all the solo content on their way to max level and the solo-oriented players that basically lose the game they liked when they reach max level.

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