WildStar loses more developers as Donatelli, Behrens depart

Update: We’ve updated below with Carbine’s statement to Massively OP.

WildStar appears to have lost more staff this weekend: Both Mike Donatelli and Chris Behrens told Twitter their time at Carbine has ended.

Donatelli had stepped down from his role as Product Director in February for health reasons; he was replaced by Chad Moore. Behrens was WildStar’s Design Director.

We have reached out to Carbine for clarification on whether these are voluntary departures or layoffs in the wake of last week’s NCsoft financial report, which was ominous for the game.

Source: Donatelli’s Twitter, Behrens’ Twitter, Reddit. Thanks, Greaterdivinity!
Update: Carbine has released the following statement to Massively OP, suggesting that Donatelli and Behrens were part of the March “staff reduction” but that they had stayed on longer by request:

On March 11, Carbine Studios conducted a reorganization and staff reduction. While almost all of the staff cuts were effective immediately, a handful of the people impacted were asked to remain at Carbine for a few additional weeks in order to complete key projects. Today, the Carbine team remains hard at work on a number of upcoming game and content updates for WildStar.

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255 Comments on "WildStar loses more developers as Donatelli, Behrens depart"

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Greaterdivinity Gurnlei

I still have my preorder key account and sealed retail box sat here, never got round to actually playing and the stuff I heard put me off. I really should play before it goes away.

schmidtcapela
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schmidtcapela

bunglerm00se Kaiser Sosey

AdrienneD
“””The only thing you’re missing”””…

But I would still be missing something. And the reason I would be missing it is because the devs decided that perfectly soloable and class-independent content should be teased but kept away from the player based on a choice made during character creation. That is the issue.
StClair 

“””Even those with unlimited respecs rarely allow one to switch role or class completely (“I think I’ll be a rogue today”).”””
Most online games, including MMOs, don’t allow players to switch role or class freely, true. But some do, and before I could notice it I was being drawn to those games, focusing on them to the detriment of any online game that doesn’t allow that kind of freedom.
It’s why my two games of choice, nowadays, are Trove and Marvel Heroes; both allow me to switch between “classes” freely.

Offline games don’t have the same issue for me because between multiple saves, modding, and outright cheating I can usually tailor the experience to my liking, including being able to explore all game paths on a single (though branching) playthrough.

BTW, the contrast between their earlier offline installments and the current MMO ones is the reason I can’t bring myself to even try ESO or TOR, despite loving about every other Elder Scrolls and Knights of the Old Republic game (I was even playing Morrowind just now). What I like the most in Elder Scrolls games is modding all aspects of the game, and what I enjoy the most in KotOR games is being able to use cheats and multiple saves to explore the full story in all its branching glory; neither of those are even possible on MMOs, so I have absolutely no interest in those franchises when done as MMOs, or even non-massive online games.

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace      

  I often use AnandTech or Guru3D for a lot of my information on hardware. I think you’ll be in an excellent position if you go with the 1080ti when it releases and make sure you have the capacity to SLI a second “if” needed. It’s pretty much what I’ll be doing when I can talk the wife into a new system.

StClair
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StClair

AdrienneD schmidtcapela bunglerm00se Kaiser Sosey The thing to understand about schmidtcapela is that he is, by his own admission, the kind of player who wants to do and see everything… on a single character.  Some offline games allow for polymaths of this sort – I’m thinking of the Elder Scrolls series in particular, where a character can be master of all the guilds at once, and the arena champion, and the hero of the realm, and so on – but most online games (in my experience) demand some degree of specialization and focus and are built around the assumption and expectation that people will make multiple characters.  Even those with unlimited respecs rarely allow one to switch role or class completely (“I think I’ll be a rogue today”).

I totally agree on the raiding thing, though.  But the heart of the Path complaint is “I want to do All The Paths, even if I have to respec before doing the next one.”  And “roll an alt” is not an answer he’ll accept

paragonlostinspace
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paragonlostinspace

thatchefdude paragonlostinspace I’m a fan of either though if I had to choose between the two I might go with the Corsair. Though I doubt you’d need more than a 850 watt PSU. The 1080 gpu’s are an improvement on power demands which I’m all for, more energy efficient.

pikalpinist
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pikalpinist

This is NCSoft we are talking about, I guarantee they will shut this game down within 12 months. Nothing against the game at all, just look at NCSoft’s past history. They have done it too many times.

Space_Ghostal
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Space_Ghostal

AdrienneD bunglerm00se Space_Ghostal I agree and I am not trying to be negative. I was really having a good time with the game recently and ready the news. My first reaction was to say OH SH**!!!. It really stems from every game I seem to like goes down the tubes. Man, I wish these type of games did well. Then I would not be so worried. I’ll keep playing Wild Star and I encourage anyone who likes to do the same. This strategy seemed to have worked with SWTOR and it is still around ;)

AdrienneD
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AdrienneD

Goronmon AdrienneD adecoy95 I guess not, but it doesn’t seem too much to expect someone to at least acknowledge that their reasons for not liking the game are no longer actually part of the game when someone points it out to them.

AdrienneD
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AdrienneD

schmidtcapela bunglerm00se Kaiser Sosey It’s not like path content is SUPER isolated. You get to use the buff stations that settlers build regardless. The only thing you’re missing out on by not picking soldier is some extra holdouts and occasionally using a special weapon on the same quest mobs you’re killing anyway. Explorer and scientist probably have the most “unique” content, as explorers can open up a few “secret” caves (that don’t have anything in them except the objective for the explorer) and scientists can unlock special lore bits on the animals and people they scan. But I dunno… I don’t really see how that’s such a big deal? :s It’s not really any different than, say, the story path choices one makes in GW2 and in fact has even less of an impact.

It might be worthwhile to point out that there’s been noise from devs about a possible path change service in the future, though.

I’m sorry you don’t like raiding and can definitely understand that sentiment. Though personally I know a LOT of people who don’t raid (the majority of my guild, actually) and still find plenty of things to keep themselves entertained.

AdrienneD
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AdrienneD

bunglerm00se AdrienneD Space_Ghostal I can understand where the attitude comes from, but I think it does FAR more harm than good to wallow in that. It’ll become a self-fulfilling prophecy, when in reality if all these people who claim to wish the game well and think its good would just play it and share positive experiences, WildStar would get a lot better press and… oh, I don’t know, actually lure in more players!