Chronicles of Elyria rules out PvE servers, non-human races, and mages (sorta)

    
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Chronicles of Elyria’s latest Kickstarter updates lean to the informational side. Up first is a run-down of its next stretch goal, Wards of the State, which is basically a fancy way of saying players who don’t want to begin as a member of a family as a trade-off in advantages (which seems a rather fundamental concept).

“A Ward sacrifices the financial and social support system which comes with a family, in exchange for additional character customization and more flexibility,” says Soulbound Studios. “Wards are able to select any gender and have a point distribution system they can use to set their starting skill values and character attributes.”

A follow-up post covers some of the game’s most frequently asked questions. Mages won’t be a character type you can select for yourself, and you won’t be playing anything but humans. Soulbound is making no room for a PvE server, either.

“There will not be a PvE server, nor will certain regions of the map (cities for example) be off-limits for PvP. That being said, based on the sheer number of people plus NPC guards in cities, we believe they will be a mostly safe place. Our Bounty system, with financial repercussions for crimes, is another thing to help combat griefing while still allowing for whole world PvP.”

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