Grim Dawn recaps 2016, plans first expansion by summer 2017

Grim Dawn's latest "Grim Misadventures" featurette is a recap of its progress through 2016 in the leadup to its first birthday coming up in February. Crate put out seven content updates last year -- which even I'd forgotten about -- counting up survival mode, extensive modding tools, the Hidden Path storyline, the Crucible DLC, new legendary gear, the Fall of Valbury roguelike dungeon, supporter upgrades, and tech improvements.

2017 already looks promising for the ARPG, as its first formal expansion is on the way.

"Grim Dawn’s first expansion is sure to be a treat. Along with a new chapter of the story, an increased level cap and two new masteries come new Devotion constellations to unveil with an increased Devotion cap, several new features, hundreds of new unique items and monster infrequents [as well as] new dungeons and environments to explore, and dangerous new foes and bosses to conquer."

As for when exactly that expansion is launching, the devs are still coy, but we have a pretty good idea it'll be by summer. "We are not quite at a point where we can announce an exact release date, but the current range puts us in Q1/Q2 of 2017," Crate says.

SHARE THIS ARTICLE
19 comments
FeveredDreamer
FeveredDreamer

I've actually been kicking around between Grim Dawn and Path of Exile quite a bit lately.  Very different games and of the two I'm not really sure which I enjoy more.

SixSixTrample
SixSixTrample

@FeveredDreamer They're both pretty damn good games. Path drives me insane sometimes with lack of death recap and being insta-gibbed, but you can't beat it for a F2P game. (And I've spent...a lot on it).


GD is a little less customizable, but I don't think that's a bad thing.

FeveredDreamer
FeveredDreamer

@SixSixTrample @FeveredDreamer Yeah, for me the biggest divide is single player vs. multiplayer. GD is a super-fun single player game with a fine amount of depth and options.  PoE is a blast but really at its best for its multiplayer and competitive features.  Oddly I've spent next to nothing on Path since the things offered aren't things I'm interested in, I'm surprised there aren't more "customize your character" type things.

rottingaming
rottingaming

I love the fact that massively covers this great game made by devs who actually care for there game and listens to its players. To me crate is the model for early access games crate keep putting out quality expansions you have my money.

Wohnwagen
Wohnwagen

official "closed" servers jet?

Ceimash
Ceimash

Enjoying Grim Dawn so far. Really enjoy the side missions that have you making interesting decisions.

jeremy2020
jeremy2020

Love Grim Dawn, but it's not an MMO

jeremy2020
jeremy2020

@DugFromTheEarth @jeremy2020 That has never been the definition of MMO. If you can find one source that describes an MMO as simple able to support more than one instance of plays being online outside their local network...I'd be interested to see it.


Even Massively in their doesn't use this definition as their recent article about Mobile MMOs specifically calls out mobile games for calling themselves MMOs when they don't support massively multiplayer mechanics.

jeremy2020
jeremy2020

@BalsBigBrother @jeremy2020 it's not massively online in any way, shape or form. If you're covering any game with an online element, well, then...there's a lot of missing coverage. they even call out mobile games for doing this in "PERFECT TEN: MOBILE MMOS COMING IN 2017"

DugFromTheEarth
DugFromTheEarth

@jeremy2020 @DugFromTheEarth


How about this instead


https://www.google.com/search?q=what+is+an+mmo?&oq=what+is+an+mmo?&aqs=chrome..69i57j0l5.1947j0j1&sourceid=chrome&ie=UTF-8


"an online video game which can be played by a very large number of people simultaneously."


Grim Dawn can be played online, by a large number of players, all simultaneously.


This issue here is that "mmo" isnt something that was ever really defined by the industry beyond "many people playing online at once". There arent specific things like "all on the same server" or "only an rpg game" or anything like that defined to help classify mmo. Hell, it doesnt even say how MANY people are needed to be considered a "large number". It was left vague on purpose imo, so that many types and styles of games could use it as a classification. Battlefield 1, Everquest, Diablo 3, Clash of Clans... all very different types of games, but all games that can classify as an "mmo"

Suikoden
Suikoden

So, I played this game for a few months.  Where is the MMO aspects of it?  I'm not trying to be a troll, I honestly want to know.  Because if there are MMO aspects that I am missing, that would be amazing.  But so far all I see is a single player ARPG with multiplayer mode.

BalsBigBrother
BalsBigBrother

@Suikoden sigh.  Top of the page > menu > about > about the team (read it)

Tldr: it doesn't need to be an mmorpg to be on the site.  This one would be covered by the "orbiting genres" part. 

Dixa
Dixa

@Suikoden moba's are not mmo, arpg's are not mmo, but the gaming press and plebs call ANYTHING online an mmo nowadays. 


there is nothing Massive about a moba or arpg or any game with small group play. battlefield is more mmo than any moba, arena shooter or arpg.