Pokémon Go made $950 million in 2016, but players aren’t walking as much

    
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There’s no doubt that last year was phenomenal for Pokémon Go, as the popular app racked up an astounding $950 million in revenue by the end of 2016.

A study by App Annie credited Pokémon Go’s success to the combination of simple mechanics, social features, AR gameplay, and the popularity of the Pokémon franchise. “To put Pokémon Go’s success in a broader perspective, its global consumer spend in 2016 exceeded the total worldwide box office gross of Batman vs Superman: Dawn of Justice,” the study said.

One of the touted benefits of the augmented reality game is how it got players moving. According to Niantic, collectively players logged 8.7 billion kilometers walked so far. However, a study in a British medical journal found that while most players started out by walking much more in the first week of play, by week six they were back to their old habits and any health benefits from the game were negated.

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