Crowfall’s ‘development velocity to increase’

Now that it has the foundations of its systems in place, Crowfall has a lot more stuff to add into the game in a relatively short order. You can see that in the game’s most recent update for testers, which is promising a whole lot coming to testing this month, including the Templar archetype and a new revision of the Knight’s abilities. (The Knight was the first archetype that was put in a playable state, so it was overdue for a rework.)

Testers can also look forward to having some player housing in the game to look through, with the game’s housing sale slightly extended for those who’d rather see what they’re getting before they purchase. The first pass of Eternal Kingdoms mechanics is also coming, although that testing will be rolled out slowly and in phases for the earliest testers before expanding to more general testing. Still, it’s a lot of diverse mechanics and additions all planned for February; there should be something in there to excite any Crowfall fans in the audience.

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9 Comments on "Crowfall’s ‘development velocity to increase’"

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odin valhalla

Im looking forward to seeing what the Templar can do. When I got in last to test it looked pretty good overall. It wasnt optimized but given its an alpha I thought it was okay. I’ll pop in for this weekends test as well.

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Zoe

I can see that one. Is that your true form, perchance? ;)

Edit: sorry, meant to be in reply to your picture further below.

luxundae
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luxundae

Looking forward to seeing what the kingdom builder toolset looks like in practice!

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Schlag Sweetleaf

Edited broken image

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Armsbend

Everyone glare at Bree!

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Zoe

Sadly, I can’t see what you posted. :( Is there some setting on this site or in my browser that might be affecting it?

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Veldan

I assume you posted something, but I can’t see it

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Schlag Sweetleaf

In the time of Chimpanzees I was a monkey….

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TheDonDude

Ooo, Kingdom Builder tool sounds interesting.

Have they added character customization?

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