Conan Exiles has already sold 320K copies, ‘all costs recouped’

Funcom has just announced what appears to be excellent news for investors and gamers alike: Conan Exiles has sold 320,000 copies worldwide — that’s net sales, which excludes refunds and chargebacks. It gets better.

“In addition, all of the costs directly related to this game have been recouped and the project is now operationally profitable. […] Direct costs are considered to be those related to salaries, social security and equipment for the development, technology and marketing teams, external PR & Marketing expenses and other external consulting or licensing expenses directly attributable to the project.”

Work on the PC early access version — and the planned Xbox One edition — “continues as planned.” PS4 dev begins later in 2017.

The company’s full investor report for Q4 2016 is due out at the end of February.

Source: Funcom investor relations. Thanks, Andy!
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54 Comments on "Conan Exiles has already sold 320K copies, ‘all costs recouped’"

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MrNastyButler

Glad to see it doing well. I think the IP fits the best into the Survival series of anything I’ve ever seen.

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life_isnt_just_dank_memes

Well it looks like we haven’t even begun to hit saturation point for the Survival genre yet. Do we have to wait for Perfect World/Nexon/NCSoft to spin up a few of these titles each before we know we are there yet?

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Koshelkin

If they continue to flesh out the core mechanics while working on expanding the range of gameplay options I can only see the popularity of this game go up. So much for my heartfelt and realistic piece of opinion.

In no particular order my daydreaming wishlist:

– Improve combat and introduce advanced combat techniques and options
– make every weapon and line of sorcery feel differently and let each allow for different tactics in combat
– Add further biomes. I know this is planned.
– allow for grisly trophies to be erected at your base, like skulls onna stick and crucified victims
– introduce powerful rare mobs which give alchemy ingredients for powerful, time-limited buffs
– Keep improving, adding to and balancing endgame, make clans more integral and give them more options to settle in the world. make certain structure types, like forts, clan-exclusive
– when all biomes are done add npc town hubs to the game as a social and safe area
– add emotes
– introduce magic crafting, trading and rare materials
– introduce farming and fishing
– add mounts
– add mounted combat with a non-sucky control scheme and decent network reliability
– introduce road-building and carts
– introduce persistent official servers with a player count greater than 100 once the map is big enough
– introduce factions for each religion with central temples
– introduce faction and server-wide titles, like High Priest and King of the Exiles with accompanying fortress structures, which are voted or deciced in a intra-faction tournament with strict entry requirements
– keep npc structures destructible but they are rebuild within a certain period of time
– introduce siege weapons
– reserve the right to wipe persistent servers in the case of gross faction imbalances
– rerelease Conan Exiles as a private server-based RvR MMO
– call it Conan Exiles Hyper-EX Ultimate Edition +
Far Future:
– introduce pipes, wine and a central philosophical congress which discusses important questions like “what is best in life” and the ethical implications of human sacrifices and nudity in public

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Melissa McDonald

Have you sent that to the game devs?

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Koshelkin

Nope.

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Slaasher

What I like is that were seeing daily updates with this game. Some of them are quite small and they are a pain in the arse for those who have private servers BUT who cares. They’re actually fixing stuff. So maybe I will just tell myself to “shhhh!”

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Alberto

Good! That means Funcom will continue to support the project and keep patching and adding features which is the biggest problem with some of these EA games they run out of money and the Devs walk away….

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Sorenthaz

Apparently their stock also shot up by 60+% or so after Conan Exiles released. At least from what I saw on some Reddit thread around the same time of the GameServers tweet.

Really great to see things are looking up for Funcom. They’re the only MMO developer/publisher at this point that hasn’t gone full F2P grub mode.

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Tithian

Good for them! This kind of news makes me kinda interested in the game, even though I’m not a huge fan of the genre. Surely I’m not the only one.

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thickenergy

What was that, Funcom? Sorry, can’t hear you. Busy playing Conan Exiles.

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Jack Pipsam

Wow that’s great, this must be the first time Funcom has made a profit in… well a very long time I would imagine.

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Melissa McDonald

Congratulations!

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wakkander

I’ve enjoyed my time with Conan, largely thanks to getting introduced to it via the MOP stream. I am at a point now where any future endeavors will take considerably more effort, and the combat is wearing thin. I remain hopeful though that they are able to get it in good order. Archery is especially unfun at the moment.

luxundae
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luxundae

Most excellent! Congratulations to all the long-suffering Funcom folks on a much needed and well deserved success!

I do hope some of this success filters back into the MMOs Funcom is running, as it would be great to more content added, bugs fixed, and engines updated!

(Failing that, it would be fantastic if we also got some survival games set on Rubi-Ka or Solomon Island! Survival-horror is a big market (hello, Day Z), and survival-sci-fi seems largely untapped at this point (unless Ark counts as sci-fi in this context?).)

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Pedge Jameson

Maybe use some of those buckaroos (hehe it’s contagious) to spend some money of a better UI for TSW. God it’s horrid!

Yangers
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Yangers

Good to hear a success from Funcom – goodness knows they need it. From my friends on Steam and such, it seems to run pretty well also.

Woah Funcom! Slow down :-D

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Rottenrotny

Nice to see some good news from Funcom for a change.
I kinda like Conan Exiles.
For whatever reason I dig it way more than Ark.

xpsync
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xpsync

That’s good to know, there’s hope!
ARK turned me off, which kinda turned me off of this, also i’m done with EA games.
So happy for Funcom, they worked hard for this and deserve this more than any studio i know, but this doesn’t help the EA situation at all, news like this only inspires more of it, uggg.
No matter what, I’ll grab this once it’s fully baked and to know there is hope after ARK.

xpsync
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xpsync

It’s so satisfying to express that:

I’m done with EA games.

Given the two meanings be true:
I’m done with Early Access games. (unfinished and will never be finished)
I’m done with Electronic Arts games. (Only difference, they “say” it’s finished, lol)

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Tobasco da Gama

Great news for Funcom!

Now make with the TSW news. ;)

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kgptzac

This is a weird thing to brag about, to be honest. The flood of low quality low production cost mobile games can all achieve this under a fairly timely manner, and better yet: they don’t brag about this. Having a good sales number is not a bad thing, but it’s like any person who is not totally of hubris would refrain saying how great he or she is: usually they let the words of others (ie recommendation letters) do the work.

Maybe they should go back bragging about their games winning awards. Nothing personal against Funcom though; all companies should keep their pride in check.

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Melissa McDonald

On the other hand, those mobile game publishers don’t make MMOs and you wouldn’t see their press release on Massively. I don’t read this as bragging. This is a release of good news.

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Tanek

Is it hubris, though, or is it about letting people who have still been worried about Funcom’s finances know that they are on fairly solid footing here at the moment?

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kgptzac

Somehow I missed that this “news” really isn’t posted as a news piece to the game itself, but in a more corporate place. Oops.

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Xijit

*Funcom Thrusts Into Profitability Due To Players Engorged Enthusiasm*

Sorry, that was just such a Low Hanging fruit.

Glad to hear that Conan Exiles is Erecting a financial tent over Funcom … Hopefully this will Drive the company to a Stiff financial future.

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Greaterdivinity

That’s fantastic news to hear! I’m a bit surprised at how much of a hit this has been.

While I hope they reinvest the overwhelming majority of the revenue back into the game, hopefully it will both shore up their finances overall (or at least go a long way in doing so) and provide a bit of extra resources for their other teams.

At the very least, this has to be a huge moral boost for the team and company as a whole.

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Padre Adamo

This is excellent news. I’m so very happy for Funcom. I still miss some of the old devs, but this is great news for a great mmo company. Cheers!

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Nordavind

Excellent news :)

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Isarii

It definitely seems like they’re doing a much better job than other survival sandbox titles, though that’s obviously one of the more backhanded compliments you can give.

I still don’t intend to buy into an early access survival sandbox game, but I’m watching this one and hoping it will actually get a full release.

edangerous
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edangerous

Good for Funcom. Always suprising how popular these survival games are.

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BalsBigBrother

So now you have some money any chance you can use it to fund a producers letter for The Secret World please :-)

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Dajhryne

A survival game based in the TSW universe after the filth has basically overrun the entire world instead of just places here and there could be interesting. Very interesting if the storytelling aspect could be incorporated in an appropriate way. Though it wouldn’t have the built in audience of the Conan ip.

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mcsleaz

NO!, This is Conan’s money and can be used to further develop Conan. If TSW isn’t making enough money on its own then it’s time to let it die.

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Boom

You guys as well? Weve been waiting for a good few months in AoC as well, but rest assured none of the other dev teams were working on Exiles….cough

xpsync
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xpsync

Go Funcom!

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Gurnlei

Love the game. Just hope they polish bugs before going on to new features.

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Lord Omedon

I managed to score on getting to potentially try this for free as my room mate is a survival junkie, he caved and bought it (and he HATES extended early access fuckery) and we share steam libraries in the house. Haven’t played it yet, but I’m very glad to see funcom seemingly backing a winner here!

cactuarblue
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cactuarblue

This is great news! I haven’t tried it yet because ohmygodsomanygames, but am definitely a future customer.

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Zen Dadaist

Hopefully that means AO can get its lone dev back soon, and its Steam release, and a yearly sub deal *crosses fingers*

deekay_plus
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deekay_plus

lyrics may be NSFW

deekay_plus
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deekay_plus

trying to embed here bear with me https://youtu.be/xk1kwfK848Y

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Koshelkin

I wish they wouldn’t mire it with console development but I guess there’s money in it, if it sells on consoles.

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Tanek

That is one of the risks with Early Access. If the game went through old-timey development and launched only on PC, they could announce that it will be coming to consoles at such-and-such date. Some of the work may have already been done, but in general, they will only have to port over the completed game in public view (as far as I’m being told, consoles did not really have Early Access before).

Here, it is like they will be in a kind of parallel development. I don’t know how much that slows the process, if at all, but I do know I would not want to be the one trying to manage that headache. :)

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wratts

Great news! I know this is a title I want to try once the EA roughness is smoothed out, so glad to hear it’s doing well so far

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Eliandal

Good for them! Not my type of game, but still happy to read about successes!

borghive
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borghive

This makes me happy! Survival games are a lot of fun, MMOs need to take a few lessons from these games!

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Rottenrotny

Definitely agree. Some really fun gameplay in these survival sandboxes that could add some nice immersion and danger to MMOs.

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Swifty

Nice to see funcom having a hit game. We are back playing Age of Conan, which still looks and plays good today.

camren_rooke
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camren_rooke

Developer take away? Male genitalia sells!

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johnwillo

Turnabout’s fair play. Too long have ludicrously top-heavy female avatars staggered across the land, complaining of back-aches and needing to have custom armor crafted at ridiculous prices. Now shall male avatars feel the pain of sensitive bits pinched in unforgiving metal and bear the cost of absurdly overpriced codpieces.

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Melissa McDonald

I think that’s funny and I know you are joking, but I see big-breasted women alla time (especially in Walmart) and it seems people scream “porn” anytime an avatar has more than B-cup in a video game. That ain’t right.

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johnwillo

Of course, nobody should be victimized for their appearance. Perhaps it’s a misperception of mine, but I feel that a certain class of male gamer has for years been slamming the boob sliders to the max for their female avatars without any conception of the mixed blessing such an endowment might be in the real world. I was trying to present a similar mixed blessing in a male context. It doesn’t really work, though, as the burdens of the over-endowed male are light indeed. Or so I’ve heard. Sigh…. Apologies for any offense inadvertently given.

Estranged
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Estranged

Yes! Funcom has a hit!

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