The Daily Grind: Which games will be the big winners (and losers) from more MMOs on consoles?

    
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You can go level alts, if you're a fool and have alts.

I don’t think that being one of the only fully featured MMOs on a console is what has made Final Fantasy XIV successful. I think there are a lot of other factors that have attracted and kept people playing. So I don’t get worried for the title when, say, I see that Skyforge is heading to consoles. But for games like DC Universe Online, I do start worrying a little, because one of that particular title’s biggest draws is “action-based combat MMO on a console,” and every other title that checks those same boxes gives it a stiffer competition.

That’s something we don’t think about much, but as we’re noticing more and more games moving to consoles in addition to their PC clients, I think it’s worth considering. Which games will be the big winners (and losers) from more MMOs on consoles? We’re no longer in the days when playing an MMO on a console meant you had two options at most, but which games will benefit from the console port and which ones will suffer when they are no longer one of only two options?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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