Final Fantasy XIV Fan Festival XIV Europe: Samurai, Doma, and theme songs

If you're a fan of Final Fantasy XIV, the European fan festival is something you've been waiting for more or less since December's Japanese fan festival. We've been eagerly anticipating the reveal of the remaining new jobs for the expansion, more mechanical details, and whatever else can be teased out about the game's second expansion. At long last, the keynote finally happened, and as expected... well, things were revealed. Many things.

So what's coming next in Stormblood? We're getting Red Mage, we're getting swimming, we're getting Ala Mhigo, but what else is right around the corner? Oh, tons of other things. For one thing, the new job is actually Spider-man. Yeah, we were all taking that t-shirt bit far too figuratively.

All right, no, that's not true. The actual revelations were even better, and if you weren't up at an unusual hour to catch them all on the livestream, we've got them right here.

Yep, dude's a samurai. You knew it.The keynote started with the same trailer from the Las Vegas keynote, which is pretty much to be expected by this point. However, this time the trailer was slightly expanded with a flyover of other portions of the world, including Othard... and a new scene of a Samurai. Doing the Samurai thing.

At this point, Yoshida emerged in full Samurai garb. It was pretty awesome.

Yoshida stated that the world map has been expanded for Stormblood; while thus far we've been limited to Aldenard, we can now see Othard on the map, as well as the obscured heart of the Garlean Empire and Ilsabard. We will, in fact, be traveling to Othard as well as Ala Mhigo; we will also be working on liberating Doma. Instead of focusing on just one city, the story will focus on two.

This is, of course, a pretty big deal, since it means that the world is bigger than expected and that there's quite a bit more going on. Yugiri will be playing a major role in Stormblood after being largely absent in Heavensward. We also have a new character being introduced named Gosetsu, who's pretty visibly a Samurai to counterpart Yugiri as a Ninja. He'll be introduced in the next part of the 3.5 story.

At this point, we had the Samurai reveal. Yoshida was surprised at how quickly fans connected that to Samurai, it seems. After a look at the job, we got a discussion of how it will work in gameplay. Samurai will be a melee DPS; Yoshida took a moment to address any concerns about matching parties with two new DPS jobs and no tank or healer jobs in the expansion. He stated that the people who played tanks or healers in Heavensward remained more or less consistent with a new tank and healer, so it shouldn't be a major difference.

The main weapon of Samurai is a katana, obviously. Each katana will have a unique scabbard. Like Red Mage, there will be no starting class for Samurai, and the job will start at 50. You'll be sharing the same equipment as Monks, so you can expect that Samurai will use Strength as an attribute. The job will "chain attacks to deal massive damage," with several Far Eastern swordplay techniques, unleashing several attacks with the art of "sen" while storing energy in the katana.

At a glance, this sounds rather like another take on the Ninja's Mudra system, but we don't yet know all of the details. (It also seems to have some of the same mechanics as the Red Mage Chainspell effect.) Samurai quests will also start in the Eorzean areas, so you need not finish Heavensward storylines first.

Yoshida also stated while recapping features that we'll very soon know what the scope of the inventory expansion will be; it's still in heavy development and nothing is yet certain. He also notes that you will still have to throw something away eventually.

The new city for players to congregate in is Kugane, as seen in the trailer. It's colorful and very different from what we've seen in our prior cities. The port town is located on the southern tip of the island chain of Hingashi, a Far Eastern nation with isolationist policies. Foreign trade vessels may dock there, but violent acts are strictly prohibited within Kugane's borders.

I don't have these screenshots yet, but still, this looks like a pretty Samurai-ish area, yes?

Othard will (obviously) include new areas, including the Ruby Sea, a rocky area with cannons, fortifications, and plenty of pirates. (Those from Limsa Lominsa will be familiar with that.) It's inhabited by a beast tribe called the Kojin, a tortoise-like people found on and near the Ruby Sea. They're skilled traders who deal with other races extensively and settle under the sea. They also believe that unique gods, the kami, reside in all things, which leads them to collect powerful items which they believe house powerful kami.

And, of course, they're a beast tribe, so they have a Primal: Susano, Lord of the Revel. Susano is new to the franchise (although those familiar with Japanese mythology and/or the Persona series may recognize the name). We got a peek at one of the new dungeons, which appears to be the often-seen series staple of the ship graveyard (complete with haunted ships).

Another new area is Yanxia, the home of the city of Doma and under the control of the Garlean Empire. Then there's the Azim Steppe, a home of the Xaela and the first expansive plain-type area in the game. There was preview footage of the zones, including rice paddies, crystal formations reminiscent of certain areas of Final Fantasy XI, expansive fields, and some rather elaborate structures of unclear origin.

The fourth residential area is also finally revealed to be in Shirogane, off of Hingashi. This means both Far Eastern houses as well as furnishings. While players will gain access to Shirogane at the launch of Stormblood, plots of land will not be made immediately available; players will be busy playing Red Mage and Samurai, so you don't want to be forced into rushing for housing. When the time is right, plots will be opened in Shirogane, and there will also be a new moving feature to allow you to move estates from one district to another.

Patch 4.0 will also double the furnishing capacity for all estates (presumably including apartments and private rooms). This might cause some issues if you're on a 32-bit OS, so that's more reason to upgrade to 64-bit if you haven't already.

Yoshida then called Nobou Uematsu to the stage, the composer of the prior two expansion themes. Uematsu discussed a bit of the main theme being composed for Stormblood and the ideas behind the song, at which point the theme "Revolutions" was sampled (not played in its entirety). It's much more of a military march and anthem, and it hints at some plot points possible in the MSQ.

Uematsu and Yoshida both noted that Susan Calloway's vocals have more or less become the de facto voice of FFXIV, which does create a nice piece of continuity.

At this point, the keynote wrapped up, and it's clear that we're going to have a lot of things to look forward to once the expansion comes around. It's unlikely that anyone had expected the revelation of actually heading to Othard, even if Samurai had been expected. We look forward to more information in the coming months, as we've certainly got lots to chew on before Stormblood releases in June of this year.

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54 Comments on "Final Fantasy XIV Fan Festival XIV Europe: Samurai, Doma, and theme songs"

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Albert Guzman

My friend in my guild was very upset about the big reveals at first. She's a big Monk fan, and by extension a big Ala Mhigo fan, and in the midst of all the hoopla she became rather despondent that her favorite culture was apparently being sidelined/usurped by the new continent.

I can get where she's coming from, the entire continent of Othard makes Ala Mhigo look tiny by comparison, and thus creates the impression that Ala Mhigo will have a smaller role in the story. Same that the zones we've seen in-game so far have been from Othard and not Gyr Abania.

However, I do think her fears are somewhat misplaced. Yes, Ala Mhigo will be sharing the spotlight with Othard, but I don't think it will be left behind at all. In fact, I believe Ala Mhigo will serve as the climax of the entire storyline. Lest anyone forget, the main antagonist of the story is Zenos, who was identified as the ruler of Ala Mhigo as of now. Main antagonists are generally fought at the end of expansions, so it's a fair bet that the final dungeon will take place there.

There's also the matter of the cities to consider. In both 2.0 and 3.0, our characters all start their journey's in the capitals of the region we're playing in, and near the end we wind up in the small city we'll use as our endgame hub. First there was Revenant's Toll, then Idyllshire. Given that the new city we've been shown is Kugane, in Othard, I believe that's another reason to assume that our journey in Storm-blood will in fact begin on that continent, and come to an end in Ala Mhigo, where we will find our endgame hub (possibly Rhalgr's Reach).

Given these points, I'm fairly optimistic that both regions will have a big role to play in the story, and have decent coverage between them. If I've missed anything, though, I'm happy to hear you out.

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IgnisGray

Oh thank you jebus I was so hoping Samurai would be the other class!

Bought. Done. Can't wait.

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CMDR Maric

I'm buying this. The Samurai cap city (?) looks fantastic.

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Danny Smith

Man the reddit has turned into a shitshow over it. The "I'm not racist, but" crowd are pulling a mists of pandaria bitching that 'Asian culture has no place in fantasy' because apparently neckbeard fedoracore dragonforce album cover content is all that's allowed with that crowd.
Then you have the weebs screeching SAM isn't a tank because of a bunch of incorrect preconceptions about real samurai they clearly picked up from bloody anime.
THEN you have the crazy people going into a rage about no tank class like DPS is some secret club that never touches tanking or healing jobs and like PLD isn't hands down the worst class in need of major love instead of another tank for no reason beyond the minority that only tank have this weird victim complex about no new tank. The term 'entitled' has been overused to the point it almost lost meaning but watch the reddit whining- and that's what it is at this point with no experience with the combat revamp and the state if tanking yet- and holy shit its beyond childish and frankly they should be embarrassed. But every mmo community has the social [morons] that go into nuclear meltdown for the silliest things I guess.
All in all a lot of reminders that armchair devs are very real and they know sweet bugger all about games design and just want to bitch till they get something regardless of quality and I've been down that road before with WoW and fuuuuckk that noise happening again.

Personally I just wanted more RDM info though I think I'll stick to DRK/NIN/AST myself. The sheer size of the new areas surprised me in the best way. Its more of what I love and want more of so hey 4 months to go.

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Jeff

The Reditt has recently been hijacked by these asshats, it seems that every time it is broadcast that a MMO has a laid back friendly community a group of LoL players show up and start a (usually racist ) shitstorm, this idiocy is lowly creeping into the forums and the game.

I truly hope SE follows ZoS example and drops a piano on these idiots heads.

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Vexia

Oh, no. :( I've only been playing off-and-on for the past year, but whenever I do go back, I keep getting the sinking suspicion that the community isn't as nice as I remember it from the launch up to the release of Heavensward. FFXIV used to have, IMO, a nice community in the majority of cases. Then I heard of people auto-kicking the 3 new jobs in groups, and it seems to have gone downhill from there. Mentor status really didn't help anything either.

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Sebastian Shaw

Meh. I play on and off on weekends, and people are still nice to each other when grouping. Heck, yesterday, we were showing a novice tank the fights in Haukke Manor, and everyone was patient and understanding about training a new tank.

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CMDR Maric

It's the GG crowd. Imbeciles.

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Eamil

Then you have the weebs screeching SAM isn't a tank because of a bunch of incorrect preconceptions about real samurai they clearly picked up from bloody anime.

It makes me sad there are that many people that haven't seen Samurai Champloo. I mean, historically accurate it isn't (there's an episode with a beatboxing samurai) but the same general style of samurai is present throughout the show.

https://www.youtube.com/watch?v=btEMOocfnig

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J.A. āCH

How long does it takes to catch with all the quests and scenarios, and be prepared for Stormblood, if you just did the original Heavenward's story (that was released in the beginning of the expansion)? Also, did they introduce the catch-up mechanism, gears wise, like they did with ARR->Heavenward, yet?

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Steven Williams

I'm glad I decided to fork over the money and watch it live. Honestly, I was blown away. I thought we'd be exploring Othard in 5.0 and the furthest we'd get would be Thavnair. After being confined to Eorzea since 1.0 I'm blown away, shocked and excited about the prospect of exploring the various regions of the world we've only heard or read about.

Speaking of which, did some studying of the new world map and found some tidbits:
-Old Sharlayan can be seen northwest of Eorzea. This is motherland the Sharlayans spoke of. It also features its own city-state flag.
-Why hello there, Thavnair! I see you there, looking alluring and all. I'm calling it: Radz-at-han endgame hub town. Please. With sugar on top and ice cream in the middle.
-Northwest Eorzea now matches its realization in Heavensward. Sharlayan has a new indicator and Sohm Al is shown now.

Now that we know what classes are going to be introduced to Stormblood, players can begin speculating on 5.0's new classes. May the internet arguments begin (I'm for Mystic Knight and Beastmaster. Fight me bro)!

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Ysayle was right

I'm betting Radz-at-Han will be saved for an expansion that goes to the still-obscured South/West of Othard.

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Vexia

I love the new Shinto and Hinduism inspired beast tribes! The tribes are actually one of my favorite parts of the game, so I hope they iterate upon them more with each patch or expansion.

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Louie

Could not be more excited. It's too bad that we won't be getting any new tank and healing classes, but their explanation gives me high hopes for the changes coming to the existing ones from 60-70.

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Nathan Aldana

as a tank main, it just makes me say "great, SE really doesnt give a shit about keeping what tanks they do have interested in remaining."

I'm still waiting for them to make paladin not shit, after all. I doubt that'll happen, though

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Vexia

DRK, PLD, and AST (on the healer's side) had some serious issues in Heavensward that haven't necessarily been properly fixed, so I'm hoping they use this time of not adding any new tanks or healers to go back over the roughshod parts of these classes. I'm not sure they had a clear vision that matched the dynamic duos of WAR & PLD/WHM & SCH at that time, so here's hoping they can shake up the endgame meta some. I still think tanking on anything but DRK is a bit on the sterile side.

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bobfish

The fact that with HW they were working on both DRK and SAM as potential Tank Jobs for the expansion, but couldn't get SAM to work right, so they went with DRK instead and it doesn't work right either. Doesn't really inspire confidence in them.

Not to mention their solution to BRD being a viable DPS was to nerf all it's utility and movement, turning it into a different looking BLK (slight over exaggeration I know, BRD is my main).

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Nathan Aldana

I'd hope they would? But I somehow doubt theyll succeed.

bereman99
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bereman99

I mean, except for the part where they talk about taking care of tanks to make sure that their play experience is better in Stormblood...

Clearly there's zero giving a shit just because they didn't add a new tank class.

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Nathan Aldana

yeah, I'll believe that when i see it.

PLD Main. We've spent 2+ years as the bottom barrel tank with no end of that in sight. Lets just say I dont believe SE has any clue how to fix pld without making them essentially the same thing as the other tanks given the very design of FF's fights doesnt ever favor a low dps high mitigation tank.

They all favor high dps tanking, which means you either roll warrior, or you're gimping yourself.

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Ysayle was right

Anyone who says they called this is a damn liar. This is such a surprise I'm still not sure I'm not dreaming.

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Yoshi Senpai

Just yesterday in Ul'dah people were saying Sam is probably going to be a DPS, but as far as Doma goes; HOLY SHIT! That wasn't even a thought besides "I hope we go there next expansion".

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Nathan Aldana

I mean. Its just your standard generic meiji era japan town from the looks of it.

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Yoshi Senpai

You must be loved at parties.

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Nathan Aldana

I dont go to parties. theyre boring ":P

ihatevnecks
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ihatevnecks

Called what exactly? There's a bunch of information here, so you're going to have to be more specific than "this." The inclusion of Doma? The confirmation of SAM release, SAM being a dps?

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Ysayle was right

That we're going to Othard and gonna see so much of it. You know, the part that no one called. Like I said.

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Nathan Aldana

so much of it here being "one tiny nation named doma for now"

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Wolfyseyes

So then my deep desire for a Musketeer tank class in the style of Mistbeard could still happen one day...THE DREAM IS NOT DEAD! XD

I still have no desire to play either of the new DPS classes, but I am very much looking forward to seeing them operate.

My only concern is where me as a Machinist fits in to the ever-widening DPS pool. Too many questions...

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Vexia

If FFXIV is to truly harken back to classic FF job switching, but remade for the modern age, then they're going to have to get more creative with class design, IMO. I think they're on the right track, but it still feels like they're afraid to experiment too much outside of what's already established. Maybe the cross-class skill changes will allow them to relax on everyone having the basic tools (like swiftcast, an interrupt, etc.) and focus on unique abilities that make each class shine. I'd say something like "class fantasy," but that brings back flashbacks to WoW: Legion's design philosophy. :P

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bobfish

The classes were more unique before, but they reworked a lot of things to bring them all into line with each other depending on role, so each one could sufficiently fulfill that role.

Whilst there is some flavor in the skills and animations, ultimately they are never going to get that different from each other, especially the DPS jobs.

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bobfish

Two DPS jobs for this expansion, disappointed there are no new Tank or Healer jobs coming.
I hope they will turn up between the 4.0 and 5.0, because otherwise its going to be a really long wait for them.

ihatevnecks
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ihatevnecks

Well, their reasoning for not adding more tanks and healers this time around is sound, and certainly isn't anything new in the MMO world. You can add all the tank/healer classes you want, but the majority of people simply don't want to play those roles regardless of each one's individual class mechanics. If new classes are used as a selling point for expansions, then going with DPS seems to be the best bang for the buck.

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Nathan Aldana

course, one could also view that as "suck it up and like it, tank and healer players, you dont fucking matter."

bereman99
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bereman99

One could, if one was being a cynical cry baby.

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Nathan Aldana

How else am I supposed to read it? "we know you tank players wont change specs so we except you to carry the samurai and redmage noobs while we give you nothing" is kind of how it feels as a pld main.

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Wolfyseyes

I would perhaps suggest waiting on hearing how they plan on implementing a "combat refresh" before feeling left twisting in the wind. That said, I can appreciate your frustration and hope that this Fanfest provides a bit of relief.

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Nathan Aldana

eh. I plan to just go dive into warcraft for a few days and pretend ff14 doesnt exist so I dont log in and ruin my 14 guildmates enthusiasm with epic levels of salt. especially because I really dont believe theyll fix tanks at all.

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Ysayle was right

Why do you keep complaining about no new taking classes when you clearly have no desire to play anything but PLD anyway? Diluting the pool further when there's already three tanks won't help make PLD any better.

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Nathan Aldana

cuz i was excited to maybe have something new to try within the wheelhouse I prefer?

I mean, I wager just because a lot of dps players are monk or dragoon mains doesnt mean they wont enjoy at least trying something new.

How d'you think theyd have felt if samurai was a tank and red mage a healer and dps got nothing?

Tizmah
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Tizmah

I'm pretty sure they don't want to pull a Ninja again. I remember them saying because that job came out between expansions, it was extremely difficult to balance it and wanted to avoid that in the future.

ihatevnecks
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ihatevnecks

Hell yes, Samurai dps!

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Nathan Aldana

welp. thats two classes I probably wont play then. Yay stormblood?

ihatevnecks
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ihatevnecks

Yep, yay Stormblood! Will be awesome :)

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Albert Guzman

With Samurai as DPS, I guess that means blue mage is left to fill the tanking shoes in the next life. Or will it be before then? Ninja early release repeat?

Anyway, totally caught me off guard with the Doma reveal. Two distant areas instead of one... I hope they'll be able to give each of them the attention they deserve.

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Vexia

SAM DPS could mean BLU is more likely to become a tank (a.k.a. "the dream" as far as I'm concerned), or it could indicate that BLU - and any other subsequent classes - will be more likely corralled down the DPS pipeline because that role as more appeal. For tanks and healers, I'd definitely rather have quality over quantity for these classes, but it's nice when that class you were really looking forward to matches your preferred role.

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Nathan Aldana

Frankly, as someone who was hoping for a samurai tank, I'm seriously not interested at all in a blue mage

velimirius
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velimirius

Damn 4.0 looks huge, all the areas, and the theme looks fantastic, cant wait to roll samurai, always hoped he will be DPS instead of tank :)

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Nathan Aldana

eh. as someone who wanted it to be a tank., that just means theres absolutely nothing for me to be excited about for this expac

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maquiame

Are you going to whine throughout this entire post?

wpDiscuz