Camelot Unchained completes first pass on working armor, shields, and weapons
City State’s Mark Jacobs says his team has finished up the item update, putting its new programmer to work on crafting, demoed the new social UI, completed a first pass on the manual aiming system, promoted the experimental patcher, and tinkered with VFX rendering, plus there’s new artwork from the WIP place of power.
“As you can see, more and more, our engine is beginning to resemble a game,” he writes. “As part of this evolution, we are checking off item from Primary Beta 1 list: ‘First pass working armor, shields, and weapons in game.'”
This weekend’s test is open to all alpha and beta 1 players, but Jacobs warns that the animation system is a placeholder and physicians are busted.