Make My MMO: The Exiled arrives to mixed reviews on Steam (February 25, 2017)

This week in MMO crowdfunding, The Exiled was released to the wilds of Steam early access. Formerly called Das Tal, the buy-to-play indie sandbox attempted to raise funds through Kickstarter back in 2015 but pulled in only €33,000 of its €50,000 goal and resorted to website preorders instead, forging ahead to now. Reviews on Steam so far are mixed; once you subtract the confused trial players who seem surprised to see PvP in a PvP sandbox, the main complaints revolve around crafting grind and lag.

Meanwhile, Ship of Heroes teased its Kickstarter, Shroud of the Avatar released R39, Albion Online settled on a July release, Life is Feudal rolled out its second beta, Pantheon brought on more new employees (thanks, Reht!), Dual Universe planned a GDC community meetup, Star Citizen explored the Magnus system and released a new concept ship, HEX got a new publisher, and Elite: Dangerous did science and turned… beige.

Closer to home, games critic and veritable prince of Patreon Jim Sterling scored a victory for games journalism in the courts as a judge dismissed with prejudice a game developer’s libel lawsuit against him. (Thanks to everyone who tipped this our way!)

Read on for more on what’s up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

Elite’s “beigification”

Recent MMO crowdfunding news

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City of Titans

Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful. Work continues.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ends March 7.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; launch planned for fall 2018.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter overdonor preorder packs.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, now has donor platform.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; now in pre-alpha.
Elite: Dangerous (Frontier Developments) – Funded and launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Epic Space (EpicSpace.net)
Ever, Jane (3 Turn Productions) – Now in open beta.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, multiple times now.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations, no end date.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Successful Kickstarter.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. In alpha.
Pumpkin Online (Monique) – Downgrading from MMORPG.
The Exiled (Fairytale Distillery) – fka Das Tal; 2015 KS unsuccesful. In Steam early access.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Relaunch Q1 2017.
ROKH (Darewise) – Kickstarter canceled; early access delayed to 2017.
RUiN (Tarhead Studio) – Kickstarter ends March 9.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon.
Shards Online (Citadel Studios) – Kickstarted. Currently in alpha.
Shroud of the Avatar (Portalarium) – Successful KS. Soft launch July 2016.
Star Citizen (Cloud Imperium) – Ongoing donations/packages.
TUG (Nerd Kingdom) – In middle of year-long revamp after funding surge.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.

Albion Online picks a date

The Exiled’s early access launch

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6 Comments on "Make My MMO: The Exiled arrives to mixed reviews on Steam (February 25, 2017)"

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Ashfyn Ninegold

Read a few Steam reviews of The Exiled. I didn’t see any that gave a downvote due to it being a PvP game, but there were sure a lot that hated the PvE grind imposed upon PvP players. And quite a few that despised core mechanics within the PvE grind.

From the reviews and subsequent discussions, it seems The Exile is the very definition of gankbox. No safe zones, full loot (meaning back to the PvE grind to re-equip) and rampant PKing. Buddy up with somebody, then kill them, seems to be the most common. ZERG groups. No solo play, join a big group or die.

There’s also the bait-and-switch presentation of being Free to Play, when it’s actually a 7-day trial.

This is a niche game that was probably wise to launch on Steam, where it has a big enough pool of players to find its audience.

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BalsBigBrother

The Elite Dangerous “beigification” is apparently the result of a first pass of an update to how the planets are represented based on their chemical properties further work is incoming to add more variety back into the planets colours.

Sources: https://forums.frontier.co.uk/showthread.php/330457-100-Proof-Planets-have-lost-their-colour-Frontier-I-m-BEGGING-you-now-please-respond?p=5187868&viewfull=1#post5187868

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Armsbend

The better part of that Sterling article was how the developer also tried to sue steam users for bad reviews for $18M.

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Robert Mann

Of course, given that they felt their company name was appropriate, this shouldn’t come as a surprise…

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Ashfyn Ninegold

The dev clearly is burning his bridges there. Valve booted him off Steam, which is probably a perma-ban. And $18 million in damages on a game that probably cost less the $100,000 to develop? Getoutahere.

Yangers
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Yangers

Still think thiers a good chance I’ll be retired & collecting a pension, or dead, before Star Citizen comes out.

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