Hyperspace Beacon: Why I’m taking a break from Star Wars: The Old Republic

I’ve been considering writing this for awhile now, but I’ve not been sure how to broach the subject. I’ve not been playing Star Wars: The Old Republic. That’s not to say that I haven’t been logging in or that I’ve not been paying attention to the community and the development of the game. But when I do log in, it’s to roleplay with my guild or GM one of the campaigns my guild has cooked up. I’ve not run operations, I’ve barely run Uprisings, and I’ve been done with PvP for over a year now. Usually, the developers have some event or story content that would bring me back or keep me sucked in, but not this time.

I know it doesn’t mean that I will never be back to SWTOR; it just means that the gameplay itself — in its current state — is no longer interesting to me. It also doesn’t mean that I will not log into the game. In fact, I will probably log in regularly because my roleplay guild is extremely active and healthy. And although I could probably unsub and play the just fine, I think that I will stay subscribed because the subscription isn’t expensive, and I do like the perks. But I’m certainly not going to support the overzealous cash shop.

I’ve been covering this game for about six years, so it’s probably important that I discuss the details behind my stepping away for a bit and what’s been the final nail in the coffin.

The more things change, the more they stay the same

I used to PvP on a daily basis. I don’t think I’ve claimed to be great at PvP, but I’ve always known what I was doing for the most part. However, I will admit that at times I believed my limited skill to be worth more than it was, and I would mouth off about how other players are really bad. It’s possible that they were really bad, but in reality, I was not much better. Unfortunately, I was not the only one who would mouth off about other players or this class being overpowered or this other thing being broken. The whole PvP community on my server and the other servers that I visited seemed to be obsessed with how broken their class was (regardless of which class), how broken that map was (regardless of the map), or how broken their team was (regardless of the team). Few would put the blame where it belonged: squarely on the complainers’ shoulders. But I didn’t have the energy to gather the few truly positive PvPers around me.

Because of the community surrounding PvP, I stepped away. I couldn’t take the same conversation being repeated day after day. Perhaps these people really enjoyed complaining. Maybe it was fun for them, but it wasn’t fun to me.

Non-repeatable stories

I was content for awhile playing through operations and the occasional story content after I’d given up on PvP and that community. I know that many people didn’t like the monthly chapters because they seemed to be light on substance and really dragged the story out. I get that, but I was part of the minority that actually liked the monthly story chapters. But those are a thing of the past, so I don’t have anything to look forward to there.

Perhaps I could repeat the content through the Galactic Command interface. I tried. I am a huge altaholic, and I tried to run different characters through the content. I did get a character or three through Knights of the Fallen Empire, but only one has made it completely through Knights of the Eternal Throne. I’m not entirely sure why. The chapters in Eternal Throne were much more dynamic and consequential than Fallen Empire.

In fact, having completed some of the early chapters of Eternal Throne a couple of times, I know that the story differences are highly varied, but I can’t put my finger on why I can’t finish the story. Perhaps I just don’t care about Valkorion and his broken family.

Galactic Command

I have been more than vocal about my dislike for the Galactic Command system, the current basket that BioWare has placed all its eggs in. I can appreciate the consolidation of several design systems, but the clear grind-driven nature of the system makes me not want to do anything in it.

As I’ve said in the past, I enjoy Uprisings, and I believe that the more I’ve played them, the more I like them. But the thing that keeps getting in my way is the fact that I might spend just as much time on an Uprising as I did on a Flashpoint in the past, but the gear returns don’t even come close to matching the effort. I know things will likely change with Update 5.2 launches, and I will give the Galactic Command system another try then. For now, I am leaving it behind.

But the last straw for me came when I saw this tweet:

This confused me. So the developers are supposed to be fixing Galactic Command system by adjusting how we get gear, but at the same time, they are raising the cap making the systems that much more of a grind. Really?

Of course, I know about the increasing the CXP, but it’s like offering me a band-aid after the studio’s intentionally stabbed me.

There are still good things

I don’t want to take a complete dump on SWTOR. It’s a good game, and many people, especially Achievers, enjoy the game. There are a lot of bars to fill up, rewards to gain, and obstacles to overcome. PvP is still solid, and I still think there is a decent balance in the classes all around. PvE is good, too, it’s one of the few games where you can play the class that you like and still do well in high-level content. Uprisings and the other repeatable PvE content is more than challenging enough; it’s really the best it’s been in a long time.

I will still be around roleplay and GMing my D6-based events in SWTOR because it’s Star Wars and the setting makes for a great venue to run events, but I’m not actually playing the dev-built part of the game right now. Are my reasons justified? If you’ve left too in one way or another, what would bring you back to the game? What am I missing? What should I be trying that I’m not. Let me know your thoughts in the comments below, and perhaps I will see you when Update 5.2 launches.

Every other week, Larry Everett jumps into his T-16 back home, rides through the hypergates of BioWare‘s Star Wars: The Old Republic, and posts his adventures in the Hyperspace Beacon. Drop him a holocom on Twitter @Shaddoe or send him a transmission at larry@massivelyop.com. Now strap yourself in, kid — we gotta make the jump to hyperspace!
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68 Comments on "Hyperspace Beacon: Why I’m taking a break from Star Wars: The Old Republic"

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Bruno Pereira

I played since 2.0, and at 2 months ago i’ve done a similar decision – stop playing.
This patch did not add anything that satisfies me, besides that,
Bioware removed everything that attached to this mmo.

menofhorror
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menofhorror

Ah god, I have such love-hate relationship with this game at this point. I love the base class stories but I really dislike KOFTE and KOTET for so many reasons that it would be quite the long list.

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Pedge Jameson

How can you RP when everyone has matching identical companions (don’t give me that clone shit) and matching stories with no real choices repercussions? And another MMO that breaks immersion with holiday garbage. Tauntaun reindeer. OK. :/ Nothing personal.

Estranged
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Estranged

My issue is the launcher. I know there is a work around, but I shouldn’t have to perform the shortcut.

Reorganizing data after every small patch is ridiculous.

9 mins after the small patch is downloaded and I’m on 27% progress for reorganization.

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Pedge Jameson
Estranged
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Estranged

Yes. Just concerns me something could go wrong. Plus, I shouldn’t have to do it.

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Degan

Larry, I’m curious to know, since I assume you have a fair amount of friend referrals (I used your link to show support of your work here) have you noticed any change in sub status in your referred friends? Not interested in how many, or what your CC intake is, just to what degree (if any) you are seeing changes?

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wayshuba

I think within a year there will be further articles on SWTOR – probably discussing how the MMO with one of the greatest IPs died.

This game has been plagued with developer arrogance since the get go. They have received solid feedback from long-standing MMO players and have always chose to ignore it – thinking they were so much smarter or better than their own customers. Hubris and arrogance at it’s finest.

Galactic Command follows the same pattern and, not only is it killing what is left of the game, EA and BW are getting massive brand damage in general in the process. This is not only causing a sub loss to SWTOR (and hence revenue, which must be pretty bad considering the weekly sales with 30% price increases from last time the items were available) but it will cause many customers to swear off BW developed and EA branded products for good.

I am not sure if the BWA team puts way too much on the Star Wars brand equity. But there is a lot of competition out there and of all the major MMOs, SWTOR gets the bare minimum of effort for the sub dollar. Just do a comparison of what SWTOR has put out in the last year compared to say FFXIV or ESO and you can see just how bad it is. Look at what is announced for those two titles and SWTOR for 2017 and you can see just how pathetic the value you get for your money in SWTOR is.

The point being, Galactic Command is going to kill the game. Quite a few have left (including my entire guild for ESO) since 5.0 dropped. Many more have had it with the new 100 levels and additional tier of gear (for no game purpose at all) which is just rubbing salt in the wound.

Here is an interesting follow up article I would love to see done on MassivelyOP. Find me one other business case (except for Enron), of a company treating their paying customers with such disdain. The current leaders at BWA are literally shitting all over their paying customers and completely ignoring the massive negativeity and sub losses being caused by their arrogance.

My prediction – SWTOR will not survive the end of 2017.

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Emperor Caligula

What he said.

Estranged
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Estranged

Enron? Did you just say that?

LOL

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Pedge Jameson

Plainview Oil?

Estranged
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Estranged

Yes. I drink it all up.

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Pedge Jameson

I just picture that scene where DDL was actually drunk off his ass and eating badly overcooked steak and pork chops. What a scene. Talk about method acting.

Estranged
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Estranged

There are none better than DDL. Yes.

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KryptonianGL

I am a huge Star Wars nut. About the only IP that is even in the same realm as Star Wars for me is DC Comics (if you couldn’t already tell by my username and avatar). Dungeons and Dragons: Dragonlance and Forgotten Realms are up there as well, but I digress.

Anyhoot, I stopped playing SWTOR back when the Dark and Light patch came out as I was pissed that BioWare would force me to level characters all over again in order to qualify for something they were offering. I’ve been a subscriber/loyal patron for just about the whole time since launch! I just felt shit on.

And, that wasn’t the first time I felt disdain for BioWare as they had rampant cheating going in in the game after launch, while they seemingly turned a blind eye and denied it vehemently.

In addition, I’ve always had my other gripes with the game, including design choices, monetization and game engine — especially the combat system which is one of the clunkiest in any MMO I’ve experienced. The Dark and Light patch was just the final straw for me that pushed me over the edge.

It pains me that the game that features the IP I love so dearly is such a phenomenal mess! It takes a lot to drive me away from something Star Wars, but BioWare seems to have the patent on that! They can’t seem to get out of their own way and look like a bunch of monkeys ****ing a football at every turn!

The game seems to be plummeting faster than a meteor toward earth. I’m glad I left when I did, but feel horrible for Star Wars fans out there (like me) that don’t have a decent Star Wars MMO to get lost in.

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Fenryr Grey

Does this game even get updates? With updates I don’t mean in game cash-shop updates. Those with a bit more meat to it? Haven’t played since the release of the first 3-4 chapters of the previous expansion. The update page on swtor.com somehow stopped with 3.2 so I’m assuming beside those (in my opinion totally shitty) chapters of season 1 and 2 there is nothing much to do for a non pvp player. Or am I missing something?

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Greaterdivinity

Really? Update page is still showing everything for me, here’s the notes for the latest proper content patch http://www.swtor.com/patchnotes/12317/game-update-5.1-defend-throne

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Fenryr Grey

Thx, I was referring to http://www.swtor.com/gameupdates

I just redownloaded it and played it for a few min… Combat-animations feel a bit clunky compared to the new animations in WoW… What a spoiled brat I’ve become even in my “advanced” age.

Vaeris
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Vaeris

I love the Star Wars IP. Currently I play in just about every X-Wing Miniatures Game tournament that comes up in my area. I’ve played SWG and I’ve played SWTOR and for my entertainment preference I like my SW in a more sandboxy package. I’m one of those players that doesn’t need to be guided as far as what to do. If the game’s mechanics and features give me options, like SWG, and more importantly highly detailed non-combat options, then I can entertain myself for years.

When it’s essentially “ride the rails” and have character dialogue spat at me…gets old fast.

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mysecretid

I recently left Star Wars: The Old Republic behind for a while as well.

Like you, I don’t hate it, but I just lost all impetus to log in when there isn’t new story material available.

For me, the problem remains that there aren’t enough interesting choices of things to do in SWTOR, during the off-content times.

Every MMORPG has some form of repeatable content to help players fill their playtime when new content isn’t happening, but the games I gravitate toward typically have a varied bunch of things I can choose between to occupy my time.

With SWTOR, I always feel like there isn’t enough of interest to do: I can try two different types of PvP (space and ground), but I don’t like PvP any more; I can repeat-grind the on-rails space game (which gets dull quickly), or I can grind various forms of group content for Galactic Command stuff. Flashpoints, Uprisings … all variations on the same idea.

… and none of this makes me want to log in, though.

SWTOR could still be lots of fun, and like you, I expect I’ll go back to check it out again at some point — but they’ve got to make the off-content options more interesting to me — or, at least, more diverse, to keep me coming back.

My opinions, anyway,

Cheers,

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Fair Mores

Mr Everett, welcome to the best time to be an mmo player. It is time to spend your precious money and (infinitely more valuable) time in other MMOs.

When I played WoW I played it exclusively and extensively. Other mmos I was pulled into were “distractions”. As a result I spent hours bored in Azeroth (I would spend hours flying around aimlessly). Only when I finally unsubbed and discovered that what I loved were MMOs was I free to play others wholeheartedly. Now I have several mmos I enjoy at the same time, each having varying goals I’ve set for them. One of them is SWTOR.

What I’ve learned from my experiences is that when you play all the mmos you don’t need one perfect one to live in.

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jay

As far as the toxic community goes, it extends well past PvP. Everywhere I go all people are doing is complaining about bioware. About them not adding in new Story content, cash shop, the absolute minimal design work coming out of the studio now. It’s so bad lately I turned off all the chat channels, and just focused on the story. Once that was done, un subed

You have to admit though, all the steam they got with eternal throne and fallen empire is gone. To far between story releases. Instead all we get are master modes and command ranks. Both of which take the bare minimum of dev time, ie resources, to add in. Makes me wonder just how bad things are at bioware now. I remember when vanguard was in a similar state, and they had 2-3 devs, that was it

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Schmidt.Capela

My main issue with SWTOR is that there’s little to no chance a MMO with a Bioware-like story would ever please me. A story like what Bioware crafts at its best is something in order to play I want, at the very minimum, multiple save slots that I can reload at will, so I can better explore more of the story and its choices with a single character. Without being able to do that I would rather watch a let’s play on Youtube than play the game.

For me to play and enjoy a MMO with a great story it needs to be without choices, like a book. One example is TSW; the story is great, I can play many of the pieces of the story in an almost arbitrary order or even skip a few, but since I don’t get actual story choices I don’t get frustrated for not being able to go back and choose a different path.

Or, to put it another way: I would absolutely love SWTOR as a single player, offline game; heck, I still play the original KotOR once every few years. But I can’t ever stand it as a MMO.

Jake Dunnegan
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Jake Dunnegan

The problem with SWTOR – is it has become exactly as you say, at least as far as new content over the past two years: a single player story. I miss the MMO. :(

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Ashfyn Ninegold

I like the combat in SWTOR, but the gearing system is way too complex for a casual player. The other problem is that there are few online resources which are updated for the latest patches that are helpful. This makes SWTOR not really a good game for tourists and it sounds like an even worse one for dedicated players.

Woetoo
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Woetoo

I’m curious Larry.

As a story focused PvE player who wants to spend my time in dungeons and raids… what MMO would you recommend instead?

Personally, I played WoW for 7 years until the game changed to reward bad behaviour over good community and the experience soured my view of my fellow gamer. Then I took a gap year and switched to SWTOR, until a couple of years ago when I realised it was living down to my expectations rather than reaching up to my hopes. I dipped into Wildstar, but found two distinct communities who really didn’t play well together and stopped in the middle of the “getting attuned for raiding” stage. I tried GW2 and never made it out of the start area. I’m a current SWTOR sub for a single month, but that will be it. I have severe disdain for cash shops and my preference would be a fully inclusive subscription.

What would be your view of alternative MMO’s that might be worthy of investing time into?
(Maybe answer in the form of your next article? ;-p )

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Michael18

Have you tried FFXIV? If you are fine with the Japanese fantasy setting (this is why it’s not a long-term option for me, sadly) and don’t mind the load screens between zones too much, it is one of the best MMOs out there, imo.

Woetoo
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Woetoo

No. At least, not yet.

That’s the thing. There are so many choices – but I tend to rely on recommendations from people with a like minded attitude to MMOs. (or at least, similar enough).

I’ll take a look at the very least. Thank you.

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Sally Bowls

As someone who also went through the dark, emo times of 2012, I am sad to see you have gone the way of all flesh. Thank you for your efforts.

There are few grays in my world and I wonder if SWTOR needs more or less group content. If they want traditional/mainstream MMOs, then they need a lot more group content. If they want more RPG/solo players, then they perhaps need less group content. Certainly, they need to stop emphasizing how all the traditional best CXP rate comes from group content.

If you are not going to be solo friendly, then you need a lot more group content. IMO, far larger dev budget than they have; feeding content locus is expensive.

If you are going to be solo friendly, then be solo friendly; don’t begrudgingly give solo players something while chiding them they should be doing group content.

Either would seem like a good strategy. Currently, it feels like a mix that is not really pleasing either segment.

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mysecretid

The fact that there isn’t much that I can do solo as off-content grind, other than to repeat story chapters, is a big part of why I’ve stopped playing Star Wars The Old Republic.

Sure, I can do group content — but a lot of times when I game, I’m tired from my real-life day, and I simply don’t have the focus or the energy to “group up” and be a useful part of a team.

If I play solo, and I screw up because I’m weary or not feeling well, no one suffers from it except me.

I don’t have to pull together the focus to socialize or to plan and follow team strategy — I can just play until my 437th character death tells me that it really is time to go to bed — and no one else has a crappier game experience because I sucked at playing the game for the last 45 minutes.

With most of my favorite MMORPGs, I can log in and ask myself, “Okay, what do I feel like doing here today?”

With SWTOR, that sense of having many options with which to pass the time increasingly wasn’t there for me, and it eventually became a defining problem.

Cheers,

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Witches

Until someone else introduces companions to their MMO, i’ll soldier on, as a non paying customer though.

This sounds like a logical decision, being loyal is a quality, but blind unshakable loyalty is a fault,.

BWA created this false ops/pvp/mmo features vs story narrative, but the game always had story and all those other features, for some reason they think it’s acceptable to charge the same for less content.

They way BWA handles new content they will always have problems keeping players, whenever they release new content they try to make old content unappealing, usually by nerfing the rewards aggressively, there’s still plenty of things to do in the game, but why bother doing Corelia planetary story when you can do hundreds of uprisings with a much better reward?

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2Ton Gamer

Left SWTOR finally to go back to Lotro… So glad I did.

callsignzulu
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callsignzulu

I’m proud of you Larry. Finally giving this game up for something else. I never thought I would see the day.

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Doubleplusgood

I quit playing after all of my characters reached level 50 and I completed every class story for each faction. After that the game stopped being my “personal star wars adventure” and instead became Bioware’s one story expansions that all my characters would have to repeatedly do over again. I looked over my 15 characters and tried to pick one or two that I would do Biowares one story with and played for a bit, but gave up. I like all of my characters and I dont want to stop playing them or have to repeatedly do the exact same content 15 times to level up. The expansions do not have good replay value. I even tried the expac with the instant 60. But I made the mistake of rolling a smuggler which did not fit Biowares one story that was centered around force users and the whole thing made no sense. So I gave up on that also. Havn’t returned since. I might return if I am in the mood to play a single player RPG someday.

Swifty
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Swifty

Only took me about a year to give up SWTOR. It’s a good game but it just wasn’t that sticky for me.

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Schlag Sweetleaf

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jay

The only thing what so ever I play SWTOR for is the storyline. They release a new storyline, I sub and play through it. I finish, I unsub. Everything else in the game is utter trash & a mindless grind fest.

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Godson69

While I don’t think the game is utter trash, I agree the story was what I enjoyed. When they started downsizing the various story arcs, I found less reason to play. I unsubbed when they started the dark and light fiasco.

I want a good modern Sci-fi MMO, unfortunately nothing fits what I want.

gczombie
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gczombie

The secret world legends ..

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jay

Maybe try the TSW reboot? Perhaps they will fix the combat issues?

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Dirty Ape

I’m pretty impressed by anyone who can stick to a game as long as you have. I’m pretty sure I’ve burnt out on SWTOR 3 times in the time it took you to burn out once. There is a lot I like about SWTOR, but mostly once I’m done with story content all of that goes away and I’m left with a tedious grind like most every other MMO out there. It seems like I may never find the ‘holy grail’ of MMO end game that keeps my interest for more than a month or two.

It’s funny how there seem to be a lot of MMO nomads right now looking for a home. Maybe it’s due to the new WoW expansion wearing out it’s welcome, maybe the lack of new western MMOs, maybe it’s just a down time for MMOs in general, or maybe I am just imagining it. Most people seem to be settling on ESO so I should probably give it another try sometime. I tried it a year and half or so ago and walked away unimpressed with the limited action set. For now I’ve been toying with Guild Wars 2 and STO.

Theryl
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Theryl

I left a few months back to focus on ESO. The only thing that was holding me there was RP and between my guild dying and the cognitive dissonance of KOTFE there wasn’t a reason to stay. KOTET & GC pretty much killed any desire to ever come back.

It’s a pity, because there were a lot of positive directions they could have taken the game and there’s plenty of interesting things in the IP that they could have used. Instead we got a bad soap opera about people it’s really hard to care about.

menofhorror
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menofhorror

Honestly it wasn’t GC that made me more and more uninterested but I felt the story in KOTFE and KOTET was so generic and uninteresting and worst of all it focused on characters like Vailyn and Arcann who I thought were all terrible. Not a good mix.

budtoker420
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budtoker420

The whole galactic command loot crate system was the nail in the coffin for me, coupled with a sense of disingenuous dialogue from the live streams and a sense of the developers being out of touch with their community. Perhaps they are just not concerned with the sort of folks who spend time on sites like this and more on those who want a virtual shopping mall.

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Rottenrotny

I’m bored as shit with the game as well. I wish it had some challenge through the leveling process. Honestly, it’s been pretty crappy since F2P IMO. I miss the level of difficulty that was present at launch.

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Max

Yup. I bailed after KotFE, having run the story 1.5 times and getting thoroughly sick of the way things were going, sadly.

Such a shame, things could have been so different, so much better. Instead it was WoW that offered me something shiny that, for once, actually was golden. So, c’est la vie.

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Deuter

So I’m at the point, finally, where many SWTOR players seem to be. I don’t even have it in me to write about it anymore, defend it, or even log in to play it anymore. Moving to a more positive note, because I’m done being negative about SWTOR, let me ask a question. The majority of my time in SWTOR was spent pvping. I started as a progression raider, and morphed into a hardcore pvper. Many people, Larry included, are playing more and more of ESO. I tried it in beta, didn’t have a great impression of the game (never played any others in the series), and never went on to actually play it in its post-launch state. How is the pvp in ESO? Is there a trinity with healing roles? Battlegrounds? or just large-scale pvp? Is the pvp active? Sorry about the many questions, but I’m looking for something to fulfill me until CU releases. I’m currently playing DAOC on Uthgard, but grinding old-school doesn’t work for me every day. Thanks all for the (hopefully) responses! I’d ask this on Reddit, but I love this community.

Theryl
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Theryl

As Larry said, it’s a somewhat looser trinity than SWTOR, but it’s still there. Battlegrounds are coming in June with the Morrowind update – for now it’s just large scale campaigns. Campaigns are pretty active and the popular ones have queues at prime time.

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BalsBigBrother

Well dang that is something I would not have expected to see but after reading your article I can fully understand why you need to “step away” from it if you are not having fun with the content the dev team are providing.

I reached that point late last year so me and swtor parted ways. Honestly I am not sure what they could do to personally get me playing again. I am now at the point that Star Wars as a franchise isn’t really interesting to me and I find it hard to get excited about the movies nowadays too.

On the bright side I personally have found fun in Middle Earth and it sounds like Larry might be doing the same in Tamriel , which is somewhere I will be taking more than the odd sojourn to as well. Good luck sir and I hope you continue to enjoy your mmo’ing where ever you decide on doing it :-)

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theblackmage75

I stopped playing SWTOR around the start of the Dark vs Light event. I felt I’d already done enough by putting 8+ characters through the stories and expansions: why was BioWare ignoring what I’d already accomplished? Now, every time I get the urge to come back, I remind myself that it’s not the game itself that’s a draw, it’s the familiar setting and the time I put into my characters.

I’d rather put my effort into something like ESO where the setting AND the gameplay are both appealing.

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Greaterdivinity

but I can’t put my finger on why I can’t finish the story. Perhaps I just don’t care about Valkorion and his broken family.

Nailed it. We got what could have been an interesting story about the ruin of the Republic and Empire by a seemingly insurmountable enemy…and decided to make it into a daytime soap opera about family problems.

Oh yeah, and put you on the fucking Eternal Throne at the end of it, so you’re literally the emperor of the galaxy. BECAUSE THAT’S AN ENDING THAT WON’T MAKE SUBSEQUENT STORY ENDINGS SEEM DISAPPOINTING IN COMPARISON.

Really?

I’m gonna be real brutally honest with you Larry…what the fuck in BioWare Austin’s history as a developer has given you the slightest indiciation that they would do anything other than exactly what they’re doing?

This has been standard behavior out of BW since the days of alpha. Make a terrible, stupid, idiotic decision – > receive tons of player feedback about how terrible, stupid, and idiotic it is and how players don’t like it – > proceed to either completely ignore the feedback (the usual, their CM team is awful), say they received the feedback but make a change that shows that they didn’t actually read any of it, or simply tell players they’re flat out wrong (even when BW is objectively wrong).

I know you’re a hardcore fan that toes the line of fanboysim (sorry, but listening to you on The Republic way back in the day struggle to say you’d play this game even if it didn’t have the Star Wars brand on it was rough), but you can’t have missed this pattern over the past 5 years. It’s on display frequently.

It’s a bummer to hear that you’re only logging in for RP events, though completely understandable given what IMO may be the second lowest point for the game in its history (the lowest being the period of steep decline following its initial launch). I think this expansion may be SWTORs own NGE moment, especially given all the grumbling and folks leaving that we continue to see.

Hey, at least this means more time for you in ESO and any other games you’ve been sidelining! I know I finished my last class stories (and my estimation of the quality of the stories dropped as a result) the other week and have officially sidelined SWTOR for the foreseeable future. Short of a major change in direction for the game – in its story direction, design, and monetization, I can’t really see myself coming back at this point, which makes me kinda sad : /

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Cypher

The recent thrill I felt in coming back from my first hiatus has quickly evaporated and with My other main games actually giving me more of what i want in an MMO (BDO & ESO, with a little STO on the side) I really can’t justify having this take up the HDD space. The only reason i’ve given it such a major reprieve all these years is the IP, huge fan that I am… but I’m not an idiot and I can no longer pretend that everything will be ok… when it is, I’ll be back but after this month’s sub is done, I think I will be too, finally.

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Sleepy

The over-simplification did for me months ago. Taking away companion gear, giving them all the option to tank/dps/heal, getting rid of the skill trees (why do MMOs do this!). The game didn’t have particularly deep and nuanced systems as it was, there was no need to dumb it down further.

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2Ton Gamer

That was a case of trying to “fix” something that was not broken. I liked using certain companions for certain things. Of all of the feedback they could have gone with, they chose instead to ignore players and do something that made no sense. I think this is why the game will bottom out here sooner rather than later.

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Sray

Is that the end of Hyperspace Beacon for the time being? That would suck: I look forward to these columns even though I’ve stopped playing as well.

Anyhoo… nothing of real significance will change with 5.2: the moment they monetized the system, they also chained their fate to it for this expansion cycle. Too many people have spent real world money on the system to just remove it now.

Galaxtic Command grind wouldn’t matter if there was a ton of stuff to do, but we’ve gone through two expansion cycles already that didn’t add much other than a story of arguable quality (content addition in 3.X was sparse, and 4.X was positively anemic). After two years of players just accepting minimal additions, they had every reason to believe they could continue to do so. The content of 5.2 was most likely already in the pipeline anyway before they even launched KotET: from inception to launch, most MMORPG content takes about 9 months, so 5.2 is pretty much what was already planned anyway. I don’t expect much more of the 5.X cycle other than the new daily area and a three or four boss raid they unfold over the next 8 months or so: that die had already been cast long before players ever heard of “Galactic Command XP”.

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2Ton Gamer

I sometimes look at the amount of comments to a page as a way to gauge how a game’s popularity goes and the SWTOR comments of late have been pretty dismal. If people aren’t reading it, they probably aren’t playing and they certainly have not seemed to be discussing it much. This thread probably has the most hits of any SWTOR article in quite some time.

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Jeff

I finally let my SWTOR sub go, and it looks like I will be doing the same to FFXIV, I just can’t justify the extra cost when all I play lately is ESO anyway and I don’t see that changing in the next year or two. It’s not one thing…it’s just a bunch of little things that ESO gives me that these games don’t anymore.

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Koshelkin

To be honest I have the feeling SWTOR has a big downward trend in quality since Knights of the Fallen Empire. I thoroughly enjoyed coming back for KotFE but towards the end of the campaign I started feeling more and more disappointed about what was offered.

The beginning of the new one absolutely sealed the deal for me with it’s generally really uninspiring plot and dialogue and the major logical flaws from which it suffered.

In the end the only thing I still enjoyed was the PvP, which I miss but I won’t sub for that and I don’t want to play SWTOR without one.

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