Leaderboard: Will The Secret World’s relaunch entice you to play?

Last week, the MMO world was startled to learn that instead of getting an expansion, The Secret World is getting a complete relaunch as part of a big Funcom push of the game. At this point, there’s been plenty of time to speculate (and not a lot of info from the studio forthcoming, and yes, we’ve asked!). From the investor call, we know that the game is due for a newbie experience overhaul, a combat overhaul, daily login rewards, and a new business model that makes story content freely accessible, which suggests a lean away from buy-to-play.

So do you think we are looking at a game-crushing NGE — or a Final Fantasy XIV-style GOTY-quality do-over? And more importantly, do these sound like the kinds of adjustments that might entice you to return to The Secret World or play for the first time? Let’s find out in this week’s Leaderboard.

Will TSW's changes entice you to play?

  • I currently play TSW and will probably keep playing after relaunch. (17%, 167 Votes)
  • I currently play TSW and will probably stop playing after relaunch. (0%, 1 Votes)
  • I currently play TSW and am uncertain of my future in the game because of relaunch. (4%, 38 Votes)
  • I used to play TSW and will probably return after relaunch. (46%, 448 Votes)
  • I used to play TSW and will probably not return for relaunch. (7%, 70 Votes)
  • I used to play TSW and am uncertain of my future in the game because of relaunch. (12%, 120 Votes)
  • I've never played TSW and will probably try it after relaunch. (8%, 74 Votes)
  • I've never played TSW and will probably not try it after relaunch. (2%, 16 Votes)
  • I've never played TSW and am undecided on relaunch. (4%, 42 Votes)

Total Voters: 976

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87 Comments on "Leaderboard: Will The Secret World’s relaunch entice you to play?"

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Chestnut Bowl

I tried TSW many times. The story, lore, and voice acting were among the best in the world of MMOs, but I could not stand the combat. It was too boring.

If the relaunch introduces a more engaging combat system, maybe I’ll stick around this time.

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Neurotic

I do own it, and I have played about 40 minutes of it, 10 minutes of which were me chasing a butterfly to a gorgeously-rendered Japanese man who talked my ears off for 30 minutes. It was entrancing, and I’ll definitely have another look after the relaunch.

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CloakingDonkey .

yeah i’ll give it another go, certainly. There will be lots of new people running around. More fun to be had :D

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GamingSF

I’ll come back when there’s a new zone to play…

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Feyd Darkholme

I am plaaying and will continue to play TSW… for me it’s one of the best MMORPGs out there, even with the combat as it is. My only hope is that they don’t do anything to dumb down the game in an effort to “fix” the combat or attract new players.

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Brown Jenkin

We really don’t know much about it just yet, but yes abso-friggin-lutely I’ll return to TSW to check out whatever changes they make!

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Melissa McDonald

will probably give it a spin to see what it’s like after the relaunch, yes.

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Blood Ravens Gaming

If they fixed the boring combat I may consider coming back. I just do not enjoy the combat in that game at all!

xpsync
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xpsync

Hell Yeah! Without a doubt I’ll be trying it out.
I’m so surprised at how much ESO has clicked for me since update 12, i haven’t been this content with an mmo for a very long time and this is the way it should be, one mmo, maybe two tops. I’m so satisfied with eso that I no longer have anything on my radar as i really don’t care, i got a home, in fact I’ve uninstalled all other mmo’s.
But…
If the Secret World ‘s relaunch pans out, I’ll most certainly make time for her. Of all the MMO’s i have played over the last decade(+) TSW is the one game I’ll let in the door again. I wont even let EQ2 in the door anymore, to know me, this speaks volumes for TSW.
Not that EQ2 is a bad mmo it’s quite opposite and i can highly recommend it, but for me it’s done. I spent way to much time in it a long time ago when it was a different more solid experience, it knew who it was and did it in spades. OK on a tangent, i log into EQ2 and I’m on a mount going a Mach 2, wtf? where is the immersion in that? I log into eso and yeah, this is immersive to me feels correct, feels like a world, just a wee little example.
Back in the golden years of mmo’s i played a f’load of EQ2 and more than a fair share of SWG, that was the perfect combo for me at that time and is literally all i played for years. Fast forward to today and so far ESO is looking like a solid hit for my main mmo and guess what Funcom i gotta an open slot! Yes, I’ll be there!

Nathaniel Downes
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Nathaniel Downes

If Funcom wants my interest, they need to finish the engine upgrade to Anarchy Online promised so many years ago.

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Roger Melly

What I have been thinking of doing is buying the pack with all the DLC’s (given I had none of them) when it’s 75 percent off and start again but my guess is that it will be made a lot easier in an effort to bring in more people to the game so this relaunch has actually put doubts in my mind about buying the game again when it’s on offer .

I think I will wait and see what the response from the public is like to this relaunch . I hope they can get the balance right but to be honest I think what will end up happening is that they will alienate the current player base and fail to attract a new casual player base because TSW being a Dark Fantasy with a more mature feel to the content will not appeal to the extreme casual gamer ( there’s plenty of high fantasy games for that crowd where they can play elves ) .

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Anthony Clark

Rather curious, and cautiously optimistic for this relaunch. Hoping they fixed it.

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Zen Dadaist

I am very wary of this F2P conversion and relaunch. Every single other MMO I enjoyed that converted into an F2P game from another business model went down the toilet and I have no faith that this one will turn out any differently: extreme monetisation, huge grindwalls, lockboxes and all.

I’m also worried about the combat system. Sure I’d like it to feel more fluid and dynamic, but that’s a funciton of a clunky engine than the ability wheel design. I like the limited number of abilities on a hotbar because it forces you to really work on your build synergy. I like being able to swap builds between encounters.

I’m not actively playing TSW at the moment. It’s a game I return to and play in bursts, and right now my attention is elsewhere. I have a Grandmaster account, though, and I’m having flashbacks to Rift’s F2P descent into the game it is today… (That is not a compliment.)

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Koshelkin

They never said, explicitely, it’s going F2P.

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MrSaxon

I’ll will return to fight the forces of darkness – as long as my fighting is not as clunky as it was before. FORCES OF DARKNESS, YOU CANNOT HIDE FROM ME!!!!!

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J. J. Sándor

It depends on what the changes are. It’s quite too soon to decide that now, with no proper info available.

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Fenryr Grey

Because there is no cost associated with the relaunch, there is no harm in just download it and play for a few hours. So i voted that I will return (maybe only for a few hours, maybe longer ;))

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ogged451

100% “I currently play TSW and am uncertain of my future in the game because of relaunch.”

If this “relaunch” comes with new story content, I’ll keep playing. If it does not .. I guess I’ll give up and go play something else (by that time probably the Grim Dawn expansion) and wait for Camelot Unchained and one or two of the CoH successor projects.

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Yuri Geinish

The UI is a weak spot for TSW. Wish they’d rework that.

possum440 .
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possum440 .

Nope.

Celestia
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Celestia

I’ve tried four or five times to play TSW, but it never hooked me no matter how badly I wanted it to. I’ll give it another twirl after the relaunch.

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Ravven

The main thing that I would like to see is gameplay that allows people to solo (yeah, I’m one of those people who prefers to play solo or with friends and not be forced to group up with randoms). I sailed through everything up to Tokyo, and it was just too punishing to solo effectively through there so I stopped playing. I love the game, love the story and the voice acting, and it really made me sad that I couldn’t continue.

Prettier characters would be nice, and although I could put up with clunky combat it would be nice to have a better system. My dream would be to have Division-level graphics and houses that you could explore, but obviously that’s never going to happen. Imagine though…something like The Division’s level of detail and gorgeousness, and the Secret World story and atmosphere. That would be an amazing game. :)

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harel mor

Kaidan is a big spike in difficulty but in my opinion it is one of the best areas in the game, after you reach kaidan ask for help in the Sanctuary (/chat join Sanctuary) in the quest one for the aegis and tower defense those missions will complete your controllers and give you the shields. salvage every aegis item that have a higher ranking in order to level your controller, every salvage will give you about 10% (same as filth containers received from quests)

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mysecretid

I’m currently soloing in Tokyo as dual pistols + blade backup, but I almost quit the game during the transition to Tokyo because of the lack of guidance on how to proceed.

Here’s what I know now that helped me stay in, for what it’s worth:

1) Make sure you understand how the AEGIS system works, and have your 1st set of weapon AEGIS icons slotted.

2) Do NOT do Johnny Pagan’s missions first. This is counter-intuitive, I know, since Johnny (a great character) is standing right there when you arrive in Kaiden, but Johnny’s missions are a lot harder than some of the other ones available. Better to build up your abilities a bit, and then come back to Johnny’s stuff.

I went directly to the first “Blue Plot marker” (which is the diner near the northwest corner, I believe), and did the diner missions first. Much easier to jump in there, i found.

Good luck!

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Ravven

Thank you for that! I shall have to have (yet another) go at it. :)

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Koshelkin

Johnny Pagan stands right at the Agartha Portal but you actually arrive through the subway, near the japanese templar dinner/teahouse where should also start your playthrough of Kaidan. As far as I am aware this is where the game leads you. Roughly it’s Templar Teahouse -> Illuminati Bathhouse -> Dragon Pachinko Parlour -> those 2 Nerd kids(Haruma&Yuichi). You encounter Pagan during some quests for the Dragons.

At least that’s how it was. And should still be, considering this is the way the main story is taking place.

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Ravven

Thank you. :)

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J. J. Sándor

An offline game mode. Yes, TSW could use that. I don’t think we’re gonna get it, though. :(

Reader
Ravven

No, I’m definitely an MMO player…I just like to go my own way while knowing that other players populate the world. :D

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Fair Mores

Short answer: Yes I will return and play when the new changes are implemented.

I have been wanting to fund this game with a subscription for a long time now but it has fierce competition. I invite the developers to surprise me and to sweep me (and my wallet) off my feet.

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Oleg Chebeneev

I will log in to check the changes in combat and how many people there are.

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Joe Seabreeze

Is it the same devs or a whole new group? If it’s the same people, then no. If it’s new devs/designer then maybe.

It’s just that the devs barely did anything for the game. They couldn’t even fix simple UI changes that would have made a significant difference.

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Zoe

I found the game required a skill level way above what I could reach. I don’t blame the game for that, but I never saw the story past about the beginning of Blue Mountain. I would love to revisit it one day as a single-player RPG with an “easy” difficulty to match my she’s-standing-in-the-fire-again skills. :)

Reader
Ravven

You should try again – most solo content has been nerfed pretty hard. And to be honest, everyone hates ak’ab, SO annoying! :D

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Vexia

I’d like to, but I predict I’ll be suffering with more games than leisure time for the near future. Making the barrier to entry free fairly well ensures I’ll give it a go at some point, though. Whether or not I’ll get into it is another matter. People have told me good things about TSW, and I at least want to try.

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MikeInTheLab

Are you kidding, as soon as I saw the news I updated AND subbed! ;-) Couldn’t help myself

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storieshaped

I just wish they’d give alternatives for jumping puzzles. There was one that was part of the Egypt storyline and I had to stop playing because I couldn’t complete the puzzle. I really did enjoy the game and would go back lickety-split if they made that change.

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Ravven

I hate jumping puzzles with the fire of a thousand suns. Mainly because I’m terrible at them. :) I’m fine with them being in game as fluff, but please don’t make it essential.

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Denice J. Cook

I am a little skeptical about how much such a small team (stretched so thin like always) can really accomplish for measurable changes in TSW, but I will stick my head in the door once they relaunch. I did buy the base game bundled with a couple expansions back a year ago or so, but it didn’t knock me dead.

Still, Funcom, much like Daybreak, Standing Stone, Trion, Carbine, Bluehole, CCP, etc., is one of the “little engines that could,” and I like cheering those on, so I hope TSW skyrockets in popularity post-revamp!

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Koshelkin

I considered to start a new character. Depends largely on the changes they’re gonna make, though.

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Byórðæįr

I have fun playing the game from time to time but every time they decided a mechanic was a problem anyone playing that game that way found them reset back to no experience and back in Kingsmouth. I ended up feeling like I made more progress playing it in beta. In beta and in live I got through most of the Egypt and visited Transylvanian, but the roll backs to first town with half the quests completed but none of the skill points earned makes the game very hard to progress in. I bought the skill point injectors back the first year it was out and those were rolled back about year two, but the way they did it was reset all of our skill points back to zero, and then to make up for it they wiped out some of the quest progress. So I have characters that are from the prelaunch that have hundreds of missions done that do not have a single rank four skill anymore. So I have to either re-roll the characters, re-do the quests that can be re-done the main story line you only get creidt for once and all the characters they decided had an unfair advantage because we bought skill point injectors through the store are still basically stuck grinding alt missions. I figure I will look when they re-do the new character intro but I figure I just got my anniversary weapon molds the swords will all be reset to the cheap looking curved one. I don’t have high hopes for the game they make a real cool story but who ever keeps messing with existing character progress clearly is not playing or does not care what happens to their character.

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enamel

I have been meaning to return for a long time now, so the relaunch is as good a reason as any. I will probably end up playing before then, depending on my steam backlog, which is surprisingly small.

PurpleCopper
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PurpleCopper

If the combat and graphics gets an overhaul, then I’ll give it a go.

The game is 5 years old, and it already looks dated.

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I dare say the combat animations and graphics looked dated at release.

shazanti
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shazanti

I really cannot say. I love(d) TSW, but after a time it suffered the fate most other MMOs have for me… I drift away because I’m tired of playing solo. It just gets too depressing, even in a game I enjoy.

I might start a game with friends who drift away. I might start a game and hope to get friends to join who never do. I might join a guild/group that breaks apart. I might be completely invested with a group but RL rips me away from the game long enough that when I return it’s not even close to the same. I might have issues developing relationships in a game due to my odd hours of availability for play. I just have really, really bad luck playing a game long term.

I would love to play TSW … either right now, or after the relaunch. I just don’t want to play solo, and I’m not sure if the relaunch will mean much with regards to my luck/history/probability of success.

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Patrick

Judging by the poll of this community alone, it looks like there will be a wave of returning players. And if TSW does what it says it will do and revamps the new character experience, that means a lot of people will be starting fresh characters in Kingsmouth.

While I completely empathize with your issue of soloing (I myself decided to embrace soloing a MMO as a challenge to mitigate the lack of a consistent online team…Not easy when your class of choice is healer), the relaunch sounds like it will be a great time to find new groups and guilds. Ride the new wave, as it were.

You might have to jump from group to group, and it might not last as long as you’d like, but at least you’ll have that experience again in a game you like.

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NeoWolf

I think for me it depends on what form the relaunch will take. I liked Secret World the only issue I had with it was the fairly dated graphics and the god awful lack lustre combat system. If the relaunch fixes those I’d be back like a shot, but somehow I doubt it will. It will likely just amount toa remarketing of what is already there.

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NeedMoreLoot .

Slightly Anxious
I think I’m a touch nervous about them tinkering but as long as they stay away from SwTor esk free to play models I’ll hope for the best. Its surprising to see TSW get a revamp/touch up done to it after all this time.

It has been neglected in my steam library with too much ESO & Horizon Zero Dawn to did finishing the Egyptian zone and get moving to Transylvania for the first time!

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mysecretid

As good as the game is, the Egyptian zone definitely drags on. There are some great, memorable stories and characters in Egypt for sure, but it does seem to go on and on.

I found the pacing in Transylvania to be a lot faster, and it remains one of my favorite zones in the game, for whatever that’s worth.

Cheers,

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Ryuen

I play the game from time to time because I do have a soft spot for it even if actual combat gets on my nerves after a while (I blame Tokyo and that annoying Aegis system honestly) so I’ll certainly check out the relaunch.
Well, after I finish the new Mass Effect at least.

pepperzine
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pepperzine

Thank you for reminding me the new mass effect game comes out this month. Everything else I had planned, gaming wise, has officially been moved to the baack burner until further notice!

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Tandor

It’s too soon to say. When I know what the relaunch entails, I’ll make a decision – bearing in mind they’ve already had one “relaunch” in terms of a revamp of the leveling process.

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jay

It will 100% depend on how the combat is redone for me. There was nothing wrong with the game what so ever other than the clunky combat. By combat, I’m not talking about the ability wheel, which is awesome and one of the best parts of the game. I’m talking about the combat animations and mechanics them selves.

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Fair Mores

I hate to admit that this cosmetic/aesthetic shortcoming is what keeps me away from the game. The ability wheel is good, the options in weapons and how they play is good, but the execution – how it looks – is unfortunately lacking any “woah” factor.

I play several MMOs so my eyes are spoiled with stylish combat found in games like Tera, Wildstar, Blade and Soul, etc. When combat is 90% of what you do when you play a game, having it look good is paramount.

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Dug From The Earth

These games that keep revamping their newbie experience… they just dont seem to get it.

People arent leaving because they were unhappy with how the game starts. They leave because once they get PAST the start, they find themselves no longer having fun (for a number of reasons).

Wildstar had the same freaking issue.

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Fair Mores

This is not fair. A revamped newbie experience goes a long way with getting old and new players back into the game. It is only with the passing of time that you can come up with an intro that really shows of the strengths of your game.

WS revamp was great, it had hoverboards, housing, story, all in the first few minutes. It showed me its strengths and it grabbed me immediately. Nearly a year later I still enjoy playing WS.

TSW could afford to do a revamp showing off its strengths and to be honest to have a better introduction to weapons and the ability wheel. Did you know you cant ever reset your points? I’ve heard fans say you don’t need to because eventually you earn enough points to get everything but when you’re a lowbie and you want to change weapons and build you’re in for a long grind before you can have the points needed. A little more warning and direction could have saved me from deleting and starting over.

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ZenJitzu

I’ll give it another shot. I bought one of their special packs a while back but after working through the first zone/intro/tutorial I just gave up. SW Combat may be one of the most key-intensive non-intuitive controls this side of ARMA. I couldn’t even enjoy the content — which I really wanted to — because the combat and controls were so atrocious.

Say what you will about consoles, but the main thing I enjoy about multi-platform games is the streamlined control experience that’s ported back to PC side.

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life_isnt_just_dank_memes

I used to play and will absolutely return. I am hoping it exceeds my expectations but I have those expectations tempered. If I end up enjoying the combat, I could see the game being a regular in my rotation.

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James Crow

lets see what they going to do, as one who always love the game as it is – i care more about story expansiondlc than this relaunch

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Roger Edwards

I own The Secret World and may well contemplate returning to the game, as long as they overhaul the combat. As it stands at the moment it is the most tedious and unenjoyable I have encountered in a MMO.

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John Mclain

All depends if they scrap that godawful combat system and totally replace the whole thing with something better, or if they just band-aid it. Minor tweaks ain’t gonna cut it for me, that system needed to be taken out back and shot, along with the person who designed it.

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Veldan

I probably won’t try… but mainly because of limited game time and wanting to play another game more. I’d try it if I had more time. Why are there only 24 hours in a day :(

styopa
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styopa

Considering how very little we know about what’s going into the relaunch, it’s a bit premature, no? All we pretty much know is WHAT they’re addressing, but nothing about how they’re addressing it.

“Will you buy a flying car when they come out?”

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Sray

The person who designs, builds, and sells a flying car is committing an act of genocide against the human species. People can barely keep from killing one another continuously when when only having two dimensions to worry about: add in a third, and corpses will literally be falling from the sky.

So hells yeah, Imma buy a flying car when they come out!

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Archebius

I would love to give this game another chance, I keep hearing how much other people like it, but it just never quite clicked for me.

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Asif Kazmi

I think I’ve said this every time I’ve posted about TSW… tried playing this many times, love the story/lore/puzzles, lacklustre combat drives me away every time. Like some of the other posters, I don’t know if the combat can be fixed but I hope so…

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Jack Pipsam

I redownloaded the game a couple days ago in anticipation.
I am very curious to see what will happen, either way.

I wasn’t around for the pre-NGE stuff, so if this is going to be another case of that (which I hope it isn’t as Funcom really doesn’t need that right now), I am curious to see what it would be like first-hand.

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Paul

Unlikely tbh, played for a few weeks at launch – didn’t think much of it as an MMO, felt more like a vaguely interesting single player game with 3rd rate combat and none of the things that make me want to play MMOs imho

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