No Man’s Sky reaches 1M players in its Foundation era

Love it or hate it, No Man’s Sky was the buzz around the video game water cooler last year. And while the space exploration title received major backlash following its shaky launch, creater Sean Murray said that last November’s Foundations update propelled the game to a million players (in some way, shape, or form).

In an interview from GDC, Murray performed a post-mortem on the game’s launch, saying that the team only expected about 14,000 players on day one — and became quickly overwhelmed when a half million explorers showed up to party. He noted that the relatively small team (nine employees) and the fact that the game started to run out of money during development were factors in the difficult release.

Meanwhile, Murray is focused on developing even more procedural generation for all of its projects: “Making really neat, weird engine decisions, and letting them dictate a cascade of problems: It’s cool for me to be able to stand up and say to talented people like yourselves, we’re looking for that kind of thing.”

Source: Ars Technica. Thanks BabaGra.PL!
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37 Comments on "No Man’s Sky reaches 1M players in its Foundation era"

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socontrariwise

Could we talk about the update maybe?
http://kotaku.com/no-mans-sky-update-adds-vehicles-base-sharing-permade-1793085060
I would have missed it if not someone in the comments mentioned it.

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Malcolm Swoboda

Never trust him. Worse than Peter M.

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Esoteric Coyote

All this drama aside. This game would be a good choice for my mom, who loves exploration and isn’t strong but combat(you can avoid a lot of the combat by running, and death penalities are light anyway.) If she had a pc or a ps4, I’d probably buy her a copy. It should be a good choice for me too, but it seems so empty. At least in Starbound I can make colonies on planets I fall in love with and in elite dangerous the mechanics keep it interesting.

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Mr Poolaty

Murray’s back on the sauce again…

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Oyjord Hansen

I think it’s the new hipster bandwagoning to hate on this game. Granted, I never followed its development at all, and know nothing about the team, but the game came out, it sounded interesting, I bought it, I enjoyed it, and now I’ve enjoyed two big free patches. What’s the big deal? I think this is case in point of much ado about nothing.

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Schmidt.Capela

The big deal is that while hyping the game the main dev told numerous lies about its features.

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Oyjord Hansen

Huh, did not know that. But like I said, I didn’t follow the game’s development, just played it when it came out.

So I guess shame on him for lying, but shame on your for listening to a salesman.

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Armsbend

There was a time when you could take the founding member of an indie development studio at his word.

flatline4400
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flatline4400

They were just “alternative features”!

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Duane Does not check email

Massively should have a new end of year award for “the active mmo gamers love to hate and complain about, but it does not shut down and keeps running” . Runner up: Wildstar

Karma_Mule
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Karma_Mule

What disappoints me the most is how repetitive the world generation is. It’s the heart of the game, and so many planets look so similar, with day-glo color schemes and the same old same old phallic outcroppings of ore and cavern systems with very similar arrangements of iron pillars, stalactites, and a smattering of plantlife.

I still enjoy puttering around in it occasionally for very brief periods, but I wanted a more compelling world generation system that would pull me in for hours of exploration.

I do give them credit for putting out the Foundation update and now the Path Finder update, which is especially significant for PS4 Pro owners. I really hope they can do some more work on the procedural generation so it isn’t quite so predictable.

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Tazuras

It’s on sale on Steam right now for $36. I’m still going to wait for it to go cheaper :D

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Schlag Sweetleaf

pepperzine
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pepperzine

So perfect!

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rafael12104

It truly is, ironically. Lol.

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Koshelkin

They only expected around 14,000? Their preorders sure surpassed that by miles. What the hell.

ceder
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ceder

Its just another lie from Murray. He’s a textbook pathological liar.

Zander
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Zander

You can tell who bought the game in the comments, believing it would be a huge by how passionate they get.

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Armsbend

I never bought the game but was passionately trying to tell people nothing added up before release. On deaf ears as always.

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MesaSage

Sean missed his calling as a semantics specialist.

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Armsbend

“He noted that the relatively small team (nine employees)”

Murray can’t even tell the truth when talking about the numbers on his team.

no truth

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socontrariwise

Could easily be interns and contractors, those don’t count as employee.

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Schmidt.Capela

Nah, he ran out of fingers. With one holding the disk, he had just nine to count the employees.

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rafael12104

Only 9 employees are truly there. The others are in another space in time just like No Man’s Sky.

edangerous
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edangerous

Comparing people sporadically connecting to a database to actual MMO server concurrency is no comparison at all. Murray is so full of shit.

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Armsbend

MOP debated it for months. Pre and post release.

April-Rain
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April-Rain

wow, I laughed in amazement at that one, the guy has some serious balls

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Hirku

I think Murray’s so full of shit and I won’t be buying from him anymore, but I’m glad the game’s still being worked on so maybe I can get my $60 out of it.

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Hirku

Well, that’s that I guess. I give them credit for a significant performance improvement, but the exploration is still dull and the inventory still sucks. At least I’ve satisfied my curiosity and can write this turd off for good.

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Roger Christie

It would be nice to actually discuss the enormous patch they issued yesterday instead of rehashing this nonsense from 6 months ago.

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Greaterdivinity

This talk was given last week at GDC, not 6 months ago.

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Roger Christie

I wasn’t referring to the talk per se, but to the kvetching about the game and its state at release. And a week ago is older than yesterday which is when the released a gigantic patch that added a number of features.

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Greaterdivinity

saying that the team only expected about 14,000 players on day one

Fucking bullshit. Complete and total bullshit. If they expected this, they’re dumber than BioWare thought it would take folks 5+ months to hit cap. You don’t get fat first party marketing support and mainstream media attention, including a late night show, and not expect to sell hundreds of thousands of copies on day one.

At this point, I’m relatively convinced that Sean Murray is either completely incompetent (which seems unlikely) in simply incapable of honesty, which seems more likely.

Damnit, I didn’t need this level of stupidity to give me a headache this early in the morning -____-

edangerous
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edangerous

I agree, incapable of honesty is the far more likely explanation as well.

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Robert Mann

After hyping this to near frothy foaming fanatic who faints levels at gamers, they didn’t expect many people to show up. RIGHT.

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rafael12104

Yeah, I totally believe that. Completely and totally true, coming from Murray.

Wait a minute, what’s that smell?

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TheDonDude

There’s a lesson to be learned here, but it isn’t a family friendly one.

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