The Soapbox: Everyone's being dumb about Star Wars: The Old Republic's lightsaber

A couple of years ago, The Force Awakens introduced us to (among other things) a lightsaber that looks poorly made, like a little kid made it. So Star Wars: The Old Republic added a version of it to a lockbox, and everyone got pissy. Then it got added to direct sales, and everyone got pissy.

Including me! Except, in my case, not because I feel like one side or the other is being hard done by. No, it's that rare situation wherein I consider pretty much everyone involved to be whining about something that really requires not the slightest bit of whining. Yes, everyone here is being dumb and I am on absolutely no one's side here. Except for the side of tegu.

As such, I've compiled my thoughts briefly below, with sections dedicated to both "sides" of the debate and all of the people who are mad. I've also included a few pictures of big old lizards because I was told that I couldn't write an entire column about liking lizards and I can be petulant, too. So if you don't care about this debate, check out some lizard pictures. That'd be fun.

Dear Bioware: Here's why you're being dumb

Guys, you're first on the block here because I feel like somehow you haven't gotten a really basic memo. It's kind of surprising to me, and I sort of think that someone must have told you this before now? But apparently not, so I'm just going to go for it. You ready? Here we go.

No one is ever going to like your item packs.

Seriously, this is never going to be a thing that people like. I get it, you're trying to make money, I have sympathy for that. But you're trying to get people to like something when it's just not happening. Not now, not ever. No one is ever going to be excited about having a random chance to get things. I'd say "that ship has sailed" but it was never in port. No one ever liked this, no one ever thought it was great. People don't even like paying for actual things; they're sure as hell not going to like paying for a chance at things.

What you're doing here, with directly selling the lightsaber? This is not fixing things. This is just making things worse. The people who hate having cosmetic stuff for sale at all are still going to hate it just as much, and the people who are willing to accept random item packs are just going to be pissed off.

Look at these sweet lizards. Seriously, these lizards.

See, it's not just the item packs here; it's the fact that players feel as if all of the cool new stuff is locked behind a cash shop wall. And I have to say, they're kind of right. I mean, I like your game, and I like the collection system, and I really don't care too much about the random packs myself. If I want something from them, I can just buy them off of the market for credits, that's cool. But that's where all of the cool new costumes come from, which starts to feel kind of... well, cheap.

Yes, I get it, you need to make money, you need to entice people into buying these things. But this system is not liked. Players want more control over their cosmetic options, and every alteration you make is centered around giving them less control. You tried to get people excited about a random chance pack inside of another random chance pack, as if this were a reward.

You're also charging an absurd amount of money for an item after it was available only through extreme chance, which is not making things better. Like, seriously, more than half of the classes in the game can't even use this lightsaber. Sixty bucks is ridiculous.

Sooner or later, you're going to need someone on the staff to accept that you actually need to make some fundamental changes to how things are running around here because you are mostly succeeding only at making people angry. Seriously, I generally don't care about people whining about this, and here I am pointing out how intensely dumb this is. If you have something you know everyone is going to want, sell it to them. Set up some sort of currency system where buying these random packs actually gets you closer to earning the reward you want.

Heck, just sell packs of themed weapons and armor and count on people buying those, I don't know! But the current approach is not working, and eventually it's going to run into the rather predictable problem of people just getting too tired of it to bother playing any longer.

And don't act like selling this thing at $60 a pop for a single cosmetic item is some sort of act of benevolence. This is trying to fix something that made people angry months after the fact with a hasty bandage that isn't very well-managed. Or, more likely, it's because someone was pretty sure you could make like $60,000 easy for the next financial report. Seriously.

I would buy one of these from a cash shop. I am always half an incentive away from buying one anyway.

Dear fans: Here's why you're being dumb

All right, guys, it's your turn. Here, I'm going to make this very simple. I've got a two-point action plan for addressing this. Ready?

  1. Don't buy the stupid lightsaber.
  2. Holy [REDACTED], we're already done? Let's go watch The Force Awakens again. That was a good movie.

"But where does complaining about it on forums come in?" It doesn't. See, that's why I didn't include it on the list. Because it's not on the list.

This handsome zard is not dealing with these issues. It's just being very step through a forest. Lizards are step, and the quality we are discussing is steps.Look, you got exactly what you were asking for. You wanted this to be sold directly; now it's being sold directly. You won! If you're unhappy about the path it took for us to get here, I assure you with a cynicism born of lengthy experience that actions speak so much louder than words that it's not even funny. The question is whether or not you know what to do with that victory, and the right thing to do is pretty much nothing. Buy the lightsaber if you want it.

"But that's too expensive for a cosmetic weapon!" I agree. So don't buy it. Problem solved.

The reason that this stuff persists is because it keeps getting bought. You want to complain about the fact that you opened a hundred item packs and didn't get the Unstable Arbiter's Lightsaber and it's an insult? I assure you, what you're actually saying is that you spent a whole lot of money on these item packs, which is the whole point of having them there. This isn't a bug; it's a feature.

Yes, there's a thing in there you really want. What did you think was going to happen? "Hey, guys, here's an item pack with nothing you really want in it, and the one desirable item is super-common. Buy a lot of them!" That's the sort of story that ends with everyone responsible for the item pack getting fired for grotesque incompetence, and they'd deserve it.

If you want this stuff to not be sold, don't buy it. If you don't want it to be sold but it still sells enough that it keeps being sold anyway, we live in an imperfect world. There's no more discussion to be had about it.

I was told I couldn't write an article just about liking lizards so I did this.I get wanting it. I really do. But the fact that you asked for X and are now getting it and complaining about X sends the message that this is just complaining that's going to happen no matter what. I'm sure someone with more patience than I for trawling through forum threads could find people - perhaps even the same people - arguing that it would be so much better if the lightsaber were being sold directly for a high price, which is precisely what wound up happening. You got what you said you wanted, and if you're going to complain now that it's not what you actually wanted, you're kind of taking a sledgehammer to your future credibility.

You are just going to have to decide whether or not a minor cosmetic item is worth $60 to you. If it isn't, don't buy it. That makes an impact. Endless whining on the forums about getting the direct sale people were asking for just confirms that what people really want is tons of cosmetic items donated for free every minute, with no chance involved.

Which, you know, may be what you want, but it's not ever going to be something you'll actually get. In any game, cash shop or no. There are more important things to be concerned about, like the actual state of the game's content and the actual delivery and accessibility. Those matter a lot more.

Dear lizards: You're not being dumb

Sit on that hot rock and sun yourself, lizards. I adore lizards.

Everyone has opinions, and The Soapbox is how we indulge ours. Join the Massively OP writers as we take turns atop our very own soapbox to deliver unfettered editorials a bit outside our normal purviews (and not necessarily shared across the staff). Think we're spot on -- or out of our minds? Let us know in the comments!
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61 Comments on "The Soapbox: Everyone's being dumb about Star Wars: The Old Republic's lightsaber"

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Rottenrotny

Bioware just needs to completely rethink their business model, light fire to their cash shop and start over.

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Fenryr Grey

I fear SWTOR is beyond salvation. I loved it at release, I mean what is 10ish $ compared to the annoyance of the ingame store right now?(or in any cash shop for that matter) For many people too much unfortunately. People value 10 bucks a day in beer higher than 10 bucks of unlimited access to a great game for a month.

Richard de Leon III
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Richard de Leon III

I doubt they can, if they went back to requiring subs they may just lose too many customers to stay in operation. They simply wont have enough money to fund the needed changes to make a sub based mmo work in todays F2P world.

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Sally Bowls

It just struck me whilst in WoW. Several people in my small guild have the spider mount. It is not uncommon to see at least one in a 25-person group. I.e., rare but not ultra rare. It is an in-game item sold for in-game gold; cash shop or RNG is not really involved. It is not limited; me buying one does not preclude you from buying one.

It costs 2,500,000 gold. You could buy 28 $20 tokens (=$560) to get this much gold. Alternatively, if you have 2.5M gold, you could get some combination of 28 months of the $15 subscription or $420 of credit to buy Overwatch or Hearthstone items.

This is about ten times more money in a normal MMO (i.e. EVE & SC dwarf $560 items and even AA & BDO will take that amount of money from you.)

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Dracon TOR

I would only use the original style, others can use what they want. If people want their toon to have a lightsaber I consider stupid looking, let them. I don't really care what others are using if it's only a visual. Of course lizards rule.

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Ailsa Nordstrom

This is similar to how I feel about gold-seller spam. It bugs me that I have to ignore and report 3 new bots on every character every time I log in. But they're just doing their jobs. So then I get mad at the people who BUY from gold-sellers for creating the demand for their services. But they are probably just players with limited time in which to make the credits on their own who want to buy the exorbitantly priced items on the market. Ok so now I'm mad that people price their stuff so high...yep, we live in an imperfect world.

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Els

#teamlizard Lizards are awesome, whiners are not.

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deekay_plus

wait wut? they made a lightsaber cost $60usd? ayyyy lmao.

it'd be easy to blame this on EA somehow, but the reality is bioware was like this long before the doctors cashed out on EA's dime to retire into drinking craft beer all day.

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Sally Bowls

Thank you for a good article.

I definitely agree with the second point. For the first, I think that cash shops and loot boxes are not going away. There are people who are always going to complain about them, so I am not sure how valuable it is to worry about them. They will "die out" both literally and of the target audience. I don't think people who have downloaded a thousand "free" games to their phone prior to graduating from Uni, will be quite so contorted over cash shops.

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starbuck1771

Quote: A couple of years ago, The Force Awakens introduced us to (among other things) a lightsaber that looks poorly made, like a little kid made it. So Star Wars: The Old Republic added a version of it to a lockbox, and everyone got pissy. Then it got added to direct sales, and everyone got pissy.

My reply: Wrong. The vented sabers are the ones from Force Awakens. The Unstable sabers have lightning around the blades.

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starbuck1771

for comparison
Unstable: unstable

Vented: vented

menofhorror
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menofhorror

Force Awakens put me to sleep. It was the most boring star wars movie I have ever seen.

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Manastu Utakata

How about a Chlamydosaurus, Mr. Eliot? o.O

Chlamydosaurus_kingii.jpg
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Tamanous

The people who choice to vote by "not paying" are the ones who let the industry become corrupt. You have to do more than simply not paying because it's the minority who do pay who hold the power.

It's the players, every single one of you who still play these games that fleece the ignorant minority, who have let the industry become what it is today. You let the principles of gaming die.

Blame yourselves. You are video game industry equivalent of citizens letting the holocaust happen by standing idly by doing nothing.

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Greaterdivinity

You are video game industry equivalent of citizens letting the holocaust happen by standing idly by doing nothing.

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Ailsa Nordstrom

Holy hyperbole!

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Totakeke

High cost items like this are primarily for players who are subbed to the game and have nothing to spend the cartel money they get from their sub, on.

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NeoWolf

I feel like you over generalised the gripes peple have over this a touch Justin. For me for example the issue was not it being available, but the price of it. $60 for a single essentially cosmetic digital item is pure insanity. That is as much as I would normally pay for a pre order collectors eidition of an ENTIRE game with tons of digitial goodies.

Direct sales should have been in from the start..item of the month chosen from the best of the highlighted pack on sale at the time would have been a no brainer additional source of income for them that would have added to thier income and took some of the RNG sting out of packs. But they chose to milk the RNG lottery lockbox Pack teet instead. Dumb. Then interest in packs starts to wane and content quality of packs takes a nosedive as it has with the last few and suddenly they are all..yeah direct sales seems good. pfft.

The whole Buy it or don't thing annoys me as it trivialises peoples feelings on something THEY pay for..and when they pay for it they have a RIGHT to angst about it when things deserve angsting about. And this BLATANT example of OVER pricing deserves angsting about if for no other reason than IF they do not then the suits will take that as a silent affirmation that it is okay to over price things like this again and again, which it is not.

so go play with your lizards, people angsting over here lol :P (love you really hehe)

Shintar
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Shintar

"No one is ever going to like your item packs."

The reality of how many people buy these things (not just in SWTOR) seems to contradict this pretty strongly. Unless you think that MMO players are all just addicted to spending money on things they hate.

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Fair Mores

I think Eliot's statement that no one will ever exist who loves item packs is correct.

The fact that they sell is not evidence of people liking them but evidence of either people using them as a means to an end (turning their real money into credits by selling them) or because they are addicted (in the sense that if you continue in a habit regardless of the negative consequences, you are addicted). In these two scenarios "liking" has nothing to do with it.

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Erik Heinze-Milne

Or that they are literally the ONLY way to get any half-decent looking gear these days. Sure you can buy them on the GTN, but even those, at some point, had to come from the lock boxes.

Shintar
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Shintar

You can think that, but it's an unnecessarily complicated explanation. When I see lots of people doing something, my first assumption isn't usually that they must all be driven by some sinister urges while secretly hating what they are doing. That logic seems to be more of the "I hate this, therefore everyone must hate it" kind.

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Nathan Aldana

Its pretty much the same as real world lotto. Its taking advantage of the guy who has such a sunny outlook on the world that he is happy when he finally wins 100 dollars after years of buying scratchers

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Targeter

*waves*

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silverlock

Gecko

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Karl Maurer

If I wanted to see toxicity on a game, all I ever need do is visit that game's forums. Unless a heavy hand is wielded consistently (and that takes a crap-ton of work to do - with little to no thanks from either the community or the company that employs the person that wields said hand), the trolls and sparrows trounce about them freely.

Yes, the Light Saber for $60 is excessive. But does it affect my personal gameplay? Am I even playing a Jedi/Sith? To the first question, the answer is No. To the second: Sometimes. Am I willing to pay $60 for said Light Saber? No. Back when we could get it from one of the four packs it came in, I would buy ONE pack a week, and let the RNG(s) do their thing. If I got it, fine. If I didn't, also fine. I was NOT going to spend time and $$ trying to get a cosmetic item.

(Please note: As a subscriber to SWTOR and using a Security Key, I get 600 cartel coins a month. That's enough to get 2-3 packs in that same month.)

The thing I hate most about the 'packs' is getting yet another 'pack' inside. (Side note: The latest pack being offered, my first time opening one, I got only scrap (blue and green), a stronghold decoration, and a companion gift. Second one was more of the same. Third one had a chance cube in place of one of the others. And inside the chance cube was a 'dueling banner' toy. - I will NOT be buying any more of this pack as it's RNG(s) hate me.)

In reading the original post from the developers about the release of this $60 Light Saber, one can see that they are trying to address the demand for a way other than packs to get it. (Yes, months after said demand.) Behind the packs, with their [evil] Random Number Generators, one would likely spend anywhere between $20-$70 to finally get it, depending on how the RNG went for you. So direct-sale $60 makes 'sense'.

Would I prefer there to be some sort of In Game/In Story manner to Earn such a light saber? Yes, I would. Do I expect to? No. If they put all the Rare Items that they make for the 'Packs' into content/achievement/easter egg processes into the game, they would be spending more time doing that then writing more 'Real' content.

The only game that, for me, has had as much replay-ability as SWTOR has, was City of Heroes. Plus it is a science fantasy/fiction based MMORPG in a market overflowing with World of Warcraft knockoffs and other high and low fantasy games. Note I said MMORPG. My 2nd criteria, for me, personally, is that I do NOT have to engage in PvP or risk the chance of it while playing. Lastly it supports good Solo as well as good Group play.

So I can forgive the Lockboxes and high-price market items... because I have NEVER been Required to buy them in order to enjoy the game.

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Erik Heinze-Milne

There are some people whose enjoyment of the game at least partially revolves around not looking like a retarded clown. For those people, cosmetic items ARE pay to win.

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Jeff

I think the reaction I get from people that play SWTOR is why I don't play that game. Seriously who wants to play anything where the players hate's loathes and despises the development team so much that they have no problem insulting and wishing/threatening real life violence on anyone who even thinks anything positive about the game? They are sorta like SWG nutters on steroids.

You would never see shit like that in FFXIV, because like it's sister game the GM's would either just delete your account outright or make their point by spawning something large to consume them before account deletion.

Zenimax so far has also discouraged that kind of toxicity, just ask any victim of the last forum purge if they can access their character.

I have no dog in the hunt honestly I'm sure Bioware sucks as a developer, but I do feel bad for the person who just wants to play the game or who fucks up and says I like that Cartel pack.

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kidwithknife

Marvel Heroes has a similar problem, thankfully minus the threats of violence. I don't get it, if I hate a game and/or it's developers I don't play it. I'm not sure whether the complainers have something wrong with them that compels them to play a game they hate, or whether they're just lying and they aren't really anywhere near as angry as they'd like us to believe.

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Space Captain Zor

You know, every so often now I go over to Dulfy to see the news and upcoming market items for SWTOR. I used to visit daily while I was still playing and I would get unreasonably excited for a post about a new pack. Now when I see something that somehow manages to scratch my interest a bit I get this twitchy reaction that leans on my brain to maybe consider logging in and seeing if I have enough CC to buy it. Then I stop and immediately feel embarrassed with myself and and angry at BW at the same time.

I could afford whatever I want to get in that game, but that's not the point is it? I loathe the whole industry for even putting me in a position to think about "affording" it in the first place.

Let me earn it. Let me craft it. Let me explore and find it. I miss SWG...

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Castagere Shaikura

As long as people buy they will sell it. And people will always want to have the new shiny.

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Wendigo Runner

One of the more sensible articles that I've read.

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Mark

There is always value in complaining, whether it is of the "whining" type or otherwise. Actions may speak louder than words, but words are not silent. Best to use them in combination. If nothing else, it fills the forums and other channels with negative comments, which may dissuade those researching the game, considering whether to start playing or not, from even joining.

That being said, I like SWTOR, and would rather it stick around for a long time, $60 lightsabers be damned. However, if the intent is to strike a blow against Bioware, I see no reason not to vote with your wallet AND voice.

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Crow

Don't buy the stupid lightsaber.

This is dumb. Like straight up dumb.

I'm kind of getting sick of people caring about the world and setting and lore being treated like they're the problem. And this whole "herp derp don't buy it" mentality is basically giving Bioware a blank check to keep doing it. Because even if the vast majority of people are against it, the few who do purchase a cosmetic that is more expensive than any full box price game I have purchased in years will be enough. This is how cash shops work.

If you want real advice for people who hate the direction of TOR, it is to STOP PLAYING entirely because there's no way anyone who feels strongly will end up happy.

Some of us want worlds. Especially worlds based on deep and existing lore that doesn't require much tweaking at all to make coherent sense. TOR makes no coherent sense anymore and it shows. Such a shame for such an easy IP to get right since it is so permissive anyway.

But no. People need their shiny peacocks.

"The nail that sticks up gets hammered down" is true. The nails that stay sticking up are immensely rare. Placing player ego above world integrity is one of the core reasons MMORPGs are doing rather poorly in the larger gaming base.

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Witches

Some of us want something that isn't some version of Lord of the rings, i will probably jump ship from SWTOR when one of the myriad City of Heroes clones launches, but until then it's this or Orcs.

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Crow

And all of that is fine. But I'm sick of pretending like desiring serious, well-crafted and consistent MMORPGs shouldn't be the baseline.

You can have a wacky world or whatever, as long as it is consistent. You can be silly, as long as it is consistent.

But this is really about how the cash shop model will always beat actual good work because a pile of steaming crap with a healthy cash shop will continue to run whereas the brilliant but restrained world will close down due to a lack of capital.

Just look at TSW to see this in action. A very serious and deep world which was also silly in very consistent ways which were given weight by the story. An assassin in a bunny costume? silly and a little crazy, but completely consistent. Santa outfits? Yeah, that actually makes sense. However, look at the model shift in TSW. When they stopped producing content they started leaving super-heavily on their cash shop/lockbox holiday setup. The only real new content in TSW for almost a full year now has been cosmetics that get sillier and sillier the longer the game is divorced from the story and motivation.

At the end of the day it circles back around to that this is what happens when MMORPGs are something that companies are still designing and marketing toward the "Call of Duty" crowd. Just consider the levels of silliness in MMORPGs pre and post-2007ish. Older titles certainly has silly things, but they were both rather rare as well as usually tied into the world itself in some way. And even further, that silly cosmetic or mount or whatever was the result of actual gameplay.

Like it or not, gravity and seriousness is something to be striven toward and that doesn't in any way close the door to humor and slapstick. In fact, good jokes and silly moments in "serious" MMORPGs hit a lot harder than when everything is nothing.

These are virtual worlds. The complete loss of respect for that idea is the problem.

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Witches

I can't really argue against that, i'm not a fan of cash shops, they devalue the games, if anything is extra nice it goes to the cash shop, why make a good expansion with at least two different story paths when you can just resell a popular game asset on the cash shop for the price of two expansions?

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Crow

I'd also point out that stuff like Second Life was in large part designed to fill that kind of niche exactly where people are given a ton of freedom because creativity and expression are the primary gameplay mechanics.

Hell, even old-punching-bag Furcadia is a prime example of a world where the social-cosmetic is a lot of the gameplay.

I love playing dress up in my MMORPGs. I really do. I like being able to have different costumes and to tweak my own visuals. But you can do that without needing to make the game world into some crazy carnival (unless, again, this were like, "Carnies Online" then it would be consistent).

This came up in part about the last Massively Overthinking, too. There used to be rather standardized mounts with cooler ones being provided for in-game achievements. Someone coming at you on a PvP mount means they've done a bunch of PvP, just for one example.

If I could just choose, I'd be driving not my little, old Civic. But I am driving my ratty, beater Civic. This is all in-line with stuff like removing penalties and only focusing on ding ding ding rewards.

Limitations and restrictions are what creates brilliance and investment. When the world is open and crazy already, what motivation exists to actually engage with the world instead of constantly just spamming LFG/DF and having 200% completely out of character discussions in world chat.

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Witches

The saberpike is just as rare and can only be used by two subclasses, i would pay 60€ for a fully customizable companion, but it's not even that they want my monys, they just want me to pay for whatever stuff they decide to make available at random times.

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A Dad Supreme

Like I said before in the last article:
Bioware/SWTOR sells a $60 lightsaber.
CCP/EvE sold a $70 monicle (not adjusted for inflation)
Cloud Imperium/Star Citizen sells $10,000 'VIP lounge access' and ships that cost several hundred dollars.
Trion/Defiance sold $100 weapons.
Zenimax/Elder Scrolls Online sells an underground hovel and other housing that is also expensive: https://docs.google.com/spreadsheets/d/1YBf5fghDWFiZbLgVpmLemhcieKP-cojDojItGNpWgEU/edit#gid=0
None of these things are a big deal except to a small minority of players.

I find expensive pricing funny when I see people with these things in the game, realizing they spent an obscene amount of money to get something that's just for vanity. Doesn't matter if they can 'afford' it or not, when you realize they just fell for the hustle.
It's even more hilarious when people who actually can't afford those same items are immediately insulted and whine because they want one to be 'unique' too.
These items are not meant for the 'average player' in these MMOs; they are meant for the whale gamer or the impulsed buyer.
Many times a game will later lower the price and allow the 'average folk' to buy them, at which point it's no longer a 'hot' item and that's usually when most people who haven't gone ballistic... patiently buy them.

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Totakeke

For Zenimax and Bioware's case, it's purely there for players who've been subbed to the game for a very long time (Since in both games you generate market place cash by remaining subscribed). EVE's case was that it was a new item that was dropped into a market, coupled that the game uses a weird hybrid economy where everything has an isk cost and a hypothetical PLEX cost that's attached to it.

Don't know what CI and Trion are doing though.

But not all of it is for the whalish player.

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McGuffn

Trion/Defiance sold $100 weapons.

But look at the years worth of high quality content updates that got added to the game because of those weapons.

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Koshelkin

The problem here is, the more cool stuff developer can monetize, the less is in the initial package, the less is possible to be earned through standard gameplay.

Nowadays it's standard to have the coolest outfits in a cash store and while I don't mind buying vanity items, this shouldn't have happened in the first place.

The further we let devs/marketing teams go, the further the acceptable limits of monetization are pushed. It might be funny to see someone and realise he spent hundreds of dollars on a game to look 'cool' but that also means he barred alot of other players to get those items a) cheaper or b) just by playing the game.

The state of gaming now, 60$ retail prices + 60$ "season passes" + vanity items + (optional) subs wouldn't have worked a couple of years ago. Studios just wouldn't have been able to sell their games.

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life_isnt_just_dank_memes

Better than the season pass "Switch" t-shirt for Link. Which is to say, both things suck elf butts.

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Dug From The Earth

Came for the lightsabers.

Stayed for the lizards.

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McGuffn

Is that a picture of the lightsaber there? Looks stupid. Better than selling people a shirt to people that grind their life away in your game though. These people don't need shirts!

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A Dad Supreme

"Is that a picture of the lightsaber there? Looks stupid. "
================
That is not the lightsaber you're looking for.

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Veldan

That first lizard picture, what lizards are that?

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mcsleaz

Looks like some kind of Skink to me.

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TheDonDude

Yeah, those lizards were pretty sweet.

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Greaterdivinity

Agreed on the BW bit, though I'd argue there's a bigger argument to be made about how their monetization of the game has declined overall, specifically in what the subscription offers now compared to what it used to (less value, more grinding!) I'd argue that there's a very definite decline in subscription revenue (hence why SWTOR didn't even get a mention on earnings calls, unlike when KotFE launched and it got a few positive mentions), which is pushing the company to look to other monetization means like this to hit their EA dictated revenue targets (not throwing all the blame on EA with this, BW is to blame as well).

On the player side though...kinda of two minds. On the one hand, I can get down with not complaining in the forums, because with BioWare in particular, they NEVER seem to actually READ any player feedback. They'll see there's a controversy, but will never address actual player concerns with their responses or changes because they're not reading the feedback (again, I'm putting a lot of this on Musco for continuing to be one of the most useless CM's I've ever seen). Not to mention, those threads often turn into toxic cesspools of nonsense if they're not closely monitored by moderation staff.

But on the other...I think it's important to provide feedback to a company on WHY players don't like a certain cash shop offering. Is it because it's unappealing? Too expensive? Locked behind RNG? That's the kind of more granular detail that can't be ascertained from a lack of purchasing, but the kind of information that a good developer can dig into and integrate into their monetization efforts moving forward.

I'm on board with lizards though, they can sit on all the sunniest rocks. But only if they do push ups.

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Armsbend

That looks like Jabba the Hut to me.

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Koshelkin

Well, he's right on both accounts. Anyway; after I got the news of this I was glad I jumped the ship. I wish the SW would be in more capable hands. The writing in SWTOR got progressively worse. With the rights in the hands of Disney, though, it's absolutely out of question we will see a wet nerd dream, like SWG was, ever again. Let's hope the current SW game projects yield anything interesting.

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Armsbend

Dear Eliot: Here is why you are dumb:

1) You still play this garbage MMO.
2) That was easy let's not watch another Star Wars!

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Targeter

Blistering hot take.

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Crow

No, in reality "stop playing" is the only thing one can actually do. Continuing to play just reinforces this kind of mentality from Bioware.

But the game is done for people looking for a real Star Wars world. By the reality of what is going on in the game, this era of the SW history is just outside the bounds of anything rational.

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Targeter

No way! I'm not dumb, you're dumb ya dummy mcdumberface!

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