The Daily Grind: How should MMOs repurpose older content?
Recently World of Warcraft introduced Mists of Pandaria timewalking dungeons, which allowed me (believe it or not) to experience these dungeons for the very first time. What can I say? I wasn’t there for this era.
I actually think that the whole timewalking concept is pretty neat because it always bugs me that MMOs seem to abandon older content when they keep adding new zones, new dungeons, and new expansions. There’s so much potential to reuse areas and systems, and one would think that such repurposing would be cost-effective for the dev team as well.
What do you think? How should MMOs repurpose older content? What would you like to see happen with the long-neglected areas in your game?